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  2. Different emulators store the RTC data at the end of the save file differently. PKHeX does not do any conversion between emulator save files. Try finding a converter online, or refer to the emulator documentation online.
  3. Today
  4. okay that worked thank you. I have one more question though. I also like to transfer my saves between mgba on my pc and retroarch on my steamdeck. is there any way to merge the rtc and srm files? Simply converting the srm into a sav file results in the same error, for what I assume are reasons related to how it doesn't contain the rtc hex data.
  5. Yesterday
  6. Update your program. The program tells you it is out of date.
  7. I have been playing some pokemon games in japanese on emulator. The emulator I have been using is mGBA. Every time I try to import my japanese crystal save data into pkhex I keep getting this error: I don't know why it's giving me this error. I assume it has something to do with the file size or region differences because it will accept an english sav just fine. I would appreciate any help on this issue. Pocket Monsters - Crystal Version (J) [C][!].sav
  8. Hi, new release 1.5 (now 1.5.1). PKVault is now available on Linux & SteamDeck ! Checkout Github release for executables. Also multiple fixes related to Docker image, checkout Github README. A feature often asked: an in-app documentation is now present helping for settings, quick-start, and giving information for how the app works. This feature is still raw, may be improved later. New language: German. Update PKHeX to 26.01.31, giving Legends ZA 2.0.1 compatibility. Issue related to sort action is now fixed @zavage00 @WraithTDK this feature is planned.
  9. BDSP does not have trash bytes on Eggs; you can clear the trash bytes via the trash byte editor (hold control and click on the nickname text box).
  10. Open the save file in a hex editor, and set the width to 0x1000. You can then look for the end part of each block to see where each block resides in the file. Generally, they're stored in order, but they start saving from a random block ID and loop until all are saved.
  11. Version 1.0.0

    1 download

    This is my old childhood save file of Pokemon Red Rescue Team for the GBA, played since release day. It was backed up via the Joey Jr. Figured I share my save file for fun, and because most people play or use Blue Rescue Team saves. You can play around with it or use it for other things. Have fun ^^ What's included: Has completed the main story and post game Has recruited all Pokemon in the game, including Kecleon Has the Lucario Rank, along with the Lucario, Bonsly, Mime Jr., and Weavile figures Player character has Max IQ and high stats, along with lots of money+items in storage What's not included: File is not 100% complete because of one thing: Munchlax was never seen :'D
  12. I'm looking for a cheat that will count as an escape even if I give up midway through a dungeon (the same result as using the escape orb). I would prefer the Japanese version, but cheats from any country are fine, so please let me know.
  13. Hi, I have a problem with the newest PkHex... ALL the eggs I get from the Nursery in BDSP are marked as ''illegal'' for the following reason - ''Trash Bytes should be cleared.'' However, no matter how much I clean them up, PkHex STILL show my eggs as illegal, even though they were obtained from the Day-Care (Father is a Venusaur, mother is a Ditto). Here's one of the Bulbasaur Eggs from my save file. Never traded the Eggs to another OT. The dad, Venusaur, is from Scarlet (DLC) while the mother, Ditto, was caught in the Grand Underground on the same save file the Egg is from... so nothing hacked out there. IS this a PkHex glitch... or something I dunno about? 0001 - Œuf - F1142455D7ED.pb8
  14. I am learning all of this still, so thank you very much! I have a few questions, I keep seeing blocks 1-4 mentioned. I have looked at the wiki on save data structure. I see where it lists where certian info exists. Where do blocks start and end? Is block 1 0000 - 0FFF? I will try doing the same with a separate file of my own to get better at this, thank you very much.
  15. Referring to the wiki on save file structure and the recovery tool's output, your save file is missing critical parts of it (namely, blocks 0, 1, 2, which store your party, game progress, and trainer information). So there's not much to be able to recover besides box data. I copied the 3 missing blocks from a donor save file (mine) and ran it through the recovery program to even out the blocks. I don't advise trying to play the save file; only use it to recover your box data by dumping it into another save file. Pokemon - Emerald Version (USA, Europe) (1).sav
  16. My save file from my OG emerald game has been corrupted. This is my last ditch effort! Through many forums, discussions, and videos I have searched. I have read the other discussions here and abroad. I have used the RecoverSaveGen3 tool by Kaphotics to no avail. (Shoutout to him for the tool and information online).. I have pulled my save file into HxD and looked through the Hex data. It seems most of it has been corrupted and shows FF.... PKHex will not open it the save either (listed as too large a file / corrupted). When booting the game it says, "The save file has been erased due to corruption or damage." There is no other option other than starting a new game. I am 100% sure it is not bootleg, I own 20+ copies of GBA pokemon games I am aware of fakes. The cartridge's contacts have been cleaned and the save remains the same. I pulled the save using Epilogue Operator. (Something I did not own when this happened years ago) I am aware this is most likely not fixable. I will simply take the loss and restart, but I must be 100% sure Here is the save file. Let me know if there is anything I can do! Thank you all!! Pokemon - Emerald Version (USA, Europe).sav
  17. oh wow didnt know that! thank you :)
  18. @Kaphotics Hi Kaph, I know it's been years since this thread was originally created but just wanted to follow-up: is there any way to easily pull the info for each Pokemon registered in the Shadow Monitor (so I can retrieve PID's for each)? I saw you provided the code (ShadowInfo = new ShadowInfoTableXD(Data.Skip(Shadow).Take(subLength[7]).ToArray());) but I'm not exactly sure how to use it, would Python be the move? Thank you as always for your time, hope you're doing well
  19. Please help not sure why I can’t get past this specific floor.
  20. Hello, did you manage to solve this? I'm experiencing the same problem right about now...
  21. 1. yes, same method as regular Sliggoo. just choose the second option when evolving. 2. no. next update will include documentation on how to evolve everything. 3. yes.
  22. Last week
  23. Can Goomy evolve into Hisuian Sliggoo? If so, how do you do it? Is there also a chart showing how to evolve new Pokémon? The Hisuian Decydueye will be in the next updates?
  24. Thank you!
  25. Hi guys, very new here and I kinda need a little help. long story short with some friends we decided to work on a group project ROM hack of SoulSilver we are using the EU version of the game. Currently stuck at something particular. So we decided our version will have 3 difficulty modes that will have various effects on the game, one of them being the EXP gained after battles. and we've been working on this for a few days now. So we want to add an EXP multiplier, but we can't narrow down the location of the original EXP code. So if anyone can help if they have done something like this before that will be super helpful.
  26. Here you have some information
  27. wait how? can you send an image or a video i wanna see if i can make myself one of the ranks in between V and F if that's even in the code
  28. the Paldean starters will be in the next update, yes.
  29. I have been streaming this romhack, and I must say I've been enjoying it so very much. It is so awesome to see! Though I am kind of curious about the next update, if there will be for the Paldean starters and other things, if not i am fine with what has occurred, and more, it has been really fun and really awesome to do!!
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