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Showing results for tags 'pkm'.
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Just as an FYI to all those out there, this project is long dead. You can see my new stuff here: http://projectpokemon.org/forums/showthread.php?20984-PKMDS-Code-Library-Gen-V Hello people. As you may know, one limitation in adding Pokémon to your game using Pokesav is that you cannot load a PC Pokémon into your party. To be honest, it's a rather silly limitation. Thusly: I have created a tool for converting between the two types of PKM files. This is a Windows application, which requires the latest .Net Framework to run. Thanks go to SCV for clearing up the encryption method of the last 100 bytes in a PKM file; thanks go to Sabre for defining the structure of that data. And just so you all know, this is the first preview of a much bigger project I am working on, which hopefully will also be released (in a beta) rather soon. Feedback of any kind, whether comments, compliments, positive or negative, errors... is all welcome. Post here or PM me. EDIT: .BIN files (encrypted and shuffled .PKM files) are now supported. EDIT: As of June 06, 2009, this should be the last update I make... unless of course someone comes across a bug. I added sprites for the loaded PKM files, which will accurately reflect the sprite used in-game. PKMDS PC To Party Tool.zip
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i looked in the list and this are some .pkm files that are not download-able :bidoof:
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i just thought i would post a link here as i still use this site quite a bit and i thought other may not noe it still works.i think you can still upload pkm flie (not test) but i know u can still dowload then http://db.pokesav.org/upload/ enjoy:kikkoman:
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so after i haven't solved my Platinum Sav problem [i'm changing the save but it won't recognizes it (i'm using Ninjapass X9 and English Plat rom)], i decided to try it on DP sav. i'm coming to open my PKM files but nothing. Help please? (to the first problem and the second if you can, and if i need to convert please tell me to which type i need to convert)
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pls legit......and pkm files
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All I need is a LEGIT surfing pikachu from Pokemon battle revolution. If it is untouched, that is prefferable, but it is okay if it has been used. I just need the *.pkm file. Thank you!
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I have noticed that some of the pkm files on the main site are not available to download.If you want i could give you them
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Pokemon: lucario Nickname: None ID: 65535 Secret ID: 65535 OT: DELTA Level: 70 Ability: steadfast Held Item: Life Orb Move Set: Flash cannon, aura sphere, psychic, Earthquake PP Usage For Move Set: Legally Maxed Nature: modest Egg: no Shiny: Yes Pokerus Infected: no Ball Caught In: Pokeball Battle Stats: Whatever it is at lvl 70 EV Stats: 4 HP, 252 SAtk, 252 Speed IV Stats: 30 HP, 30 Atk, 15 Defense, 31 Speed, 31 Sp.Atk, 30 Sp.Def Ribbons: None Contest Stats: None recieved egg from riley Egg hatched in distortion world Which Game: platium I just need the .pkm file is possible
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I've been looking on the save files in a hex editor but I can't quite seem to figure out the purpose of most positions. What I have figured out so far is basically the ground rules: 1-4 = unknown 5-6 = zero 7-8 = unknown 9 = pokemon id 10 = zero 11 = unknown 12 = zero 13-19 = unknown 20 = zero 21 = unknown 22 = unknown 23 = zero 24 = "2" 25 = EV; HP 26 = EV; Attack 27 = EV; Defense 28 = EV; Speed 29 = EV; Sp. Atk 30 = EV; Sp. Def 31 = Cool 32 = Beauty 33 = Cute 34 = Smart 35 = Though 36 = Sheen 37 = "1" 38-40 = zero 41-60 = unknown 61-72 = zero 73-94 = pokemon (custom) name, separated by "01", name ends when "FFFF" occurs, rest is zero bytes 95 = zero 96 = unknown 97-104 = zero 105-120 = trainer name, same method as pokemon name 121-140 = unknown 141-156 = unknown, syntax is 2 bit, a suffix, and repeated -assuming this is the stats values when the save is from a party pokemon 157-161 = unknown, zeros 162-163 = unknown 164-186 = "ff" 187-188 = zero 189-190 = "ff" 191-192 = unknown 193-198 = "ff" 199-200 = unknown 201-206 = "ff" 207-208 = unknown 209-212 = "ff" 213-EoF = zero I am amazed that I could not find documentation on this on the old forum too... the wiki is new so there is nothing in there to help me on this matter. I am trying to make a site where you can upload your .pkm file and let the site calculate a random average stats for your Pokemon. For example if you create one you usually put the IV to 31 since it is max, you put some numbers here and there on the EV but you don't really know what you have used, how much you have left, e.g. so I wanted to make this tool to automatically correct and balance the stats -of course depending on the user if he wants a Pokemon specialized in attack, defense, speed, sp.atk, e.g. Same goes for IV if he wants to have a super inhuman farmed Pokemon or if he wants a average one, and so on. There is much that can be done, I just need help on mapping the .pkm file structure so I can have my PHP parse it correctly. I am sure a developer of Pokesav can help me here, unless you want to keep the documentation on the .pkm files a secret of course. *Edit* Noticed there is a "SAV Research" forum but a bit too late.
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Hey, can anyone please make me a legit Scizor, that's between levels 35-40? Don't know how to make a legit looking one myself. If it matters, then I need it for Platinum. Big thanks. And one unrelated question: is it possible (and if it is, then how) to clone a pokemon with pokesav?
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I'm not really sure where to put this .. but well since this sub-forum concern "legality" so I will post this here >_< anyway I got feeling that Deoxys in the PKM DB in GenIII =-= is hacked i know the PID-IV relation matched each other .. but lets see the other things 1. it has invalid trashbyte (checked with latest legality checker) 2. see the value of 85h, it shows 02(tall grass) instead of 00 for "pal parked" pokemon so i feel that there is a possibility that this "deoxys" is hacked in a program like pokesav or using hex editor... I also attached the "fixed" version of deoxys from the DB but still it won't change the facts that .. somthin is not right with this deoxys =_= deoxys[fixed].pkm
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Ok, I have made some pokemon, but I'm currently unable to download codes to my action replay, could someone please trade them to me? Link to the .pkm files below. http://rapidshare.com/files/218642393/mypkm.zip.html