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Cstylzzz

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Everything posted by Cstylzzz

  1. you have to load the map textures yourself they are in Map models = a/0/3/9 Map Textures = a/0/1/4 for oras
  2. the thing you install V1.4( updates ) now on ORAS you can remove them but to go online you need to have them installed
  3. Yes i'm sure and i don't think random chance of mega is possible but i could be wrong
  4. you need to put it as form 1 for normal mega (or x mega for zard and mewtwo)
  5. after you import the edited textures you just need to press save and it will save the .pt file afterwards you need to recompile the folder into a garc (garc tool or pk3ds can do this)
  6. no you need to create a new normal map for the texture ( you can use photoshop or gimp for that )
  7. You have to edit the nor files too (Example bodyANOR.png)
  8. shiny jirachi http://imgur.com/a/zOGBv proof https://www.dropbox.com/s/l9g32gl929...rachi.wc6?dl=0 wondercard edit : in order to export it from pkhex i had to remove the double quotation marks as it threw an error 145 - Christmas Present "Shiny Jirachi" is the original name
  9. shiny jirachi http://imgur.com/a/zOGBv proof https://www.dropbox.com/s/l9g32gl929yqcuf/145%20-%20Christmas%20Present%E3%80%80Shiny%20Jirachi.wc6?dl=0 wondercard edit : in order to export it from pkhex i had to remove the double quotation marks as it threw an error 145 - Christmas Present "Shiny Jirachi" is the original name
  10. mg_gimmick_graphic.bin and eventmap_graphic.bin contain CGFX
  11. http://pastebin.com/BhaBVj73 All the us wondermail codes if someone needs those Edit: Eu version wondermail codes http://pastebin.com/Crk9uBqR
  12. the overworld model for serena is dec_148.mm and dec_160.mm
  13. the in battle model (a/1/3/3) for may is dec_20.bin the OW model (a/0/2/1) for may is dec_171.bin and dec_314.bin
  14. no problem
  15. you'll need to extract the files from exefs.bin and romfs.bin and rebuild them later to rebuild rom
  16. did you extract all files from exefs.bin and romfs.bin ?
  17. make a folder (for example alpha sapphire) in that folder you put the exefs files in a folder called exe ( rename code.bin to .code.bin ) put all the romfs files in a folder called romfs open PK3ds and open up the folder called in this case alpha sapphire and it will prompt a box press yes for oras press no for x/y (in this case press yes) randomize/change stuff (if you have the latest version if you either right click the romfs/exefs it will rebuild the files for you ) rebuild rom
  18. http://projectpokemon.org/forums/showthread.php?33343-Gen-VI-Event-Contribution-Thread/page34 Serena's fennekin just inject the wondercard in your game or use the qr code method if you are not able to due being on latest firmware pm me and ill trade it too you
  19. first you'll need a rom a gateway and a 4.5 3ds or a 9.2 3ds ( for the 9.2 its a different way to obtain some files you'll need) there is a tutorial you can follow to decrypt the rom http://www.pokemontrash.com/jeux-pokemon/decrypter-compiler-rom-3ds.php if 9.2 http://gbatemp.net/threads/release-rxtools-roxas75-3ds-toolkit-fw-2-0-9-2.382782/ some tools you can use for editing the rom https://github.com/kwsch/pk3DS for randomizing for rebuilding the romfs https://github.com/SciresM/RomFS-Builder rebuild the rom
  20. i can help you with that
  21. make sure u are using the latest version https://github.com/kwsch/pk3DS you can find here if the precompilled version keeps crashing you can always download visual studio and get the free version from the microsoft website and download the source code and open the PK3DS.sln in visual studio the tool works perfectly for me http://projectpokemon.org/forums/showthread.php?44950-pk3DS-XY-ORAS-ROM-Editor-amp-Randomizer maybe this can help too
  22. download it from github and open the .sln in visual studio
  23. What is the problem you have ? There are some good tools/tutorials out there
  24. what method are you using ? if you are using the 1 poke injector it means you are using the wrong file format it has to be .EKX
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