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faospark

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Everything posted by faospark

  1. @revenger96 if I may ask what version of of desmume are you using? are you using stable release (ex: 0.9.6 or 0.9.7) or are you using an SVN?
  2. I assumed that this is the Code for Pokemon black US/UK and tested it using desmume it did work I made some computations and comparison of the Ram and here's what i came up that should work for Black and White US/UK as well as other versions of the game except probably the Japanese release of the games Battle Video Background / Pad Modifier AR Code (select) I made tested it using desmume and it works
  3. im not trying to argue, but the codes you just said are pokesav generated, not your actual content Black and White has very different programming from Gen 3 and 4 Games as to in terms of a the mystery gift, Code generation for the liberty pass or any other mystery gift is as of now not in top priority of Coders and programmers, programs like mystery gift editor and Pokestock or even pokesave has the capability to inject the wonder cards to your game why not use those. even the best peoeple who handled last generation's data on wonder cards seem to be in halt as of the moment .
  4. No, what I meant about line is just to be safe if anybody would want to activate the event, I think no one here would want to have perfect clones of their pokemon right? I find it weird if some ones stores a clone army of their pokemon
  5. maybe you guys were referring to the HEX Values of game Codes :biggrin:
  6. the built in Meloatta event in Black and White can be done as many times as you want provided that the melloetta that you create using pokegen does not know the Relic Song move and is Fatefully encountered and has different PIDs from one another, so far there has not been an official Melloetta event thats why some people create ones using AR or create PGF files using the mystery gift editor. now as for the codes not working in white version you can read other resources around the web, Google will be your friend for finding the solution on your ar problem
  7. Aside from Pokemon Games 1. Final Fantasy XIII, XII, X,IX,VIII,VII,VI,V,IV,III,II,I + Tactics + X-2 + Advance <----- I literally Played all of them 2. Suikoden I,II,III,IV,V + Tactics +Tierkries 3. All Tekken Games 4. Soul Blade, Edge, Calibur Series
  8. I made some of my own, you guys may have them, files are in bitmap CodeDeposkins..zip
  9. I Believe that there is no pkm black and white coder who took interest in generating such code but i have an alternative for you. you can use this yup there is an existing code, make sure to activate 1 set from the codes below
  10. its absolutely working, you just have to use your stylus in marking your pokemon M@T and Riolu Aura Sphere Developed that marking code
  11. it should be pokeballs for Pokemon that was transferred from HeartGold and SoulSilver why not try item modifier codes like : this is for pokemon white Bag Modifier Codes Refers to the bag that contains, Held Items, Pokeball, Inbattle Items) Bag Modifier Slot 1 12233FCC 0000xxxx 12233FCE 000000yy Medicine Bag Modifier (Recovery Items) Med Bag Slot 1 122347A4 0000xxxx 122347A6 0000yyyy TM Bag Modifiers (anything about TM and HM, HMs are still regarded as key items) TM Bag Slot 1 122345F0 0000xxxx 122345F2 000000yy *xxxx- Hex value of The item *yyyy- Quantity of item you want 01=1 63=99 for the hex list of items just google terms like "hex values of pokemon games"
  12. really funny.. but since im nice K then:tongue:
  13. Then Use the Pointer form of the code, You did specify which game you are playing any ways here it is , It should work for both versions, make sure to be outside the forest when you use the code press LR to activate 94000130 FCFF0000 B2000024 00000000 1003490C 0000xxyy 10034924 0000xxyy 1003493C 0000xxyy 10034954 0000xxyy 1003496C 0000xxyy 10034984 0000xxyy 1003499C 0000xxyy 100349B4 0000xxyy 100349CC 0000xxyy 100349E4 0000xxyy C0000000 00000009 1003490E 00000564 DC000000 00000018 D2000000 00000000 xx= city dweller value yy= 01
  14. the secret id code is perfectly working... :smile:
  15. its not that im arguing or anything, but let me inform you that notepad is actually better to word in terms of transforming codes to xml data. any AR coder out there or programmer would opt to still use notepad
  16. Use stylus on marking the code: Load UP your pc select pokemon select on the menu the marking option then mark the pokemon after marking just click on another pokemon and then go back to the pokemon of choice to be see effect Box Marking Shiny Code (White) 020195D0 FC16F7E8 02001E00 73B4B4FF 02001FFC BDF8BCFF 02001ED0 88F488B0 02001ED4 88384044 02001ED8 0A004060 02001EDC 887870F8 02001EE0 24074060 02001EE4 70384060 Box Marking Shiny Code (White) 020195B4 FC24F7E8 02001E00 73B4B4FF 02001FFC BDF8BCFF 02001ED0 88F488B0 02001ED4 88384044 02001ED8 0A004060 02001EDC 887870F8 02001EE0 24074060 02001EE4 70384060
  17. It was Prof 9 alone who made the code.. :smile:
  18. so it is organic, thanks for the info
  19. is me alone, but when I try to inject Generation V Pokemon on the high Link I can not see their sprites ? they are invisible another thing there are new C-gear skins where can I download them?
  20. hmm here, im using the translated one
  21. I agree its actually better to Insert and Edit rather individually editing slots for pokemon and Item Question By the way, referring to the white forest and Black City Menu whats the difference of frnt trainers from back trainers in POCKETMONSTER WHITE?
  22. What you need is a evolution editor here: http://projectpokemon.org/forums/showthread.php?11507-[RELEASED-V1-2][sPECIAL-LEVEL-EVOLUTION-BUG-FIXED]5-Generation-Evolution-Editor
  23. Great Job Guys!!! I have a question though do we have to start all over the game if use the patched version?. I tried importing a .sav file that I have but when I loaded the save the translated words reverted back to the Orignal Japanese. well anyways great jop guys and more power to you all
  24. I wish this program will support pokemon Black and White
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