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    suloku

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    theSLAYER

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    Kaphotics

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Showing content with the highest reputation on 12/13/16 in all areas

  1. Please, always keep a backup of your savegames! To know where this comes from, please read this thread: https://projectpokemon.org/forums/showthread.php?46883-GEN-3-Mystery-Gift-Research PC Version: https://github.com/projectpokemon/Gen3-WCTool/releases/ GC/Wii Homebrew: https://github.com/suloku/gba-link-cable-dumper/releases/ NDS Homebrew: https://github.com/suloku/savegame-manager/releases/ e-Reader savegames for Eon Ticket transfer (all regions) via Link Cable with real hardware: EON_ticket_ereader_savegames.zip Sorry, I can't make a propper post right now. I'll try to get this decent tomorrow. There are some readme included. FAQ: Q: What's the diference between using any of these injection apps and sending my cartridge to nintendo? A: None. Q: I have a ESP/GER/ITA/FRE game. If I inject the USA Mystic ticket, will this be legit? A: All evidence suggests that the USA Wondercard distributions were compatible with all non-japanese games. Game release dates make it also technically possible to have received an Emerald Mystic ticket on an European game, and we know the USA Aurora Ticket distribution device is compatible with European games (but it only distributed the english wondercard, fully opetational though). - USA and UK games are the very same game rom, so all the english events apply to both, regarless of being European or USA. - The spanish Emerald Aurora ticket wondercard is fine, Nintendo messed up and left Vermillion city instead of updating the wondercard text to Hoenn. The event was never done in Spain, but it could be received at other countries if you used the spanish cart, so it is totally legit, so don't worry, nintendo was very sloppy with this. - Nintendo also messed up the german Eon Ticket (there is photo proof from oficial german distribution that this was already known). EON_ticket_ereader_savegames.zip WC3Tool 0.1e.zip
    2 points
  2. Version ᅟᅟᅟ

    16902 downloads

    Distribution Title It's an Eon Ticket! Wondercard ID 2048 Item Eon Ticket Quantity x1 Receiving Text 0x2B Thank you for playing Pokémon! Please pick up your gift from the delivery girl in any Pokémon Center.
    1 point
  3. Hey! I've just subscribed and this site is amazing! A fellow member told me to subscribe and I finally have. I have collected tons of event pokemon, savs and roms along the years ( especially 5th gen, I love that gen) and can't wait to be part of this community. I don't have much time to be an active member, but I will make the most of my time here
    1 point
  4. I've had these 3 save files for a while. Not sure if legit, but I think they are. Maybe you can find out something interesting from them? I put them all in a .rar archive. Feel free to add them to your downloads page in case they are legit Mystry Mew.rar
    1 point
  5. The killscript version is the same script, but instead of setting the flags that the normal event uses, it erases itself from the savegame so you can't receive another egg. I you want to make multiple eggs, I can send you a modified version that doesn't kill itself -> you'll get an egg each time you talk with the man in blue/green. The code to generate the pokemon is untouched, so the egg will be exactly the same. If you are going to get so many eggs, maybe you'll want this script.
    1 point
  6. Well, there's no "species". Each regular pokemon's form has 2 entities, one for each gender, and there are extra entities for some unique NPCs. There's 1,200 slots for entities in total. Its most likely possible to make an asm mod to increase that number. But I have no ideas how difficult or time consuming it would be since I haven't looked into that yet. Dungeon data isn't hardcoded. We haven't tried adding new entries to the dungeon data file though. So we don't know if there is any modifications needed there. And we're still not sure how and where the dungeon tilesets are stored. Adding a new type is most likely possible through modifications. And I mean without that hack those guys you linked did.
    1 point
  7. Hello@all. i have a litte problem with the zygarde cells. i have found 12, now i have set in pkhex i have 99 cells and only one whre i find. In the game, his say "you have 13cells found and the cube has 100 stored. what ca i do, to cange the found cells?
    1 point
  8. Sun/Moon Completed! https://github.com/ReignOfComputer/RoCs-PC/tree/master/24 - Gen VII - SM Collection
    1 point
  9. I tested this on the C app I put toguether the other day, and it outputs crescent island. I will try this in-game later. Edit: @the_SLAYER I tested on my savefile those values and crescent isle appeared, so I guess we have all the pieces. I'll try to make a simple c# code for this so it can be added to pkhex (I guess it'll have to wait until SM frenzy slows dowb a little)
    1 point
  10. Download Location Here PKMs and SAVs can be injected to 3DS games if you have any of the following: Homebrew Menu & any Save Manager App Hacked Console with Custom Firmware JP Cart+JP System using Cyber Save Editor & Dongle NO POWERSAVES. Datel does not allow edited save resigning. NO SKY3DS EITHER. Save files must be decrypted in order to load & save. Methods how to view (not inject) your Powersaves are in the X/Y Save File Research Thread. Complete list of shortcuts and update history is available within program via Options->About. Source code is available on my GitHub. Tutorial Video
    1 point
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