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TheSantix17

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  1. Ohh, I see. I didn't think about the 3DS Games. Also, it's a shame that some Spanish words are THAT long agh but it's understandable. Thank you so much for your quick reply. Regards :)
  2. Hello, I noticed the Y - Z Player's Coordinates in the "Map" section for SWSH are reversed. The Z coordinate should be the Y coordinate and then the Y coordinate should be the Z coordinate (See Image 1). Also, would it be alright if the "Raids" sections were called "Incursiones 1" and "Incursiones 2" in Spanish referring to DLC 1 and 2? Just for avoiding confusion between Spanish Users like me. (See Image 2). Thank you, Have a great day :)
  3. Hello, i was wondering something. Would it be possible to edit Pokémon with special encounters in the future? For example, in Pokémon X/Y: Dropping from the ceiling, shaking trash cans, swooping down from above (in Victory Road) and rustling bushes, as well as the Snorlax encounter on Route 7. I recently saw axyn's Pokémon Ancestral X Rom Hack that had edited all of these and even some overworld items were changed (Tree berries and NPC's giving you items). Any idea on how he managed to do so?
  4. Whenever I try to dump "Personal Stats" in Sword/Shield, it always throws this error. Everything works fine and get dumped properly except this. I have the latest version of pkNX as well so I don't really know what the issue is. If anyone could help me, I would appreciate it.
  5. Looking through the "Shop1 Editor", I found this specific shop that I've no idea where is located in the game. If anyone could help me, I would appreciate it.
  6. So.... I'm editing some trainers in Pokémon White and I noticed that "Roughneck Johnny" doesn't show up but "Backpacker Kiyo" does appear in the program. They're both trainers from Black City. I don't know if it's designed that way but I would appreciate an explanation from someone that knows about this.
  7. Update to this post: I found the egg moves data location and every narc file that I need for my Black/White 1 hack. I even found the shiny rate location, type chart, tm's/hm's, ground items scripts and even the "Pickup" table data, but nothing about the Poké Mart. If someone knows where is located, please answer this post. Also, I will upload my "BW1 Narc files location and useful data" if anyone is interested. Thanks!
  8. Hi! I was wondering if someone knew the location for the Poké Mart and Egg Moves Data in Pokémon Black/White. It would be cool if someone could provide me tools for these topics (if they exist). Any help would be appreciated!
  9. Oh yeah, don't worry about that. It wasn't my intention to make it sound "rude" or anything. I just wanted to know the exact reasons since you guys made a lot of tools already. Anyways, I'm sorry if it was "awkard" for some of you. Also, thanks a lot for responding. I didn't expect that many answers for such an old game.
  10. Yeah, it's really unfortunate that we have to hex edit for a lot of things to work properly. I'm used to it now but it would be pretty useful if we had a tool for that. Coming from 3DS hacking, NDS is so much harder lol.
  11. Well, that's okay. I saw Pokémon Moon Black 2 title screen and I wanted to know how to do something similar but only changing the upper screen. Thanks for your response though!
  12. Hello! I'm looking for a Mart Editor to edit the marts in Pokémon Black and White. I saw Kaphotic's Mart Editor for B2W2 but I can't find one for these two games. Any help would be appreciated!
  13. Thanks for your help Kaphotics! Also, I wanted to know this, why Pokémon Rom Changer (B2W2) doesn't have a Move Tutor editor? If move tutor flags are located in the same personal.narc info, then, why didn't you guys make it?
  14. Hi! I would like to know how to edit Move Tutor's compatibility. For example, if I wanted to make Serperior able to learn Draco Meteor from Drayden at Opeluid City, how would i do it? If someone knows how to do this and sees this post, please let me know in the comments. Thanks for reading!
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