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  2. PKHeX was last updated March 20th, which was ~2 weeks ago. HOME's update to allow inbound transfers was 2 days ago. PKHeX does not have handling for inbound transfers, because it does not have a future-predicting crystal ball to know exactly how GameFreak/ILCA will implement it.
  3. I updated today as i noticed the new version. No i did not expect to be flawless, i just tought was the problem. But as i said this happen to mon that never touched home, unless opening the save file in home count as entering home. Then is just a false positive if that is the case.
  4. When was PKHeX last updated? Why are you expecting HOME transfers in to be flawlessly recognized, which is "new" as of a couple days ago?
  5. Today
  6. I premise that i never edit this Pokemon as this is the first time i can check them with Pkhex and aside from the Pokemon in the team all the boxes result not legal. But i have video proof for some that i catche them in game on the Switch 2, i assume this is a Pkhex problem becouse otherwise i don't know what caused this. I attach the screenshot and the problem is in the moves and the height/weight. For Alpha mon insted Pkhex also assign immediatly the Alpha mark, some i have a semi explanation as i deposited in home after the update, so maybe home give the alpha mark? But others have not touch home at all. So i don't know ware the problem is. Somebody can explain it to me?
  7. As I understand it, there are two saves stored in a gen 3 save--the main one and a backup of the previous save. I accidentally saved my game after doing something I didn't mean to, and am wondering if it is at all possible to access the backup save and get a Pokemon back from there. I couldn't find any information in the editor about this, so forgive me if it isn't possible or if I'm misunderstanding how this works.
  8. Update your game by connecting online and downloading the latest software content patch.
  9. Yeah I was gonna update soon, just had it for easier SV checking without a save. But that still doesn't explain Zarude and such missing their moves, despite it being listed in the data base and being suggested when clicking on the move pool. It's not even there to manually add it
  10. Outdated version of PKHeX aside, the ribbon is available for a species only if the species could have been used in ranked battles. If the species couldn't be obtained yet or hasn't been legitimately transferred to a game that allowed for use, then it can't have the ribbon.
  11. Yesterday
  12. This is just a general question, since I know ribbon masters are somewhat common in the Pokémon community. I noticed that pokemon that could recently get it, like Mew in SV, or pokemon in SV like Drilburr, can get the legal check in SWSH no problem. But for mons locked in, like Victini, they aren't legal (except for the SWSH event ones). Also mons like Zarude and the shiny galar birds, can't have their moves, like jungle healing. So they aren't legal technically, even if you get them from the mystery gift data bank itself. So I was wondering if it was an oversight for those event pokemon, as well as those that might want to edit the ribbon onto pokemon like Meltan, since it's been nearly half a decade for some of them. If Champions don't include the ribbon and hold events for mythicals. I know some people don't like that they missed out on them, and if they can somehow get the ribbon before being locked to gen 10 and up, some will likely take it
  13. Very strange request. I want to manipulate the NEW icon on start screen entries like 'UNOVA LINK, BATTLE COMPETITION, GAME SYNC SETTINGS'. Specifically, I want to add the NEW icon back to Unova Link. I would think this would be a simple hex edit, but unfortunately these entries are all tied to the defunct Nintendo Wi-Fi Connection feature and you must connect to it remove the NEW icon. Ergo, I can't experiment to see where the flags are in memory. Can anyone tell me where to look? Thanks!
  14. I don't think it's possible to recruit anyone in Temporal Tower (edit: except dialga) (even in the base game)...
  15. Please could I have my username changed to “Shadow GWR” thank you
  16. Ah, good to know. Thought I might have been screwing something up myself. Thanks anyway for the quick response.
  17. Last week
  18. The ROM (the game you are playing) forcing stats back to what it thinks is sane while the game is running is not something a save file editor can override. You need to reprogram the game to change its behavior to not do that anymore; either via cheat code while the game is running, or modify the ROM. Again, not something a save file editor is for -- a save file editor edits save files.
  19. I'm farming time gears, but every now and then, I encounter a semi transparent speed Deoxys in Temporal Tower 5F. I guess, my luck is not high, since it never wants to join, but why is it semi transparent? btw, is there a changelog? I play on a version from 7.May 2025 and would like to know, if it's "worth" updating/upgrading
  20. First off, I love this app. You do awesome work. Now, the question I have is about hax mode. When editing the stats, saving/exporting, then starting the game (in this case, X) the changed stats appear correct on the summary screen, but immediately change back to whatever the default is after a battle or after switching. Is there a way to keep the changed stats afterwards, or am I just missing something? For example in case I'm not explaining it right: I change the HP of the first pokemon in my party to 999. When I load the game, it shows up correctly. When I start a battle, it still shows up correctly. However, afterwards it reverts back to what it was before I changed it. I'm not sure if I'm doing something wrong or if this is just how the game handles these things. Any help would be greatly appreciated.
  21. Yoo! I didn't see this for a long time. Did you get it to work? Usually, issues with installing are to do with incorrect homebrew setup. I outlined it a little bit in the Troubleshooting Section. The best think you can do, is reinstall CIOS in Homebrew. Look up the tutorial, and make sure you get the latest version. That's what fixed it for me, and fixes it for lotso folks too! Download SGMGX from here, there's a download button on the tab on the right hand side. I don't know why you're decompressing the Data.bin file, it should work as-is. Make sure you're using the right region? Maybe it's not showing up if you actually have a EUR copy of PBR, or something? The basic steps are outlined in the file description. You open PBR without my save, go into the game, SAVE the game, then quit the game. This creates a save file for mine to override. Next, export that save to your SD card, with SGMGX. You switch between the menus for Wii or SD card by clicking the respective Icon on the top menu; wii mode lets you extract FROM wii TOO SD card, and SD card mode lets you put it FROM SD card TO the wii. Make sure you're on the right mode. Once you exported the save to the SD card, remove from wii, put in computer, then replace MY PBRSaveData file with the one you just extracted; dont change anything else in the file structure. Finally, instert SD card back into wii, go to SD card mode on SGMGX, click PBR, click INSTALL, then, should be all it takes! If this fails, it's very likely you need to reinstall CIOS. Good luck!
  22. Maybe some emulators don't create a 1:1 actual-like save file, so there could be some issues in "trash bytes". Maybe, in my case, that Crobat came from an old bootleg copy and other mons I have could come from emulator (shiny mons probably obtained with RNG manipulation). @Kaphotics could this be a correct explanation? Is there a way to "clean" these Pokémons?
  23. Dear Slayer, Would you be a superstar and remove all previous versions one more time for me? I have now completed all of the little changes, and am done translating the project into every language. I won't be updating it anymore. If you can remove all of the previous versions of the linked file below, as well as doing the same for all of the 5 other languages linked at the top of the description, I would be eternally grateful!! https://projectpokemon.org/home/files/file/5057-pokemon-battle-revolution-complete-savefile-all-fully-evolved-pokemon-competitive-builds-little-cup-custom-passes-for-iconic-trainers/
  24. I don’t make ROM hacks and I don’t know the actual answer to your question, but in Platinum there is a programming oversight that does allow for the Rotom forms to be used in the battle frontier. In double battles if Rotom is in the fourth party slot the game does not do the form check allowing it to be permitted. It isn’t an exact answer, but it could help lead you to your desired results. I see people ask questions like this on occasion here and they don’t usually get answered so this is probably the best answer you’re going to get on this forum.
  25. Hi, My partner and I are looking to play through Red/Blue on our 3DSes, but disappointingly those releases don't include the option to use the Gameboy Color's pallet swapping, since they're strictly GB emulators. I want to keep the convenience of reliable and official link-cable emulation, since GameYob's multiplayer emulation is pretty inconsistent, and I don't want to need to swap my save file back and forth each time I want to trade/battle. But I'd really like to be able to play in color. Is there any known method of patching the official release to enable GBC colors? Thank you! EDIT: Alright folks I've since 7h ago learned many more things. You actually can inject (using NSUI) a native launcher app for Pokemon Red with link play AND using a custom color pallet. BUT! Using the GBC Custom Color Pallet seemingly disables the 'blank screen' LCD color feature that some gameboy games use to show, well, a blank screen. Which leads to all kinds of strange glitchy graphics when entering/exiting menus. Anyone encountered and resolved this?
  26. I'm looking to remove the form restrictions for the Battle Frontier in Platinum, specifically I'm looking to make it so that Rotom, Shaymin and Giratina do not revert to their base form when entered into the Battle Frontier. I'm editing a hack by taking legendaries and mythicals and scaling them down to normal Pokémon stats. I've already used hex editing to remove the species restrictions, and both Giratina and Shaymin can enter now along others. But even after reading the post by ABZB on this topic, those three still revert. Giratina's Griseous Orb is removed, as well. I've taken a look at the rom in DSPRE, and it looks like I can edit the scripting for the battle facilies, but I don't know what to do there. I'm not too sure, but it seems like the code there may include lines that check for form and held item, and then change them back. If anyone can help me with this, from solving this issue to at least directing me to where I can learn how to use DSPRE, I would be very thankful.
  27. So hyper training sets a flag (for each stat) on the Mon, so that games know it’s an hyper trained stat (so that games can display the perfect stat), and the flag is retained in HOME transfers.
  28. Does hyper training maintain IVs when passed into Home? I know they might not be 100% legit but that is okay for me.
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