foshu Posted July 9, 2012 Posted July 9, 2012 Any idea why my already edited (hex edited) narc crashes BWWE? I think it might be just mine, since the program seems to work fine on a clean narc. My edited narc works fine in game, so I don't really know what's up. http://www.mediafire.com/?m55vxbbpac885i9 ************** Exception Text ************** System.ArgumentOutOfRangeException: InvalidArgument=Value of '2047' is not valid for 'SelectedIndex'. Parameter name: SelectedIndex at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at BWWE.Form1.ReadData() at BWWE.Form1.comboBox_MapID_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value) at BWWE.Form1.comboBox_B2W2_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m) at System.Windows.Forms.ComboBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Also, Kazo, you think you could include the static sprites for Pokemon in BWSE?
KazoWAR Posted July 10, 2012 Author Posted July 10, 2012 just updated bwse to include static sprites, also that narc is damaged, i am surprised it not causing the game to crash.
KazoWAR Posted July 10, 2012 Author Posted July 10, 2012 my programs use dsdecmp automatically. if you want to use it for your own reasons, try using dsdecmp -help
humanshoe Posted July 10, 2012 Posted July 10, 2012 Thanks. I also have a question for bwse, i unpacked with tinke and opened the folder in bwse and the sprites came out weird. Like this http://puu.sh/Hql7
KazoWAR Posted July 10, 2012 Author Posted July 10, 2012 Thanks. I also have a question for bwse, i unpacked with tinke and opened the folder in bwse and the sprites came out weird. Like this http://puu.sh/Hql7 fixed and uploaded.
humanshoe Posted July 10, 2012 Posted July 10, 2012 Also since all sprites are animated now, is it going to be possible to put non animated sprites in?
KazoWAR Posted July 11, 2012 Author Posted July 11, 2012 just over write all the files for a sprite with a sprite from BW and then edit the image, and it should be static trainer sprite like in bw
Ykr1113 Posted July 11, 2012 Posted July 11, 2012 Kazo I have a problem with BWOE when i replace an image of a sprite even with one from the game I get this and when I save the narc and open it back up it stays the same as the original pic Please help all your other tools work fine. Thanks for the time and effort !
KazoWAR Posted July 11, 2012 Author Posted July 11, 2012 Kazo I have a problem with BWOE when i replace an image of a sprite even with one from the game I get this and when I save the narc and open it back up it stays the same as the original pic Please help all your other tools work fine. Thanks for the time and effort ! Are you trying to insert sprite of the same size?
Ykr1113 Posted July 11, 2012 Posted July 11, 2012 Are you trying to insert sprite of the same size? It has to be the same size ? I don't remember that from BW 1 , thanks ill check it out .
SugarBaby Posted July 11, 2012 Posted July 11, 2012 When I put in my 8.narc file which i extracted from my bw2 rom, I used bwoe to edit sprite number 209 which is the bw2 male overworld. I USED 16 BIT COLOR and THE SPRITE SHEET IS THE SAME LENGTH AND WIDTH AS THE ORIGINAL!!!!!!! When import the image of the sprite sheet I want to edit, the sprite disapeared from sprite number 209 and it for somewhat reason messed up the sprite above it [sprite number 208] That is the 8th gym leader of BW2 sprite Shizui and completley messed up his sprite!!!! I wasnt even editing him. Can someone shed some light on this problem PLEASE!!!!:mad: Picture 1: is the pic were i put in my sprite sheet 16 bit color and same length and size, when i reopen the narc file i just edited sprite number 209 turn bank Picture 2: is the pic where it messed up the sprite above 209 which is sprite number 208 [gym leader shizui]
KazoWAR Posted July 11, 2012 Author Posted July 11, 2012 are you using 1.2? if you used 1.1 then you will need to use a new narc.
SugarBaby Posted July 12, 2012 Posted July 12, 2012 are you using 1.2? if you used 1.1 then you will need to use a new narc. I got it to work HORAAY now the back sprite lol
SugarBaby Posted July 12, 2012 Posted July 12, 2012 (edited) Umm Can anyone tell me how to hack backsprites in a series of STEPS. I am not new to sprite hacking its just that its bw2 lol 1hr later: nevermind got it Edited July 12, 2012 by SugarBaby
theSLAYER Posted July 14, 2012 Posted July 14, 2012 Is there any way to change the pokemon's present animation? Just asking EDIT: Thanks for the awesome program! I've managed to use it!
Master Victini Posted July 15, 2012 Posted July 15, 2012 can you make an update to bwme for bw2? the narc file is a/2/6/7 thx in advance
Johnbss Posted July 16, 2012 Posted July 16, 2012 (edited) Is there any way to use this with black 2 and white 2 or not yet? It would really simplify my project to create a "real challenge mode" patch for black 2 and white 2, to make offlineplay at least a bit as fun as online duels, and to try to create some challenges for lvl 100 pokemon team owners. Edited July 16, 2012 by Johnbss
Flintiex Posted July 17, 2012 Posted July 17, 2012 These are great tooks Kazo but i'm having a problem with the Sprite editor. Basically for my hack I wanted to replace all the male sprites with the shiny sprites to add more diversity between the pokemon genders. However, after going through every single pokemon and replacing the sprites while having the male box ticked and not the female box. Both male and female sprites are shiny What can I do to fix this?
KazoWAR Posted July 18, 2012 Author Posted July 18, 2012 all the different sprites work off 2 palette files, shiny and non shiny.
Johnbss Posted July 18, 2012 Posted July 18, 2012 noone knows if the trainer editor works with black 2 white 2?
Master Victini Posted July 19, 2012 Posted July 19, 2012 im having some problems with bwme please help the narc wasin my last post here
SugarBaby Posted July 26, 2012 Posted July 26, 2012 Hey Kazo did you update the tools so that you can hack mugshots [vs.sprites], and trainer front sprites in BW2?
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