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Codr

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Everything posted by Codr

  1. I tend to be really unreliable at keeping deadlines when it comes to programming, so I'm not going to set one. Keep in mind that I'm not working on PokeGen all the time. There are plenty of days where I don't get around to doing anything with it at all. Edit: If I had to give a lenient estimate, I'd say around a month from now.
  2. I'm not entirely sure what you're asking. Will I have control of who can and can't use the program? Yes. (With the exception of what you said below, which I'll also comment on.) There is an explicit trust involved as a result, but the same is true of dealing with anything that you spend money on. Sort of. There will be more details about how registration works when it's released. I've also considered the problems involved with people trying to bypass registration. That's correct. There's been no update since the availablility of English Black 2/White 2 data, so yes, most names are still the Japanese ones. Batch modification is one of the things I definitely want to do. For drag/drop, you can already do up to 30 Pokemon at a time, but it could be expanded. Regarding checksum stuff, yes, the way it currently is isn't ideal. There needs to be new options of how to handle loading.
  3. Nothing was taken as an insult, actually. You might note that one line that I specifically took the time to point that out. I appreciate your thoughts on it, and did reconsider things as I went along. I just came to the same conclusions I already had.
  4. Mystery Gift support was added already, although the cards can't be edited. I don't think they NEED to be edited. It'll be a one-time thing. You won't have to do it again for new releases. Regarding requests for trainer information modification, that is something on the list to be done. There's going to be a new dialog added that has miscellaneous things like that in it. (Not necessarily in the first release, again.) Edit for the ninja post above: The timing is intentional, but not for the reasons you think. You're not going to believe that, but I can't do anything to convince you further. It's not as if I'm requesting a monthly payment, or even a ridiculous amount. Come on. Are all the people on the mobile phone stores taking advantage of the community because they mostly require payments to download their software? Also, what about the people that've been taking advantage of ME? Have you seen a lot of the posts on the forums here? There's often a "give me give me give me" attitude with no concern for anyone but themselves. (Note that I said "some" and "often". There are also those who do have respect.) Now that's insulting. (I'm serious with the comment, but I mean it jokingly, if that makes sense.) I think you need to let me worry about that. I have given this plenty of thought. Why can't I determine what features to add? So if someone pays a single, small fee, that must mean they have full control over the direction the software is going to take? I don't know of any paid software that works that way, or any software at all for that matter. The developers take input from the users and decide what to do with it. That's how it's always been. I think you're adding way too much expectation on the user's part. I'm a single person, not a company. If they expect the level of responsiveness of a company, that's a mistake on their part. I've paid for software made by an individual before. It took weeks to get registration information. That didn't bother me. (I'm not at all saying that's what's going to happen here, and I definitely don't expect it to ever get anywhere near that extreme.) What I consider the "basics" already are there in 3.1.10. Code generation is all that's affected for the English versions. The people who've already donated don't seem to be hurting. In fact, they seem to agree that the time spent is worth something. 3.1.10 can't be magically removed from the internet, so it's obviously still going to be around. As for a "dying way", I fully expect that someone is going to make something else soon enough anyway.
  5. It's not because of a preference or something, it's because I don't know what else could be used. If you have anything to suggest, please do so.
  6. That's exactly what I'm saying. Your posts throughout the forums give me a fairly good insight into how you think as well. Don't post again in this thread, since you've already made your thoughts (such as they are..) clear. It doesn't need the clutter.
  7. You might understand in about 5+ years. Assuming you even read the first post.
  8. It does say "possible" there.
  9. None of the below information is relevant any longer. PokeGen will not cost, but is no longer maintained by myself. Mat (Bond697) has taken over. The next release of PokeGen is going to require a one-time payment to use. It's not going to be much, and it is a one-time thing, so I'm hoping it's not going to be too much of a deterrent. The program has gotten to the point that it's increasingly difficult to manage, and it's already taken an incredible amount of time and effort on my part to get it to where it is today. I simply can't justify this any longer if it's not doing something more beneficial for myself. It was either I quit working on it, or try this out. So I'm choosing the latter. Those who've already donated an amount greater than or equal to what I decide the cost to be won't have to provide anything further to use it. It's going to be less than $10, but I haven't decided exactly what yet. Payments will have to be done through PayPal, unless I can find suitable alternatives as well. I strongly suggest not donating early with the intention of not having to worry about it later. The specific amount is still in question, and there's no way for me to even give an estimate of when the next version will be available. If you still wish to donate for the purpose of support and covering the upcoming cost as a secondary concern, then that's fine. Considering it makes no sense to add this kind of requirement if it's just a miniscule upgrade, there are quite a few things planned. What'll be available in the first paid release, I don't know. It depends on how fast I get things done. Some examples of planned additions: More options for customizing the program's behavior Support for some of the new stuff in Black 2/White 2 Possible return of generation 3 support, but very likely not in the first release Pokedex image modification Batch loading/saving of Pokemon Multiple Pokemon windows at the same time Possibly comparisons of Pokemon That's not a complete list. It's also not intended to represent things that will definitely be in this next release, but things that I'm trying to add to it within a reasonable amount of time. I'm interested in seeing opinions on this change. Questions are also welcome. Please keep related posts in this thread. randomspot555 edit:I apologize to Codr for editing his post and filling it with red text, but I just want to make it clear. Any discussion about donating to PokeGen. specifically of the complaining variety, must be done in the most respectful manner. Anything less so will net you a hefty infraction and possibly a temporary ban.
  10. ^ That's not true. Set the target game to a generation 4 game, load the .pkm file, switch back to generation 5.
  11. Yes. This has nothing to do with the problem. No. It has to do with the address involved. You used the wrong settings when generating the code, so it didn't do what you expected. If you try this erase code, check your boxes after using it, before saving.
  12. Nobody else seems to be having this problem, or at least nobody has reported it. Considering there's nothing wrong that I can identify with PokeGen, there's nothing I can do. If you manage to find more information out on it, feel free to post here again.
  13. I added some information to http://projectpokemon.org/forums/showthread.php?21211-Questions-answers-and-troubleshooting.
  14. 94000130 FFFB0000 D3000000 00000000 D5000000 00000000 C0000000 00004BFF D6000000 02220FAC D1000000 00000000 D2000000 00000000 That'll wipe your box data from box 5 and up. The first 4 weren't affected if I calculated everything correctly. It's activated with select. This code is specific to English Black.
  15. Meaning you fully activated the code, because you had to open the menu in order to save. So the problem is going to be sort of complicated. Edit: I don't even remember for sure how the code interacts with the game. It may be that more than just the box data is garbled now. The only option you have that's even slightly less complicated is to zero out the the box data and hope that it's only that.
  16. You had the target game set to Black 2/White 2 when you generated the code. What did you do after starting your game with the code enabled? (What buttons did you press?)
  17. Feeding people information is not helpful. Teaching them to search for it themselves is. The answer to your question is very clearly explained in a stickied thread in this section. You could've looked before expecting people to do the work for you more than they already have.
  18. Uh, you really need to ask me if what I said is what I said? Come on.
  19. PokeGen can produce no such code at this time... how can you think that it does?
  20. Yes they are. There are other threads about this too. You're not the first person to say this and be wrong. "Target game" doesn't refer to the game on the code generator dialog.
  21. Codr

    OH NO!

    Nowhere are you instructed that this is necessary. (At least nowhere in this forum section. If you followed someone else's instructions, that was your risk.) If you simply want to look at the card data in the main menu, then yes, you would need to, but what's the point when you know the data already?
  22. Codr

    Translations

    Read my post before this one in this very thread.
  23. It's not randomly doing anything. The data indicates the unicode value of that character. Also, Kaphotics, I have no idea why you decided to reverse the byte order.
  24. This isn't being and can't be caused by PokeGen.
  25. The reason for this has been explained in probably 3 other recent threads.
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