-
Posts
257 -
Joined
-
Last visited
-
Days Won
14
Content Type
Profiles
Pokédex
Portal
Technical Documentation
Pages
Tutorials
Forums
Events
Downloads
Gallery
Blogs
Everything posted by Alphadaemon
-
If it should learn X move and the move isn't breaking anything, it should be added in the learnset in some way. Solorun is ultra experimental and I think for gauntlets I had to keep partner because it posed team management issues I think There's 8 if you account those that are planned for future updates haha. Light Tetrahedron obtention is currently bugged and it might be the only one you are missing with the Holy Lyre.
-
Gens 5 to 9 aren't fully ingame because at the time when I released the version the 3.X version is based on (half-public version kind of thing), there was no stable ways to expand the ingame's species slots so I had to do with Base Sky's. Additions planned for a future 4.0 Another consequence of Alpha adding all treasures with a boss is that I need a legendary guardian for all treasures. Thus Marshadow for Martial Gong, Genesect for Chitinous Didgeridoo, Diancie for Rock Horn and Eternatus for Insidious Waterphone. All within base Sky's limits by the way! As for early overpowered items, depending on the difficulty setting they are not that overpowered. They are here so you have more building options and, in lower difficulties, a way to help the player. I don't want the game to feel like "EoS' difficulty hack, the game" because it would hide the work around the game as a whole.
-
It's probably a you issue ngl, never heard of anything crashing as frequently as what you're experiencing. On which emulator are you playing? The dev is currently busy with other projects so he cannot get back to it as frequently. I picked it up once again yesterday but considering I won't be available to work on it for 2 weeks soon, the wait will have to continue. Atomic Wastes is in the Future. You have to complete Special Episode 5 to access it. This is a known issue about jobs in the current version. This is a floor available in higher difficulties. Next version prevents those. BizHawk is still to this day fairly experimental and kind of skewed towards running original games rather than hacks, which implies doing workarounds to make original games work... which impacts hacks. No translations for the mod.
-
Do mission days between each quest. However if you did World Abyss before even having finished Scizor's quest (which ends with World's Abyss), you might have story-locked yourself. The 475 recruits reward is bugged in current version. Dream Catchers can be found through Mysteriosity locked doors and some side-dungeon rewards.
-
I think you should try to play the dungeon before making assumptions over a 0.08% Reviver Seed spawn and not exploring the first section to find critical resources that are guaranteed to spawn. I thought you were talking about the Reviver Seed stashes behind Key Doors but no you are truly talking about a 0.08% spawn so... yeah.
-
At the start of Explorers of Sky, they hardlock you from doing certain missions sometimes, or it can just decide it doesn't generate a mission for either boards. It's base game behavior.
-
Be lucky ig... this bug is inconsistent It's been a while and you will still wait for a while. I have yet to release 3.1 which stabilizes 3.0, and then I can work on 4.0, which is its own thing and will take a while. At low level, the damage difference is minimal as the average damage of a boosted move falls into a non-boosted move damage roll
-
Then you didn't recruit everything in here. And the quest for Shaymin works as everyone who has recruited everything in Nectar Meadow managed to recruit Shaymin at the end
-
Reviver Seeds have always been tied to Item Master by the way, it makes no difference whatsoever as the dungeon also disables IQ Skills in base Sky.
-
I'm very surprised that you cannot clear Center with max stats past floor 1-5 in Vanilla when almost anything can do it in vanilla with half the stats... though you are in luck because the dungeon is bugged currently anyway so you couldn't evolve afterwards too. You should input this code which allows you to evolve the starter using another item, this time a Dream Shard: 023d73c0 03a000b4 023d73c4 159f0008 023d73d4 000001ad
-
Or you could have went through the trouble of reading post history and see for yourself that gendered abilities are bugged.
-
Known "inconsistency" I guess? In Alpha some abilities are difficulty based, which includes Drought/Snow Warning on Vulpixes, Vanilla exclusive abilities. In 3.1, difficulty based abilities show up accordingly in Overworld
-
Post-Destiny Tower afaik. As for stealing Kecleon, it's the same as any other way of stealing.
-
Shiny Legendaries can be found in Destiny Tower. Unfortunately no spawn list doc or anything like that. Will probably add one for 4.0 though.