Andibad Posted November 12, 2012 Posted November 12, 2012 Hi everyone,I have been using the original Japanese version on a Japanese BW2 ROM, but when I try to save changes, it fails and displays this error instead: ... This started happening around yesterday, until then I didn't have any issues. I tried saving on a clean ROM, redownloading PRC, and fixing / updating my .NET Framework Installation, but the error still persists. Anyone have a clue to what is happening? Edit: I'm on Windows XP SP3 and have .NET Framework 3.5 installed, if that helps. maybe you using PRC with EN ROM Offset. if you want open JP ROM please using PRC with JP ROM Offset....
Yagiyagi Posted November 12, 2012 Posted November 12, 2012 maybe you using PRC with EN ROM Offset. if you want open JP ROM please using PRC with JP ROM Offset.... I'm sure I'm using the right version, I didn't have any problems before, and I re-downloaded PRC just to make sure. I figured that PRC might have messed with the offsets, so I tested with a clean ROM, and got the same results.
Andibad Posted November 13, 2012 Posted November 13, 2012 I'm sure I'm using the right version, I didn't have any problems before, and I re-downloaded PRC just to make sure.I figured that PRC might have messed with the offsets, so I tested with a clean ROM, and got the same results. i dunno, i was tested by me clean rom without ap patch and with ap patch, JP ROM black 2 & white 2 and US ROM black 2 & white 2 is work fine save and load fine....
Yagiyagi Posted November 13, 2012 Posted November 13, 2012 Just played around with Unlocker and found that if I 'unlock' the ROM after opening, I was able to save properly. The ROM ran without any problems on DeSmuME and I could see the changes I made in PRC. So I guess the problem is with PRC not unlocking the file somehow after opening the ROM. Wish I could debug but I don't have any knowledge in programming :\
Rated R Superstar Posted November 15, 2012 Posted November 15, 2012 Hello, I tried to use this rom changer on an italian rom but when I select a pokemon from the list this is what it happens: ]Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.Object reference not set to an instance of an object. Details: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at POKEMON_BW2.Form1.WriteData(Int32 index) at POKEMON_BW2.Form1.listBox1_SelectedIndexChanged(Ob ject sender, EventArgs e) at System.Windows.Forms.ListBox.OnSelectedIndexChange d(EventArgs e) at System.Windows.Forms.ListBox.WmReflectCommand(Mess age& m) at System.Windows.Forms.ListBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- prc_bw2 Assembly Version: 0.0.0.0 Win32 Version: 0.0.1.0 CodeBase: file:///C:/Users/user/Desktop/bbvw2/desmumejit/Roms/Pokemon%205░%20Gen%20Evolution%20Editor/prc_bw2.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5460 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5456 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5462 (Win7SP1GDR.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I have windows vista with .net framework 3.5. Am i doing something wrong? Do I need something to run this tools? Thanks in advance and congrats for this great tool!
Kaphotics Posted November 16, 2012 Author Posted November 16, 2012 I have added links in the OP with versions of the program that can be used to further personalize Drayano's Blaze Black 2 / Volt White 2 ROM hacks.
ghola Posted December 17, 2012 Posted December 17, 2012 Anyone can tell me if there is any version of Pokemon ROM Changer for EUR roms of Black2/White2? Thanks
Kaphotics Posted December 17, 2012 Author Posted December 17, 2012 Anyone can tell me if there is any version of Pokemon ROM Changer for EUR roms of Black2/White2?Thanks English localizations are the same regardless of EU / US. They are only localized per language, not region.
ghola Posted December 21, 2012 Posted December 21, 2012 English localizations are the same regardless of EU / US. They are only localized per language, not region. ok thanks, but tools (like pokemon rom changer) doesn't work with EUR (spanish) roms
aninymouse Posted December 21, 2012 Posted December 21, 2012 He's saying you'd have to edit a JP or USA ROM, and then patch it with a translation patch for the language you desire. Well, at least I think that was said on the previous page.
Kaphotics Posted December 21, 2012 Author Posted December 21, 2012 That or recompile using the Spanish data offsets you find using the method I previously described. I don't have any Spanish games so I'm not able to know where each narc starts.
Tenshi96 Posted December 24, 2012 Posted December 24, 2012 Great program !! but the link for Source for prc_bw2 translation (English) dont work!! Please if you can upload it again!
Kaphotics Posted December 24, 2012 Author Posted December 24, 2012 Great program !! but the link for Source for prc_bw2 translation (English) dont work!! Please if you can upload it again! Fixed.
Siam Posted January 1, 2013 Posted January 1, 2013 Is it me or Celestial Tower 5F is missing in the encounter slot?
Alses Posted January 13, 2013 Posted January 13, 2013 This program is awesome I've been using it and wanted to know if its possible to add more evolution options on Eevee? I'm going to edit out a few useless Pokemon and wanted to use their spots for new types of Eeveelutions
Kaphotics Posted January 14, 2013 Author Posted January 14, 2013 This program is awesome I've been using it and wanted to know if its possible to add more evolution options on Eevee? I'm going to edit out a few useless Pokemon and wanted to use their spots for new types of Eeveelutions I'm not sure if it is possible to add more evolution methods beyond what the program allows. So probably not. You might just want to use the other stones as an evolution method (ie leaf for Leafeon and Shiny for Glaceon) instead of the proximity location method.
aninymouse Posted January 14, 2013 Posted January 14, 2013 It's been a while since I tried using PRC with BW2, but tonight I tried re-downloading everything and using it again. Sadly, it's not working properly. It always USED to work great, which puzzles me. When I try using the waza (attack) editor, I get this exception: ************** Exception Text ************** System.ArgumentOutOfRangeException: Value of '17' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'. Parameter name: Value at System.Windows.Forms.NumericUpDown.set_Value(Decimal value) at POKEMON_BW2.SkillForm.ReadData(Int32 index) at POKEMON_BW2.SkillForm..ctor(SkillData[] skill) at POKEMON_BW2.Form1.skillToolStripMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) The untranslated Japanese version of the program works great, however. It's just a bit sluggish for me to use, since I don't remember what a lot of the attacks are in Japanese...
megamonk4 Posted January 17, 2013 Posted January 17, 2013 I have a question about this tool. I notice that the crit ratio of moves can be altered from level 0-6. Is it possible to change all moves that aren't "hi crit" moves to have no chance of critical hitting the opponent? And what are all the crit ratio values for each level? 0 - 6.25% 1 - 12.5% 2 - 25% 3 - 33.3% 4 - 50% 5 - ??? 6 - always crit (100%)
Kaphotics Posted January 17, 2013 Author Posted January 17, 2013 nope, not with this tool. You'd have to change the Damage Formula (which is ASM hacking) @aninymouse, be sure you're using the right language program on the right language ROM. The one by me is for English unpatched ROMs only, and I can't recall what the JP translation one is (might be for JP B2W2) The Value 17 or whatever is it recognizing an illegal value for a certain parameter; the program works by reading off of a single offset (not pointed...) of an unmodified ROM's narc offset. So it's probably because your ROM isn't the same one I had.
aninymouse Posted January 17, 2013 Posted January 17, 2013 I see. I was afraid of that. Thank you for the quick reply! I'll rectify this.
DeusEverto Posted January 27, 2013 Posted January 27, 2013 Does the Effect Code matter? To change what the effect of the move does, do you have to change the effect code too?
aninymouse Posted January 27, 2013 Posted January 27, 2013 You have to change the effect number as well as change to the appropriate "designation", i.e. "Attack & +User Stat", "Attack & -Target Stat", etc. It's sloppy to just change one little value and expect the game to fill in the blanks for you; you need to make sure you correctly fill out all the bytes and data fields, etc.
Blob55 Posted January 30, 2013 Posted January 30, 2013 Does the most recent version of ROM Changer work with Patched BW2 ROMs? I tried an older version of it on Black 2 and it didn't work, but now it does.
aninymouse Posted February 1, 2013 Posted February 1, 2013 There's a version specifically for Blaze Black 2 and Volt White 2... but that's it. If you patch your rom with some random changes, there's no telling if PRC will work with that rom anymore.
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