I have been editing attacks using prc_bw. My goal is to make various 'useless' attacks that generally are not beginning moves (like tackle) have improved power, accuracy, additional affects, etc. I have recorded my changes thus far here:
https://docs.google.com/spreadsheet/ccc?key=0AvoKYffiN3-zdG42aWpKTjBLdUUxY29GdXZPLXRFSVE&hl=en_US
Any constructive comments would be appreciated. I am especially concerned about making moves too powerful.
A few notes:
- A multi hit move with an additional effect-I think each hit has a separate chance to work, I still have not tested this.
- A move that hits multiple opponents will have a separate chance to work per opponent hit (tested)
- If I try to give separate probabilities to different stat boosts, like giving flame charge a 10% chance to boost attack as well, then all boosts are triggered as soon as one is, so it doesn't pan out.
If people want a patch for this, let me know and I will try and post one. If no one likes the edits, I will wait until they are better to release it.