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I was able to find 2 more posts regarding the legality of making pokemon in PLA but neither of those posts were answered, so im back here. I understand that changing immutable values will make the pokemon illegal even though PKHex says its legal, what other program should/can i use to correlate all the immutable values to be correct? Also that goes for making shinies, i cant just click the shiny button and make it shiny because that would require the PID/nature/IVs to also change right? please any help from someone that knows would be great. So far i cant even get the criteria tab to work for legends arceus.
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Pokemon Legends ZA: If you are stuck at Lysandre Labs B3F
Loopynxz replied to VEENX's topic in Saves - Editing Help
Does this work for all versions - Today
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Hello all. Just wanted to let you know I've made some pretty great updates recently! New Features Encounter Database New "Encounter Database" tab — search for encounters by species and generate legal Pokémon directly into your save, with auto-slot selection. Advanced Search New "Advanced Search" tab for filtering Pokémon across your save. Pokédex Editor (major expansion) Bulk operations (Seen All / Caught All / Clear) for Gen 4–9, LA, and Legends: Z-A. Per-generation species panels with alternate form display tables (Gen 7, Gen 5/6). National Dex toggle. Legends: Arceus research panel. PKHaX / Illegal Mode New HaX toggle unlocks illegal edits: uncapped battle stats, DEV_Ability (set any ability ID on Gen 4+). High-Res Sprites (PokeAPI) Home sprites replace low-res images, with shiny variants and alternate forms Optional generation-appropriate sprites. Editor Improvements Appearance/Form editor dialogs: comprehensive form previews with optional shiny preview. Ability selector: slot-based (A/B/H) replacing raw dropdown; hidden for Gen 3/4 where slot is a no-op. Moves tab: type and category icons shown per move. OT/Misc tab: AffixedRibbon dropdown, IRegionOrigin (country/sub-region) fields. Met tab: BattleVersion and Obedience fields added. Origin mark & Favorite flag UI added. IV/EV fields: maxed values now visually highlighted. Edit form now scrollable/responsive with sticky header and tabs. App / UI App update badge: pulsing indicator on the menu button when a new version is available, with one-click reload. Persistent settings: theme, HaX mode, and other preferences saved across sessions. Theme-aware startup: no more flash of wrong theme on load. Improved save-file tab layout and overflow handling.
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Im really sorry. I don't really know how to dm here and it's my fault for not asking permission first. I'll delete it and thank you for your warning.
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Could you, like, not post cheats here? You have no guarantee that they will work for other users and versions, and also there's already a cheat in place that goes around the evolution restriction. Keeping this here can lead to people trying it on possible future versions and encountering more issues. In general, asking the creator if you could post it is common sense If you quicksaved in dungeon, that's too late. If you used save states, you are advised to not use them as they are not a proper way to save your progress.
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DerBlutJager started following chnapy
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DerBlutJager started following PKVault - Centralized pkm storage management & Pokedex app
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PKVault - Centralized pkm storage management & Pokedex app
DerBlutJager replied to chnapy's topic in Saves - Tools
Hey, I am loving this app, I found it the other week after thinking one night that I really wish there was something like this. I literally have ordered a Switch 1 to mod so I can get my saves and store my pokemon on here. Just 3 key questions: 1. When looking today I couldnt find a way to clone my pokemon, I shiny hunted Rayquaza on US and wanted to dupe him to bring him into the new games without losing the original on US, I had to use poketransporter for this. Do you think youd ever add a clone feature to the app? 2. Do you intend on making a mobile version of this? I have a Z Flip 7 and would love to store all my saves on my own little pokedex on my phone so I could bring them all with me to show friends and family without having to be on PC. 3. Lastly do you plan on making an installer/updater? I updated today and had to relocate my saves and the mon stored in the bank and the 2nd bank i had just vanished without a backup (No losses). Thank you for this amazing app I cant wait to get all my saves together in one place when I mod that switch in a few days. - Yesterday
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Hello and hopefully someone will find some time to spend teaching me a few things, i am a new pokemon player currently playing PLA and perfecting my entire dex(research tasks). During this process i decided that i will be going for a living dex.After that i ended up getting my switch lite modded while keeping my original switch clean with the bought pokemon games i have. I found pkhex and this forum just recently and i want to learn how to create legal pokemons the right way. Unfortunately every youtube video or reddit post i came across is just a mess of flagged/illegal pokemons and the only other post made here with similar questions to mine was not answered by anyone so i am making this post. (disclaimer: im only looking to create pokemons for personal use and collection, while i want them to be legal i have no intention of bringing them online or distributing them to other players) To start with what i think i know, TID= trainer ID, SID= secret ID, OT= original trainer and PID= i dont know, i also dont know how to obtain the previously mentioned TID/SID on my clean switch or modded switch. 1) after hours of searching i realized in previous gens(gen3-gen4) PID/nature/IVs are correlated but that changed in later gens? When i asked in discord about chaning the nature of a pokemon in PLA i was told that even tho the pkhex shows its legal, its actually not because you cant just change immutable values without also changing the PID or other values, so basically everything is correlated and should be accounted for when changing something in EVERY generation? pkhex also shows a pokemon is legal in PLA if i just click the shiny button and make it shiny without changing the PID/nature/IVs etc, so i assume something else is needed to make it legally shiny right? 2) While i was trying to use the ''criteria'' tab in PKHex to create a pokemon in PLA, i noticed that whenever i chose a specific nature while every other value was set to -1 (random) and then click search, my selected nature choice wasnt respected and the pokemon generated kept having randomly chosen natures(those random natures also come with different PIDs each time) . If someone knows what would be the reason for that i would appreciate it. I also want to know how natures of pokemons are chosen from the database. some pokemon have fixed natures while others can have ANY nature? dont have to go into specifics just wanna know in general how that works. 3) If i want to create a legal pokemon with my desired nature/IVs/EVs stats or whatever, i should be using another program that generates the appropriate PID that matches the above mentioned stats? i know that something like that exists for shiny pokemon creation, if you have more info about that please throw it in. Thats it for now i think, my goal is to learn so thanks a lot to anyone that will spend time explaining these things to me and making my journey to a living dex a bit easier.
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I had a save on Pokemon Yellow that I had 100% completed, and was showing a friend from my console and they wanted to battle, I powered off, moved to the other console to battle with them and when I powered on... no continue option. no errors either. I had been considering ordering a cart dump previously and this pushed me, I ordered one. I've dumped the save and pkhex wouldn't open it. Tried a few others without success. Looking at previous requests I opened and compared the Hex to other examples and I think there's a chance there's recoverable data but it's beyond my skill. I did confirm it's not a battery issue by creating a new save on the cart after dumping it and confirmed that the new save stuck so it doesn't appear to be a battery issue. This represents many hours of play, and I'd love to get the save back if it all possible. I understand it may be irrecoverable and that's the risk I took playing an old game without to the tools to back it up properly. Thank you for any effort made to assist POKEMONYCopy.SAV
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Hello I'm having an issue where after finishing some quests on Mt. Bristle and get the rewards the screen goes black and never changes, I think I softlocked myself after trying to give up to see if that changed the outcome but it's the same, the screen goes black and never changes, it's after Team Skull joins the guild if that matters, can't access any special menus since I'm stuck in the dungeon too
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Restore FRLG backup on swtich
ERNESTO JG replied to ceha550's topic in Saves - Guides and Other Resources
Step 1: Open PKHeX and your save file (FireRed s.sav), then make your desired additions. Step 2: Follow the steps shown in the video precisely, and verify that your modifications have been successfully saved to your (FireRed_s.sav) file. P.S.: Use the Checkpoint application to create a backup; you only need to edit the FireRed_s.sav file. PKHeX save data correct.mp4 -
New pokemon player here, started 1 month ago playing PLA on my new switch, this forum has been very helpful so far and i finally created an account to ask some questions about PKHex even though im not sure where i should direct those questions to so hopefully this post will guide me somehow. Keep up the great work.
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Hello guys! I'm trying to upload my save in on my modded switch but FireRed_s.sav and .nx_save_meta.bin but when I try to restore it and try to play it it starts the game from the begining I guess i have to modify also the .nx_save_meta.bin to make mi file work but idk how and I didn´t find any other post related to this. Can anyone help me. Thanks.
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Pokemon Mystery Dungeon: Explorers of Fortune
Cupa replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Omg this game is so awesome! I alr love how smooth it is! -
Pokemon Mystery Dungeon: Explorers of Fortune
Cupa replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Can you also add Combee as a starter maybe?? -
Cupa started following WindchildWhimsy
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Cupa changed their profile photo
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Cupa started following Pokemon Mystery Dungeon: Explorers of Fortune
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Pokemon Mystery Dungeon: Explorers of Fortune
Cupa replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Can you add shiny combee pllss! It’s a dream of mine! - Last week
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PKVault - Centralized pkm storage management & Pokedex app
ShadedMemories replied to chnapy's topic in Saves - Tools
Hi, first I wanna say that this is a really cool project and I can't wait to utilize it more. I have a question though. When transferring a Pokémon caught in Emerald to Red the game version changes to Sapphire and the trainer gender changes. This means that when I transfer the Pokémon back to Emerald from Red the game acts as if the Oddish was traded. Both the images are of Pokémon caught in the same save file. I wanted to ask then if this is intended behavior or if its a result of limitation or differences between the Gen 1 and 3 systems or a bug. I first noticed it when first using 1.6.0, but I checked on 1.6.1 and it happens there as well. -
PKVault - Centralized pkm storage management & Pokedex app
chnapy replied to chnapy's topic in Saves - Tools
New release 1.6.1 focused on a new main feature: use of external PKM files, from outside PKVault. This was a feature asked for some months @Vladcik @yeyizo @WraithTDK This new feature is still quite basic & raw, but should answer most needs I read here. -
So I've had one pokewalker since HG/SS came out and recently bought a second one at a local shop. I synced the two up, got the trainer set up in my Viridian City trainer house and then erased the file and synced it up with a save file for soul silver. Now the Pokemon was sent over fine and even registers on my heart gold with their pokemon... But the trainer house doesn't update with the new trainer data, leaving me the default Cal and the trainer for the original pokewalker. Anyone know how to fix this so I can get a small army of trainers to battle against.
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BlackAntoITA started following DeadSkullzJr
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形式に戻す?プラチナで作れば宜しいですか? バージョンアップを待った方がよさそうですね
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Convert it back to a PK4 (DPPt/HGSS save file), then convert it back to BK4 (Battle Revolution); don't edit it afterwards. I've added a commit to not set the BallHGSS value when editing from a Battle Revolution save.