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Kaphotics

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Everything posted by Kaphotics

  1. Already known; certain existing features don't play well with the new upsized sprites. https://github.com/kwsch/PKHeX/blob/master/PKHeX.WinForms/Resources/text/changelog.txt#L19-L20 https://github.com/kwsch/PKHeX/commit/bf47317dd1616153e7be5bb85ab641f1cb3ede1a
  2. PKHeX has never auto-deleted when dragging between two windows. The processes do not communicate with eachother. It is up you you to drag & drop, and delete stuff afterwards if you so desire.
  3. >you did not load a save in PKHeX, did you? >Open your save file first. Goes without saying. If you wish to export a PKM from the PKM editor, then do that option instead. A Save File is completely different (it's the entire save data of your game).
  4. Open your save file first. You can't export a save file if there's no save file to export.
  5. Issues with plugins should be directed to the plugin authors, not to the main program's forum. Don't mix and match old plugins with new releases.
  6. Use the latest release.
  7. "Transferring it to switch" is too vague. If you're using FTP to transfer, you need to set the correct transfer protocol (binary), otherwise it will truncate your save data (corrupt). Try exporting it again from your console and seeing if PKHeX loads what you tried to import.
  8. Use $suggest to copy the other date.
  9. You're likely importing files to your switch incorrectly. The "save is corrupted" message is a catch all for anything wrong with the stored saved data (bad filenames, bad transferred data, bad checksum).
  10. Should be fixed in the latest commits, release shortly. https://github.com/kwsch/PKHeX/commit/1c6b99185dacb1295e014c281264edc94739db96
  11. If it doesn't open in PKHeX or PokeGen, then you're not exporting your save file correctly.
  12. Copy the modified ROM files that hold the data you want to copy over. Personal tables contain TM compatibility/Base Stats, learnset files for the level up moves, etc.
  13. Remove all technical Record flags. Eggs can't be taught TRs until after they hatch.
  14. Wrong trainer name. Wrong handler setting.
  15. https://github.com/kwsch/PKHeX/issues/2789
  16. You have not saved a single time in-game. The save file is uninitialized. Save the game, close the emulator. This is not an issue with PKHeX.
  17. Read the posts that you quote. "DID YOU EVEN RECEIVE YOUR STARTER" Uninitialized save files are NOT editable.
  18. Research requests don't belong here. https://projectpokemon.org/home/forums/topic/56739-gen-3-4-secret-bases/?do=findComment&comment=255582
  19. You cannot have duplicate blocks. Importing to the same block will only keep the last thing you import.
  20. already reported & fixed https://github.com/kwsch/PKHeX/commit/f1beef872fc84feffa9cbedf8b5446ab9752fecb
  21. 1. Already works. See shortcuts. 2. Drag and drop only applies to pkm/wc files, not encounter templates. You can still control & shift click between windows. Encounter templates have no byte[] data. 3. Showdown text does not accurately convey all details about a pkm. Keep in mind that the encounter database exists, and can easily search all encounters. 4. Separate program can generate {nothing}->gp1 data. PKHeX doesn't have a wondercard editor, as it is outside the purpose of the program.
  22. Just edit the pokerus value or untick infected.
  23. Google the error message first. https://stackoverflow.com/questions/51348919/couldnt-process-file-resx-due-to-its-being-in-the-internet-or-restricted-zone-o
  24. You cannot interact with Stadium if you're on a VC save file.
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