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Found 60 results

  1. Here is where the Progress will be shown on a German translation. For now it will be a place holder.
  2. Alright guys last thread got locked due to piracy getting out of hand, I ask that you please read the rules. Do not ASK about downloading ROMS, do not SAY you downloaded a ROM, do not give advice on how to locate ROMs. Otherwise you'll be banned. Rules in a Nutshell Don't need to remake an intro to this as you should know what it is. So I'll just copy and paste what we had in the last thread. Contributing to this Project For this project we have decided to set up a git repository to make contributions easier. The link to the repository is here: http://github.com/projectpokemon/Pokemon-Black-White-Translation-Files. The procedure is the following. If you want to contribute, fork the project on github, translate the text in a file, then commit your changes, all commits will be revised and the ones deemed adequate will be pulled into the master branch of the project and used in the patch. To install git on windows you can follow the instructions here: http://kylecordes.com/2008/git-windows-go orhttps://git.wiki.kernel.org/index.ph...InstallMSysGit a recommended git gui tool is git-cola but feel free to use it through command line or any other gui tool. Help for github can be found at http://help.github.com/ or you may ask in our our #projectpokemon irc channel. Translating to languages other than English: Spanish: Spanish Thread Italian: Italian Thread French: French Thread Portuguese: Portuguese Thread The use of the native language to those threads is allowed but restricted to those threads. IF you don't see your language thread here and want them up, PM me. Thanks. Update: Release V3 is Out Now V3 Changelog: v2 Changelog There are other random updates but these are the only ones I got around to actually writing down. Credits: Translation contributions in no particular order: Troubleshooting! Union Room If you want to use the Union Room but can't apply Rudolph's v2 patch to your game: http://gbatemp.net/t217811-rudolf-s-child-s-play-patch-pokemon-hgss-and-b-w Save Issues Desmume To use your old saves with this translations in this emulator try the following: Make sure the .save file name is the same as the .nds If it's still in Japanese, in-game go to Options and change 'Button Mode(5th option down)' DSTT Errors?: Check this helpful post: Click Here Patch Instructions: Obtain a clean ROM (Dump it yourself or find it elsewhere don't ask us or anyone in here for it) Obtain a copy of xDelta GUI (Decided to be nice and link the one I used to make the patches: http://www.mediafire.com/?b7em3n4sn7hhmtr Open xDelta Gui Click "Select Patch" and choose whichever patch you downloaded for your version Now choose 'Select ROM' and navigate to the clean ROM Now click on "Apply Patch" wait until it's done Try it out and give some feedback? Known Issues: 16.txt still needs localizing but it's more bearable now P.S. Please use http://kazowar.pbworks.com/Submit-Errors and http://kazowar.pbworks.com/Submit-Typos to better keep track of these thanks! Downloads: BEFORE YOU DO ANYTHING YOU NEED A CLEAN DUMP OF THE GAME *******DO YOU NEED THE EXPERIENCE PATCH? IF NOT JUMP TO #2******* Apply Rudolph's Child's Play patch to your clean dump to remove the Anti-Piracy BlackV4 - Download WhiteV4 - Download [*]Choose one of the following patches that appeals to you the most: Patches Folder: http://www.mediafire.com/?l5fmxrle7p5w5 Mirrors: Megaupload
  3. Pokémon Fire Red Evolution Version: 0.95 (Length: Main Game/No Post-Game) Introduction: Pokémon Fire Red Evolution is a difficulty hack of Pokémon Fire Red which not only has improved trainers but also features several enhancements over the original game such as a PSS split, new moves/abilities from future installments, an updated type chart and much more. Features: →All cross-generation (pre)evolutions are added, meaning that there are 416 Pokémon in the game. →All Pokémon are available for capture in at least one area before the Elite Four. →All mechanics updated to Gen VI standards as closely as possible, this includes move buffs and Pokémon updates such as Fairy typing, stat increases and Gen IV abilties →Some TMs and Move Tutors have been updated to teach more useful moves, in addition, TMs are now scattered throughout PokéMarts for purchase. →Most Pokémon sprites have been updated to give the hack a modern feel alongside the new mechanics changes. →Trade Evolutions and other inconvenient evolution methods have been replaced. →Several Pokémon have received alterations in base stats, abilities and learn sets to make them more unique and/or viable in gameplay. A majority of these are inspired by Hidden Abilties and Mega Evolutions in future games. (Not available in the basic version) →Several moves have received alterations to make them more viable in gameplay, examples include the HM moves Cut and Strength. (Not available in the basic version) (More details in the documentations) Screenshots: Additional Notes: →Blaine is now the 6th gym leader and Sabrina is now the 7th, the Tea used to access Saffron City is now found in Three Island. Credits: Download (V0.95) Future Plans: Any feedback be it positive or negative is greatly appreciated.
  4. ~~Pokémon Nightmare Black 2~~ Hack of: Pokemon Black 2(Pokemon Bliss White 2 will be coming out when V1.0 of Nightmare B2 comes out) Current Version: Beta 2.0(Public Beta 1, although I am actualy nearly at full version 1 in actual editing but in terms of uploading I havn't updated the download link in a while) Last Updated: May 25th, 2013 ~~What is this hack/Welcome~~ Pokemon Nightmare Black 2 is a hack where instead of making every pokemon available, I make a patch of amazing pokemon available every route, although not overpowered. And the main thing about this game is how it delivers its difficulty(which is quite high) in different ways at the same time, mainly gym leaders for example; have AIs at starting with 165 for Gym 1 DAYUM! and combined that they have the top quality pokemon like standard sets for some pokes and annoying sets for others or just powerful sets for some, combine that with the fact that they don't just have for example "water/flying then water/ground" for Gym 1, he has the newly made into Water/Dragon Dratini with dragon dance and a good attacking set! Combine that with the fact that the levels are no joke and this hack will be a trip to hell yet a glorious glimpse at heaven after you beat a gym without losing a pokemon. ~~Features/Progress~~ Beta as a whole(only goes up to your first Colress Battle) Trainers(up to Colress)(including gyms and their sprite changes)-92%(Missed one trainer in the begining battling(route 20) route and the castelia sewers runts) Wild Edited Pokemon-85%(Missed the castelia outside and sewers) Editing of the pokemon- 95%(missed route 4) Editing pokemon movesets- 25%(only got starters and route 1) ~~Screenshots~~ ~~Credits~~ KazoWar- His tools changed this hack so much especially in terms of spriting and trainer editing The Creators of PRC(I will find their names/usernames later)- Their rom editor changed this romhack so much , 75% of this hack wouldn't have been able to work without PRCs help, especialy with move edits like Lunar Dance. Drayano60- For giving me inspiration and giving me an example to look at(BB2 VW 2) you sir(@ DRAYANO) are a BOSS, I hope you see this, if not , ok. Kaphotics-The inspiration I had to make it in Gen 5 with him to look up to as a fellow Rom hacker and his hacks to see to see that if he can do huge scripting events like the Chargestone Cave HACKED vid then I can make a small editing hack(although very different in skill as he far surpasses me) And Last but not least Nintendo, it's pretty obvious why LOL. ~~Closure and Notes~~ Well I hope you enjoy this beta and future installments of this hack and possibly other upcoming hacks from me after this if I end up enjoying this, also there is no documentation for this beta since I want people to make new discoveries on their own. Also the gym leaders names will be changed to fit with the new list of leaders for this game next update and the protagonists sprites will look different; different design too obviously . Anyway I hope you enjoy this hack that is all from Oiawesome for today unless I can get the next update done under 1 hour and 11 minutes which would be impossible lol.Anyway I hope you enjoy~~ Patch Link:https://www.dropbox.com/s/jm085vuj7eyejfk/Pokemon%20Nightmare%20Black%202%28Beta%202%29.rar ~~Help could be useful~~ Hey guys I have one more thing to add: Help could be useful; as I need a little help with making non animating trainer sprites and editing scripts like for instance Cheren giving you work up; I did pretty much all of the hacking so far with no help from anything exept the tools so yeha it is not going to be the fastest thing; Things that you can help with or volunteer help if you want: - Script Editing like Gym leaders giving you an item - Editing/finding where in the damn PPTXT I could find the list of Gym leader names for battle/trainer names for battle so I can edit gym names for this hack - Making non animating Trainer sprites/making sprites not animate
  5. Pokemon Hoenn White has returned! Pokemon Hoenn White EX will be: EX-tra hard EX-tra fun EX-tremely addictive to play ___________________________ To get things clear: THIS IS NOT A REMAKE OF RUBY/SAPPHIRE/EMERALD AND NEVER WILL BE. IT IS DEFINITELY NOT IN THE HOENN REGION ___________________________ Now that is said, onto the introduction Introduction ___________________________ This is my second edition of my Hoenn White hack series. I started this version of the hack about a month ago due to many requests for me to put my old Hoenn White hack back up after I took it down due to corruption of the ROM and my lost enthusiasm of continuing the hack. For those who have played the old Hoenn White before, you will find that this version will be a lot different and much more challenging - I hope. I took my time with this one to make sure it will be much more enjoyable as the other hack seemed rushed by some people. Well anyway, scroll down to see the new and improved this hack has to offer, enjoy! Features ___________________________ # Difficulty - I have dramatically increased the difficulty of the hack. Will probably be too hard for inexperienced players. # Starters - The Hoenn starters will be chosen. They are Treecko, Torchic and Mudkip. # Old Faces - Hoenn people will be around the Region. # Gym leaders - You challenge the Unova leaders to gain badges, but you can also challenge Hoenn leaders as a side event (Similar to Drayano's hack). # Rivals - Brendan and May will be your rivals. # Stats - Have been modified for balancing reasons. # The Pokedex - All Pokemon found in Hoenn and their evolutions. This includes some 1st and 2nd Generation pokemon as well. # Music - Remixed Hoenn themes will be present in the hack. # Type changes - Some pokemon will have type changes for balancing and difficulty reasons. # Text edits - Text will be edited to create a twist with the plot. Screenshots ___________________________ Just the early bits off the game - you'll have to play through to see the rest! Videos ___________________________ Download ___________________________ COMPLETE Version 1.0 - Updated 3/03/13 http://www.mediafire.com/?viiiitsskiyvubt Complete version 1.0 can be played through to Ghetsis. Have not edited texts, so storyline is the same as the original Black and White. Credits ___________________________ KazoWAR - His BW tools made things so much easier for me. Elimanene - Sprites. Kaphotics - Information on the ROM. Zero - For the starter editor. PkmnSoundFontRemix - My composer for the hack - please subscribe to him as he is very talented. nothesmartest - For some of the MIDI's he gave me. WesleyFG - For the overworlds. Bugs and Issues ___________________________ *Text errors - Will be fixed later *Graphics - Will be edited later *Event Unova Pokemon - Will be edited later *Underleveled Trainers - Please report if there is any, will be edited later. *Music Errors - Some music instruments and loops may be off. Just a Note... ___________________________ Thanks to everyone who has supported me since my early hacking days. Without people supporting me, I would not have any enthusiasm to even start this version of the hack. So, please enjoy what is offered and report any bugs below. Pokemon Hoenn White EX Complete Patch 1.0.zip
  6. Hello! I'd thought I'd share my project with everyone, I hope you enjoy it! What this does - It will replace ALL of the female hero over-world sprites, as well as the back sprite, and make them appear as Cynthia. This is only for Pokemon Black and White 2 All instructions inside the README. Very easy to follow, finish within minutes. All Images are inside the Update7 aswell, you only need the narcs for installation though. __________________ Currently in creation) - Mugshot and Trainer Card Found minor texture issues in Update 6, now fixed in Update 7. Also, since this is the final update, it's not going to be progressed anymore. Can a Mod. move this to the proper spot. Thanks! Tools..rar Update7..rar
  7. CURRENT VERSION: 1.2 LAST UPDATED: 13th September 2012 Hack for POKÉMON WHITE ONLY This is a manga-based Hack Rom. That means you will not face the regular characters, but the MANGA characters that we all love, created by Hidenori Kusaka. All of the Unova Gym Leaders and Elite four, including the champion are gone. The "Dex Holders", the most poweful trainers in the world have taken over their roles, and you'll face them to prove that YOU deserve to receive the honor of Being called a Dex Holder. SO, IS THIS JUST A SPRITE HACK-ROM? WHATEVER! LATER, POKÉTARD! Hold it right there! This is NOT just a Sprite/Overworld/Mugshot hack! MANY THINGS on it have been edited. Evolutions, Pokémon trainers, Wild Pokémon... You know, the things you would find in a hack rom. Basically, this hack is a little below some of the Great hacks, such as BB, WW, PB, PW or Pokemon White Deluxe. But that is because this is my first hack. I would really like you to tell me what do you think of this hack as well as suggesting ideas to make it grow and to make it better. I would really appreciate that. NOW. THIS IS IMPORTANT. SO, READ IT This hack has two features you MUST KNOW BEFORE POSTING, BECAUSE I WON'T ANSWER THEM. YOU ARE WARNED. 1. For now, this hack is MEANT TO BE PLAYED ON WINTER. This is for those routes in where Pokémon change. Most notably, Route 6 and the Deerling ones. And Twist Mountain. DO NOT FORGET THAT. This should be fixed in a later release. 2. I have created this hack using a SPANISH hack rom, as I'M Spanish. THIS DOES NOT MEAN THE GAME IS IN SPANISH. It's FULLY in english. However, I have not tried in an english rom. If someone tries and it works/does not work, please, PM me. I will now post the main features of this Hack Rom. Please, give it a try and tell me what do you think about it. I’d really like to improve this hack, as I am a great fan of both videogame and manga, so please, try and comment. Features: -This is a “Clean” hack-rom. This means there are no changes in the Pokémon stats or the moves they can learn. It is like that because it was meant to keep the feeling of playing an original, well-based Pokémon Adventure. -Many Pokémon now evolve at different levels or in different ways. However, you won’t need to exchange your Pokémon to evolve them. Every single Pokémon can now be obtained by playing normally through the game. Some of them evolve a LOT sooner than before, so you can reach their final stage sooner. I am aware that certain people want their pokémon to learn certain moves before evolving them. When you download my patch, you'll also find a .txt file, in which I have written the New evolution levels or requiriments. -The trainers and Wild Pokémon have been heavily edited. But don’t expect to see normal trainers with 4-6 pokémon. That’s very rare in this hack. However, the Dex Holders are NOT like that. From the second gym, every Leader will have 6 strong Pokémon, being the first gym with just 4 pokémon per Leader. Rare wild Pokémon can be found since the beginning of the adventure. -A “new” story. Purely based on Hidenori Kusaka’s manga, I’ve “created” this story, which is slightly different from the original adventure. Cheren and Bianca are no longer your rivals. Instead, you’ll face Hugh, the rival from B2/W2 and White, who is completely based on the Manga. -Face the strongest trainer, said to be stronger even to the one who is called the master of battle, as he is one of the few who had succesfully beaten this new region champion Here you have a few screenshots. I would have added more, but i think these will give you an idea of what you'll find in my Manga-Rom Before giving you the rom, here is a changelog of what has been done so far to the game: -Changelog: Version 1.0 First Release -ALL text edited. Wild Pokémon and Trainers edited up to Ghetsis battle. No post-game yet, but the champion and the elite four have been fully edited. Cynthia's replacement still on work. -Wild Pokemon Edited. Shaking grass up to Route 3. Surfing and fishing not yet. -Mugshots Edited -Battle Sprites Edited -Overworld fully completed. Some of them need to be fixed. Version 1.2 Release: -More Wild Pokémon in Spring/Autumm/Summer routes -A few trainers are Fixed -More text edit -Blue and Silver overworlds improved -All Gym Leader (Except One) Have been changed (Elder GYM Leader+Sprite Replacements) -Altered Plots Have been added -League Totally Edited (Sprites+Mugshots+Text+Pokémon) Diamond's Mugshot is Strange.... -Surfing and Fishing edited Partly (Not Much,I don't have much time to work on this) -Text Errors Fixed (Grammatical+Text on wrong places) Patch:http://www.mediafire.com/?4axqzal3ehr6e5w
  8. Bond697 edit: Any requests for ROMs will be deleted and the user will be banned on subsequent requests. Anyone who links to a ROM will be banned. No exceptions. randomspot555 edit: If all you do in this thread is beg for new updates, or fight with other users, I'm banning you for at least a week. Please stay on topic Any further discussion of "other" patches will be deleted, and possibly be followed with an infraction or ban. If you want to discuss some other site's/org's patch, go there. Welcome to the Black 2 and White 2 translation project thread! I was here briefly in the past for the Black and White project, but I'm back now to see if we can do the same thing for Black 2 and White 2. I've made Github repositories for the main files, and for the story files separately. The 0000 folders will be the ones to translate into English, and the 0001 folders will remain Japanese. The files almost mirror each other, except for the fact the files in 0001 are Kanji. They should be used as a reference for translating the files in 0000. General files repo (menus, attacks, etc.) Story and Overworld repo How to contribute to the project The procedure is the following. If you want to contribute, sign up for the Github, fork the project on github, translate the text in a file, then commit your changes, all commits will be revised and the ones deemed adequate will be pulled into the master branch of the project and used in the patch. To install git on windows you can follow the instructions here: http://kylecordes.com/2008/git-windows-go orhttps://git.wiki.kernel.org/index.ph...InstallMSysGit a recommended git gui tool is git-cola but feel free to use it through command line or any other gui tool. Help for github can be found at http://help.github.com/ or you may ask in our our #projectpokemon irc channel. Translating to languages other than English: If you are interested in translating to another language please fork the original project and name yours something like Pokemon Black White [Language] Translation we will clone those and generate patches, when you tell us that there is enough progress for a patch to be generated. I've made an IRC channel on the Project Pokémon server for the project. Server: irc.projectpokemon.org Channel: #B2W2Translation http://webirc.bitsjoint.net/?channels=projectpokemon%2Cb2w2translation I have IRC mobile, so I'll most likely be in there during acceptable hours. (EST) Once we have a suitable amount of stuff translated, our first patch will be released. When the time comes, I'll explain how to apply the patch. Do not requests any ROMs here. If you do, you'll face the unfortunate consequences. Contributors so far: soneek Guested Skyhi101 Froggyrobot FritzDuck Kaarosu Chase Chase's Translation Matrix Nigoli Serebii Non translation contributions Kakkoii - Title Screen, error messages, statuses Kazo - Letter and number resizing Kaphotics - Matching text files to specific areas in the game Bond697 - Breaking 5 character name limit Skyhi101 - Cart testing darkspirit456 - DAT making for TTDS/YS Menu Download: Translation Patches v4: White | Black DATs for V3 (if needed) by darkspirit456 Use these steps if necessary Step 1: Have a clean ROM of whichever game you're patching. Don't ask for one. Step 2: Open DeltaPatcherLite and select the patch file. Step 3: Select the clean ROM as the source file. Step 4: Apply. Then you're good to go! Let me know of any bugs, and stuff that you would like prioritized for the next patch release. Expect new patches at the most every three days. Approximate percentages ------------------------ Battle System (attacks, items, blacking out) - 100% Pokemon names - 100% Pokedex entries - 80% (new entries for Unova pokemon in V4) Pokemon World Tournament - 90% (gym leader/champion dialogue not done yet) Story - 5% (essential pieces finished at beginning) Wi-Fi - 80% Items + descriptions - 100% Medal Names + descriptions - 100% PC System - 98% Pokemon Center + Poke Mart - 100% Union Room - 95% Title Screens - 100% Summary Screens - 95% (missing info for unknown event pkmn) Status ailment, Type graphics - 100% Abilities + descriptions - 100% Trainer Card - 95% More in-game pics Changelog for V1 6/25/2012 Changelog for V1.1 6/26/2012 Changelog for V2 6/27/2012 Changelog for V3 6/28/2012 Changelog for V4 7/6/2012 Feedback & Support Thread
  9. Please refer to here: http://gbatemp.net/t153723-pokemon-platinum-enhanced-edition Download! Alternative old thread: http://www.pokecommunity.com/showthread.php?t=178074
  10. **Note from SCV**: Talking in portuguese is permitted here as the thread is about translating BW to portuguese. Eu vi o projeto de tradução pro inglês e tive essa ideia de traduzir para o Português Brasileiro. Depois de alguns contratempos, consegui começar aqui. Qualquer pessoa que quiser ajudar será bem vinda! Aqui está a nossa página do github: http://github.com/Netto-kun/Pokemon-Black-White-Brazilian-Portuguese-Translation-Files Progresso atual: Traduzido quase completamente arquivo 0191.txt (classes de treinadores) Traduzindo também o 0017.txt (mensagens da batalha) e 0190.txt (nomes dos treinadores)
  11. Hello, PokemonWordBlog is very engaged and he can't update the thread, Can one moderator delete the over thread? Bene, ciao a tutti Come scritto sopra Pokemonwordblog è impegnato e non può seguire la traduzione, ha chiesto a malfurion di sostituirlo ma lui adesso ha diversi problemi di connessione quindi la traduzione va un pò a rilento... Chiunque volesse aiutare nella traduzione è ben accetto (basta non fare copia e incolla da google translate che non ha senso). Ricordo di salvare i file in UTF-8 e non ANSI Inviate i file a me via mp qui o su central o via mail a davidcomo@live.it melo-hk non ha molto tempo per montare la rom, allora io raccolgo i files e li controllo e poi vedrò se montarla io o farlo fare a qualcuno del team. File da tradurre: https://github.com/Koolayde/Pokemon-Black-White-Story-Translation-Files/tree/master/0000/ I file da tradurre della storia sono questi: quelli con scritto 1/2 sono fatti a metà, quindi li sistemeremo io e naxx, c'è già da fare con gli altri comunque Aggiornamento: rilasciate le rom v3!!! DOWNLOAD PATCH NERO v3: http://www.megaupload.com/?d=VZ6VYJGB DOWNLOAD PATCH BIANCO v3: http://www.megaupload.com/?d=P6S287LH Se vi dice che il file non è temporaneamente disponibile ricaricate la pagina Cartella di mediafire: http://www.mediafire.com/?dpsxwz7ddc7mp Patch disponibili nella cartella di mediafire. Come patchare la rom: 1) scaricare la patch ed estrarre la cartella 2) Copia la tua rom nella stessa cartella di Xdelta e Xdelta GUI 3) Apri X Delta GUI 4) Su select patch seleziona la patch 5) Su select rom seleziona la tua ROM 6) Premi Apply patc e attendi che il bordo del bottone diventi da arancione ad azzurro 7) Troverai una rom chiamata (Nomedellarom)_patchata 8) è la rom patchata Crediti per questa patch: David23 JJ.metal Naxx zahrino (prova) CDD (prova) .:°Black°:. (traduttore per la prossima patch) Ho tolto chi non ha più tradotto, aggiornerò con chi si è aggiunto all'uscita della prossima patch. NOVITA': -Italiano o inglese v7 con i menu italiani come lingue disponibili -Correzione di tutti i bug segnalati (spero siano stati corretti tutti) -Progressi nella traduzione della storia -Aggiornati i files inglesi screen:
  12. Hi everyone. I'm new on this forum, and I want contribute for a french translation patch. 'cause we are a lot of people playing B & W here, and the frenchies who can understand japanese are few
  13. **Note from SCV**: Talking in spanish is permitted here as the thread is about translating BW to spanish. This is a thread for spanish people I'll manage all of the proyect here. Sobre Mí Repositorio Español: Todo lo referenta a el sistema de juego (batallas, objetos, ataques…) Todo lo referente a la historia del juego ¿Quieres ayudar?: Pues entra en un Repositorio de los que te facilito arriba, entra en la carpeta 0000/ y buscas archivos que no estén traducidos al español, copias TODO el código, lo copias en un editor de cualquier tipo (que puedas ver oriental y occidental) lo traduces y lo pones en spoiler en este mismo tema, yo mismo lo subiré al repositorio del github Créditos Iniciales: SCV KazoWar Kaarosu Otros componentes del proyecto original Edgar_94_ (yo) Hideky92 Danmc Sergititob Alucad12 Nicash Wolfen Kurayami Lone joanmpsamc toon25 cuchacani Jaluma Iré añadiendo progresivamente Tildes Ya se ha corregido el error de las tildes, el compilador ahora compila las tildes, ahora sólo hay que esperar a que podamos hacerlo todo. Pronto imágenes. Progreso: Edgar_94_: Pokémon Blanco Beta 1.4 Descargar - Mediafire 03/10/10 2:00 A.M. (ESPAÑA) ESTABLE Sergititob: Pokémon Negro Beta 1 Descargar - Mediafire Cómo Parchear Si no sabes cómo parchear, te da error pero a los demás usuarios les funciona aquí tienes unas instrucciones: Mediafire - Gracias Damiajuansalas Muchas gracias por vuestra atención.
  14. randomspot555 edit: I've gotten a lot of reports that concern people who haven't read the rules. Do not ASK about downloading ROMS, do not SAY you downloaded a ROM, do not give advice on how to locate ROMs. Welcome! Now that I have your attention yes, we (Kazo and I) are now working on a translation patch for Pokemon Black and White! At the moment we are putting priority on anything that involves the battling part of the game (Pokemon Battles) and we will release it once we feel satisfied with it. This was more of a informative post than anything but look forward to it! For now I leave you with some screenshots. Feel free to leave any suggestions and comments, later! Contributing to this Project For this project we have decided to set up a git repository to make contributions easier. The link to the repository is here: http://github.com/projectpokemon/Pokemon-Black-White-Translation-Files. The procedure is the following. If you want to contribute, fork the project on github, translate the text in a file, then commit your changes, all commits will be revised and the ones deemed adequate will be pulled into the master branch of the project and used in the patch. To install git on windows you can follow the instructions here: http://kylecordes.com/2008/git-windows-go orhttps://git.wiki.kernel.org/index.php/MSysGit:InstallMSysGit a recommended git gui tool is git-cola but feel free to use it through command line or any other gui tool. Help for github can be found at http://help.github.com/ or you may ask in our our #projectpokemon irc channel. Translating to languages other than English: If you are interested in translating to another language please fork the original project and name yours something like Pokemon Black White [Language] Translation we will clone those and generate patches, when you tell us that there is enough progress for a patch to be generated. Update: Translation Text List Stats: The following files have been finished or at least edited so far: 0-15,18,21,25,30,35,44,53,54,60,61,64,70,80,90,179,181,182,199,204,271,272 <== I've lost track of these for now but i'll get back to checking what's done asap Feel free to submit other translations as well, especially looking for the following: 12-13[PC Box Stuff], 16-18[battle Status effects(?)] Leave a reply with what you want to do or have done or just send a PM! Those are the ones I can think of right away that'll help us get close to a v1 release thanks for all the contributions and suggestions! Who is working on what Right Now: This is a list to show who is working on what in order to avoid two people working on the same thing. If you want to reserve any of them let me know and I'll update this asap. njt/karire/mattmagician/kaarosu: 16 ~around 35% done (To see the progress of this file feel free to look it up in the git... http://github.com/projectpokemon/Pokemon-Black-White-Translation-Files/blob/master/0000/0016.txt ) as you can see this one is fun! kazo: 17 Credits: Translation contributions in no particular order: Kazo Kaarosu njt Fishyfish mattmagician Guested Alikhan Glitch Curisu Rhea Atoxic jintrigger Rykin122 Windslayer deishido Danniello Nigoli Karire SailorSpork xxcoldh3artxx shubshub ryanz1 ReignOfComputer lomejor18 SuzieJoeBob jjangu Spenstar Shadow_Steve Chase-san ...and growing I'll update this as we go let me know if I missed you Non-Translation contributions: Codr: insight as to the structure of the characters Eevee: first decrypting text Kazo: idea for encryption SCV: program for inserting text to the narc files Poryhack: menu graphics Kosheh: status icon graphics Kaphotics: save catalogue Beta Patch: Alright I've pulled everything we have in the git so far and compiled a patch out of it. Anyways It's nowhere near being done obviously, but it's getting to the point where we can't verify all the changes we've made for accuracy so I'm putting this out in hopes that *IF* you do use it you can provide us with some feedback as to what needs to be fixed, I ask that you look at the attack descriptions for the most part I know that needs to get the linebreaks fixed. Try not to flood the thread with it though. Troubleshooting! Game IDs for you cheaters I've had people message me about what the Game IDs are to use with their cheats for those of you that don't know how to find out these are the Game IDs for the Beta v2 games Black: IRBJ-44483E75 White: IRAJ-B8FA503D Save Issues Desmume To use your old saves with this translations in this emulator try the following: [*]Make sure the .save file name is the same as the .nds [*]If it's still in Japanese, in-game go to Options and change 'Button Mode(5th option down)' DSTT Error - 4: From what I've read up in the forum (specifically ddc1's post) the problem involves the 'True Game ID' being different which is why your game won't load. Do the following to fix it: Download the following package Here Use ttd.exe to open up the following files in your flashcard 'extinfo.dat' and 'infolib.dat' (Always make a backup in case something goes wrong for whatever reason) Search for the Clean B/W Game IDs (Black: IRBJ-5F0EA646 / White: IRAJ-0203EC40 ) <== Make a note of these cause you'll need to come back to these Move your game to the same folder and run eNDryptS Advanced(Run as administrator if you have issues) when the menu comes up press '1' it should do some work and say ' Decrypted --> Encrypted (X)' and at the Bottom it should say something along the lines of sucessfully patched. Press any button to take you back to the main menu and hit '1' again this time it should say the reverse 'Encrypted --> Decrypted' Go back to ttd.exe and replace the Game IDs you found earlier with these Replace them with the following ( Black: IRBJ-7902E2EE / White: IRAJ-6F795E87 ) <== These will change with every patch but i'll keep these updated every patch right now these are for Beta v2 Save and move game back to your flashcard and play! P.S. If my direction don't make sense try the original post and his package: ddc1's guide Patch Instructions: Obtain a clean ROM (Dump it yourself or find it elsewhere don't ask us for it) Obtain a copy of xDelta GUI(You should have this by now) Open xDelta Gui Click "Select Patch" and choose 'Black.patch' or 'white.patch' depending on what you downloaded Now choose 'Select ROM' and navigate to the clean ROM Now click on "Apply Patch" wait until it's done Try it out and give some feedback? Update: Updated the patches to fix the evolution problem, only upped the new .patch files this time around since you SHOULD have xDelta Gui by now. P.S. Before you ask, yes this has the Exp Patch applied to it as well and where is the link?... it's in the attachment. If that doesn't work for you try the mirror at http://kazowar.pbworks.com/ Reported Issues from Feedback: Attack/Items names still in romaji => need to be in english Male rival referred to as she in intro Attack Descriptions line breaks (what moves go offscreen is what i meant by this) Possible freezing at bridge? and Union room Empty Bag Text going offscreen as well Move effects mistranslations ex. love/flinching give wrong messages (I hate 16.txt with a passion) Cheren needs to become Chelon...since he's a dude and all P.S. Please use http://kazowar.pbworks.com/Submit-Errors and http://kazowar.pbworks.com/Submit-Typos to better keep track of these thanks! As a general advice/warning? to everyone please try to keep the talk of ROMs down, especially the part of how to obtain them and what not.
  15. ポケットモンスターアクアサファイア Game Info Hack of: Creator: Team Fail Remake of Pokémon Sapphire version (GBA) Storyline One morning, you go to meet a girl next door and you learn that her father is the local professor. While exploring the town, you hear some shouts and yells from down the road. You go to see that the Professor is being attacked by a Wild Pokémon! A leads to B, and that Professor you saved ends up giving you that Pokémon! With your mom having your back, you set off on your own Pokémon adventure! On your journey, you will meet friends new and old, and you will end up discovering things that not many people know of... The history of the Hoenn region. In it's flesh and blood. Pokémon Aqua Sapphire is a remake of the Hoenn region using the fabulous Nintendo DS engine! Re-live all your favourite moments in the Hoenn region in 3D! Videos HVynm7MvDNs Yes. Desmume's lag allowed me to TAS that menu. It is also slightly outdated. t-GPlKZB7Xw This is almost complete, minus music. That needs to be sequenced, looped and inserted. PNMT_htLAcU This is a test for a new script. I'm leaving it for speculation. PAWg7GaJF7c For all of you that thought it was Lyra, you're sooooo wrong. Awards None yet! Releases (Beta V1): Not yet. Unknown release date as of yet. Possibly August. Beta V1 will contain a playable demo of Littleroot Town. It is currently unknown what content this beta will and will not have, because the certainty of some of the content is up in the air. To Do's Well, there is a small list. So, let's get started. Music: I am getting remixes together, but I need looping to be done (If you want to, you can apply!). Other than that, music is pretty much covered, besides one song. Once I get to music, I want to hold a contest for that. Sprites: I have someone getting these done. Look in the credits for who. Graphics: Same as above Scripts: I have that covered mostly. Trainers: This is where you come in. Once I can have more access to edited maps, I want to have a small contest. I won't start it yet, but once it is done, I want to have all of you in the Battle Tower. What is remaining? Implementing Rival's house, lab, and some more home scripts. Music Graphics Silly typos and fixing textboxes Screenshots Music What's On TV? Littleroot Town Rival's Battle Welcome To The World of Pokémon! Use Banners -Courtesy of Pink Typhlosion -Courtesy of Pink Typhlosion -Courtesy of Tan and Teal Team Team Fail- Mapping, scripting, sequences and (some) graphics Innovator- Graphics giradialkia- Support Credits Link_971 for his astounding map editor, and for helping me with what it couldn't do. Innovator for graphics and sprites. SCV for the most amazing PPRE. Cilerba for the CSS Rin Okumura for posting this on PHO's front-page news! Nintendo for the wonderful base and graphics. kimba616 for the public Kris sprites Me for making this. Let me know if I am missing someone. FAQ Q: WHEN IS THERE A RELEASE!??!?! A: Please don't rush me. DS Hacking is much harder than it looks, especially when it comes to music and maps. Q: How will you implement Dive? A: I am stuck between 2 options: Marine Cave, or ASM/Tile permissions. I will decide when the time arises. Q: What do you mean by "Friends new and old?" A: We'll see about that... I can tell you this much: It's going to tie up a loose end in the series. Closing Notes I am wanting to make this hack and I have been planning it since last year, so I think it's about time I presented it to the community. IT IS NOT MEANT TO BE LINEAR to the original games. I hope to have this released soon. Keep a sharp eye out here! I also know that I am very inactive here, but I want to show this to people to show what is and what isn't possible.
  16. Hello everybody, I'm making a new hack for Pokémon Black and White, it's going te be extremly hard. They're named Pokémon Hard Black and Hard White (if you have an idea for a better name please post it) Screenshots Progress: Bugs: Downloads: I'm still looking for other hackers who wants to join, if you want to join, please post it! Stay tuned for more!
  17. [video=youtube;-ws3NI-xWTo] This patch does exactly what you think it does. Every pokemon will suddenly only know metronome, and the same goes for enemy trainers. If you want to put strategy aside and just be a spectator to pokemon playing itself for an hour or two, this is the mod you're looking for. The mod is completed, though only playtested once, so there might be a bug or two. Important features: Metronome now has 40PP. Every pokemon can learn all the HMs, but beside Flash (which is now splash) all the HMs have the same effect as metronome. All gym leader battles, rival battles, Elite 4 battles and Giovanni battles are now double battles. No trade evolutions. No TMs Documentation with all the minor changes and a Firered mini-walkthrough How to apply the patch (Note: You must already have a Firered ROM): Download the rar file in this thread. Download (if you don't already have it) Lunar IPS. Extract the rar file. Open Lunar IPS and choose "apply patch". Select the patch from the Pokemon Firered Metronome folder. Select your clean Firered ROM. Get the message screen that says the patch was successfully applied. I suggest using the no$gba emulator to play it. What is the injoke version? I originally made a crappier version of this mod for the pokemon streamer Pkmn Rob, so the injoke version is for people who enjoys his stream. Special features: Your rival is supposed to be Rob in this version (so name him Rob) His pokemon are all memorable pokemon from Rob's various playthroughs (with the name he gave them, so he doesn't send out Slowbro, he sends out Rainmaker). Pokedes is updated with injokes. The champion battle for the Elite 4 re-battle is a special version of Rob. How was the mod made? Well I'm very new to modding and know nothing about code, so I used the following four modding tools: Advance Trainer Nameless Sprite Editor Yet Another Pokemon Editor MoveEditor The first three can be found on the download page on swamperttools. The fourth can be found here Please let me know if you find anything wrong with the mod or the documentation, like a trainer with a pokemon that use something other than metronome (Besides Magikarp, who is intended to also have splash and Ditto, who is intend to still only have transform). Also, if you know a simple way for me to edit the suggested rival names so that Rob is the first option in the injoke version, then I'd love to hear it. UPDATED link: Pokemon Metronom.rar
  18. Hi, everybody. This post is directed to Spanish. Hola a todo el mundo. En este post vamos a intentar lograr traducir los juegos de Pokémon Blanco y Negro 2 al español. ¡ADVERTENCIAS PARA TRADUCIR! PORCENTAJE DE TRADUCCIóN versión 1 CARACTERISTICAS DE LA TRADUCCIóN versión 1 IMáGENES DESCARGAS DESCARGAR Versión 0.9 para Blanco por falta de algún gráfico por traducir. DESCARGAR Versión 1 para Negro Versiones antiguas: ¿Cómo hago para parchear el juego? Coger el juego limpio. Bajamos el parche que trae el idioma español para el juego que sea y lo extraemos con el WinRar que podeis bajar desde aquí. Arrancamos el archivo "xdeltaUI mod.exe" localizado en el rar que habéis bajado y extraido. Ahora seleccionas el primer hueco en el cual hay que localizar y escoger el parche que habéis bajado en extensión *.xdelta. En el segundo hay que escoger el juego limpio que deberá tener la extensión *.nds. Por ultimo, escoges donde quieres guardar el juego y le das a a "Apply". NOTA: En el último paso no se te olvide poner de extensión *.nds. Por Ejemplo: Pokemon*****.nds COLABORADORES Para poder colaborar necesitas saber un mínimo de Inglés. Los textos se encontraran en el Reposito en español y aqui la inglesa ¿Por qué colaborar? Porque si ayudamos un poco cada uno se acaba más rápido y mejor. Yo me encargaré de subir los textos que paseis a mi correo, xavi_computer@hotmail.com. Pasos a seguir para traducir un texto: Cogemos el texto que traduciremos Abrimos el archivo con un Editor de Texto. Traducimos todo lo que podamos, ¡fijate que haya las mismas líneas y no borres alguna! Pasamelo por correo, lo subes tu directamente o escribes un comentario con lo traducido, el número y metido en un SPOILER. Personas colaboradoras: jaluma (Realizador de la versión blanca y textos) sergititob (Realizador de la versión negra y gráficos) lulichan ismael-PX Usuario externo (stardustprincess17) Usuario externo (myaku.azure) caco89 josemanuel
  19. [OVRSPRITE]004 [/OVRSPRITE]Pokemon KJ Remake [OVRSPRITE]152[/OVRSPRITE] Pokèmon (I have no title ideas) Version ______________________ Pokemon pink is a Kanto Johto remake... You're a young trainer who has just been given, along with your two friends, their first pokemon as their 13 birthday present... your glad to begin your journey untill a new syndicate by the name of team Rocket begins to steal pokemon from trainers. You meet a young red head boy who seems to hate weak pokemon. you have a hunch he is related to the Rockets yet your not so sure... This will be the first successful Gen V remake --------------------characters: 62% player:red leaf 100% Friends: green yellow 100% Champion: Gary 100% Rival: Silver 100% Antagonist: team rocket 50% ----------------------Pokemon:95% introducing the new pokemon Pinx! 70% female torchic have their beta design 100% Honoguma 100% starters are bulbasaur, charmander, and squirtle 100% Alpha Pokemon like HONOGUMA make an appearance! wild kanto/johto pokemon 100% ----------------------music: 90% ----------------------story/aestetics:85% Story 90% Grapics/Aestetics 100% Screenshots: Videos: Downloads (go to the youtube page): Support:
  20. Dear Readers Hi. Some of you may recognise me from around here or on PokeCommunity. I am a University Student and have been passionate about Pokémon ever since Blue game out. I have spent the past few months working on a Crystal mod (that I could share if anyone wants) to give me some experience and I have now upgraded to working on Emerald. What is it? Well basically, it is a revamp of Emerald. By this I mean that there is no new storyline and no new pieces of text (unless someone can give a good link to a tutorial on it). The trainer names will be edited and references to trainers (such as changing SIDNEY to Sidney in aTrainer, the text will be changed to call him Sidney as opposed to SIDNEY) will be changed to reflect this. It will aim to let you get all of the available Pokémon that existed in Gen 3. In addition to this, many of them will have their typing and stats edited to, whilst maybe not be wholly balanced, make any one within the game viable. For example Gyarados has been changed to Water/Dragon Charizard is now a Fire/Dragon Pinsir is Bug/Dark Pidgeot is pure Flying etc... A lot of Pokémon have stats edited. In this game, the starters are Numel, Cacnea and Wailmer and as such, I have ensured that Camerupt, Cacturne and Wailord have BST's of 540. What I really want to do and what I am striving to do is make a game where within reason, you can use a team of Pokémon that you love and enjoy without having to compromise. Trade evolutions are being worked on - some will be level based, others not so much. Particular evolutionary note to Eevee. Sun Stone = Espeon, Moon Stone = Umbreon Where am I at? Right now, I have got the gyms up until Lavaridge Town edited, and most of the trainers up til Mauville are edited. In addition, WIld Pokemon are edited up until Mauville I believe. One sprite has been edited, and that is Professor Birch, to try and resemble Zetsu from the popular Naruto franchise. How can you the people help Well it will mainly be an independent one, but what I am looking for is people who can give me links to scripting tutorials so I can get the advanced features of aMap under my belt. I am also looking for people to give me feedback on it, so for example stuff that does not sit right, glitches etc. Link please But of course http://www.mediafire.com/?al6nj91vvvou298 Here are some images too Thank you all for taking the time to read this and I hope you can enjoy it. I have played so many great mods in my time and I felt it was about time I gave back to the community. Changelist - http://www.mediafire.com/view/?jhhj0itnwgtn608
  21. Awesome title concept made by PEDRO12! About the game: This a hack...Or a modification, if you will, of Pokemon Black & White. Meaning, just your oridnary 649 Pokemon hack. But...To make the game feel a bit different there's a few other things added to keep it feeling fresh. Just read the long, long, long ass post to see what I'm talking about, yeah! Something about Flashcard: I HAVE NO IDEA HOW TO GET THEM TO WORK ON FLASHCARD OR ON OTHER STUFF OF THAT NATURE. So, please don't ask me how. It's not that I'm being mean or anything, it's just because I have no idea how those devices work; I just don't use those types of things. I only tested these on my No$gba emulator, and they worked flawlessly on mine. But, not to worry, I'm sure someone will find a way to get this to work on one... The links and Mod info are below: Rom Intel: Pokemon Yin Black & Pokemon Yang White (Version 3.0) Language: US and Europe Current Main Link 1: Pokemon Yin Black/Yang White: Version 3.0 Version Intel: This mod; which is actually Version 3 goes all the way up, till you beat the Pokemon League both times. I didn't edited the post-game Relic Castle part, so there's no point in going there after beating the Pokemon League, since everything in their will basically be the same. Everything else, however, has been changed. Patching Information: Like per usual, these patches are Gui Type...Meaning, you'll need to have Microsoft .Net Framework install in your computer to patch with a xdelta patcher. Here's the link: http://www.microsoft.com/en-us/download/details.aspx?id=19 Document Information: Included in the download are several documents. Each document contain a certain guide...Here they are. There's a guide for every Pokemon location. Also, included are a guides on all important trainer battles encountered. And a guide for where to find all the new items I placed around Unova. Added to Version 3 are guides to the Pokemon movest and the Pokemon base stats; which all has been increased. Also, a guide on all the Pokemon attacks that has been edit. ...Here's a small log for this version's changes. Pokemon Changes: First, I would like to say if you've played any of my mods from the past, then you'll know what to expect when concerning the prevously gen Pokemon stats and ablities and even some of their attacks...Well, if you think it's still the same on Yin Black and Yang White...Then you're partially right. While some Pokemon have their same ablitites from Neo SoulSilver and Sol Platinum like Seviper, some have new one; like Dodrio with Defiant and Moxie. Obviously, some Pokemon will have their Dream World ablites; just not the starters. No starter Pokemon have their Dream World abilities; with the exception of Blaziken with Speed Boost, but rest have abilities I thought suit them... Also, even tho, at this point I think it's obvious, all starters will have two abilities. I just saying, just don't expect to see a Snivy with Contrary or anything on this mod...Sorry. Oh, I almost forgot to mention, there's also a few 5th gen Pokemon with new secondary type. Like Acceglor being part Dark-Type or Eelekrik and Eelektross both being part Water-Type...That's not including the Type changes from previously mods I made. All those type changes are on there. Move Effect Changes: Some Pokemon attacks have new second effect; like Leaf Tornado now confusing the target instead of reducing their accuracy and Wing Attack having a 20% chance rasing yer Pokes attack stat. Also, there's more, like Hydro Pump harshly lowering the foes Sp. Def. The old secondary effect from Neo Soulsilver are still on here, like Hyper Voice still lowering Sp. Def (It now harshly lowers the Sp. Def) And Slam lowering the Defense stat. They're still all on here. On Version 3, however, even more move has been edited like Meditate boosting both Attack and Sp. Atk or Stone Edge and Power Gem now hitting both Pokemon. Just like how I previously stated, there's more...but these are the only moves I'm only gonna cover. I know I said this already, but I'm gonna say it again...Pokemon can learn TMs/HM that they usually couldn't learn on the regular game; for example: Beartic is now capatible with Earthquake and Xatu is capatible with Energy Ball, there's many more Pokemon in the game they have new compatibility with different TMs/HMs. It's up to you to find which is which. Added on Version 3 are TMs with new attack data. I already mentioned a few of the TM changes, so there's no reason me to repeat myself for the 14th of time, ya think? But I can say, the two new TMs I did mention...That's just touching the surface. There's more new TMs out there, it's just up to you to find them. But I can tell you this, folks. Some of your favorite TMs from the 4th gen Pokemon games; including moves that you could get from BP from the Battle Frontier, can be found inside those TMs on this hack. And trust me folks, it was a BITCH matching each new TMs I made with the Pokemon. Very, VERY time-consuming. Mostly the reason why it took me so long to update Also, before I forget...Cuz, I'm really forgetful...I would like to thank elementking for teaching me how to edited the TM/HM data in the game. This was pretty much the main theme in this hack. Pokemon with increased Moveset: Majority of all Pokemon can learn a max of 22 moves...Well, that with the exception of legendaries or Pokemon in their pre-evolutionary stage. Just so you know, 22 moves is the max attack a Pokemon can learn. Also Pokemon like Burmy, Magikarp, Beldum and even Tynamo can learn a few attacks up, till their evolution. I even gave Pokemon like Combee/Tyrouge their own mini-moveset. Also; tho I think that this is kinda obvious, I gave all stone Pokemon their very own moveset pool...They all learn a max of 22 attacks. So, I guess there's no need for waiting on just the right level to make Pikachu evolve...or Growlithe... Anyways, that pretty much covers all of the Pokemon moveset edit. Don't forget to collect Heart Scales. There's always a Pokemon with a good re-learned move out there. All fully evolved Pokemon have at least one. Field Pokemon: I've edited mostly every Pokemon that can be encountered in the grass, the sea...Well, basically anywhere a Pokemon can be found and captured. Anyways, like I said, mostly every Pokemon, with the exception of for the postgame Relic Castle part, has been changed and edited. There's a written guide about the Wild Pokemon included in the download. It shows the spot for every Pokemon. Now, on Version 3 you receive the Super Rod at the very beginning of the game...from your mom. Tho, I guess I should tell you that NOT every fishing route has been edited...Well, you'll learn more once you open the Wild Pokemon guide. Not to worry, you'll still be able to catch wild starter Pokemon and stuff. They're scattered throughout Unova....Just use the guide to find where they're located. New Starter/Speical Event Pokemon: On Yin Black/ Yang White Version 3...Depending on which version you're playing, will determine which starter Pokemon you'll receive at the beginning. On Yin Black, the starters you'll get to choose are the same as if you'll were playing the regular game. Tepig, Oshawott, and Snivy. And on Yang White, the starters you'll get to choose from are, the lizard trio; Treecko, Totodile, and Charmander Also, on Yang White, the starter your rivals will chose also be different...It won't be any of the starters you had the choice of. Completely different. The battle guide will show which Pokemon they'll use depending on which starter you pick. Speical event Pokemon like Zekrom and Reshiram or the Fighting-Type Trio; once encountered, will be on a higher level...If you've played version 2.5, expect those levels. Items as far the eyeballs can see: New items can be found on the overworld. Or given to you from NPC players. Like for example, instead of getting Flame Charge from the Battle Girl, she'll give you Sludge Wave instead. Here's yet another example: it's now possible to find the Air Ballon item inside a Poke'ball...Yeah, so basically stuff like that. Anyways, getting back on Flame Charge, it can be found on Route 4 (Before beating Burgh, so you can use it on him) There's more, like some gym leaders giving you new TMs. Brycen gives you Ice Beam. Don't worry, old TMs and items are still obtainable, it's just up to you to find it...or whatever. Version Differences: What's in Yin Black? What's in Yang White?: LOL Not that much. But, depending on which version of the mod you're playing, some of the Gym leaders you'll fight will use different Pokemon. Example: If you're playing Yin Black Lenora will use these Pokemon: Chansey, Spinda, Herdier, Linoone, and Clefable! If you're playing Yang White Lenora will use these Pokemon: Vigoroth, Dunsparce, Herdier, Furret, and Cinccino! Which do you think is harder? Also, when battling N and your Rivals, they will use a slightly different team. Once again, this all depending on which version you decided to play. Some of the speical trainer battles; ya know, like Triple or Rotation, will be different. If you encounter a trainer with a rotation battle...chances are on the opposite version, it'll be a triple battle. But...Yeah, I think it was like that anyways... There's only one item change. Instead of getting Moon Stone from Lenora, if you're playing Yang White, she'll give you a Shiny Stone instead. I think you know why, right? Pretty obvious. Smarter Trainers = Tougher Challenges: I tried making trainer battles as hard as humanly made possible, but occasionally they WILL do some retarded shit, just ignore it. ...The computer's AI seems not know how handle certain Pokemon attack...For example they love spamming attack that takes two turns to hit...I had to revamp awhole lotta important battle, cuz I noticed this pattern. Anyways, in this, mod trainer's Pokemon will get as high as to Level 100, which is the level of the Game Freak's dude's highest leveled Pokemon. I also, added a few triple and rotation battles in the mix. Most can be found in the arenas in Numbasa City or on varies Routes. But like always, important battles with trainers will always be harder than usual trainer....Well, this is me hoping anyways. Basically what I mean, your battles against your both Rivals, Gym Battles, N battles, the Elite Four and Ghetsis, which obviously the hardest. Trainers around the ending of the first part of the game and the second part of the game will use Pokemon that will have a preset Moveset...Hopefully it keeps you on yer toes. Cuz right, I'm telling ya, don't expect no Gym Leader rematches or teams based off the manga, cuz there's none here. Dialogue Changes: I also add a few new dialogue here and there throughout the game. You'll mostly find them when getting a new items from NPC. I thought the dialogue I put there was pretty neat, to say the least. I also added, well, basically just for effect, re-named Pokemon attack move. There's only two attacks with new names. Razor Wind becomes Maelstrom; it still work the same as if it was Razor Wind, however. And Flame Burst gets renamed as Spit Fire. Just like Razor Wind, the move effects are exactly the same as before, couldn't think of anything. And just for fun, I've renamed every natures given to a Pokemon. Just think of it pointless dialogue change...Especially considering it's still easy to distinguish a Pokemon nature by looking at thier stats from their Summary. Screenshot Station: Here, I showcase some screenies of my game. These first couple of screenshots shows off the menu dialogue change and a few Pokemon battle, including a triple battle. Also, it shows one of the new Pokemon types combination I made and one of the natures I renamed. It's should be interesting enough. It also should be noted that these first screenshots are from V1-V2.5...But the changes are still on the current version. And now. Are some more recent screenies of the hack. Stuff that was JUST added...With the exception of the Brycen Ice Beam thing...It's been on da game since version 2. Anyways, they're just some of the new stuff added in, mostly pics of the new obtainable items and new TMs and stuff of that nature. If you wanna be spoiled, just click da spoiler button. These are the programs I used to make this mod possible. A Hex editor (Cygnus Free Edition): For the Wild Pokemon, Level up moves, attacks, item change, and stats editing (for editing the TMs learn moves). Twistedfatal's Stat editor program. Kazo's Trainer Editor SCV's PPTXT for the Dialogue Change. No$gba 2.6a Emulator NitroExplorer Kiwi.ds (For remaking the Narc file I edited) Neltazero's Wild Pokemon Editor V5 (I used this and the hex editor) CrystalTile2 (For changing the TM/HM data) A few special thanks are in needed. Without these guys...Probably wouldn't had been a game, huh: Drayano: For telling how to do pretty much everything, when concerning the item change and the moveset editin. It was very easy for me to follow what his instructions. elementking: For teaching me where to find the TM/HM data. Me: Because without putting in the work, I'll probably wouldn't got anything done. Things I plan to do...One of these dayz: Gonna add some vidz of me fighting the Elite Four on this mod. They should be up...Soon as I reach the Pokemon league. LOL Maybe add some more dialouge...Ya know, some new dialogue to the gym leaders or to your rivals...Ya know, like in Neo Soulsilver. Also, add some sorta banner or something...I dunno, the bold dialogue with moving Pokemon sprites...is, and at the sametime, tacky and sweet...My opinion. Things you should probably know: When patching, make sure you patch this mod with an Europe Black or White rom. Also, for some strange reason, it can also patch with a pre-patched rom with all the Anti-Piracy crap gone. The rom I used to make the changes were a pre-patched B/W rom, so that's probably was one of da reason...I dunno. Anyways, don't forget to report any bugs you find to Pokemon Yin Black/Yang White thread. I'm sure there are some things I've overlooked...or just forgot to add. Until my next update...Someday...Cya!
  22. So, with the discovery of how to edit the palette files of 5th generation Pokémon sprites, the production of Pokémon Multichrome has begun. The completion of this version will eventually lead on to the production of Pokémon Monochrome, which will hopefully be a full edit including new, original Fakémon, but first let's get this one finished. See attached an edit that has already been made to the Feraligatr chain, as an example of what I'm looking for. Changes I plan to make (list subject to change): Type Palette Abilities Movepool Evolution method Egg group Wild encounter location Wild hold item New items/item locations What I would like is help from you guys to use your creative brains on me, to give me suggestions for the following: Type Changes Bear in mind that I'm going to try to keep the proportions as unchanged as possible - I don't want to increase the number of any one type by too much. As a general rule, if you change a Pokémon to Fire-type, choose an already existing Fire-type to have its type changed to something else. I'll update soon with a proportions list showing how many of each type there is, and any ideas for type changes are welcome. Along with the type change, please feel free to suggest new moves for the movepool to match the type, or anything else relevant to the type change, but when you're picking moves, remember to use the logic of the game - don't stick in a move that the Pokémon wouldn't be able to physically use were it in real life. Note that I'm planning on changing the types of all of the starters to made catchable elsewhere, which leads to my second point: Starters I don't intend to make any of the starters obtainable at the start of Multichrome actual starters. I want non-starter, three-chain Pokémon who have had their types changed to Grass, Fire and Water. Throw your ideas for these out there. Try to choose Pokémon whose final evolutions have total base stats of about 525-535, as these are the boundaries for third-evolution starters. The Pokémon don't have to have stats within these boundaries, just as close to them as possible, OR if the Pokémon has lower total stats but has them in strategic places, aka Speed and Attack/Sp. Attack, this is fine too. I can always change the stats if they don't quite fit the boundaries, but I don't want to do too much stat editing in this game, at the moment (although stat changing may happen at some point in the future on this). Evolution Method Alternatives It seems that with an edit like this, it would be totally feasible to trade to and from this edit as long as the other version was the same version of that edit - neither game would know anything was wrong. However, I can understand that not many people would be playing this and it would be a little silly to stop people from getting a Gengar just because nobody else they know is playing Multichrome. So Pokémon that require trading to evolve should have their evolution methods changed. On this note, I'm also open to having new evolutions added on to an already existing chain (aka Ponyta evolving into Keldeo through some method, for example). This might be helpful in allowing all the Pokémon in the national dex to be obtainable in the game, which is something I'd be interested in doing. Complete overhauls Alternatively, if you have one particular Pokémon in mind that you'd like to change, you could also do a complete overhaul on that Pokémon in particular, if you prefer. Include its new type, evolution methods, egg groups (although I don't expect many of these will change), movepools (including level-up, TM and egg) and abilities. Try to pick a Pokémon that will work well with its currently existing stats. You can make as many overhauls as you like! As of yet, this is all I need from you guys, but feel free to make any other suggestions related to the edit that you have in mind. I'm also looking for full-time project partners who are interested in working on this with me. Creative brains in gear! :] Edit: For those interested in helping, I've compiled a small, user-friendly help pack for you to use (attached). It's not totally complete but for now it has all the basic information needed at this stage. If anybody has any questions about anything, email me or add me on Windows Live Messenger using the address shiny.sheimi@live.co.uk. Help Pack is for .zip
  23. Hack created by Suicune™ Features The 386 ~ Obviously since this is a "386 hack" by some names, you will be able to capture and register each individual Pokémon through some method, whether it's via capturing, events or evolutions all Pokémon are obtainable! Difficulty ~ Since this is a hack is intended to be challenging, the whole difficulty dynamic has been increased with a steep level curve throughout the game. All boss battles including Gym Leaders, Elite Four members, Rivals and so forth have been edited to be much more of a threat, using a strong AI coupled with tactical movesets these battles are much more of a challenge which will require you to train your Pokémon and stock up on items! The same applies to all other regular trainers throughout the game who will use specific items which will go against your favor! Roserade ~ Although this may not merit a section to be dedicated too, it's worth pointing out that Shuckle has been replaced by Roserade. This means that Roserade is included in the game with the stats, moves and other characteristics from Diamond & Pearl! Sprites ~ Those old Ruby, Sapphire and Emerald sprites are far outdated by the current standard in Black and White, which is why I have individually replaced almost every existing sprite in-game with the more modern and fresh sprites that are found in the later games. This gives the game a less dated feel and makes the gameplay a little more enjoyable! You can find a couple of images below as examples of these sprite substitutions. Evolutionary Changes ~ As usual I have change several evolutionary methods which make it much easier for to evolve specific Pokémon that were inaccessible. Some methods such as happiness have been replaced with a simple level evolution or an evolution that is triggered by using a specific elemental stone. You can find all the details on this in the Document compiled with the download! Abilities ~ Some Pokémon have had their Abilities tweaked or completely changed, the decisions have been based on both feedback and personal opinions. So you can now have a Magneton that will have Levitate as it's ability! Again, these changes can be found with the Documents. Attack Power & Type Changes ~ There have been a number of attacks that have been changed in terms of Power, PP and/or Accuracy, this applies mainly to those attacks with poor power or accuracy, for example GrassWhistle which originally had an Accuracy of 55 now has an Accuracy of 100. There have also been several type changes to specific Pokémon that I feel would benefit their stats or attacks, for example Charizard is now Fire/Dragon and can learn several Dragon type moves. Event Pokémon ~ Those one-off Pokémon including Starters, Legendaries etc have all been implemented as events scattered around Hoenn. You can battle and capture all of these but be careful, you only get once chance! You can refer to the documents for details on their locations. Miscellaneous Changes ~ There have also been changes to Genders, Movesets, Stats and more, these changes can all be found within the various Documents. Media Check out some snapshots from the game! Hints & Tips On Route 117, Triathlete Maria is re-matchable and will use a Blissey which can provide a tremendous amount of experience when training in preparation for a Gym battle! You can also battle Wild Chansey, Wigglytuff and Clefable on Route 115 who give plenty of Experience Points. Once you've obtained your Fishing Rod from the Fisherman in Dewford Town, try using it on the surrounding earlier Routes and Cities, it will provide you with some useful Water Pokemon early in game rather than waiting to obtain Surf! You can find the locations via the Document too. You can obtain all Six Elemental Stones (Leaf, Water, Thunder, Fire, Sun & Moon) At Lavaridge City! Once You've defeated The Elite Four and the Champion, when you make your way to The Battle Frontier make sure you check out some of the houses. In one of the houses that is East of the Pokémon Centre you will be able to Unofficially rematch the Elite Four Members. Download → Patch & Documents Beta 1.3
  24. POKEMON BLACK AND WHITE 2 WILL BE (ROUGHLY TRANSLATED) into ENGLISH once it's out and when the tools are available. If they are available day one I will start right away. Please understand that all menus and such will be almost exactly as a normal USA release, but what trainers say may, or may not be 100%. We were really close on the original Pokemon Black and White version if you were following, so you know what to expect. POKEMON BLACK/WHITE STORY TRANSLATION!!! YAY!!! So. The project is officially started. I have my tools. I have my support, and more importantly I have my passion. I am currently working hard on translating the entire story of Pokemon/Black and white. It's going to be tough, but we've made some serious progress. Current Progress: Catching up on whats been done, have the entire EVENT/STORY Scripts, doesn't contain random events though. Report any major bugs if found so we can fix them. These are effective after 10/21/10 Releases: Will be included on the official thread from now on Betas/Bug Finding: NONE Current Activity: Idle (Going to work on trying to get a GIT up to make life easier)
  25. Hi guys! I'm making a ROM edit called Pokemon Horror Black! I'm nearly finished. If you want to know what is good about keep reading. EDITS If you choose Boy at the start you will play as Reshiram. If you choose the girl you will play as Zekrom. Zorua will be disguised as Mew when activating the event. More location changes. Different wild Pokemon. I'm also taking ideas on what to do in this game! Pokemon Horror W.patch
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