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jariesuicune

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About jariesuicune

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    Crystal Pokemon Master
  • Birthday 10/02/1988

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  1. So... this may be reviving a bit of an older thread, but wanted to get a couple points out here: 1: If you want access to ALL pre-Gen 8 Pokemon, you must have either of Ultra Sun/Moon, as they added some new Pokemon that are not in the coding of Sun/Moon. Or you can just trade someone for the ones you are missing, there's not many that were added. 2: If your goal is nothing more than to actually get the complete pre-Gen 8 Dex collection (ie: Living Dex), you were technically spending a lot more money than was needed (assuming you can find someone willing to do this, which literally costs
  2. There are no known ban situations for modded Pokemon. Instead, it would just fail the automatic online legality check (assuming you didn't make them correctly) and you'd get a message saying something like you can't use this pokemon or get an error code (neither have lasting effects, they just tell you that something went wrong and kick you out of whatever you tried to do). A .pk8 Pokemon would be one that is designated to be in Gen 8 (Sword/Shield), so why would that be a problem? At this stage, really just breed/trade for everything if you need it, they're already available. As to
  3. Not that I care to help someone justify actions that could result in banning (that is how it sounds), but it also depends what you mean by being able to use Pokemon Home, as you can access your collection from both the Switch and from the App. A ban on a given Switch would not affect your access on the app. Also, as I am no expert on banning situations, it could possibly be circumvented via either a secondary Switch (if the ban is to a specific console, as the data is on the servers, not the console) or by transferring them via the app to a secondary account (if the Nintendo Account is what
  4. ... as long as you're not stupid when doing save editing, then no "punishment" will ever happen. All PkHex does is edit the save file, primarily individual Pokemon's files, which are always changing (via trades, training, breeding, releasing, Events, etc) and are expected for changes to occur. The game isn't constantly checking every Pokemon in your collection going "ooh, gonna catch me a hacker today!" like all the foolish paranoia seems to believe (and has believed since Gen 1) and when you go online only certain things trigger a Check and only on the Pokemon you are actively using in that
  5. About editing Event Pokemon: If you want to guarantee it being Legal, MAKE SURE you know what characteristics are forced as an aspect of that Event. For example, if the Event release has specific IV's and Ability then changing it would obviously render it Illegal. Also it can't know anything that would require being in a previous game, like a move that is only learned from a past TM/Move Tutor. A note about my previous post: There apparently IS now a kind of Duplicate Checker, as I'm sure many of you have already noticed. In short, it only applies to a Pokemon that has ever been stored in
  6. Duplicates are not "detectable" nor are they "bannable". It is entirely possible for two regular Pokemon to have the exact same data properly in-game and they haven't drawn that line for either normal or rare/event Pokemon. That would be weird and unfair to those where it did happen. Not to mention a ridiculous amount of work to attempt to stop cheating that would be easily circumvented by just changing a single digit anywhere (OT, nickname, HID, etc), as basing an almost-exact copy as bannable would have ultimate backlash. Heh, otherwise I'm in trouble with all my special Gardevoir, Shin
  7. Way to revive an old topic, but in short, yes, provided it is compatible and set up correctly. Otherwise you'll just get a "corrupt save file" error message when accessing it. It's just save data after all. In the long run, it's probably best to just stick to editing your own save and bulk-importing the Pokemon you are wanting that way. Pkhex has made that pretty easy.
  8. Cyber Save Editor for 3DS will work with any Japanese Region 3DS game (Previously, I said "almost", because at the time Sun/Moon were not supported). If you want to edit your Gen VI/VII save file, you will need the Cyber Save Editor for 3DS and the program PKHeX. The instructions to do so... are already posted. Seriously, this question itself is redundant to this thread. In short: Basically, just use the proper Japanese program (Cyber Save Editor; NO translations), load your game in Advanced Edit, edit any 0 to be a 0, then click Cache(キャッシュ) to save the current file; from PKHeX, loa
  9. ... What? This request makes no sense. Not breeding, not battling, you have literally no use for a 6IV Ditto. It being Shiny is also pointless for the Dex Entry, since you can QR Code Scan for all Variant Forms for all non-Legend Pokemon now, making for easy Dex completion (other than Language Region entries). And Ability Capsule... just earn some BP. You're actually playing the game, right? Also, the Bank's Legal Check won't be any worse than it was, if not better. Of course it's totally easy to make a Legal Pokemon, especially Ditto to be able to transfer it, but regardless, you have li
  10. No. That is all on their end. Until they update to support it, you have to use something else to extract the save file. Or just wait. I don't know what the issue is causing the delay.
    Continues to be awesome! (I'm still waiting for Cyber Save Editor 3DS to support Sun/Moon to be able to use this. And to beat the game first.)
  11. @CabbageGod: This is not the place to ask. This is only for techincal help or issues with the program itself. For help in using it, please use a thread that is appropriate for the topic. On that note, and to any others with a similar question: I help run a couple of Groups on Facebook for the very purpose of helping with people to Gen Pokemon. To find such places, it's generally easy: Use Google. But, here: https://www.facebook.com/groups/248462871893024 It's called PokeGen, since it was started during the time before PKHeX, when we used the now-obsolete PokeGen (As PKHeX does everyth
  12. Hm. Ah, ok, found it. Hadn't noticed there was more than one before! Oh, a note about it: Whenever I try to make some changes, it crashes a lot. I expect this is largely due to the huge overhaul, so I look forward to the future releases! (And still hoping for Gen I-II support as well, now that BrowserHax makes extracting those saves possible again)
  13. I've been wondering, can this load full save files from Gen III-V games just like with Gen VI? And if so, what formats do they need to be in? The only way I can get an older save is from an emulator, but it won't recognize them (VisualBoyAdvance saves my Sapphire game with an SGM extension and PKHeX won't read it). I'd like to be able to test some things, but not sure how because of that.
  14. @thaFranchize2b: Please read previous posts on the current status of how to use CyberGadget. If you have further questions, then we can clarify them. Though, at this point, this thread is kind of moot... should probably be either locked or renamed to just focus on CyberGadget 3DS support, rather than relating to the now-abandoned translation effort (Thank you so much for all the work that went into that! It really helped a lot of us!).
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