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DDD

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Everything posted by DDD

  1. coolness2, i can't understand either, but i know how to use the internets wisely: http://translate.google.com/translate?js=y&prev=_t&hl=en&ie=UTF-8&layout=1&eotf=1&u=http://projectpokemon.org/forums/showthread.php%3F6911-Pokmon-Mineral-Cristal&sl=auto&tl=en
  2. Well you could just get a .pkm file for spiritomb and put it in your game with pokesav, i'm not really sure how you'll be able to play with 20 other people on wifi On your computer.. if you want to catch him really bad maybe you could use a wild pokemon modifier code
  3. yes indeed, map editing is quite complicated.
  4. Suicune FTW!
  5. You have to use Crystal Tile 2. here's a nice tutorial i found :
  6. here's my toturial for editting sprites and inserting new ones into the game: **ADDED** and again sorry about my voice i was nervous and had a cold at the time i made this video
  7. cool, good luck
  8. i think there's a program called "thenewpoketext" or somthing like that, which allows you to do so. PPRE also allows you to edit the text from the dialogs.
  9. sorry i don't know more than this about platinum since i'm hacking Diamond.
  10. Open up nitro explorer, then load your rom. go to poketool/trgra and extract the two .narc files that are in it. open those with pokedspic platinum, and then edit them with photoshop. here's a video that covers all the details about editting them and their palettes which i made: it has all the tools that you will need in a pack in the description except photoshop, you'll have to get that by yourself or figure out how to do it with a free program like gimp
  11. yes! thank you very much! keep up the good work
  12. cool, good luck!
  13. I also have another Question. How do i know which .sbnk file is for which .sseq file?
  14. Thanks for the information everyone.
  15. Hello, i've been looking for a way to change songs in diamond for a LONG time and recently i found out how to do it. But its not very accurate. Programs Needed ___________________ - Nitro Explorer 2 - Crystal Tile 2 - DS Roms My Research so far ___________________ Well I opened a couple of roms with Nitro Explorer 2 and found out the sound data file which is mostly ".sdat" and they cotain the music files which are in folders based on what type they are. They can be found in Data/Sound/sound_data.sdat in a pokemon diamond rom. for other roms they have a similar name. The folders that can be found in "sound_data.sdat" are "Bank" which contains files that are ".sbnk" and there's a "Sequence" folder that has ".sseq" files and there's the "Wave Archive" which has ".swar" files in it. "sbnk" & ".swar" files seem to have the notes and the digital instruments for the songs. i assume that they have to be replaced too if you want the song to work correctly. Because i tried it and the battle song sounded very glitchy. Now that i'm done with the facts lemme show you how to use them: With crystal tile 2 i opened a kirby squeek squad rom and then exported a .sseq file (side note: the songs you want to put in your game must be smaller or equall to the original one, NOT bigger) and saved it as "SEQ_BA_POKE.sseq" which is the music for wild pokemon battles. Then i opened pokemon Diamond's "sound_data.sdat" and imported the saved ".sseq" from kirby to pokemon diamond, and then saved it. As i said before it sounded very glitchy but there's still hope as long as the connections between the ".sbnk" & ".swar" files with ".sseq" can be found and the mystery behind which ".sbnk" & ".swar" files to replace can be solved. If anyone knows how to continue, please contribute to this thread. Thank you.
  16. 1st post updated with the current progress status.
  17. oh i see, well I'm not so familiar with Platinum since I haven't play it. Sorry for my wrong comment
  18. can't you just uncheck their events on pokesav?
  19. Thank you, it would have been perfect if there was a save function for the "pokemon" part . well anyways thanks again.
  20. for the back sprite palette, open the back sprite with photo shop and then go to image/mode/color table.
  21. bump
  22. could you please tell me how you edited the banner? thank you.
  23. theSLAYER try this one http://www.megaupload.com/?d=6Z2XRPEV
  24. Lohead that would probably be because you've used the walkthrough walls cheat.
  25. isnt there any way to combine sinnoh and kanto/johto maps from both games into a completely new rom?
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