Jump to content

Sabresite

Administrator
  • Posts

    2056
  • Joined

  • Last visited

  • Days Won

    68

Everything posted by Sabresite

  1. I am not sure how to read what we have and the set info to know what we are missing. I think we should put together a list and maybe users like @argus1963, @Purin, and others can help fill in gaps.
  2. @BlackShark - Are these region-free or JPN only?
  3. Sure, that would be great thank you!
  4. @theSLAYER & @BlackShark - Are we missing any of these?
  5. You would change the PID and EC IIRC. Best to do is to drag/drop the wc7 file and PKHex will generate it for you.
  6. PKHex cannot do this. You must use a hex editor. We have a wiki article that describes the fields.
  7. The Korean Movie Ho-Oh, and all Korean Ash Cap Pikachus are up on the github gallery.
  8. @SciresM would have more info. If I had go guess, like the magearna qr, the game itself has all of the event details built in. And yes pretty much everything is exactly the same except for language.
  9. I get what you are saying and that makes sense. I suppose we could set up PKHex to read a digital copy of the QR code and create the pokemon, just like a wondercard.
  10. Were you using PKHex because it has a problem.
  11. Regarding region locked Pokemon (e.g. 7-11 mew), you should at least change the console region. It is a good idea to match the region and language too but not 100% necessary.
  12. Considering anyone can use it without hacking your game, no.
  13. I recommend RNGReporter.
  14. Most likely they will modify one of the stats like speed to always 15, or all of them.
  15. Also we have every GTS Event Vivillione in our gallery.
  16. Thank you! If you have a good picture/video of redemption, that would be amazing too.
  17. @Kirzi, anyone else you know just in case?
  18. I would take an area of all 00's, and change one value to 01 and see how PKHex recalculates checksum. Then change it back to 0, and change the next offset to 1 and see how that changes the checksum. Then change the value back to 0, and change another 00 to 0x2 or 0xF, and see how that changes the checksum when PKHex recalculates it. You will find it is arithmetic and you will be able to easily find a pattern of changes to get the checksum you want. Good luck!
  19. You have to change data in that block so when the checksum is regenerated by PKHex, it is 0xF500.
  20. Sabresite

    member

    Here is a hot link to the .NET Framework 4.6.1 Installer.
  21. Looks like there will be a Korean Marshadow (serial code) distributed on 12/21/17.
  22. I would like to have each individual male/female pokemon. The promotional ones haven specific TIDs IIRC (and SID is 0?). And the PID is a specific algorithm (or is it normal gen 5?). I also would like to recreate a full forest, which looks fairly straight forward (albeit tedious). I am not too familiar with (and understand if it matters) where each pokemon goes in the forest. Regarding the music, that sucks.
  23. Hack WC6 files have memories when they shouldn't. This is a safety measure built into the wondercard editor. If you saved a wondercard using the wondercard editor, even if it wasn't modified, it will generate illegal memories.
  24. @Kaphotics, any idea why wc4 would not save as a pcd/pgt slot properly? Is it possible PKHex is not encrypting the Pokemon template when saving back to the file? @gclarke86, I assume the wc4 imported into PKHex at the pcd/pgt slot shows the proper icon and info?
×
×
  • Create New...