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  1. Past hour
  2. That's awesome, I've never used that either so thank you for telling me! I've got a lot of learning to do when that update comes out lol.
  3. Today
  4. Thank you so much for taking care of this! I've been a huge admirer of yours for a while, and I recently started dabbling in game analysis myself. Every day I'm reminded of just how incredible you are.
  5. Hi, the code does nothing in my game. None is shiny. Is there anything i should do to ensure it works?
  6. Already reported and fixed; use to the development build in the meantime.
  7. Thanks @Enan, I just released a hotfix 1.7.2 fixing this issue.
  8. Hello, When loading a BDSP save file and accessing the Encounter Database, searching for Arceus (493) with the Version filter set to [b]"Any"[/b] causes the Search button to gray out indefinitely. It doesn't even show the standard [i]"No results found!"[/i] message. However, if the Version filter is explicitly set to [b]"BD/SP"[/b] or corresponding BDSP versions (instead of "Any"), Arceus successfully appears in the search results without any issues. [b][color=#42A5F5][Technical Details & Root Cause][/color][/b] After looking into the source code ([i]master[/i] branch), I noticed the reason why the UI freezes instead of throwing an error: [list=1] [*]In [font=courier][color=#EF5350]SAV_Encounters.cs[/color][/font], the [font=courier][color=#EF5350]B_Search_Click[/color][/font] method has an empty [b]catch[/b] block that silences exceptions, but it lacks a [b]finally[/b] block to restore the UI state. [*]When the Version is set to [font=courier]Any[/font], [font=courier][color=#EF5350]settings.GetVersions(SAV)[/color][/font] likely expands in a way that causes an exception downstream in [font=courier][color=#EF5350]GetAllSpeciesFormEncounters[/color][/font] or [font=courier][color=#EF5350]GetEncounters[/color][/font] (perhaps an unhandled Gen8b template context). [*]Because the exception is swallowed by the empty [font=courier]catch { }[/font] block, the code never reaches [font=courier][color=#EF5350]B_Search.Enabled = true;[/color][/font]. As a result, the Search button remains permanently disabled. [/list] Adding a [b]finally[/b] block there would easily fix the UI freeze, but could you also look into the actual exception happening during the "Any" search for BDSP saves? Thanks!
  9. Hi, please check the downloads. I have uploaded new releases a few days ago.
  10. At your own risk.
  11. I managed to get Sys-EncounterBot running recently (after gutting most of my plugins etc) and I have a some questions. Can the SWSH_EncounterBot be setup such that it will auto accept non-targeted shinies automatically during Dynamax Adventures (as well as the target)? So far during my limited testing the bot will stop if any Pokémon shows up as shiny when it would be better if it accepted them instead of stopping (as long as target is non-shiny) and then keep going. Is there a stop condition that works this way or is there no way to have it auto-accept shinies and keep hunting until the target is obtained? I made a quick flowchart of what I had in mind and attached it as an image with this post.
  12. Did you use an emulator or an actual copy?
  13. It flagged a pokemon that I caught recently. Half my pokemon (most that i have never touched) seem to have an issue, the other half seem fine. What parameters are actually important for the check? Should all pokemon caught within a game have the same trash bytes? Pidgey_52622CBA.pk3
  14. Plenty of issues with registering transferred Pokemon in the Pokedex in the gen 3 games as I mentioned with leaf green sometimes either the wrong Pokemon gets registered or not at all. Just transferred from Crystal to Sapphire and nobody registered even with the national Dex also some moves get deleted upon transfer
  15. Yesterday
  16. Hello, I believe Mirage Island and Feebas plugins are not working on PkHex 26.3.20. Below is error message for Mirage Island. Thanks for all your hard work!
  17. Is there anyway to extract the file from it? Like different apps or websites to recover data
  18. It seems recent PkHex revisions have broken this plugin.
  19. Heres the logs pkvault-2026-03-30T204321-974Z.log pkvault-2026-03-30T204426-604Z.log pkvault-2026-03-30T204450-985Z.log
  20. Not a valid dump. There isn't anything in that file recognizable.
  21. Hiii… I am just wondering how I beat the magmorter battle in upper steam cave? Any tips would be appreciated!
  22. Pokemon - Lots Lots.savIve downloaded my Fire Red save file which has over 100 hours on it using GB Operator but I'm having trouble playing it(Freezes) and then opening it in pkhex(says unrecognized or corrupt save file) to transfer the Pokemon. I got enough money to buy an original copy and am trying to transfer all my work onto that to keep. Any Advice?
  23. @Enan please can you provide your data files so I can see the issue here ? At least your log files into `logs` folder. @STikER I'll check the issue about Alola games. Your suggestion about items seems relevant to me, but as you guessed it may be difficult to implement, I keep it in my todo list.
  24. Updating my pkvault caused it to stop launching, opening the new 1.7.1 exe in a separate folder works, but when opening it with my 'old' files it doesnt, ended up manually porting my banks since i didnt have that much, but still wanted to mention it, I updated from version 1.6.0
  25. Hi! First of all, this is a wonderful app, I'm more than sure it will help me tremendously in my living dex journey. I have encountered though a couple of issues: 1. With the Alola games, it looks like Poké Pelago (or whatever the "Resort" box is, I'm not sure) causes issues. Pokémon in that "box" (which I assume are currently in Poké Pelago are considered duplicated as they are simultaneously both in the PC storage and in Poké Pelago. This doesn't allow to create attached mons in the PKVault's storage. Maybe make an exception for the mons in the "Resort" box? 2. Any chance to have an option to move a Pokémon to the storage but leave the item in the original game like how it is done in the Bank and Home? I imagine it will be a lot of work to program this but this will help with preventing accidentally bringing those items to other games even if you didn't want to. Thanks!
  26. I noticed the same thing happening in my gen III save files with a few mons obtained by trade a lot of years ago. For example, I have this Crobat since 2007, obtained from a kid that had a English copy of Emerald (we traded mons with my Italian one). What could have happened? 0169 - CROBAT - DD3BCF68A15E.pk3
  27. @BlackIce1824 I dug around in the save file, and had Claude AI look at it as well. It seems to be fine. I was able to import it with DeSmuME 0.9.13 and see the changes in your Chikorita's stats. I would review how your emulator imports saves and try again. For accessibility purposes, here is the text from the screenshot with Claude AI's recommendations:
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