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evandixon

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Everything posted by evandixon

  1. <p><p><p><p><p><p>Good choice. You'll have an epic fairy to defeat all those pesky dragons (though you may be weak to other common types. We'll find out soon...)</p></p></p></p></p></p>

  2. Since you probably don't have an Action Replay or access to your save file, you can only give a rare candy to the Pokemon to hold, then download it from the gts hack. Sorry, a Pokemon can only hold one rare candy at a time.
  3.  

    <p><p><p><p><p><p>I'll have to wait until more is announced.</p></p></p></p></p></p>

    <p><p><p><p><p><p>But for now, X, since I like blue better than red.</p></p></p></p></p></p>

     

  4. Pokegen won't actually extract the pkm from the wonder card. Pokemon Mystery Gift editor might, and Pokesav does.
  5. You could look into codemonkey85's code library. I think it has that kind of info for later generations, if not Gen 3. Worst case scenario, you make slight modifications to that.
  6. If you have access to your save file, you may be able to receive the event in different languages.
  7. You either need access to your save file or an Action Replay. When you receive a wondercard, the ID of that card is logged so you can't receive it again. If you delete the used wondercard ids, you can receive them again. Use Pokegen to remove the used wondercard id's either by editing the save or making an AR code.
  8. As long as you have a good flashcart (R4 clones without Wood R4 might not be able to do this), you should be able to receive the wondercards.
  9. There's always a slight chance something will go wrong. It doesn't necessarily have to be hacking. There have been reports of legit Wiis being bricked after an official update. In the case of the NDS Backup Adapter plus and DeSmuMe, nothing should go wrong. But maybe there's some hard drive corruption and the DeSmuMe save is lost. Maybe (insert unlikely event here). It's always best to keep a backup, even if something's safe.
  10. Since you need it to run smoothly, you're probably in an emulator. If you're using DeSmuMe, you can disable the sound. Change the sound driver in one of the emulation settings dialogs to None.
  11. It should be fine. Just keep a backup of the original cartridge save just in case something goes wrong. Probably won't, but just in case. Also, moved the thread to Saves because it's about save files, as opposed to cheat codes.
  12.  

    <p><p><p><p><p><p>Oh, hi.</p></p></p></p></p></p>

    <p><p><p><p><p><p>What's up?</p></p></p></p></p></p>

     

  13. I did a quick search and couldn't find one that didn't include the ROM. If you search further, you may be able it. If the AP fix doesn't work, I'm not sure what will, short of getting another flashcart.
  14. Try it out. If it doesn't work, an AP patch might fix it.
  15. It should work if your cart's loader is good. Be sure to use Wood R4 if you can.
  16. There's a instant egg cheat for Action Replay (at least for Gen 4). That might do the trick. Or it could result in a nothing (Pokemon with ID of 0). Haven't tried it with one Pokemon in the day care.
  17. The videos can be played on the computer. But the length is fixed at 10 minutes. Although someone wrote a tool to convert videos for playback on the 3DS that splits longer videos into 10 minute segments, if you're interested. http://sourceforge.net/projects/dsvidconbyneku/
  18. Photos and videos are transferable. Just not 3DS game data and such.
  19. Welcome, †Nømura! I'm sure you'll love it here! It's a Pokémon forum, with lots and lots of hacks!
  20. I think you need tomake ARGenerator a function that returns the new line. Also, you should look into String.PadLeft. You might not have to use it here, but the more you know, the more you know. (Yes, I'm quoting BrainPop's motto.)
  21. But you can't put the SD in another system.
  22. Anywhere, really. I included that to show how to get the IV block into the class.
  23. IVBlock = New IVBlock(PKML.ReadUInt32()) No need to change my class.
  24. Use IVBlock.GetUInt32(). If you want that in byte() form, use BitConverter.GetBytes().
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