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BlackShark

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Everything posted by BlackShark

  1. Volcanion is going to be distributed at GameStop via serialcodes in Europe, the US and Australia in October! Dates were not announced yet. Pokemon: Volcanion Gender: - Level: 70 OT: ID: Ability: Water Absorb Nature: Moves: Steam Eruption Flamethrower Hydro Pump Explosion Item: Assault Vest Pokeball: Ribbon: Location: Dates: October 2016 Game Distribution: XY, ORAS Distribution Type: Serialcode Distribution Location: GameStop Sources: http://xy11.pokemontcgxy.com/en-gb/volcanion/, http://xy11.pokemontcgxy.com/en-us/volcanion/
  2. That won't work. You can't inject Generation 4 wondercards into Generation 5, the format is different between Generations. You have to inject the WC into a Generation 4 game first and receive the Pokemon from the delivery guy, then transfer it over to Generation 5. For transfer you can either use real hardware or pk2pk to convert Generation 4 .pkm to Generation 5 .pkm https://projectpokemon.org/forums/showthread.php?41681-Time-Capsule-Transfer-Tool-(-pk2pk-)
  3. A Shiny Diancie is going to be distributed to all 6th Generation games in Korea. It's available via Infrared at August 13 and 14 at Monaco Space in Seoul. Pokemon: Shiny Diancie Gender: - Level: 50 OT: ID: Ability: Clear Body Nature: Moves: Diamond Storm Moonblast Reflect Return Item: Pokeball: Ribbon: Location: Dates: August 13 - 14, 2016 (11am - 5pm) Game Distribution: XY, ORAS Distribution Type: Infrared Distribution Location: Monaco Space, Seoul Sources: http://pokemonkorea.co.kr/news/643
  4. Gengar is getting a repeat distribution. This time it seems like it's a local wireless distribution. It will be available at Pokemon Centers and Pokemon Stores from July 30 - August 31, 2016. It might have a different SID/WC ID. Source: http://www.pokemon.co.jp/info/2016/07/160701_cm02.html
  5. You said you were looking for Yveltal/Xerneas with OT XYZ. Well, those were distributed in the US for English, French and Spanish languages. In Europe we got Yveltal/Xerneas with OT Descartes for English, French, German and Spanish language and OT Cartesio for Italian language.
  6. Mewtwo would be tradable without the ribbon.
  7. Currently it is normal, Nintendo needs to unblock it first. Sometimes they need a bit longer than usual. There were a few more events that weren't tradable right from the beginning of their distribution.
  8. Just a few events at PC Hiroshima were repeated because it didn't exist at the time the events were distributed at the other PCs. The repeat events are mainly identical to their first distribution. They only differ in SID/WCID (you can download them even if you already got the first distribution), distribution text and wondercard.
  9. There will be a Jirachi distribution in occasion of this years Tanabata Festival in Japan. It's going to be distributed via local wireless at the Pokemon Center Tohoku from August 1 - 31, 2016. Pokemon: Jirachi Gender: - Level: OT: おりひめ (for XY versions) / ヒコボシ (for ORAS versions) ID: Ability: Serene Grace Nature: Moves: Meteor Mash Wish Cosmic Power Swift Item: Star Piece Pokeball: Ribbon: Location: Dates: August 1 - 31, 2016 Game Distribution: XY, ORAS Distribution Type: Local Wireless Distribution Location: Pokemon Center Tohoku Sources: http://www.pokemon.co.jp/withU/report/2016/07/post-126.html
  10. They are in the collection archive in the folder for US region.
  11. How did you get the bytes out of the QR code?
  12. Sorry but I have bad news for you... This is an Eon Ticket shared via record mixing. That way you only get the item added into your bag directly. What everyone is looking for is the actual event script that allows you to receive the item from Norman at Petalbur City Gym. Unfortunately you can only get this script from the distribution devices, you can't share the script.
  13. If you pre-order your copy of Pokemon Sun or Moon in Hong Kong or Taiwan you will receive a serialcode for a special Mew. There are not much information known yet. It will have the same OT as the 20th Anniversary Mew from the US/EU, while it will have the same level it had in Korean and Japanese distributions. So it's not a redistribution! Pokemon: Mew Gender: Level: 5 OT: GF ID: Ability: Nature: Moves: Item: Pokeball: Ribbon: Location: Dates: July 16 - December 18, 2016 Game Distribution: XY, ORAS Distribution Type: Serialcode Distribution Location: Hong Kong, Taiwan Sources: http://www.nintendo.com.hk/event/pokemon_preorder_mew.htm
  14. A Shiny Gengar was announced to be distributed in Japan. Distribution will be done via serial code which you can receive at 7-11 7-Spot. Like the Shiny Gardevoir it's based on a character from the movie. Pokemon: Shiny Gengar Gender: Level: 50 OT: ジャービス ID: 07096 Ability: Levitate Nature: Random Moves: Mean Look Hypnosis Psychic Hyper Beam Item: Gengarite Pokeball: Cherish Ball Ribbon: Whishing Ribbon Location: Pokemon Movie 16 Dates: July 9 - 15, redemmable until August 31, 2016 / July 30 - August 31, 2016 Game Distribution: XY, ORAS Distribution Type: Serialcode / Local Wireless Distribution Location: 7-11, 7-Spot / Pokemon Centers, Pokemon Stores Sources: http://www.pokemon.co.jp/info/2016/07/160701_cm02.html / http://www.pokemon.co.jp/info/2016/07/160701_cm02.html
  15. There is no Eon Ticket in this save.
  16. The surfing Pikachu was announced today! It's going to be available for XY and ORAS from July 2 to August 31, 2016. Sources: http://pokemonkorea.co.kr/?inc=news-news_view&IDX=10655&page=1 http://resom.co.kr/spa/blog/event_view.asp?idxnum=86
  17. Today an event distribution for Simisear started in Japan. The reason for this distribution is Simisear beeing on the last rank in the election in which Japanese people choosed Greninja as their favourite Pokemon. Pokemon: Simisear Gender: Level: 5 OT: そうせんきょ ID: 00720 Ability: Gluttony Nature: Moves: Work Up Hone Claws Power-Up Punch Giga Impact Item: Air Balloon Pokeball: Cherish Ball Ribbon: Wishing Ribbon Location: Pokemon Movie 16 Dates: June 25th - July 15th, 2016 Game Distribution: XY, ORAS Distribution Type: Infrared Distribution Location: Pokemon Centers Sources: http://www.pokemon-movie.jp/news/?p=2152
  18. The Pokemon Spa is at Resom Spa Castle in Yesan-gun, South Chungcheong. But there's no information about an event distribution yet http://resom.co.kr/spa/main/main.asp
  19. Great work! But I found two errors. 1. In the Pleasant Forest species list I can only select the Pokemon up to Pachirisu. Buneary and everything after it will crash the programm. 2. It seems like you are allowing .dsv file only for opening but not for saving. The 122 bytes footer will be removed removed.
  20. So, this Machamp is going to be distributed at the US Nationals in Columbus as well. It should be the same as the European one but it might have a different ID. http://www.pokemon.com/us/play-pokemon/nationals/2016/machamp/
  21. Here's an image of all the overworld sprites in 5th generation http://www.spriters-resource.com/ds/pokemonblackwhite2/sheet/48050/ Here's a list of Unova Pokemon that have overworld sprites. Only 53 are available.
  22. Local distributions could also use the same process that is used for other local interactions between two games. I'm not sure which one is used for that, but I would guess it's the dlp (Download Play) process. Might be worth a try.
  23. Well, doing the decryption manually probably isn't a good idea. You could do that but it probably takes a long time. I attached a tool I made a while ago. You can use it to decrypt/encrypt your file. Simply drag and drop your file onto the exe. Checksum will also be fixed, so the file is ready for injection. Currently it doesn't detect if your file is decrypted or encrypted. But if you look at the hex data and see many zeros (pr at least 0x84A and 0x84B if your forest is full) it is decrypted. Otherwise it's encrypted. Use it in the mean time until suloku adds encryption to his editor.
  24. So, here is a small guide, I hope it is understandable. If something is unclear don't hesitate to ask. I'll try to improve the guide. Be sure to keep a backup of your file! I'm not responsible for any damage! How to edit the Entralink Forest Structure Dumping the data The data is stored at the following offsets in the save files. BW 0x22C00 - 0x234FF B2W2 0x22A00 - 0x232FF The whole block has a size of 2304 (0x900) Bytes, but only offset 0 - 0x853 are used. The rest is filled with 0x00 or 0xFF. If you used suloku's tool, you got the whole block. Though keep in mind that the tool currently only works with BW! If you extract it manually with an hex editor you need to decrypt the data before it can be edited. Decryption/Encryption The initial seed is taken from the data at 0x84C - 0x84F. New seeds are calculated via the LCRNG algorithm. The upper 16 bits of the new seeds are XORed against the data (0x000 - 0x84B) (as words) to encrypt/decrypt. seed = (0x41C64E6D * seed + 0x6073); data = data ^ (seed >> 16); Editing Pokemon See Bulbapedia for lists of Pokemon from each of the DW Areas Dream World Areas (available Pokemon). Pokemon that were never available in the DW can technically be in the Entralink Forest too. Though not every Pokemon has an overworld sprite in the 5th generation games. Those will get a generic sprite of some guy. Each Pokemon consists of 4 Bytes which are structured in Bits. The Bytes are stored Big Endian so you have to reverse them before you can edit them (AA BB CC DD becomes DD CC BB AA). Convert these Bytes into Bits and you will get the following structure. [color="#800080"]0000[/color][color="#008000"]0000 0[/color][color="#FFA500"]00[/color][color="#0000FF"]00000 00000[/color][color="#FF0000"]000 00000000[/color] Bits (counted from right to left) [color="#FF0000"]00-10[/color] species [color="#0000FF"]11-20[/color] special move [color="#FFA500"]21-22[/color] gender (0 -> male, 1 -> female, 2 -> genderless) [color="#008000"]23-27[/color] form [color="#800080"]28-31[/color] animation To edit a Pokemon you take the index number of it's species or special move and convert them to Bits. Take the lower 11 Bits from the species index and the lower 10 Bits from the move index and put them at the corresponding place. Do the same for gender, form and animation. For the indexes refer to Bulbapedia Pokemon by index number Moves by index number Forms and animations are listed in the structure above. Example: I want to create a randomly walking male Ralts with Destiny Bonds. Species index is 280 (0x0118) which is 00000001 00011000 in Bits. Move index is 194 (0x00C2) which is 00000000 11000010 in Bits. Gender is male so I keep those Bits 00 Animation should be randomly walking which is 2 and in Bits 0010 I can put them into the right structure now and get this: 00100000 11000010001 00011000 I convert the Bits to Bytes and get 0x01 0x06 0x11 0x18 and reversed (remember Big Endian!) 0x18 0x11 0x06 0x01. This can be inserted into one of the forest areas. For example at offset 0x1C4 to insert it into a slot in the center of the second forest area. Unlocking Forest Areas Area 1 and 2 are unlocked by default, if you want to unlock the remaining 6 areas you have to edit offset 0x849. Just set it to the number of areas that you want to unlock. If you want to unlock them all, set 0x849 to 0x06. Don't try any higher number, it will break your game! There's a special 9th area which can be unlocked by setting offset 0x848 to 0x01. Inserting the forest data into the save file Once you have edited what you want you can insert the data back to your save file. First you need to re-encrypt the decrypted data section (see above). Then you have to fix the checksum of the encrypted data by calculating a CRC16-CCITT from offset 0x000 - 0x84F. If that is done insert the data back to your save file at the following offset. BW 0x22C00 - 0x234FF B2W2 0x22A00 - 0x232FF Finally fix the checksums of your save file and you are done!
  25. The Trainer's name and ID are stored up to 3 times (0x844 - 0x857' date=' 0x85C - 0x86F, 0x874 - 0x887). I don't know which of them is responsible for the Trainer from two years ago and what the others are used for. You can't battle him, he's only mentioned by some NPCs. Cheren and Bianca will have one of these teams (depending on your starter in BW) [url']http://bulbapedia.bulbagarden.net/wiki/Memory_Link#Battles[/url] Actually your Hall of Fame from BW (0x23B00 - 0x23C67) gets copied over to the Memory Link (0x8B8 - 0xA1F), but I don't know it's usage. Those would definetly be helpfull! Thanks, I would appreciate your help. But I won't do anything before August though.
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