Jump to content

Leaderboard

  1. theSLAYER

    theSLAYER

    Administrator


    • Points

      3

    • Posts

      22526


  2. Sabresite

    Sabresite

    Administrator


    • Points

      2

    • Posts

      2056


  3. Cloud9Skywalker

    • Points

      1

    • Posts

      43


  4. Hiro TDK

    Hiro TDK

    Former Staff


    • Points

      1

    • Posts

      30


Popular Content

Showing content with the highest reputation on 02/04/18 in all areas

  1. Hello everyone! I just uploaded some Pokemon DS rom hacking tutorial vids and wanted to post them here in case they help anyone out. They are definitely not high level stuff, mostly a showcase of how to use tools like Tinke, Kiwi, PokeDS/Pis, DS Text Editor, and PPRE for trainer editing. So more of a "rom hacking for dummies" kind of guide. Topics Discussed: Intro: Things to Know Before You Begin Pt 1: Overworld Sprites (including the elusive HM summon sprite) Pt 2: Trainer Front/Back sprites and VS faces before a gym battle Pt 2.5: Easier Editing w/ RECN Files (Aka: NCER) Pt 3: Pokemon Sprites Pt 3.5: Advance Pokemon Edits Pt 3.75: Gen IV Sprite Editor Pt 4: Text Editing w/ DSPRE Pt 5: Opening, Intro, Ending locations Pt 6: Trainer Editing w/ DSPRE Pt 7: Pokemon Icons Pt 7.5: Pokemon Icon Pallets Pt 8: How to use Photoshop and Graphic Gale Pt 9: Diamond/Pearl Battle Sprites Pt 10: Trainer Cards (Both Gen 4 and 5) Pt 11: HG SS Pokemon Follow Overworld Sprites Pt 12: 3D BMD0 Overworld Cutscene Trainer Sprites Pt 13: Pokemon Cries to Pretty Much Anything Pt 14: Quick Color Changes with Console Tool Pt 15: Wild Pokemon Editing w/ Advance DSPRE Tips Map Editing series: Pt 1: Make Your First Map with PDSMS Pt 1.5: Making maps with PDSMS 2.2 Pt 2: How to Import Custom Maps Pt 2.5: Reshaping a World (Matrix Editing) Pt 3: Adding Buildings to Maps with PDSMS Pt 4: How to Make Warps Scripting series: Pt 1: Walking you through my first script! Pt 1.5: Updating My Example Script for Any DSPRE Version If you have any questions, leaving a youtube comment would be a much faster way to reach me.
    1 point
  2. @lucarioandpikachu@Legarad@JISN[064] Actually, I realized just recently that some of the moves were moves that required breeding or a certain level in order to pass legality. In short I just had to edit a few option in PKHeX to make it work and a few rerolls. Thanks!
    1 point
  3. these have transparency switched to opaque, not ideal
    1 point
  4. Did you make these? They look like hacks based on Crobat. These are definitely hacks. They fail more than 3 of our tests. We only accept legitimate self-obtained wondercards.
    1 point
  5. I've made this image the other day, in preparation for the June Shiny. The only restricting elements are 1. AB 10 and AB 50 not interchangeable 2. PC cannot revert to AB
    1 point
  6. @Kaphotics was showing the misc edits for Emerald not Leaf green. The best way to inject all of the events as other people have said is If your antivirus is deleting it (which mine was too) then just try to disable the anti virus, download the file, put it in a folder, and find out how to white list the folder so that the anti virus does not delete the program. This program is definitely the best tool hands down. I was able to inject all of the events "officially" and its much more satisfying than just editing it in triggers pc.
    1 point
  7. Check this out. It would appear you have to start over, or cheat. http://furlocks-forest.net/wiki/?page=Pokemon_Ruby/Sapphire_New_Battery_Glitch
    1 point
  8. I updated the BTX Editor last year to allow you to "properly" import and export all of the overworld sprites from the DS games. Granted, the program isn't great, but it will no longer error out on any of the overworld sprites, so long as they only have one palette.
    1 point
  9. New Events Uploaded! Big thanks to @mankonametai & @argus1963 for helping us get the Japanese Evil Leader's Pokemon! Also, 2018 Legends Dialga & Palkia!
    1 point
  10. Version .

    987 downloads

    With the release of Pokémon Crystal on the Virtual Console for 3DS, Celebi (shiny and non-shiny) can be transferred up using Pokemon Transporter, due to the fact that VC Pokémon Crystal allows players to get the GS BALL legitimately (without hacking or glitching). However, Pokémon Crystal was not released to the Korean 3DS's, neither in Korean (as Korean Pokémon Crystal didn't exist back in the day) nor in international languages (as in Korean 3DS never got it). As such, the only Virtual Console games that do not have access to Celebi are the Korean versions of Generation II, as the Korean Virtual Console titles cannot communicate with the Japanese nor International versions. While it would be illegal, Pokémon Transporter allows the transfer of a Korean Celebi from Generation II. This page contains a shiny and non-shiny Celebi modeled after the one caught in Ilex Forest of Pokémon Crystal.
    0 points
×
×
  • Create New...