Jump to content

Joordy

New Member
  • Posts

    4
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. So when i load into my save file and my character pops up my game freezes completely. I think it has something to do with my save file , which i haven't used in a while . I had been playing a randomizer before but even that save file freezes on load up now. I can't seem to figure out why. I don't have a close by Save back up anymore which kinda sucks and i honestly don't want to completely restart my game. Any ideas what i could do ? edit: Every save i put in freeze's My sysnand freezes aswell, But my normal Firmware works fine for some reason.... i am to scared to try and throw over my save file to original firmware and see if it works normaly... Edit: so i solved it , took me some time. but my randomizer kinda fucked my files. SO i had to reinstall atmosphere with clean one. If anyone has this issue. Doing this will fix it !
  2. Dude you are a legend ! It works Thankyou the post quoted above this is exactly what i did and it worked !
  3. Personaly i'm not using Yuzu i'm using Nxdumptool. i tried diffrent things but nothing helps sadly. feels bad there isnt more info on this.
  4. So i downloaded a the newest build for the dlc, i made the dupe , created the files but what ever i do i keep getting. Unhandled exception has occurred in your application. Index was outside of the bounds of the array. Details ************** Exception Text ************** System.IndexOutOfRangeException: Index was outside the bounds of the array. at pkNX.Structures.PersonalTable.SplitBytes(Byte[] data, Int32 size) at pkNX.Structures.PersonalTable..ctor(Byte[] data, GameVersion format) at pkNX.Game.GameManagerSWSH.Initialize() at pkNX.Game.GameManager..ctor(GameLocation rom, Int32 language) at pkNX.Game.GameManager.GetManager(GameLocation loc, Int32 language) at pkNX.WinForms.Controls.EditorBase.GetEditor(String loc, Int32 language) in D:\a\1\s\pkNX.WinForms\MainEditor\EditorProvider.cs:line 66 at pkNX.WinForms.Main.OpenFolder(String path) in D:\a\1\s\pkNX.WinForms\Main.cs:line 130 at pkNX.WinForms.Main.Menu_Open_Click(Object sender, EventArgs e) in D:\a\1\s\pkNX.WinForms\Main.cs:line 62 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- pkNX Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4150.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4001.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4180.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.3752.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- pkNX.Structures Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- pkNX.Game Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- pkNX.Containers Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Roms/PKHeX/pkNX/pkNX.exe ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> Its kinda annoying cus i made the previous build from copying the code into Visual studio, but i cant do that anymore since my trial is done and i dont know what other program to use. I got this version from a pre-build on azure pipelines.
×
×
  • Create New...