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Everything posted by 0x3DD3CE

  1. yea so title says it. any idea why? (this seems to have happened after i went into the underground and caught myself a gastly for mean look.) also im unable to surf
  2. i wish i had a switch (lol). i guess ill just play offline then.
  3. Alright, thanks. But is it possible to play online while on an emulator? (yuzu)
  4. when im in the underground the diglett count isn't showing, and i don't have the option to play online (i chose offline in the beginning). any fixes?
  5. there are no tools, so you need to hex edit.
  6. it doesn't look like you've extracted the right narc file coz there's >820 trainers is VW2
  7. it's actually quite simple, for the sprite I think you write A2 11 (0x11A2). Pokemon sprites start from 01 10 (0x1001), which is Bulbasaur. With a bit of trial and error you can basically add any Pokemon in the overworld. edit: if you have any other issues, pm me.
  8. I'm pretty sure randomizers don't work with Drayano's games as they have some unused data cleared up, which confuses the randomizer.
  9. how about this: extract the narc that contains the move data, figure out which file is u-turn, copy it and replace the move you want to make u-turn into, then make it back into a narc then open with OxATTACK? I'm not sure if this is going to work but i guess it's worth a try.
  10. Not too sure about this, maybe Drayano or Kaphotics know something about this.
  11. 0xATTACK should very well be enough, here's a screenshot of an edited Glaciate
  12. I'm not too sure, if one can upload any ROM or narc for that matter, but you could always obtain another ROM, extract it (using NitroExplorer2B, as __.narc, the .narc is important) and then open it.
  13. well, not everything can be expected, so when in doubt, just hex edit
  14. There's plenty to choose from, but as far as I know, there's an NDS version of Kanto in development. I don't think there's any "new" fanmade game for NDS
  15. I'm not too sure, but I think you can do this. Then select your edited arm9.bin edit: sorry for being late lol
  16. As far as I know, there hasn't been any progress into title screen editing, so rip.
  17. Ok, so I got around to making this in python a few months ago, but I forgot to post this, so I might as well post it now. All you need to go is to open the overworld file in some Hex editor (preferably HxD) then copy and paste the entire thing into this, and it will basically present a lot of data neatly. I didn't use it as much as I thought I would but hey, it works. Overworld data parser.exe
  18. If I'm correct, to obtain a sav file, you must be playing on an emulator (DeSmuMe I think) and you must choose the "Export Save data" or smth (It's been a while since I played Pokemon sry) then you should obtain a sav file. Later you can open it in HxD or any hex editor.
  19. Hi I have a small problem.. When I try to open the GARC for personal (Stat editing) pk3DS just closes... What is the problem here?
  20. So I recently created about 30 trainers for my project. Most of them work but some of them display "an error occured" when I call their battle number. So does anybody know the cause? Thanks.
  21. I'm not sure if there's a tool, but if you really wanted to, opt for hex editing
  22. Hey guys, I recently figured out a neat method of giving Shiny Pokémon as a gift... So it actually uses the regular 0E 01 command.. 0E 01 - Beginning (PKMN ID) (LEVEL) (FORM) 00 00 00 00 01 00 D8 00 04 00 I'm quite sure this must be used in place of the normal 0E 01 command when you want to give a Pokémon.. Hope this helps
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