ELY M. Posted May 17, 2020 Share Posted May 17, 2020 what happened to shiny rate? I dont see it in my app here. I guess i will go thru the github commits and see why.... Link to comment Share on other sites More sharing options...
SSBSenpai Posted May 27, 2020 Share Posted May 27, 2020 Evolution inheritance doesn't seem to work when using randomization options for Pokemon. Link to comment Share on other sites More sharing options...
KlikAas Posted May 28, 2020 Share Posted May 28, 2020 (edited) My PkNX keeps freezing when I try to randomize the movesets of wild Pokemon. Does anyone have a fix or do I just have to wait 4 hours? -edit, nvm it works Edited May 28, 2020 by KlikAas Link to comment Share on other sites More sharing options...
PokeChamp187 Posted May 29, 2020 Share Posted May 29, 2020 How do I edit the Den Pokemon? Every time I try, It doesnt change. I can change the items though -_- Link to comment Share on other sites More sharing options...
dr mr pimp Posted May 29, 2020 Share Posted May 29, 2020 Okay I'm using pknx to edit raids. Having trouble understand two things. 1st problem I dont know what dens correspond to pkhex dens. No good map anywhere for this. Second problem is, I dont understand the form values for raids. I tried to edit pokemon 555 into zen mode by using the values 1 and 2 and both come up as a egg. Pokechamp you need to make sure your pkhex file has the den active as well. Even those the values dont correspond correctly. For example in pknx its den 90, in pkhex its den 26. If that doesnt correct your issue make sure your editing the 12 set in the den your choosing. Link to comment Share on other sites More sharing options...
Yorgei Posted June 10, 2020 Share Posted June 10, 2020 Does anyone else have issues joining a "missingno" raid locally? I can join non-missingno raids normally, but as soon as the Pokemon ID is set to something that isn't actually in the game it just doesn't show up in the Y-COMM. Everything else works great though. Link to comment Share on other sites More sharing options...
sora10pls Posted June 10, 2020 Share Posted June 10, 2020 8 hours ago, Yorgei said: Does anyone else have issues joining a "missingno" raid locally? I can join non-missingno raids normally, but as soon as the Pokemon ID is set to something that isn't actually in the game it just doesn't show up in the Y-COMM. Everything else works great though. Support is generally only going to be provided when you use the tool to make edits that are at least somewhat within the boundaries of the game. Anything related to "MissingNo. raids" isn't a problem with the tool and you should look elsewhere for help pertaining to it. 1 Link to comment Share on other sites More sharing options...
Yorgei Posted June 11, 2020 Share Posted June 11, 2020 15 hours ago, sora10pls said: Support is generally only going to be provided when you use the tool to make edits that are at least somewhat within the boundaries of the game. Anything related to "MissingNo. raids" isn't a problem with the tool and you should look elsewhere for help pertaining to it. Ah sorry, my bad! It was just something I noticed while playing with randomizers/edits. Link to comment Share on other sites More sharing options...
wesleydm1999 Posted June 12, 2020 Share Posted June 12, 2020 So I tried Opening Pokemon Sword with PKNX but it doesn't recognize the romfs files. Any idea why that is? Link to comment Share on other sites More sharing options...
zoromcc1996 Posted June 15, 2020 Share Posted June 15, 2020 On 6/12/2020 at 10:27 PM, wesleydm1999 said: So I tried Opening Pokemon Sword with PKNX but it doesn't recognize the romfs files. Any idea why that is? Your roms should be a folder like the exefs Link to comment Share on other sites More sharing options...
Joordy Posted June 18, 2020 Share Posted June 18, 2020 So i downloaded a the newest build for the dlc, i made the dupe , created the files but what ever i do i keep getting. Unhandled exception has occurred in your application. Index was outside of the bounds of the array. Details ************** Exception Text ************** System.IndexOutOfRangeException: Index was outside the bounds of the array. at pkNX.Structures.PersonalTable.SplitBytes(Byte[] data, Int32 size) at pkNX.Structures.PersonalTable..ctor(Byte[] data, GameVersion format) at pkNX.Game.GameManagerSWSH.Initialize() at pkNX.Game.GameManager..ctor(GameLocation rom, Int32 language) at pkNX.Game.GameManager.GetManager(GameLocation loc, Int32 language) at pkNX.WinForms.Controls.EditorBase.GetEditor(String loc, Int32 language) in D:\a\1\s\pkNX.WinForms\MainEditor\EditorProvider.cs:line 66 at pkNX.WinForms.Main.OpenFolder(String path) in D:\a\1\s\pkNX.WinForms\Main.cs:line 130 at pkNX.WinForms.Main.Menu_Open_Click(Object sender, EventArgs e) in D:\a\1\s\pkNX.WinForms\Main.cs:line 62 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- pkNX Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- pkNX.Structures Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- pkNX.Game Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- pkNX.Containers Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Its kinda annoying cus i made the previous build from copying the code into Visual studio, but i cant do that anymore since my trial is done and i dont know what other program to use. I got this version from a pre-build on azure pipelines. Link to comment Share on other sites More sharing options...
anonimous Posted June 18, 2020 Share Posted June 18, 2020 3 hours ago, Joordy said: So i downloaded a the newest build for the dlc, i made the dupe , created the files but what ever i do i keep getting. Unhandled exception has occurred in your application. Index was outside of the bounds of the array. Details ************** Exception Text ************** System.IndexOutOfRangeException: Index was outside the bounds of the array. at pkNX.Structures.PersonalTable.SplitBytes(Byte[] data, Int32 size) at pkNX.Structures.PersonalTable..ctor(Byte[] data, GameVersion format) at pkNX.Game.GameManagerSWSH.Initialize() at pkNX.Game.GameManager..ctor(GameLocation rom, Int32 language) at pkNX.Game.GameManager.GetManager(GameLocation loc, Int32 language) at pkNX.WinForms.Controls.EditorBase.GetEditor(String loc, Int32 language) in D:\a\1\s\pkNX.WinForms\MainEditor\EditorProvider.cs:line 66 at pkNX.WinForms.Main.OpenFolder(String path) in D:\a\1\s\pkNX.WinForms\Main.cs:line 130 at pkNX.WinForms.Main.Menu_Open_Click(Object sender, EventArgs e) in D:\a\1\s\pkNX.WinForms\Main.cs:line 62 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- pkNX Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- pkNX.Structures Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- pkNX.Game Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- pkNX.Containers Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Its kinda annoying cus i made the previous build from copying the code into Visual studio, but i cant do that anymore since my trial is done and i dont know what other program to use. I got this version from a pre-build on azure pipelines. Hi I'm getting the same error. I used a program to merge the update + dlc with the game nsp, then used yuzu to dump the romfs of the merged file, but when trying to load the folders with the newest pknx build it gives me the same error. If you find a solution do you mind telling me how to fix it please? Link to comment Share on other sites More sharing options...
Joordy Posted June 18, 2020 Share Posted June 18, 2020 4 hours ago, anonimous said: Hi I'm getting the same error. I used a program to merge the update + dlc with the game nsp, then used yuzu to dump the romfs of the merged file, but when trying to load the folders with the newest pknx build it gives me the same error. If you find a solution do you mind telling me how to fix it please? Personaly i'm not using Yuzu i'm using Nxdumptool. i tried diffrent things but nothing helps sadly. feels bad there isnt more info on this. Link to comment Share on other sites More sharing options...
I Dont Know Posted June 18, 2020 Share Posted June 18, 2020 4 hours ago, Joordy said: Personaly i'm not using Yuzu i'm using Nxdumptool. i tried diffrent things but nothing helps sadly. feels bad there isnt more info on this. You need to check the "use update/DLC" section and select the 1.2.0 UPD file when using the dump tool. The new version needs ROM with 1.2.0 patch. 1 Link to comment Share on other sites More sharing options...
anonimous Posted June 19, 2020 Share Posted June 19, 2020 can you remove the pokemon that aren't in the game from the editor? There is no point in showing them in the editor if they can't be added to trainer teams or in the wild and its very tedious because I have to keep looking up which pokemon are in the game and which not... Link to comment Share on other sites More sharing options...
Hello, it's me! Posted June 19, 2020 Share Posted June 19, 2020 anyone who has managed to load up their game in pknx after the dlc update, how did you do it and what program did you use to dump the nsp/xci ? i keep getting either "invalid folder" or "unhandled excpetion" error Link to comment Share on other sites More sharing options...
Joordy Posted June 19, 2020 Share Posted June 19, 2020 16 hours ago, I Dont Know said: You need to check the "use update/DLC" section and select the 1.2.0 UPD file when using the dump tool. The new version needs ROM with 1.2.0 patch. Dude you are a legend ! It works Thankyou 1 hour ago, Hello, it's me! said: anyone who has managed to load up their game in pknx after the dlc update, how did you do it and what program did you use to dump the nsp/xci ? i keep getting either "invalid folder" or "unhandled excpetion" error the post quoted above this is exactly what i did and it worked ! Link to comment Share on other sites More sharing options...
AvatarMew Posted June 20, 2020 Share Posted June 20, 2020 Does anyone know what I've done wrong? I used NSC builder to merge the update to the base game and then I tried to extract the game but the size of the biggest nca doesn't match the nsp file... Link to comment Share on other sites More sharing options...
Amusement Posted June 21, 2020 Share Posted June 21, 2020 Is there a way to take trainer edits from an edited Sword file pre-DLC and import it for Sword post-dlc? 1 Link to comment Share on other sites More sharing options...
Pandatastic Posted June 21, 2020 Share Posted June 21, 2020 Is there a list of all the species when changing the raid? I would like to get Zarude to my friend and I don't know what is that species number. Thank you! Link to comment Share on other sites More sharing options...
anonimous Posted June 21, 2020 Share Posted June 21, 2020 16 hours ago, Amusement said: Is there a way to take trainer edits from an edited Sword file pre-DLC and import it for Sword post-dlc? I want to know this as well!! Link to comment Share on other sites More sharing options...
justin20020 Posted June 21, 2020 Share Posted June 21, 2020 Hello there! I extract my card game (Pkmn sword 1.20) with nxdumptool on my sdcard as a *.nsp and decrypt that also with the program "NCA-NSP-XCI_TO_LayeredFS_v1.6" to get the exefs and romfs folder. Then I tried to load these with PKnx to randomize it but I get these error code in the spoiler. What I'm doing wrong here? Spoiler Informationen über das Aufrufen von JIT-Debuggen anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung. ************** Ausnahmetext ************** System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs. bei pkNX.Structures.PersonalTable.SplitBytes(Byte[] data, Int32 size) bei pkNX.Structures.PersonalTable..ctor(Byte[] data, GameVersion format) bei pkNX.Game.GameManagerSWSH.Initialize() bei pkNX.Game.GameManager..ctor(GameLocation rom, Int32 language) bei pkNX.Game.GameManager.GetManager(GameLocation loc, Int32 language) bei pkNX.WinForms.Controls.EditorBase.GetEditor(String loc, Int32 language) in d:\a\1\s\pkNX.WinForms\MainEditor\EditorProvider.cs:Zeile 66. bei pkNX.WinForms.Main.OpenFolder(String path) in d:\a\1\s\pkNX.WinForms\Main.cs:Zeile 130. bei pkNX.WinForms.Main.Menu_Open_Click(Object sender, EventArgs e) in d:\a\1\s\pkNX.WinForms\Main.cs:Zeile 62. bei System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) bei System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) bei System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) bei System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) bei System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) bei System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) bei System.Windows.Forms.Control.WndProc(Message& m) bei System.Windows.Forms.ToolStrip.WndProc(Message& m) bei System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4180.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll. ---------------------------------------- pkNX Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/xKaito/Downloads/pkNX/pkNX/pkNX.exe. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4150.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4001.0 built by: NET48REL1LAST_C. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.8.3752.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System.Configuration Assembly-Version: 4.0.0.0. Win32-Version: 4.8.3752.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.8.4180.0 built by: NET48REL1LAST_B. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- System.Xml Assembly-Version: 4.0.0.0. Win32-Version: 4.8.3752.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.3752.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- pkNX.Structures Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/xKaito/Downloads/pkNX/pkNX/pkNX.exe. ---------------------------------------- pkNX.Game Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/xKaito/Downloads/pkNX/pkNX/pkNX.exe. ---------------------------------------- pkNX.Containers Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///C:/Users/xKaito/Downloads/pkNX/pkNX/pkNX.exe. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.8.3752.0 built by: NET48REL1. CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten Ausnahmen an den JIT-Debugger gesendet, der auf dem Computer registriert ist, und nicht in diesem Dialogfeld behandelt. Link to comment Share on other sites More sharing options...
Amusement Posted June 22, 2020 Share Posted June 22, 2020 (edited) I'm having trouble using pkNX on Sword post Isle of Armor DLC. Changes to trainers aren't being saved and some of them aren't reflected properly when I load my game. Also, another issue I've noticed is that certain trainers with multiple battles namely Klara/Mustard when opened erase all the changes I've made to other trainers. Galarian Slowpoke also seems to have its moveset swapped with Galarian Weezing. I'm not sure what the fix is, but I'm using the latest build of pkNX and it's still an issue for me. Do I have to use a clean Pokemon Sword romfs as well? Edited June 22, 2020 by Amusement Link to comment Share on other sites More sharing options...
de_xo Posted June 22, 2020 Share Posted June 22, 2020 Can I edit the type chart with this?? Link to comment Share on other sites More sharing options...
Amusement Posted June 22, 2020 Share Posted June 22, 2020 On 6/18/2020 at 7:21 PM, I Dont Know said: You need to check the "use update/DLC" section and select the 1.2.0 UPD file when using the dump tool. The new version needs ROM with 1.2.0 patch. Would dumping the DLC instead of the UPD cause an issue? Link to comment Share on other sites More sharing options...
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