Jump to content

Poryhack

Former Staff
  • Posts

    896
  • Joined

  • Last visited

Everything posted by Poryhack

  1. What flashcard are you using? How exactly did it fail? If the restore feature is all that doesn't work for you why do you need a new save file? The file you got from the original dump should be fine. You can always play it on your flashcard.
  2. 3in1 mode is working perfectly for me now. (DS Phat, AKAIO, "256MB V2" 3in1) Thanks for all your hard work Pokedoc.
  3. What is this picture of and where did you get it?
  4. If you have a flashcard all that is is extra work. I'm pretty sure intent of the OP was to distribute without a flashcard (at least before he went and bought one).
  5. As far as I know sabre, nothing ever worked like this. It seems that once the flashcard is ejected it can't be utilized again without a full reboot. EDIT: What would be interesting is if there were any empty space in the memory storing the firmware. Homebrew is perfectly capable of writing to that (and I'd assume reading) on all pre-DSi models. For the DSi you have an SD card anyway.
  6. The protocol for short-range local communications is a modified form of wifi. A regular router/wireless card won't send or receive in the modified format without specially made drivers. It's possible but not really feasible, especially for a large target audience with a plethora of different wifi hardware.
  7. The status report is right above your post. I haven't worked on this in a month or so. If anything I'm more skeptical than I was before that there is a method that will work without extra hardware.
  8. The problem is there's a very limited number of wifi cards that you can get the kind of fine-grained control over that you need to mimic the wifi (actually nifi) hardware in a wii or DS. Specifically, there's only one chipset that drivers have actually been written for. You'd still need to write the program to actually mimic the wondercard beacon though.
  9. I hate to even report on another problem at this point, but.. SS is still not backing up for me. Everything goes fine until it reaches 56% on "Writing save to NOR", at which point is just hangs and refuses to do anything else. The save file should be the same as the one I sent you. Diamond is having the same problem, I don't have time to test more but it's probably safe to say that all games are gonna do the same.
  10. Wasn't expecting to ever see you back here Sabresite, this is a pleasant surprise. Hopefully I can catch you on IRC later.
  11. I'm having the same problem, but the error message is now "Verifying NOR failed." I'm on a slightly older (1.7.x) version of AKAIO so I'm gonna try with the latest version... Annnnd I'm getting the same problem. I'm gonna upload the save (I'll grab it via my NDS Backup Adapter) so you can try. http://dl.dropbox.com/u/258536/error.sav
  12. Hello old friend. So there aren't any stickers or anything to distinguish this from a retail FR?
  13. Great work! I'm getting clean backups with the 3in1 method now. Unfortunately, I'm having a whole new problem. Diamond backs up fine but I'm getting an error every time with SoulSilver; I get "ERROR backing up file!" as soon as it hits 6% in the writing save to NOR step. EDIT: Just tried 0.2.1 and it works (ignoring the junk data in the save) with SS. Should be a pretty easy bug to peg down!
  14. You're probably right, but I've never experienced DLDI problems before with Acekard/AKAIO, even with the other 3in1 save backup tool out there.
  15. Is there anything that would limit the 2^32 PIDs or is any PID possible?
  16. Do you have a PID-IV thing already implemented? I was under the impression from your posts that you didn't but I haven't used any kind of save editor recently. If I were you I'd let other people who actually want to do the work on BW's algorithm do it and implement it when they're done. I forgot about the GTS trick, I stand corrected. I still hold to the final sentence of my last post however.
  17. Well nothing's gonna be too easy for you as a programmer. I see where you're coming from but I just don't think it's very relevant to everyone else when there are already tools out that that will handle the relationship. If you feel so strongly, don't implement it I guess. It's not true of BW yet but I think with Bond & co.'s work on the RNG we're getting pretty close. When you think about it the vast majority of players have a very good reason not to cheat; they don't have any means to. I admit that not cheating isn't a solution, but at least it isn't furthering the problem like you're suggesting.
  18. That is the reasoning. But that reasoning is backed up by more than just a perfectionalist personality; it's quite easy to get the PID-IV relationship right. Echoing my previous statement, why wouldn't somebody take the minimal extra effort and make something "perfect" instead of "almost perfect"? So what if they do? Are we supposed to encourage people to cheat right back at them? Right. I wouldn't expect to hear about it either way, which makes our combined lack of hearing a non-indicator. It says nothing (or if you will, something, but for both sides simultaneously). I very well may be, but I do know there is a large community of battlers online who actually do know what they're doing and I would expect their numbers relative to a tournament group to be significantly higher than their numbers relative to the online pokemon community as a whole. It's probably happened but as someone who has historically been quite close to the individuals who've made advances in our understanding of the PID-IV relationships I can say that that was never intended. They did it primarily because it was fun, and secondarily because it could help people. How people use the information is their problem, I know I personally have not used it to assert superiority.
  19. As someone who almost never goes online, I'm not the person anyone should care about. But if you really want to know why I do what I do in my personal sandbox, I will tell you that I don't "cheat" in pokemon so I can go outside the scope of the game and do crazy stuff; I cheat because parts of the game have become tremendously tedious to me. Cheating is a less tedious means to the same end. Knowing the PID-IV relationships makes it downright easy to ensure that it actually is the same end; not respecting them would be a different end. I'll be honest, if the PID-IV relationship was harder to fake I probably wouldn't care as much. But with how easy it is to make a legal pokemon these days the question shouldn't be "why", it should be "why not". I should also add that I don't just rarely go online, I rarely play period. It's become much more entertaining for me to do r&d work that pertains to pokemon then to actually play it, and that's fine with me. I was facing a similar problem with your post that I was responding to, so you'll have to forgive me. When you said "Is that what people should want? That's questionable, but we can't change what people DO want." what were you referring to? If I had to bet on one option or the other, I would take your side in a heartbeat. That said, I would not be willing to bet on this without the threat of bodily harm. Take into consideration that: 1) I can't speak for you but I would not expect to hear about someone getting kicked out. If I gave a crap about competitive battling an hung out on Smogon? Different story. 2) Nobody in their right mind is gonna use pokemon off the GTS in competitive play; competitive pokemon are not someone else's throwaway. Maybe you'd see some in the kiddie division but it wouldn't surprise me if the checkers are more forgiving there. Beyond that, official bodies have come straight out and recommend that people not use pokemon from unknown sources in competition. 3) It's hard to say what Nintendo would and wouldn't do for validation. PID-IV stuff isn't exactly hard, especially if you wrote the game. Keep in mind that the tournament is a significant investment for them with very real prizes. I don't know what you're getting at. Nintendo wants some people to feel better than others? As for the footnote, I feel the same way you do so no worries.
  20. No, because nobody has any clue on how to do it. I tired the obvious solution and it didn't work. It will be easy once we have the English/other language ROMs but nothing's likely to happen until then.
  21. Codr, I'm not doubting that there's gonna be lots of cheaters on WFC. I'm not doubting that those cheaters aren't gonna be caught if they create flawless IV'd pokemon and set the PID to whatever they want. You think the PID-IV checks are useless, but they're really only useless to the people who want them to be useless. As for the tournaments, how would we have found out? I don't know about you but I've never heard of someone even trying to enter a tournament with hacked pokemon, much less doing a methodical test and sharing their results. There just isn't enough information to say what they do and don't check for.
  22. I haven't traded online in a long time and I've never been into battling, so cheating against me is the last thing I care about. It should be important to people to have legal pokemon (for online play) though; lowering yourself to the lowest common denominator isn't the answer to cheating online. I think it's safe to say that it's not ensured in online play, the servers don't check for the relationship. In official tournaments, it's questionable.
  23. Not that it isn't game-generated, but that it never could have been and never will be game generated. That's enough for me and quite a few other people. There's even people with stricter views than that (whom I don't tend to agree with). If that isn't enough for you, consider that for a given IV set and generation algorithm not every nature is valid. Natures alone can give one pokemon an edge over another. That means to ensure utmost fairness we have to check the IVs against the nature. From that point it's simply easier to use the established PID<>IV relationships for the check than it is to use some kind of IV-nature database which you would've needed to know the PID<>IV relationship to build anyway. If that still isn't enough then I must respectfully agree to disagree.
×
×
  • Create New...