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randomspot555

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Everything posted by randomspot555

  1. Prior to Gen 4, carts did not have foreign languages programmed into them. So no, you couldn't receive a Japanese event on a foreign game cart. The Old Sea Map was never distributed outside of Japan. Emerald never got the ticketed events in most of the world, but in Europe, you could sent your cart (including Emerald) to Nintendo of Europe or whatever and they'd put the key items on it and send it back.
  2. At the very least, try those out. Mamoswine has decent speed, and Avalance has that negative priority. This also leaves you a bit weak to the rare lead Gyarados. Endeavor, Protect, or Stone Edge help out with that. Wish is excellent especially since you don't have a Rapid Spinner. Heal Bell/Aroma Therapy might not be as nearly useful as you might think, so you might want to test out an elemental attack of your choice. Thunder Wave, as long as you can avoid hitting Electivire, is I think much more useful than Toxic, and has better accuracy. Scizor and Dragonite are fine. HP Dark is a horrible Hidden Power because nothing takes x4 damage from it. Think of Hidden Power like this: Hidden Power has the max base power of 70. For super effective damage (x2), it hits for 140 damage. For quad damage, it hits for 280. Compare that to STAB Surf, which hits 120 for neutral damage. This means you only want to use Hidden Power for x4 damage. That is HP Ice, HP Fire, HP Fighting, HP Electric, HP Ground, and HP Grass. HP Ice is by far the most common, the others less so. Starmie doesn't need HP Ice, Grass, or Electric due to Ice Beam, Grass Knot, and Thunderbolt. The major baddie who takes x4 from Fighting also take x2 damage from STAB Surf. That leaves HP Fire, which'll hit Scizor. You can put HP Fire on Choiced Starmie or Grass Knot, depending on if you want to hit Scizor or Swampert. Trick is also an option and will cripple special walls such as Blissey and Snorlax.
  3. That's fine and dandy. The only way to really tell is battling, and battling a lot. I'm usually hanging around PP Shoddy, as is Tbird.
  4. Mamoswine just has too many weaknesses to effectively wall. It is basically a suicide lead that has access to a few nifty tricks, mainly Superpower and Endeavor. You can also Choice Band/Scarf (sweeper or Revenge Killer) and allow it to act appropriately, but it cannot take too many hits. Weak to water, fighting, grass, steel, fire, neutral to ground and everything else except Poison. It can take some hits, but damage from SR (neutral) will rack up eventually, though it is immune to both damaging weather effects, which is nice. Basically, you can use it as a somewhat bulky glass cannon, or you can use it as a suicide lead.
  5. Mamoswine just has too many weaknesses to effectively wall. It is basically a suicide lead that has access to a few nifty tricks, mainly Superpower and Endeavor. You can also Choice Band/Scarf (sweeper or Revenge Killer) and allow it to act appropriately, but it cannot take too many hits. Weak to water, fighting, grass, steel, fire, neutral to ground and everything else except Poison. It can take some hits, but damage from SR (neutral) will rack up eventually, though it is immune to both damaging weather effects, which is nice. Basically, you can use it as a somewhat bulky glass cannon, or you can use it as a suicide lead.
  6. Superpower's drop won't matter on a lead Pokemon like Mamoswine, which doesn't have the stats or typing to live too long after coming out.
  7. Cresselia isn't a common threat. Snorlax and Vaporeon won't be taken out without a SD or two up at the very least. You might see it that way, but SD Scizor is very weak to status. Sub helps with that. Otherwise you're looking at switching out often, which is something Scizor doesn't like to do. And the reason to use Endeavor is exactly because Mamo gets hit heavily often. Otherwise, don't run Focus Sash. Run Leftovers.
  8. My suggestions in bold. There's really no point in slapping Focus Sash onto a lead AND investing heavily in both defenses. Mamoswine as a lead is much better off investing in Attack and Speed than defensive stats. And since Focus Sash guarantees it'll survive, utilize Endeavor.Avalanche is better suited on slower Pokemon who won't mind the -4 priority. Even though Mamoswine has some decent defensive stats, it's typing doesn't do it any favors. However, unlike Aerodactyl, it can score a big hit with Endeavor after it lays down SR. That should be most lead's primary goal, getting down Stealth Rock nice and early. If you want a lead who can lay down SR and live throughout the game, Swampert, Metagross, and Bronzong are all excellent choices. Heatran's set isn't doing anything that Starmie isn't already doing. Relatively pointless unless given some more thought, Scizor is going to hate status, so get behind a Substitute and let Leftovers take care of the healing. Brick Break and Nightslash are alternatives to STAB Bug, since Bug doesn't have the greatest type coverage. Brick Break has the added benefit of hitting common switch ins like Magnezone and Heatran for super effective damage. won't be a OHKO with any of them (unless a SD or two is used first), but it's better than what happens on the current set. A good Rapid Spinner is useful to have to avoid unnecessary SR damage. Which walls can your SD-Roost Scizor take care of? Dragonite doesn't really seem to have much of a plan, and his set up will go to waste if Skarmory comes in. I've run a Choice-RS Starmie before. It doesn't work. Starmie doesn't have the luxury of multi-tasking. Either use it as a sweeper, or add some bulk and use it as a status absorber and Rapid Spinner. It can't do both.
  9. So...basically, you're thinking of using the standard Choice Scarf set over the standard Magnet Rise set?
  10. This is a discussion forum. If you can't tolerate dissenting views, keep it to yourself.
  11. Ok guys, this is an Intro forum. Take further conversation to the appropriate forum, or VMs/PMs.
  12. Use the Report button in the future, since it automatically gives me a link to the post itself as well as the reported user's profile. A VM or post about it however, does not include this information.
  13. Your concern is without any logic or evidence whatsoever.
  14. Anybody who has played the games/read Serebii/read Bulbapedia already knew most of this.
  15. The short answer is no, he can't sprite-hack, at least not with just an Action Replay. Saving and editing and whatever within the game means you can only edit the information that';s available within the game. I can give Butterfree the Flame Body ability, for example, but I can't make up my own ability.
  16. If you know the origins of it, then you already know the answer.
  17. "on paper" it's deadly, but in practice I don't see how it could be useful. Belly Drum sets are basically a thing of the past with entry hazards and weather being everywhere. It doesn't even get the good base 100 speed Charizard has, and relies on one weak priority attack and one weak 100% accurate attack.
  18. Your best bet is to contact one of the admins.
  19. Anyone can edit, but it appears now that accounts for the wiki are separate from the forums.
  20. It's been a fairly good thread in HG/SS, so here's one for Sinnoh! Please state what game you're playing. Game: Platinum I finally beat the E4 and got to the Battle Zone and did the Double Battle with Rival Jun. Then I realized I had 5 holes in my Pokedex: The Lake Trio (deliberate), Chatot (easy to catch), and Tentacool. How in the world did I go through 8 gyms + the E4 and not encounter a single Tentacool?
  21. Unless this is for Wi-Fi, I don't see what makes this different from Suicune, who does Sleep Talk better due to Pressure. I'd never use these only one attack sets anyway. Makes it easy to counter.
  22. As Poryhack said, Google-fu would tell you we don't make Pokesav (though we do release translations if possible). We've got our own stuff in the making for hacking up 4th gen games. I'm sure a forum search will turn stuff up.
  23. Held items will not work in passing down nature or IVs if the two Pokemon meet the requirements for the Masuda method (IE one Pokemon from the native language/region of the cart, one foreign to it).
  24. Held items won't work with foreign Pokemon + native Pokemon due to the Masuda Method.
  25. There are guides posted all over this forum for this kind of stuff. I highly recommend you search for them, read them, then ask specific questions when and if you get stuck. You'll need a flash cart, an Action Replay, or the knowledge and a working Wi-Fi signal to use sendpkm.exe.
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