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    theSLAYER

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    Kaphotics

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    suloku

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    yoshivsjoshi

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Popular Content

Showing content with the highest reputation on 05/08/21 in all areas

  1. Version 24.11.11

    9511313 downloads

    Pokémon core series save editor, programmed in C#. Supports the following files: Save files ("main", *.sav, *.dsv, *.dat, *.gci) GameCube Memory Card files (.raw, .bin) containing GC Pokémon savegames. Individual Pokémon entity files (.pk*) Mystery Gift files (.pgt, .pcd, .pgf, .wc*) including conversion to .pk* Importing teams from Battle Videos Transferring from one generation to another, converting formats along the way. Data is displayed in a view which can be edited and saved. The interface can be translated with resource/external text files so that different languages can be supported. Pokémon Showdown sets and QR codes can be imported/exported to assist in sharing. We do not support or condone cheating at the expense of others. Do not use significantly hacked Pokémon in battle or in trades with those who are unaware hacked Pokémon are in use. FAQ Support Forum <-- Post here if you have questions or found bugs
    1 point
  2. IMPORTANT NOTE: the savegames in the 3DS sd card are ENCRYPTED. To make any modifications you need the unencrypted savegame (or use the 3DS version of the editor). To do either, you need to run HOMEBREW on your 3DS. As of February 13th 2017 the recomended method is SoundHax to run homebrew and JKSavemanager to get the unencrypted savegames, you will find plenty tutorials on youtube/other specialized forums that focus on homebrew. If you are on firmware 11.2 or below you may be interested in reading about installing a Custom Firmware (CFW) or arm9 Loader Hax (a9lh) before updating to 11.3 (again, there are plenty tutorials out there). For your own sake, please make sure you are following an update tutorial like https://3ds.guide/ Links: UPDATES: This editor allows to modify current orbs (the that can be used to buy), refill clouds, items, upgrade levels and unlock the special gen IV extensions that can only be unlocked inserting the gen IV cartridges on the 3DS. Also allows to modify the "current orb count for reward", which is the value that stores how many orbs were gathered since the last reward was received: Retrieval Extension: Obtain a total of 200 Dream Orbs Eureka Extension A (Tornadus): Obtain a total of 400 Dream Orbs Dowsing Extension: Obtain a total of 700 Dream Orbs, catch Tornadus Eureka Extension B (Thundurus): Obtain a total of 1500 Dream Orbs, catch Tornadus Eureka Extension G (Landorus): Obtain a total of 3000 Dream Orbs, catch Thundurus Press the "Give next reward" button to set it to a value that will trigger the next story event. Note: you may have to enter and exit the search screen each time to receive the all the rewards, since only one is given at a time. After the player catches Tornadus, Thundurs or Landorus, the "current orb count for reward" is reset to 0. This means that currently, to unlock all game content, one has to do the following: Set "current orb count for reward" to at least 400 Enter the game, Retrieval and Eureka A extensions are received Catch Tornadus, "current orb count for reward" is reset to 0. Set "current orb count for reward" to at least 1500 Enter the game, Dowsing and Eureka B extensions are received Catch Thundurus, "current orb count for reward" is reset to 0. Set "current orb count for reward" to at least 3000 Enter the game, Eureka G extensions is received After catching Landorus, the credits will roll and all left game content will be unlocked (simulator A, B and G will be received and gen IV extensions, if unlocked, will be available). It also allows to unlock the geneartion IV extensions, which can normally only be unlocked by inserting a gen IV DS cartridge in the 3DS console, and to re-catch those legendaries so they can be transfered to another Black2/White2 cartridge. Todo list: Check whether or not pokemon are randomly generated when transfered to Black2/White2 --> checked, pokémon are randomly generated in BW2, independently of Dream Radar transfered data. Find power up data --> found Find in-game item data --> found Find current orb color data (dream pokemon change depending on it) --> found where it might be, but since it looks more complicated than I thought and you can just play once, get a single orb and get that color I won't look more into it. Find highscore data (probably will only be editable in PC save editor) --> found Maybe: find transferable items/pokemon (editable in PC save editor depending on how they are stored) Maybe: find tornadus/thundurs/landorus catched flags to be able to re-catch (might be game-breaking) --> probably found, needs further testing (game breaks if all flags enabled in a new savefile). Also found highscore data/game finished flag in the proces
    1 point
  3. Version .

    5657 downloads

    For the 25th Anniversary of Pokémon, an event to celebrate Kanto was held. By purchasing a paid ticket, players were able to capture a Shiny Mew. At the time of this post, there is no unpaid version of the Shiny Mew. In order to obtain this Shiny Mew, players had to complete a Special Research line that was pretty tedious. Some tasks included reaching trainer level 40 in Pokémon GO, catching a Pokémon 30 days in a row, walking 151 km, catching 1510 Pokémon, completing 151 research tasks. Various details on this file has been changed to keep the provider's account details private. Thanks to @Beyonder107 for providing a copy of this Mew, as well as the necessarily evidence for this Mew. Original article and discussion: https://projectpokemon.org/home/forums/topic/58269-go-shiny-mew/ For this file to be transferable across games without any stats oddities, you cannot modify any immutable values. Read here: Relevance of HOME tracker for HOME v2.0.0 onwards
    1 point
  4. yeah that's how the game works sadly. You can force square shiny with any PID on your existing TID/SID, but star shiny would require you to either change your PID or change your TID/SID. Since we don't have a tool to get obtain valid star shiny PIDs on existing TID/SID, we have no choice but to change TID/SID. Also to address this: it's (Keep TID and PID) I don't have a star option that keeps TID and SID.
    1 point
  5. No I am extremely grateful for the help, I just was unsure if the lazy comment was a joke or not, thank you for the help
    1 point
  6. There's nothing level 50 there. https://bulbapedia.bulbagarden.net/wiki/Three-Point_Pass Please do more research before you try blaming PKHeX for your inability to fake data.
    1 point
  7. Version 1.0.0

    1963 downloads

    Original Developer: @suloku Excerpt: This editor allows to modify current orbs (the that can be used to buy), refill clouds, items, upgrade levels and unlock the special gen IV extensions that can only be unlocked inserting the gen IV cartridges on the 3DS. Also allows to modify the "current orb count for reward", which is the value that stores how many orbs were gathered since the last reward was received: Retrieval Extension: Obtain a total of 200 Dream Orbs Eureka Extension A (Tornadus): Obtain a total of 400 Dream Orbs Dowsing Extension: Obtain a total of 700 Dream Orbs, catch Tornadus Eureka Extension B (Thundurus): Obtain a total of 1500 Dream Orbs, catch Tornadus Eureka Extension G (Landorus): Obtain a total of 3000 Dream Orbs, catch Thundurus Press the "Give next reward" button to set it to a value that will trigger the next story event. Note: you may have to enter and exit the search screen each time to receive the all the rewards, since only one is given at a time. More details on how to use: 3DS save data wise Using the program Original Support Thread: Github Link: PC Version: https://github.com/suloku/prdse/releases 3DS Version: https://github.com/suloku/pdrpse/releases Kudos to Suloku for this epic app!
    1 point
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