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Poryhack

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Everything posted by Poryhack

  1. If you do not have and NDS Adaptor Plus (and it sounds like you don't) then I'm afraid no amount of conversion will help you. It's simply not compatible.
  2. #3 is a no, #2 you can already do on the HG/SS save file side. Nonetheless it's an interesting idea, but you aren't the first one to have it. See this.
  3. No any regular backup program works if you use thee solder trick.
  4. For those of you who want a sample of what this will look like, check out on head tracking 3D. It's really quite an incredible effect, I actually prefer it over glasses.
  5. Well there's no way to do it yet but Chase has been making headway and I'm more optimistic on a flashcard app than a DSi update. Once we have that, doing a wireless read/write save is easy enough.
  6. I actually tried that; it's not the case. Specifically, I put my brother's game into my DS (he plays on his own DSi) and was able to do a transfer with his pokewalker. Hopefully an update for the DSi comes out but I'm skeptical. A flashcard app is more likely, do you have a flashcard?
  7. Well, I was poking around with the identification thing more and came up against a problem which I find rather odd. I cloned my brother's HG save file onto my SS card thinking that it would let me connect to his pokewalker. Turns out it didn't. I got the usual "This is not the registered Pokewalker." message. What that means is that the pokewalker checks for more than just some kind of ID in the save. In this case it seems it's looking at the version (HG vs SS). Unfortunately I don't have access to more than one of either SS or HG so I can't see what the results would be had I done the same thing with two HeartGold cards. My guess is that it would work flawlessly though; I simply don't know what else, independent of the save file, they could be checking.
  8. I'm gonna guess yes. Changing the ID or SID could cause problems though.
  9. And now all we need is an IR-capable flashcard.
  10. I know most of you can't mess with saves on your retail cards yet (and by extension can't do editing that requires a pokewalker), but it sounds like you may not be waiting much longer. I shelled out for a hardware dumper however and took a stab at finding the offsets relevant to the pokewalker. Here's a dump of the notes I've taken, offsets in hex from beginning of the current block: e5dc - 02 when a pokemon is on the walker, 01 when not? e5e0-e667 - pokemon sent to pokewalker (136 byte encrypted as usual) e6d4 - course selected e704-e707 - steps taken to date e708-e70b - watts e70c-e70f - courses unlocked bitfield (27 courses total) I've noticed the addresses e5de and e700 changing as well, but haven't figured out how they're relevant. I can't promise that this list is every address related to the pokewalker, but I've covered the major stuff. One thing I'd like to know more about is if there's any kind of unique pokewalker-ID stored in the save to tie one game to one walker. (Seems the identification information is stored on the pokewalker side; my guess it it's just the ID, SID, or both of the current player.) Enjoy.
  11. The Acekard2(i) and Cyclo were the only cards playing HGSS flawlessly on release. That says a lot right there as far as what to buy. The Acekard is oodles cheaper and works on the DSi (if you pay the extra few bucks for that model) and the Cyclo does not. On the other hand the Cyclo has more features.
  12. It does backup and restore. I doubt you'd be able to find it in a store. It's one of those obscure Chinese products that's only sold out of Hong Kong.
  13. I have several peripherals running on unsigned drivers without issues. It's just a small annoyance is all. When I'm installing them (the drivers) Windows will pop up a prompt asking me if i REALLY want to use unsigned drivers, and I just click the "yeah, whatever" button. Paraphrasing a bit of course but I think you get the gist of it. =P
  14. If it plays a ROM, it's an emulator. And that's what you're asking for, so... There's nothing else that can communicate with a DS wirelessly though anyway.
  15. You need the NDS Adapter Plus. That model is not compatible. Lam, but that's the way it is.
  16. Actually more possible than trying to add pokemon at this point. =) Some things like egg attacks, cry, pokedex met location, and probably a few other things I can't recall have not been figured out though.
  17. I have a feeling the patch would be a lot more practical to make if applied to the Ranch side. If you have a homebrew'd wii editing WiiWare titles isn't out of the question.
  18. I think so, said person would have to be running a webserver though. Nobody has to mess with their router with LordLandon's current method though... Unless you mean WifFi Connector users like myself...
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