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Popular Content

Showing content with the highest reputation on 05/06/18 in all areas

  1. I just now fixed it, the old code i gave turned out to not work for mine so i found another, fixed it up to actually work, with that FABA part, and the D200 ending. The new shiny mark code works, and because it works, i tested the B1 un-shiny version, and that works perfectly too. thanks for the help!
    2 points
  2. PKHeX is an open-source save file editor for the main series of Pokémon games, allowing you to transfer Pokémon data between saves, customize them to your liking, and much more. Before continuing, please be aware of our no-cheating policy. We will not assist you in cheating against unsuspecting opponents. As long as you agree to use your edits in appropriate situations, let's begin. Prerequisites The ability to manage your save files. Locate the appropriate guide in our tutorial section to learn how to manage your save files A compatible computer Windows with the .Net Framework 4.6. Linux with the latest version of Mono macOS Sierra or macOS High Sierra What you need For Windows or Linux with Mono: PKHeX For Windows, when you click Download, choose "PKHeX (versionNumber).zip" For Linux, when you click Download, choose "PKHeX-mono (versionNumber).zip" For Mac: A way to extract 7-zip files such as Keka. PKHeX for Mac When you click Download, you can choose either of the two files, but if you want to have legality checking, do not download the one marked "Illegal Mode". If you cannot get this to work after following these steps, refer to this guide for alternatives. Starting PKHeX For Windows and Linux with Mono: Extract the PKHeX zip file somewhere on your computer. Run PKHeX.exe Press "Yes" when prompted to create a backup folder. Then click OK. For Mac: Extract the 7-zip file Run PKHeX.app (or PKHaX.app if you chose Illegal Mode) Press "Yes" when prompted to create a backup folder. Then click OK. More sections of the tutorial coming soon. View full tutorial
    1 point
  3. PKHeX can be used to import wondercards from our event gallery using these steps. Please note that the below screenshots show what it looks like for Gen 5 saves, but the same procedure works for Gen 4, 6 and 7 saves. If you are using a Gen 4 save, please note the difference between PCD and PGF files: PCD files contain the entire wonder card, while PGF files only contain the gift. Start PKHeX and load your save file as described in a previous section. Click the Mystery Gift button. Click the Import button and browse to a wonder card. Right-click an empty slot and choose "Set". If you do not have any empty slots, you will have to overwrite an existing one. If this is the case and you wish to save it first, right-click the existing slot and click View, then click Export. If you are using a Gen 4 save, you must choose a slot that corresponds to the file you opened (PGT vs PCD). PKHeX will let you know if you choose the wrong one. Click Save Save your file View full tutorial
    1 point
  4. The only visiting Pokémon was that Spearow and my PC Pokémon. I was just trying to figure out how to extract them in my own so I don’t have to keep posting the saves here.
    1 point
  5. To be fair, I think we were probably the only ones who were bothered XD Anyone else would probably think meh, I'll just use PKHeX to change the PID (which isn't an unreasonable response)
    1 point
  6. Well we did the community a favor, because I've seen thousands of "working shiny mark!" "use this mark!" kinda posts, but nothing about reversing shiny mark. You must be the very first to come up with a solution.
    1 point
  7. No worries glad to be of some help. It was fun trying to come up with a theory on how it works, and how to affect the change. (Additionally, it would have been useful to me, since I believe I used this code before, a long long time ago XD)
    1 point
  8. So did you manage to make it shiny and/or unshiny? The codes might work differently depend on AR version or some other annoying stuff (maybe different [m] code?) In any case, as long as you find a shiny marking code that works, and it has the 02001CB8 88F488B0 line, change it to 02001CB8 88F488B1, and lemme know if it works out for you
    1 point
  9. Okay, these are all I have at the moment. @jojo12100 could I get a rough estimate where the Pelago Pokemon are in the save? 041 - Zubat - 5E4279D88EC5.pk7 090 - Shellder - CB4E89BBD9EA.pk7 090 - Shellder - BB32CA80A8F8.pk7 090 - Shellder - 798FCC0A20A2.pk7 041 - Zubat - A8C1A13C263C.pk7 041 - Zubat - 051338D59FB7.pk7
    1 point
  10. Here are the Pokemon from the Colosseum Demo, they might be the same as in the full game. You have to choose the characters name, I just named him Wes. After two battle the demo ends in Phenac City with this screen. Colosseum Demo PKM.zip
    1 point
  11. I did that test, and it worked on my end. But do go ahead and test and let me know
    1 point
  12. I have the European demo version but I think there are US versions as well. These demo discs where available in all regions. I got the XD demo from the disc SwagKey mentioned aboved, the Colosseum demo was found on the May 2004 demo disc.
    1 point
  13. I have the demo versions of XD and Collosseum so I could dump the Pokemon you need when I'm back home.
    1 point
  14. Thank you so much Slayer, I will test this out by making non-shiny pokemon shiny, then make them non-shiny (not at the same time of course). I will give you the results when I can.
    1 point
  15. To begin try swapping your trainer gender. If this swaps Yancy/Curtis then there's no other way, if it doesn't then there's a flag somewhere that determines with whom you can trade.
    1 point
  16. I think the guys that made AR codes haven't been around for quite awhile. additionally, given that it's meant to follow trainer gender, might be tedious to do the swap, especially if the research hasn't been done into it. I'll say the best way is to find out where yancy and curtis event flags are stored in the save.
    1 point
  17. So apparently a demo version of Pokemon XD exists on a Multi-Game demo disc, labelled v32: https://tcrf.net/Interactive_Multi-Game_Demo_Disc_October_2005 I couldn't find any footage of it anywhere, so I don't know if it's just the intro that's playable or something else completely. Even so, maybe we can get something out of it? The preview image shows a Jolteon and Gardevoir after all.
    0 points
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