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Same thing for me i'm hyped for version 3.1 and i can't stand the wait ^-^ But we gotta let the dev cook.
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Did you know underleved still exist nowadays ? I didn't. Thanks to ProfessorRex here a list of the non event ones in SV : -Tera Poison Sliggo (lv30) in wild tera -4* Tera Raid Bisharp (lv45) -4* Tera Raid Drakloak (lv45) -4* Tera Raid Zweilous (lv45) And here all I found in Grand Underground at level 16 in BDSP (with National Dex and 1 badge) Spacious Cave Raticate Gloom Venomoth Primeape Rhydon Houndoom Mightyena Crawdaunt Sandslash (Pearl) Shelgon (Pearl) Graveler Golbat Machoke Grassland Poliwhirl Weepinbell Skiploom Cacturne Ariados Ledian Purugly (Pearl) Skuntank (Diamond) Fountain Dewgong Gastrodon Rocky Pupitar (Diamond) Lairon Camerupt Vibrava Volcanic Magcargo Swampy Weezing Tangrowth Dazzling Banette Dusclops Kirlia Some remain mystery (if you can really get them underleved) such as the ones where you need Surf (Lanturn, Tentacruel, Whiscash) or the Icy Cave (Walrein, Glalie, Sealeo). I don t think it s possible, but maybe lv33 Glalie/Walrein can be a thing at least ? Did you find any other ones in BDSP/SV/ZA ?
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- under level
- under leveled
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Majority of the savedata is missing, including the first half which contains game progress/party. Only a few boxes towards the end are present, but you had nothing in those slots. Nothing to recover.
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CalWhimsical started following Editing Trainer and Encounter music for battles (BW1)
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I don't know if this is a topic discussed in the past (it probably has) and I have a general idea as to where I need to edit to get this, but I know very little about the hex data of the games. I want to edit particular Trainer classes' encounter and battle themes. How can I edit what songs play? I can provide a list of which Trainers and which songs I want to use if need-be.
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I have encountered a promblem that I failed to unlock Atomic Wastes even I recurited Deoxys via a battle. I tried to pass Fallen Star Remains again,but it is of no effect. Now I complete all the dungeon about world treasure except Atomic Wastes mentioned by Scizor. Is this a bug?
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So, a couple of years ago, my save file of Pokemon Ultra Sun randomly got corrupted I believe right after using the GTS and receiving I think a Venusaur or Blastoise, not fully sure. Upon the GTS trade happening, the game crashed showing me I think a godmode 9 failure, and when I tried to open up the game again, it told me my save file was corrupted. I was stupid and didn't think to backup my saves every now and then, and especially it didn't occur to me to try to regain my save file until many years later when I came back to the Pokemon scene. I have some valuable pokemon here and there, but the ones that matter most to me are my team members and my og team I transferred from Sun including my mystery gift mythicals. I have about over 1000 hours of progress, maybe even more as I would play it every single day when I was younger. The save does mean a lot to me, so I would love to know if it's possible to restore the save data, or if I'm out of luck and have no choice but to restart from the very beginning with nothing. I attached my save file that pksm extracted, but it doesn't work with pkhex due to being corrupted from my testing. Any help would be greatly appreciated, even if it's bad news only. main
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Generating Legal Colosseum and XD Shadow Pokemon
Benjamin. replied to PokemonWorldMaster1's topic in Pokémon Legality
Can you please provide a link to the program you are using? I haven't come across GameCube RNG before. -
Different emulators store the RTC data at the end of the save file differently. PKHeX does not do any conversion between emulator save files. Try finding a converter online, or refer to the emulator documentation online.
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okay that worked thank you. I have one more question though. I also like to transfer my saves between mgba on my pc and retroarch on my steamdeck. is there any way to merge the rtc and srm files? Simply converting the srm into a sav file results in the same error, for what I assume are reasons related to how it doesn't contain the rtc hex data.
- Yesterday
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Update your program. The program tells you it is out of date.
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SkYz0xX started following Pokémon Rising Ruby and Sinking Sapphire
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I have been playing some pokemon games in japanese on emulator. The emulator I have been using is mGBA. Every time I try to import my japanese crystal save data into pkhex I keep getting this error: I don't know why it's giving me this error. I assume it has something to do with the file size or region differences because it will accept an english sav just fine. I would appreciate any help on this issue. Pocket Monsters - Crystal Version (J) [C][!].sav
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gelderm started following RoC's PC - Collection through the Ages [U: 20251027]
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PKVault - Centralized pkm storage management & Pokedex app
chnapy replied to chnapy's topic in Saves - Tools
Hi, new release 1.5 (now 1.5.1). PKVault is now available on Linux & SteamDeck ! Checkout Github release for executables. Also multiple fixes related to Docker image, checkout Github README. A feature often asked: an in-app documentation is now present helping for settings, quick-start, and giving information for how the app works. This feature is still raw, may be improved later. New language: German. Update PKHeX to 26.01.31, giving Legends ZA 2.0.1 compatibility. Issue related to sort action is now fixed @zavage00 @WraithTDK this feature is planned. -
Pokemon Emerald Corruption.....Help needed
Kaphotics replied to OBSERVING's topic in Miscellaneous Help
Open the save file in a hex editor, and set the width to 0x1000. You can then look for the end part of each block to see where each block resides in the file. Generally, they're stored in order, but they start saving from a random block ID and loop until all are saved. -
Version 1.0.0
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This is my old childhood save file of Pokemon Red Rescue Team for the GBA, played since release day. It was backed up via the Joey Jr. Figured I share my save file for fun, and because most people play or use Blue Rescue Team saves. You can play around with it or use it for other things. Have fun ^^ What's included: Has completed the main story and post game Has recruited all Pokemon in the game, including Kecleon Has the Lucario Rank, along with the Lucario, Bonsly, Mime Jr., and Weavile figures Player character has Max IQ and high stats, along with lots of money+items in storage What's not included: File is not 100% complete because of one thing: Munchlax was never seen :'D -
Hans started following help!! nds pokemon dungeon blue cheat
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I'm looking for a cheat that will count as an escape even if I give up midway through a dungeon (the same result as using the escape orb). I would prefer the Japanese version, but cheats from any country are fine, so please let me know.
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Hi, I have a problem with the newest PkHex... ALL the eggs I get from the Nursery in BDSP are marked as ''illegal'' for the following reason - ''Trash Bytes should be cleared.'' However, no matter how much I clean them up, PkHex STILL show my eggs as illegal, even though they were obtained from the Day-Care (Father is a Venusaur, mother is a Ditto). Here's one of the Bulbasaur Eggs from my save file. Never traded the Eggs to another OT. The dad, Venusaur, is from Scarlet (DLC) while the mother, Ditto, was caught in the Grand Underground on the same save file the Egg is from... so nothing hacked out there. IS this a PkHex glitch... or something I dunno about? 0001 - Œuf - F1142455D7ED.pb8
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Pokemon Emerald Corruption.....Help needed
OBSERVING replied to OBSERVING's topic in Miscellaneous Help
I am learning all of this still, so thank you very much! I have a few questions, I keep seeing blocks 1-4 mentioned. I have looked at the wiki on save data structure. I see where it lists where certian info exists. Where do blocks start and end? Is block 1 0000 - 0FFF? I will try doing the same with a separate file of my own to get better at this, thank you very much. -
Pokemon Emerald Corruption.....Help needed
Kaphotics replied to OBSERVING's topic in Miscellaneous Help
Referring to the wiki on save file structure and the recovery tool's output, your save file is missing critical parts of it (namely, blocks 0, 1, 2, which store your party, game progress, and trainer information). So there's not much to be able to recover besides box data. I copied the 3 missing blocks from a donor save file (mine) and ran it through the recovery program to even out the blocks. I don't advise trying to play the save file; only use it to recover your box data by dumping it into another save file. Pokemon - Emerald Version (USA, Europe) (1).sav -
OBSERVING started following Pokemon Emerald Corruption.....Help needed
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My save file from my OG emerald game has been corrupted. This is my last ditch effort! Through many forums, discussions, and videos I have searched. I have read the other discussions here and abroad. I have used the RecoverSaveGen3 tool by Kaphotics to no avail. (Shoutout to him for the tool and information online).. I have pulled my save file into HxD and looked through the Hex data. It seems most of it has been corrupted and shows FF.... PKHex will not open it the save either (listed as too large a file / corrupted). When booting the game it says, "The save file has been erased due to corruption or damage." There is no other option other than starting a new game. I am 100% sure it is not bootleg, I own 20+ copies of GBA pokemon games I am aware of fakes. The cartridge's contacts have been cleaned and the save remains the same. I pulled the save using Epilogue Operator. (Something I did not own when this happened years ago) I am aware this is most likely not fixable. I will simply take the loss and restart, but I must be 100% sure Here is the save file. Let me know if there is anything I can do! Thank you all!! Pokemon - Emerald Version (USA, Europe).sav
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Help regarding corrupt OG Crystal Save file from my brother
hNoori replied to hNoori's topic in Miscellaneous Help
oh wow didnt know that! thank you :) -
@Kaphotics Hi Kaph, I know it's been years since this thread was originally created but just wanted to follow-up: is there any way to easily pull the info for each Pokemon registered in the Shadow Monitor (so I can retrieve PID's for each)? I saw you provided the code (ShadowInfo = new ShadowInfoTableXD(Data.Skip(Shadow).Take(subLength[7]).ToArray());) but I'm not exactly sure how to use it, would Python be the move? Thank you as always for your time, hope you're doing well
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Blood-PawWerewolf started following [PKHeX Plugin] Shiny Stash Map plugin
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Hello, did you manage to solve this? I'm experiencing the same problem right about now...
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Pokemon Mystery Dungeon: Explorers of Fortune
WindchildWhimsy replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
1. yes, same method as regular Sliggoo. just choose the second option when evolving. 2. no. next update will include documentation on how to evolve everything. 3. yes.