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ultra sm Pokémon Supernova Sun & Penumbra Moon: Fully-Featured Ultra Sun / Ultra Moon ROM Hacks!

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ROM hack of: Pokémon Ultra Sun and Pokémon Ultra Moon (3DS)
 
 
 
Pokémon Supernova Sun and Penumbra Moon are mods for Pokémon Ultra Sun and Ultra Moon. Like my Rutile Ruby & Star Sapphire hacks and my Nova Sun & Umbra Moon hacks, their main purpose is to provide a more challenging game experience while not artificially limiting the player. The premier feature of Supernova Sun and Penumbra Moon is the ground-up redesign of Pokémon Trainers in the world to increase the game's challenge. Every trainer in the game has been edited, and the level curve expects use of the Experience Share, which means that the player levels up very quickly. Every Pokémon in Trainers' teams has a a proper moveset and many are holding items. The Elite Four and Champion are Level 100, and the player doesn't need to grind to equal that!
 
Supernova Sun and Penumbra Moon's secondary focus is inspired by Super Smash Bros. Melee's "20XX Hack Pack" which is designed to improve competitive players' ability to practice and grind. In Supernova Sun and Penumbra Moon's Legit Build, everything obtainable is 100% legal and legitimate for real online battles or trades. In all Builds, some features are designed to make preparing competitive teams much less of a hassle. Competitive hold items are much more available, a 6IV Ditto is available through an in-game trade (holding a Destiny Knot), Eggs hatch in one cycle, and Level 100 Memento Blissey battles are available in the Battle Buffet once the main story has been beaten.
 
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These mods are very expansive. In addition to Trainers, Supernova Sun and Penumbra Moon also feature edited:
  • Wild Pokémon availability (in three different ways!)
  • Wild Pokémon hold items
  • Item availability in Poké Marts and from special vendors
  • Evolution methods for Trade Evolutions and "Level up in a specific area/version" Evolutions
  • Level-Up movesets to handle the increased level curve and add access to TM and Tutor moves (details)
  • And much more!
 
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EiFk3oQ.gifTrainer ChangesEiFk3oQ.gif
 
 
 
  • Harsher Level Curve: The game is balanced around use of the EXP Share, which allows for explosive growth. Disabling the EXP share is not recommended.
  • All-new Trainer teams, designed from the ground up, many featuring six Pokémon!
  • All Captains, Kahunas, and other bosses have six Pokémon!
  • Every fully-evolved non-Legendary Pokémon (and Mega Evolution) will be encountered in a Trainer's team during the main story!
  • Totems are powered up and pack new strategies!
  • Post-game Memento Blisseys added to Battle Buffet in Hau'oli City!
  • Trainers are capable of EV Training their Pokémon!
  • While grinding is always possible, the curve is such that the player will be approximately even with all enemy levels if you complete the optional content such as side routes.
  • The player might become overleveled if they use the Lucky Egg, Pokémon Refresh, and/or the Trade Bonus.
 
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nfRJbvM.gifPokémon ChangesnfRJbvM.gif
 
 
There are four builds available of SnS/PuM! They differ in Wild Pokémon availability. The Expanded Build is the most popular, since it increases the variety of Pokémon found in Alola.
 
Expanded Build
 
  • Wild Pokémon are altered so that every non-Legendary (Tapu/UB/Mythical Pokémon count as Legendary) species is available, at the same level as the Leveled Build. Legendary encounters are not changed in this or any Build. Click here to see where you can catch every Pokémon!
  • This Build is the recommended way to play the ROM hack.
  • The player will have access to 58% of non-Legendary evolution lines on Melemele Island alone. This access expands to 83% after Akala Island, and 98% after Ula'ula Island. Every non-Legendary evolution line is available before the Elite Four!
  • By editing anything caught in the Expanded Build to have come from an Egg (and making sure to obey Poké Ball legality), even Pokémon from this Build can be made legal, though not technically legitimate.
  • All encounter levels are increased to match Supernova Sun & Penumbra Moon's harsh level curve.
  • This Build also features all of the rarity changes of the Legit Build.
Legit Build
 
  • All Wild Pokémon are 100% legit for trade and will not appear as "hacked" by any legitimacy testers.
  • Most nocturnal Pokémon are available in the day. The converse is true for diurnal Pokémon.
  • Rare and interesting Pokémon have been moved into more common slots. Fearow, Yungoos, and friends now occupy the rarer encounter chances. The more unique, fun Pokémon like Mimikyu and Stufful are now as common as a Yungoos or Alolan Rattata would have been.
  • This Build is recommended if you're using the mod to facilitate competitive breeding, Shiny hunting, Pokédex filling, or other such post-game concerns.
Leveled Build
 
  • Wild Pokémon are the same as in the Legit Build, but are leveled up to keep pace with SnS/PuM's harsh level curve.
  • It is recommended to use this over the Legit Build for gameplay if you don't want to use the Expanded Build, since the Legit Build's Wild Pokémon will be far behind the level curve.
  • Anything caught in the Leveled Build just needs a quick adjustment in PKHeX (edit its Met Level) to become 100% trade-ready.
Lite Build
 
  • No changes to the Wild Encounter tables of Ultra Sun and Ultra Moon were made.
Better Level-Up Learnsets!
 
  • Learnsets have been adjusted to provide better access to moves, particularly in Expanded and Leveled Builds.
  • Species no longer "miss out" on moves because they were encountered at a high level, and most "Level 1" moves have been added to the standard level-up learnset.
  • TM and Tutor moves have also been added to the Level-Up learnsets. No illegal moves have been added to any species in any Build.
  • If you're breeding Pokémon and both parents know a move that's normally a Tutor/TM exclusive for the offspring, the offspring will get that move as an illegal Relearner move. To avoid this issue, delete the file /romfs/a/0/1/3 (this will remove all moveset changes!) if you intend to breed without a Ditto or simply check the Pokémon's Relearn Moves in PKHeX.
Wild Hold Items are improved in all builds!
 
  • Every species is now capable of holding at least one item in the wild.
  • Every species that has a Mega Evolution in its line is capable of holding its Mega Stone in the wild.
  • Wimpod, Alolan Meowth, and certain other species have been known to hold Bottle Caps and Gold Bottle Caps!
  • Pokémon that evolve through use of a hold item have a chance to hold that item in the wild.
  • Pokémon that need a special Incense to produce certain offspring have a chance to hold that Incense in the wild.
  • The 10 Fossils available in Gen VII are now held by certain wild Pokémon 50% of the time. Some other Pokémon also have a chance to hold Fossils.
 
Spoiler
  • Armor Fossil: Jangmo-o, Hakamo-o, Kommo-o
  • Claw Fossil: Crabrawler, Crabominable
  • Cover Fossil: Mareanie, Toxapex, Torkoal
  • Dome Fossil: Scraggy, Scrafty
  • Helix Fossil: Poliwag, Poliwhirl, Poliwrath, Politoed
  • Jaw Fossil: Ekans, Arbok
  • Plume Fossil: Spearow, Fearow
  • Root Fossil: Bounsweet, Steenee, Tsareena
  • Sail Fossil: Basculin
  • Skull Fossil: Vullaby, Mandibuzz, Rufflet, Braviary

 

  • The remaining Fossil (Old Amber) is now held by the Oddish line, which only appears in the Expanded Build.
  • Check here for a list of all species and which Hold Items they can have in the wild.
Also:
 
  • All non-Legendary Pokémon are able to SOS call in the wild. Baby Pokémon and Pokémon with predatory SOS calls (Corsola, Carbink, Durant, etc.) have a higher SOS call rate than most species. The "normal" SOS call rate has been increased thanks to an anti-annoyance feature in Ultra Sun and Ultra Moon: Only one SOS call per fight will succeed unless the player uses an Adrenaline Orb.
 
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cx3Z0Gt.gifItem Changescx3Z0Gt.gif
 
  • A new Item, Restoration Wing, has been added to Poké Marts. It fully restores a Pokémon's HP and status, but cannot be used during battles. This item replaces the Health Wing item, so it won't show up as an illegal item and can freely be traded to other Gen VII games.
  • Sacred Ash has been renamed to "Revival Powder" and is available in Poké Marts! Revival Powder functions as a Max Revive for your whole party, but is unusable during battles.
  • Max Repel's duration is increased by 50%.
  • Drink items and the Super Potion have had their Generation I-VI potency restored.
  • Revives have been nerfed to only heal 1 HP, to add strategic risk to their use in battle (Sacred Ash is unusable during battles). Beware of passive damage!
  • Roto Boost has been nerfed, and now only boosts Attack, Special Attack, and Speed.
 
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OTeCTXE.pngPoké Mart ChangesOTeCTXE.png
 
  • Less useless junk in Poké Marts! Items like Antidote and Paralyze Heal have been replaced with disposable competitive items like Focus Sash and Weakness Policy.
  • Item prices have been altered. Some items are more expensive than standard Ultra Sun and Ultra Moon, and many are much cheaper.
  • All Poké Balls and Repels are on sale!
  • Thrifty Megamart is now the go-to place to purchase competitive items like Leftovers and Life Orb. Don't forget to grab a Discount Coupon at the door! The third counter sells useful breeding and training items, like Lucky Egg and Ability Capsule.
  • Route 8's Pokémon Center sells second-tier competitive items like Flame Orb, Scope Lens, and Safety Goggles.
  • Route 2's Pokémon Center sells the complete list of standard Poké Balls.
  • Hau'oli City's Pokémon Center sells the complete list of Apricorn Balls, as well as Beast Balls.
  • Route 5's Pokémon Center sells the six EV Reduction Berries, in addition to the Sitrus and Lum berries. Removing unused EVs (SpA on Machamp, etc.) is a great way to passively optimize your team!
  • Konikoni City's Pokémon Center sells Bottle Caps, Gold Bottle Caps, and the six Power Items!
  • Mount Lanakila's Pokémon Center sells everything you need to get your team ready to finish the game: Rare Candy, PP Max, and Heart Scale!
  • Full list of Poké Mart Changes.
 
 
zn71OI1.gifEvolution Changesr9hIK2q.gif
 
 
view spoiler for evolution methods
 
  • Trade Evolutions now have alternate methods. You can still evolve them through their normal trade methods.
  • Pikachu, Exeggcute, and Cubone have alternate methods to evolve into their Kanto forms. You can still obtain Kantonian Raichu, Exeggutor, and Marowak by evolving them in the Ultra Wormhole.
  • Pokémon that evolve in specific areas now have alternate methods. You can still evolve them through their normal level-up locations.
  • Eevee can no longer evolve with its normal methods for Gen II+ Eeveelutions. It now uses a Stone to evolve into all of its options. Please note that Sylveon will be detected as illegitimate if it has less than two Affection and has never been traded.
  • Version-based Evolutions can now Evolve using the Sun or Moon Stone.
Spoiler
  • Boldore Evolves into Gigalith: Level up to 42
  • Charjabug Evolves into Vikavolt: Thunder Stone**
  • Clamperl Evolves into Gorebyss: Dawn Stone or level up while holding a Deep Sea Scale**
  • Clamperl Evolves into Huntail: Dusk Stone or level up while holding a Deep Sea Tooth**
  • Cosmoem Evolves into Solgaleo: Sun Stone*
  • Cosmoem Evolves into Lunala: Moon Stone*
  • Crabrawler Evolves into Crabominable: Ice Stone**
  • Cubone Evolves into Marowak (Kanto Form): Level up to 42 with a Dark-type in the party
  • Dusclops Evolves into Dusknoir: Level up while holding a Reaper Cloth at night or knowing the move Pursuit
  • Eevee Evolves into Espeon: Sun Stone✝**
  • Eevee Evolves into Glaceon: Ice Stone✝**
  • Eevee Evolves into Leafeon: Leaf Stone✝**
  • Eevee Evolves into Sylveon: Shiny Stone✝**
  • Eevee Evolves into Umbreon: Moon Stone✝**
  • Electabuzz Evolves into Electivire: Level up to 65 or while holding an Electirizer
  • Exeggcute Evolves into Exeggutor (Kanto Form): Level up while holding a Leaf Stone
  • Feebas Evolves into Milotic: Level up while knowing the move Attract or while holding a Prism Scale
  • Graveler Evolves into Golem: Level up to 75 or while holding a Hard Stone
  • Graveler (Alolan Form) Evolves into Golem (Alolan Form): Level up to 75 or while holding a Hard Stone
  • Gurdurr Evolves into Conkeldurr: Level up to 55 or while knowing the move Focus Punch
  • Haunter Evolves into Gengar: Level up to 40 with high Friendship at night or level up while holding an Iron Ball
  • Kadabra Evolves into Alakazam: Level up to 42 or while holding a Twisted Spoon
  • Karrablast Evolves into Escavalier: Level up to 62 or while holding a Shed Shell, or level up with Shelmet in the party
  • Machoke Evolves into Machamp: Level up to 42 or while holding a Black Belt
  • Magmar Evolves into Magmortar: Level up to 55 or while holding a Magmarizer
  • Magneton Evolves into Magnezone: Level up knowing Magnet Rise or use a Thunder Stone**
  • Nosepass Evolves into Probopass: Level up knowing Discharge or while holding a Magnet
  • Onix Evolves into Steelix: Level up to 55 or while holding a Metal Coat
  • Phantump Evolves into Trevenant: Level up to 58 or while knowing the move Forest’s Curse
  • Pikachu Evolves into Raichu (Kanto Form): Level up while holding a Thunder Stone
  • Poliwhirl Evolves into Politoed: Level up to 60 or while holding a King’s Rock
  • Porygon Evolves into Porygon2: Level up to 60 or while holding an Up-Grade
  • Porygon2 Evolves into Porygon-Z: Level up while holding a Dubious Disc or knowing the move Hyper Beam
  • Pumpkaboo Evolves into Gourgeist: Level up to 58 or while knowing the move Trick-or-Treat
  • Rhydon Evolves into Rhyperior: Level up to 52 or while holding a Protector
  • Rockruff Evolves into Lycanroc (Midday Form): Sun Stone*
  • Rockruff Evolves into Lycanroc (Midnight Form): Moon Stone*
  • Rockruff (with Own Tempo) Evolves into Lycanroc (Dusk Form): Dusk Stone*
  • Scyther Evolves into Scizor: Level up to 70 or while holding a Metal Coat
  • Seadra Evolves into Kingdra: Level up to 72 or while holding a Dragon Scale
  • Shelmet Evolves into Accelgor: Level up to 62 or while holding a Focus Sash, or level up with Karrablast in the party
  • Slowpoke Evolves into Slowking: Use a Shiny Stone or level up or while holding a King’s Rock
  • Spritzee Evolves into Aromatisse: Level up while holding a Sachet or knowing the move Aromatherapy
  • Swirlix Evolves into Slurpuff: Level up while holding a Whipped Dream or knowing the move Aromatherapy
* This Pokémon will be illegal until it reaches its normal Evolution level, at which point it will be 100% legit again.
** This Pokémon will be illegal if it hasn't been leveled up at all before using the Stone; leveling it up will make it 100% legit again.
✝ This Pokémon can no longer evolve through its default method.

 

 

6mUM27U.gifOther Features6mUM27U.gif
 
  • Custom Title Screens!
  • Eggs now hatch incredibly quickly. Every species now has a 1-cycle hatch rate. Note this doesn't apply to Event eggs or Traded eggs.
  • Switch Mode no longer reveals the incoming Pokémon.
  • An in-game trade for a 6IV Ditto (holding a Destiny Knot) now exists!
  • New, improved Pickup tables!
  • Custom Banners for .cia/.3ds installs!
 
 
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  • If you haven't done so already, please purchase Pokémon Ultra Sun or Ultra Moon! If you enjoy them (or this mod), Game Freak deserves your money.
  • The GARC file that contains Ultra Sun and Ultra Moon's Encounter Data is 460MB. Unfortunately, that means that distribution packs for this mod (aside from Lite Builds) are quite large (140MB thanks to .7z compression) and will take quite a while to download.
  • If you're using the Drag & Drop install method or running this with HANS, it will use your regular Sun/Moon save file. To back up your original save file on a CFW setup, use Checkpoint. To back up your original save file on a Homebrew setup, use JKSM.
  • You cannot install a CIA of Supernova Sun alongside a CIA/eShop copy of Ultra Sun. The same restriction applies for Penumbra Moon and Ultra Moon.
  • This mod is capable of multiplayer. With the Drag & Drop install method, it's capable of online multiplayer. It's best to avoid using Game Sync while using any Ultra Sun / Ultra Moon mods.
  • Since this mod makes no changes to save file structure, it works perfectly fine with Pokémon Bank.
  • Only important text like the name and description of the Sacred Ash and Health Wing have been edited in non-English languages.
  • Any Ultra Sun / Ultra Moon code.bin patches for the latest version of Ultra Sun / Ultra Moon will work with the Drag & Drop versions of the mod. If you want to use extra code.bin patches on the .3DS or .CIA versions of the mod, make sure you're using patches designed for Ultra Sun / Ultra Moon v1.0. Do not apply a SaltySD patch to the Drag & Drop package of this mod, it will cause the mod's files to not be loaded. To add additional mods to Supernova Sun & Penumbra Moon, place them in the appropriate folder within SD:\luma\titles.
  • This is NOT designed for Nuzlocke play. I don't believe a Nuzlocke of this game will be possible, let alone an enjoyable game experience.
 
HuGk2eq.gifLimitationsHuGk2eq.gif
 
  • I still cannot add Triple, Rotation, and Horde Battles to the world. I also cannot turn Single Battle trainers into Double Battle ones.
  • Enemy Trainers cannot use unique Z-Moves like Extreme Evoboost or Malicious Moonsault.
  • Certain battles won't force you to black out if you lose, instead progressing the story the same as if you won. I can't change this function.
  • Ultra Sun and Ultra Moon's event scripts cannot currently be modified. This means that I cannot make cutscenes shorter or skippable.
  • The ability to use Mega Evolution is independent of the "Key Stone" item and is only set by triggering a flag in the save file after the battle with Dexio on Poni Island. This means that Mega Evolution is not accessible throughout gameplay unless save editing tools are used.
 
7a2aTcz.gifInstallation Instructions7a2aTcz.gif
 
Drag & Drop Installation (CFW) (Recommended Method)
Requirements: N3DS/3DS/2DS with Luma3DS CFW (7.0+), Pokémon Ultra Sun or Ultra Moon (Cartridge or eShop)
 
  • You need to be on Luma3DS v7.0 or later. All 3DS models on firmware versions 11.3 or lower can install CFW using this guide with no additional purchases/hardware/games necessary.
  • Make sure that you have the latest update of Ultra Sun or Ultra Moon installed on your 3DS.
  • Download and unzip the game pack for the Version and Build you want to play.
  • If your language isn't English, run the NonEnglish.bat file.
  • Copy and paste the luma folder included in the game pack directly to the root of your 3DS's SD card. Merge and overwrite if prompted.
  • Hold SELECT when booting Luma3DS (this is when you turn on the 3DS if you're using B9S/A9LH).
  • Enable the option "Enable Game Patching" and press START to save. This is a persistent option, you don't have to do it every time you want to play SnS/PuM.
  • Boot up your cartridge or eShop copy of Pokémon Ultra Sun or Ultra Moon and the romhack's modifications should be present!
  • Back up your game save with Checkpoint, start a fresh save file, and enjoy the mod!
 
.CIA/.3DS Installation (CFW)
Requirements: N3DS/3DS/2DS with Luma3DS CFW (8.0+), Godmode9 and FBI installed, Pokémon Ultra Sun or Ultra Moon (Cartridge or eShop/CIA)
 
  • You need a 3DS running Luma3DS CFW. All 3DS models on firmware versions 11.3 or lower can install CFW using this guide with no additional purchases/hardware/games necessary. All 3DS models can install CFW with the aid of a $20 flash cart.
  • Installed Pokémon Ultra Sun / Ultra Moon updates will cause conflicts with the Supernova Sun or Penumbra Moon mod when installed as a CIA or 3DS file. Uninstall any Ultra Sun / Ultra Moon updates before using a CIA or .3DS build of Supernova Sun or Penumbra Moon.
Spoiler

 

  • Download and unzip the 7z folder for the Version and Build you want to play. Make sure you unzip all of the files, it won't work if you try to follow these instructions from inside the 7z file.
  • Follow these instructions to dump and decrypt your cartridge or installed copy of Pokémon Sun or Moon using Godmode9.
  • Place your decrypted ROM in Extra_Files. It should be named rom.cia or rom.3ds (depending on file type). It should look like this.
  • Run All_In_One.bat. A folder named "Extracted_ROM" should appear in Extra_Files. If this folder does not have files in it after you finish the All_In_One batch, run Extract_ROM.bat, Patch_ROM.bat, and Rebuild_3DS.bat or Rebuild_CIA.bat in order instead. The All_In_One batch file will prompt you to randomize the game if you want to. Randomization with the three seperate batch files should be done in between Patch_ROM and Rebuild_3DS/CIA.
  • If you rebuilt as CIA, copy the new Modified_ROM.cia file to your SD card and install it with FBI. Back up your game save with Checkpoint first; installing the ROM hack CIA will overwrite your save!
  • If you rebuilt as .3DS for Gateway, your ROM needs to be re-encrypted. Copy the resulting Modified_ROM.3ds file to your 3DS SD Card and use Godmode9 to encrypt it. After re-encrypting your .3DS file, copy it to your Gateway MicroSD. Sky3DS cannot run ROM hacks because it can only run officially signed code.
  • Enjoy the ROM hack!

 

 
HANS Installation (Homebrew Launcher, no CFW) (Not Recommended)
Requirements: NEW 3DS with a way to launch Homebrew Launcher, Pokémon Ultra Sun or Ultra Moon (Cartridge or eShop)
 
  • Because of HANS's limitations, it is recommended you instead install CFW on your 3DS instead of using this method. All 3DS models on firmware versions 11.3 or lower can install CFW using this guide with no additional purchases/hardware/games necessary. All 3DS models can install CFW with the aid of a $20 flash cart.
  • NOTE: Pokémon Sun and Moon run in Extended Memory Mode on Old 3DS systems. HANS uses memory that is overwritten by Extended Memory Mode. Therefore, players need to have a New 3DS to run this hack through HANS.
  • NOTE: Poké Mart data is stored in a .cro file. Without custom firmware, the 3DS will crash when attempting to use edited .cro files. Therefore, players that only have the Homebrew Launcher will not get the Poké Mart changes in Supernova Sun or Penumbra Moon.
Spoiler
  •  
  • Download and unzip the 7z folder for the Version and Build you want to play.
  • Copy the Extra_Files\3ds\ folder to the root of your SD card, then launch Braindump from the Homebrew Launcher. It will take some time and dump a romfs.bin and code.bin file into a folder with a long name on the SD card.
  • Copy the romfs.bin file to the folder you extracted the Distribution Pack to. Make sure this file is named "romfs.bin" without the quotes.
  • Use Extra_Files\Tools\ROMFS Extractor to extract your ROMFS file.
  • If your preferred language isn't English, run the NonEnglish.bat file.
  • Copy the folder \luma\titles\{16-DIGIT-TITLE-ID)\romfs\a into the romfs folder generated by ROMFS Extractor. Merge and overwrite. DO NOT COPY THE shop.cro file!
  • Copy the folder \luma\titles\{16-DIGIT-TITLE-ID)\romfs\m into the romfs folder generated by ROMFS Extractor. Merge and overwrite. DO NOT COPY THE shop.cro file!
  • OPTIONAL: Use Extra_Files\Tools\PK3DS.exe to randomize the game.
  • Use Extra_Files\Tools\ROMFS Builder to rebuild your ROMFS file. Save it as nsu.romfs or umu.romfs depending on if you're using Supernova Sun or Penumbra Moon. Do not save as a .bin file.
  • Place nsu.romfs or umu.romfs on your 3DS SD card in SD:\hans. NOT SD:\3ds\hans!
  • Back up your game save with JKSM, start a fresh save file, and enjoy the ROM hack!

 

 
hZ8CYTz.gifSpecial ThankshZ8CYTz.gif
 
  • Kaphotics: for creating the stellar PK3DS.
  • SciresM: For making everything possible and coding the tools that form the base of PK3DS.
  • evandixon: For 3DSDotNetToolkit.
  • smealum: For HANS, making piracy and specialized hardware unnecessary to run ROMhacks.
  • Aurora Wright: For Luma3DS, especially Luma3DS 7.0+ LayeredFS. This is the ultimate form of "simple installation with no piracy required"!
  • neobrain: For Braindump.
  • dnasdw: For 3dstool.
  • JK: For JKSM.
  • Bernardo Giordano: For Checkpoint.
  • My dedicated beta testers: WolfLord, Skeletonluvr, and Jaredave. Without their help, this mod would be much more broken and much less fun.
  • Nintendo/GAME FREAK: For making a game series I've been devoted to for my entire life.
 
PRbugRA.gifChange LogPRbugRA.gif
Current Version: v1.0.5 (3-22-2018)
  • Fixed a minor moveset issue.
Version 1.0.4 (2-7-2018)
Spoiler
  • Rebuilt Shop.cro to function with Ultra Sun / Ultra Moon v1.2. Drag and Drop installations now require Ultra Sun / Ultra Moon v1.2.
  • Minor Trainer tweaks
  • Minor text fixes
Version 1.0.3 (1-5-2018)
Spoiler

 

  • Fixed Lana's battles (Konikoni City rematch was swapped with Mina's Trial rematch)
  • Minor text fixes
Version 1.0.2 (12-27-2017)
Spoiler
  • Properly implemented altered Game Text for non-English languages.
Version 1.0.1 (12-27-2017)
Spoiler
  • Tweaked EV Spreads and Natures for Totems thanks to a new feature of PK3DS.
Version 1.0.0 (12-26-2017)
Spoiler

Oyisz3E.gifDownloadsOyisz3E.gif
-removed, as it contains files from the rom-

.7z files can be extracted with 7-Zip.
btn_donateCC_LG.gif
This 100% free project took over 300 hours of work to complete, and while it was a labor of love, I won't turn you down if you want to buy me a beer. Or a pizza.
 
Pokémon, Pokémon Ultra Sun, Pokémon Ultra Moon, the Pokémon logo, and all other related content are intellectual property of GAME FREAK, Creatures Inc, The Pokémon Company, and Nintendo.
This project is a free modification that requires an existing copy of Pokémon Ultra Sun or Pokémon Ultra Moon to function. It does not require, endorse, or encourage piracy of Nintendo or GAME FREAK content. If you want to play this mod, please purchase Pokémon Ultra Sun or Ultra Moon.

 

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3 hours ago, zaislim93 said:

I wish 3ds capture card viewer could be this video's quality.

That'll be because the video footage was captured from the Citra Emulator at 1080p with 4K Supersampling enabled.

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1 minute ago, UltraChampion said:

How Can i install the custom banner for i can see pokemon Penumbra  moon when i go into my games folder

Follow the instructions for building a CIA and it should have the custom banner applied.

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2 minutes ago, UltraChampion said:

Would It Work With Drag & Drop

Nope. You can't patch over the banner.bin file using LayeredFS. You'll need to recompile and install a cia file to get that banner. If you want to use the Drag and Drop and a modified CIA (thus allowing you to use the Ultra Moon v1.1 update), you can do that, but if you want to see the custom banner you need to rebuild the game as a cia file.

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5 minutes ago, UltraChampion said:

The Did the drag and drop but when i open the game it sayed the same stuff not welcome to ultranova or this game was  created by Dio Vento

Did you hold Select when powering on the 3DS and select "Enable Game Patching" in Luma's settings?

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4 minutes ago, Invader TAK said:

If that's enabled and you have the 1.1 update downloaded, I dunno what the problem could be.

Spoiler

Idont i guess it doesnt work ive updated it to 1.1

 

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Congrats on the release!

Just as a heads up though, in Ver. 1.0.1’s changelog, this was made possible due to Aussifer’s documentation on GitHub (and my own implementation into the Static Encounter GUI). I believe credit should be given for that :)

I’m excited to play!

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I only managed to put Luma on a spare 2ds last night so please forgive me if this is a stupid question. 

If I use the Luma2ds for this, and then swap the cartridge to my vanilla 3ds would the game play as standard? I presume so, but just want to clarify

Edited by Prinzar

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6 hours ago, Prinzar said:

I only managed to put Luma on a spare 2ds last night so please forgive me if this is a stupid question. 

If I use the Luma2ds for this, and then swap the cartridge to my vanilla 3ds would the game play as standard? I presume so, but just want to clarify

Yes

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On 12/26/2017 at 5:30 PM, Dio_Vento said:

Requesting a move to the Showcase. Is that still a thing here? @evandixon

We got rid of it because of reasons, but we're working on making a new one. No ETA for the time being.

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Is there a way for both this hack and no outlines patch to co-exist I’ve tried putting it in my folder besides this patch and it wouldn’t let me play the game :( 

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Posted (edited)
On 12/28/2017 at 1:43 PM, Dio_Vento said:

That'll be because the video footage was captured from the Citra Emulator at 1080p with 4K Supersampling enabled.

Wait so you're saying that I can play this without downloading custom firmware on my 3ds?! If so how

Edited by SomecallmeReggie

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Hi! Thanks! the game is excellent!! One question, Can i connect online safely (not for points) while playing the expanded build?

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22 minutes ago, Charzor said:

Hi! Thanks! the game is excellent!! One question, Can i connect online safely (not for points) while playing the expanded build?

Nobody knows what Nintendo can or cannot detect. Historically, there have been no reports of bans for using online with Nova Sun and Umbra Moon, so I assume that will stay true for Supernova Sun and Penumbra Moon. What I can tell you is that none of your Wonder Trades or Ranked Battles will work with the Expanded Build since all your Pokémon will be illegal. I recommend disabling Luma3DS file patching and using PKHeX (not PKSM) to edit your Pokémon to be hatched from eggs before attempting to use "with anyone" features in the Expanded Build. "With friends" features shouldn't be impacted at all.

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Posted (edited)

Hey, This rom hack sounds awesome! I'm trying to play this rom and citra (pc only) and im having some trouble patching the rom. ive done both methods by no rom appears in the extracted rom folder. 

Edited by CS_Firzen

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