Matt140 Posted August 5, 2009 Posted August 5, 2009 (edited) Hi! This program allows you to convert between *.DUC and *.SAV files, using a custom Game Name, Save Name and Save Description. Please make sure you have the .NET framework (3.5) installed!! Changes List: Version 1.2.5 Changes: Just made a few changes to the drag and drop functionality. Version 1.2 Changes: Complete program rewrite. Smaller converter file size. Improved input checking (hopefully wont produce as many errors as previous releases) Implemented command line wizard for conversion. Works with both ARDS/ARDSi devices. ARDStoSAV's Official Page Download Links: UniqueGeeks.net Official Download: Direct Download Project Pokemon Download: ARDStoSAV.zip Edited April 7, 2010 by Matt140
soulsilver Posted August 5, 2009 Posted August 5, 2009 yeah i will definitely use this from now on to convert my sav files great job again you should help with the battle video extraction thing you are good at this
Matt140 Posted August 5, 2009 Author Posted August 5, 2009 Hehe, thanks again :biggrin:, first tool I've posted here! :grog: Regards, Matt.
evandixon Posted August 5, 2009 Posted August 5, 2009 (edited) Mirror: [Edit: Link Removed, because it is now a dead link.] Edited August 7, 2009 by evandixon
Matt140 Posted August 5, 2009 Author Posted August 5, 2009 Thanks for the mirror, Ill add it to the main post :grog:
codemonkey85 Posted August 5, 2009 Posted August 5, 2009 Great job Matt! It's always nice to have more developers join us. If you don't mind, I'd like to see that DUC file format myself... with your permission, I could add it to my code library, giving you full credit of course.
Matt140 Posted August 5, 2009 Author Posted August 5, 2009 Sure! I've attached a file containing what I've found :smile: Edit: re-uploaded file with the name "DUC_Structure.txt". DUC_Structure.txt
evandixon Posted August 5, 2009 Posted August 5, 2009 I tested the *.sav to *.duc, and it produced an invalid file (0 Bytes), then closed, when I typed in "Pokemon Mystery Dungeon 2" as the game name. I tried again, and it had a message, then it closed. Try adding a console.readline statement after it writes to the console, if this is written in VB.
Matt140 Posted August 5, 2009 Author Posted August 5, 2009 (edited) Hmm, odd, the only reason for this is the 23 character limit for the game name. I've got an update ready, so I'll add a readme file describing character limits. Edit: I've updated it to version 1.1, theres a fix list in my main post. Edited August 5, 2009 by Matt140 Updated converter
codemonkey85 Posted August 5, 2009 Posted August 5, 2009 Perhaps you could also truncate the input string to 23 characters?
evandixon Posted August 5, 2009 Posted August 5, 2009 My server is busy, so the UniqueGeeks.Net Mirror is still v1.0
Matt140 Posted August 5, 2009 Author Posted August 5, 2009 I've updated it to Version 1.1 (Release 2), Thanks codemonkey for the truncation idea
evandixon Posted August 7, 2009 Posted August 7, 2009 Official UniqueGeeks.Net page! http://software.uniquegeeks.net/dnn/Software/ARDStoSAV.aspx
Matt140 Posted August 7, 2009 Author Posted August 7, 2009 Uploaded to Version 1.1 (Release 3) including new features + fixes, see the first post for more!
evandixon Posted August 7, 2009 Posted August 7, 2009 Don't forget UniqueGeeks.Net Mirror 2: http://uniquegeeks.net/apps/matt140/ARDStoSAV%20v1.1r3.zip [Only I have access to /apps]
person Posted December 19, 2009 Posted December 19, 2009 Thank you! Your program works perfectly. The Action Replay I used it with is labled "ARDSi", runs home brew through a micro sd card slot, and is $20 at Toys R Us.
randomcouchpotato Posted December 19, 2009 Posted December 19, 2009 this is great, i gonna try to get get one so i can test it, thanx in advance
evandixon Posted December 20, 2009 Posted December 20, 2009 Thank you! Your program works perfectly.The Action Replay I used it with is labled "ARDSi", runs home brew through a micro sd card slot, and is $20 at Toys R Us. The Action Repay DSi uses the save file format as the Action Replay DS Media Edition
Guest Posted December 24, 2009 Posted December 24, 2009 One question... Is the output a Raw save file? I wanted to convert the Pokémon Ranger save file I got and test it on NO$GBA, but it didn't work. However, when I used Shuny's converter to convert from ARDS max .duc to NO$GBA .sav, it worked like a charm. My NO$GBA uses Raw save files, BTW. So I saved in-game using the emulator to ensure I'd have a raw save file compatible with CycloDS evolution.
evandixon Posted December 29, 2009 Posted December 29, 2009 ARDS Media Edition and ARDSi have a different save file format than AR Max. I am making a new library (that will not be released to the public anytime soon) that uses Matt140's tool as the core for ARDSi and ARDS ME save conversion, and I might use Shuny's converter to get the format for AR Max.
randomcouchpotato Posted December 29, 2009 Posted December 29, 2009 this program works great, i needed some ev training done so i used your program to convert so i could sav the evs, it worked perfectly
evandixon Posted December 30, 2009 Posted December 30, 2009 I am making a new library (that will not be released to the public anytime soon) that uses Matt140's tool as the core for ARDSi and ARDS ME save conversion, and I might use Shuny's converter to get the format for AR Max. It is now live at its new site, so if you don't like the command-line, that should work. 95.8% credit to Matt140, 4% credit to me, 0.2% credit to Microsoft for Visual Studio. Why do I say should? Well, it can't seem to convert from an R4 save to a 0.5KB Raw save... Matt140: If you wish to have the source, just PM me, as you majorly contributed to it.
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