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Showing content with the highest reputation since 02/19/19 in Posts

  1. 17 points
    Hello ProjectPokemon! A friend of mine has stumbled upon Japanese NR Gamecube Discs, memory cards, and cart reader that were used for the Gotta Catch Em All Station at Pokemon Center NY distributions back in the day. We are planning on backing up & preserving everything. I'm posting here to reach out to those in the community who are way more well-versed than we are in the nitty gritty of Pokemon Event Distributions to help dig into the mystery of these discs/carts. If you're familiar with this at all please feel free to respond to this thread, PM me on here, or DM me on Discord. (RetroAli#6666) Thank you! (Also sorry if I posted this in the wrong place lol... figured this was the best section.)
  2. 10 points
    Someone just sent me this link. I was wondering when/if people would find out this exists earlier than anticipated. I guess I'll clarify. We spent most of 2018 raising money to obtain this rom, which we finally did in September. It was a toss up between Doel and Strongest Pokemon Japanese NDS roms to release for the annual Christmas Pokemon rarity release. We opted on releasing Strongest Pokemon in 2018, and saving Doel for 2019, in hopes that it being more valuable may be handy for trade material if some sort of other ultra rare rom came to our attention during 2019. I did give the rom to all those who contributed, and told them not to share or talk about it publicly until it was released in December 2019. Naturally I'm trustworthy of anyone who is willing to help spend as much money as we needed for this thing. There's a lot of information on how this rom works, how it is unique, and how to use it. Just possessing the original rom, and you wouldn't know what the hell you're supposed to do. That's kind of the truth though. Its nature also prevents anyone from being able to sell this as physical reproductions and get away with it. I don't think I'll release any of my notes or private posts explaining the rom details as of yet, that'll probably come out near Christmas if @InsaneNutter and others still plan to hold out until Christmas. It's no longer any of my concern. Perhaps this spoiled you guys' Christmas, but that was the risk. When I retired from Pokemon and video games earlier this year, I had zero solid leads on obtaining anything else in 2019, and as far as I'm aware, there's still nothing on the horizon. Since I'm logged in and on the topic, if anything to look out for, I did also privately provide our event preservation team with bombshell information detailing how these developer carts are EASILY rewritten, as well as a plethora of info an anonymous source passed onto me detailing the history of the infamous scammer who has specialized in creating and reselling these for years. I told them to try to release both pieces of information sometime this summer, I don't know if it has or when it will be, but I'm sure it will be seen relatively soon. Certain aspects of the infodump made me not want to be the one to do it earlier. But rest assured, once it is all out, the dirty market on these reproduction distribution carts will start declining until it is destroyed, just like what happened when we made the Mystery Mew savefiles public in 2016. After years of killing myself to obtain these roms, killing the market was the least I could do when I decided to up and leave. Don't EVER buy GBA distribution carts if your goal is to have "a piece of history", buy an Everdrive and use the publicly available roms instead.
  3. 9 points
    For several years now Pokemon distributions for the Gen 3 GameBoy Advance games have been turning up on sites like Ebay. With that in mind you might think it’s controversial I have recently shared how these official GBA development flash carts these are been sold on can easily be re-flashed: Flash / Write Official GBA Development Flash Carts With An Nintendo DS This means GBA prototypes and Pokemon Distributions can now easily be duplicated, with replicas sold on as the real thing for significant amounts of money on Ebay. The Problem: Although not talked about, the sad reality of the situation is method of re flashing GBA devcarts has been exploited in certain circles to keep selling clones of rare Pokémon event distributions for many €1000’s on Ebay, passing them off as originals. Myself and others in the Pokemon community have long since suspected this was been done, however no conclusive proof has ever been obtained on how this was been done. Even asking on communities such as Assmebler Games which deal with obscure development hardware revealed little to suggest it was easy to clone these distributions, or the official GBA development hardware was readily available to purchase. With that in mind people have been happy to purchase these distribution replicas, sometimes for as much as €2000 on Ebay, believing their genuine and were used at past Nintendo events. When certain Pokemon distributions have been dumped it been possible to see remnants of what was previously flashed to the card, as these Official GBA Development Flash Carts are much larger than the actual Pokemon event distribution software. In one such example we can see Mortal Kombat Advance had simply been overwrote on this particular cart. This was always suspicious as we very much doubted Game Freak has been using second hand development cartridges obtained from Midway Games, although not impossible. What is somewhat ironic is myself and others had basically worked out how GBA devcarts were been re flashed a long time ago, it was just never possible to test the theory. It's possible to Flash / Write Official GBA Development Flash Carts With An Nintendo DS using the FAS1 homebrew application, as shown in the video below: I’d personally been using FAS1 to flash my old Flash2Advance flashcard for years, using an Nintendo DS Lite. I knew later versions of FAS1 were supposed to have support for GBA development flashcards, although at the time I had no compiled binaries of newer versions of FAS1 or even a GBA development flashcard to test this theory with. That all changed earlier this year when a compiled version of FAS1 was was obtained and two different GBA development carts were purchased for testing. Needless to say re flashing a official GBA development flash cart now took less time than it did to make a good cuppa tea. Genuine Pokemon Generation 3 Distributions: Now you might be thinking real distributions must have been on the market at some point for the distributions out there today to be dumped. You’d be correct, some of these sold in 2012 on Nintendo Age, these were of course sealed in a GBA. To assist you with potentially identifying these in the future here are images of original GBA Pokemon Gen 3 distributions that we know of, sealed in their respective units: 10 ANNIV: Aura Mew: BFG Shiny Zigzagoon: US Aurora Ticket: EU Eon Ticket: (Probably dumped, however not dumped / released that I know of): Where is the conclusive proof? You'd be right in thinking I've made a lot of claims and not posted much proof, I honestly don't have any interest in all the drama that comes with that. If you wan't to believe me thats great, if not that's cool, I'd sooner people just know how easy it is to clone Gen 3 Pokemon distributions that are on development hardware and have as much information as possible to enable them to make an informed purchasing decision in the future. Myself and various people in the Pokemon event community have seen said proof of such activities earlier in the year, so its out there and if you ask around i'm sure you will also find it. Conclusion: I think I've shared enough information on how its been done to bring widespread awareness to the practice, which will hopefully make people think twice before spending a lot of money on a distribution which has already been dumped and released just to "own something original". In the event something genuine does surface you have a good idea of what it might look like from the above images, certainly i'd be a lot more inclined to believe its an original if it was sealed in a GBA. So at least now the information is out there people can make an informed decision before purchasing a Pokemon Distribution in the future. If it’s a standalone devcart please think twice before purchasing it, hopefully meaning theirs less chance of a replica getting passed off as the genuine thing on Ebay. Approximately 5 or less sealed units of each GBA event should theoretically exist, other than clearly not accounting for as many that have been sold over the years, no one with the original unit in their right mind would destroy the seal to dump the rom when there are ways to do it via the link port if they did some research. In addition anyone wants to develop homebrew for the GBA and has an official GBA development card can now make use of it and easily write their own homebrew to it, just as developers did all those years ago. Credits: @Deoxyz and @YoshiMoshi significantly contributed with a lot of the information / research in this post.
  4. 9 points
    I am both surprised and happy that we have enough people sharing publicly that we have 90%+ of everything that ever came out (or could have come out). Many people ask me why I made my collection public and like others here, I am not a greedy bastard. I am blessed enough (after being so poor I didn't have anywhere to live for several years) to have family, resources and a real life community of friends. This website is about preservation and giving back and I am happy there are enough people to do that.
  5. 7 points
    Introduced in the middle of February, Pokémon HOME allows for transferring from Bank and Let's Go Pikachu / Eevee as a central storage site with connectivity to Sword & Shield. When a Pokémon is transferred from Bank or Let's Go Pikachu / Eevee into HOME, it is assigned a unique 64 bit number to differentiate it from other uploads. Pokémon that have not yet visited HOME do not yet have a HOME tracker. Pokémon that are traded in-game without HOME do not get assigned a tracker (SW/SH <-> SW/SH). Pokémon that must travel thru HOME to reach the game it resides on must have a HOME tracker (SW/SH origin do not have a tracker). Pokémon that are uploaded in the same batch are not guaranteed to have a similar tracker (usually incremental). Pokémon that aren't yet in the PK8 format cannot have a tracker value assigned (Bank did not track). It is only a concern in PK8 format. What exactly might this value be used for? Differentiation of unique uploads, to prevent users from depositing & withdrawing the same data to boost their counts. Tracking how Pokémon are traded between users. Detecting if a Pokémon has been modified from the original upload. Detecting if a Pokémon is foreign from the HOME system (having a value of zero). When Pokémon with the same Tracker value are uploaded to HOME, they are discarded (deleted). It only retains the first unique Pokémon with that tracker value, on a per-account basis. It appears the best practice is to let the server assign you a tracker, rather than having a blatantly wrong tracker. Historically, GameFreak does not obsess over this metadata, so having arbitrary/lacking tracker values might not matter at all. Only HOME can determine if a tracker value is valid. Due to the described behavior, here are our recommendations: When cloning Pokémon in Sword & Shield, clear the tracker value for all clones you create. When creating new Pokémon that are from prior generations for Sword & Shield, leave the tracker blank and transfer it to HOME. When creating new Pokémon that originate in Sword & Shield, leave the tracker blank. When modifying Pokémon that have already visited HOME, zero out the tracker if you change anything that can't be changed in-game. Why not create a random tracker value? Again, only HOME can determine if a tracker value is valid. HOME can possibly check tracker values to see if the details match the original upload (modified data). HOME can possibly check tracker values to see if the details are on another user's account (cloned data). Uploading to HOME without a tracker value will automatically assign a new one. You can receive Pokémon that lack a tracker value from other players via trade (in addition to SWSH natives). PKHeX's default settings are to ignore missing tracker values (should be on every non-Gen8 origin Pokémon that is residing in Gen8+), but has a toggle setting to opt-in for strict checking. This is to allow users to create the most-legal data without forging an INVALID tracker value, which will be legal after transferring in & out of HOME.
  6. 7 points
    Wow! I would love to get a copy! This is super important! We had a lot of hypotheses about how it worked based on testimony from people who have gotten the event. I have determined part of the algorithm based on actual Pokemon from the event. But there are lots of unknowns that we would love to figure out by reading the code. I've been looking for this disc for 12 years!
  7. 7 points
    BIG UPDATE All of the 426 Mews are finally together and even the mysteries about their placements are solved thanks to @Sabresite's newest findings. A completely new Set of 5 Mews was discovered with the initial seed 0x5E2B. In fact it appears Mew #1, #2, #4 and #5 of the Seed 0x6065 (which I reconstructed earlier and we believed them to be in the Party) were deleted in order to generate the new Set. This leaves number #3 of Seed 0x6065 (to be found in Box 1, Slot 1) the only Mew of its Set that was actually traded/distributed, so from now on the rest of the Set will be moved to the category of "Unreleased Events". This was confirmed by Sabresite based on some old collected data and while all 5 Mews of the new 0x5E2B set were traded, 4 of the 5 0x6065 Mews weren't, so they were not on the save file when it was ready for the Distribution. The most confusing part to me is "WHY?" but then I came to the conclusion that it must have been because of how the software works. It was edited with minimal effort and otherwise works much the same as the newer Multi Boot software we know. Before the generation it checks how many Pokémon are in hand and if it's greater than 5 it returns false without generating anything with the respective error code. For Mystery Mew they changed it to greater than 1 and in addition they returned from the modified GenerateMew Subroutine (Mystery Mew is basically Hadou Mew btw...) with the loop inside and after the return they add 5 instead of 1 to the Team Slot. When I reconstructed Mystery Mew for the research I was thinking too complicated first and wanted to do it in a way that is smart, convenient and works smooth and dynamically, but from what I see now having analyzed different revisions and code from NOA they like keep it simple. Where the loop starts and where it ends was a big question to me as it could have been in or outside of the main function, but it is definitely within the function. The srand function is in it and this would result in a reseed everytime you call it, so it is very clear that the loop starts after the srand() call and it ends with a recalculation for the Team Slot and i+1 which is checked against the number 5 to end the loop. The most important thing however is the static number 5 being added to the Pokémon Team Count after the return and this can only mean that the check before the generation was changed too, they just swapped the numbers. Obviously the software was planned to generate no less than 5 Mews and this means that they were forced to sacrifice 4 Mews to finally fill all of the 6 Party Slots. Huge thanks to Sabresite for resolving this. The case was already closed to me, so I'm really happy that he gave it another shot.
  8. 6 points
    This is a legit Norway Mew for GEN 1 Pokemon games, distributed by Club Nintendo. TID: 10595 OT: NORWAY The Club Nintendo Mew distribution ran in Norway from October 15th 2000, to November 20th 2000 and required you to be a Club Nintendo member to receive a Mew. Club Nintendo members could post their game cartridge to Club Nintendo, Nedre Rommen 5, 0988 OSLO. Once the cartridge was received by Nintendo a Mew would be distributed to it, before the game cartridge was posted back. This Mew was obtained by Digiex Member Golden Toilette back when he was 9 years old. So do send a big thanks his way for preserving this Mew 19 years later. Magazine Scans and Translation: Download: Club Nintendo Norway Mew.zip Included is the original save, the extracted Level 100 Norway Mew and also the Mew reverted to Level 5. All credit to Golden Toilette for this release, he sent everything my way on Digiex so I could write up and share it for everyone to enjoy.
  9. 6 points
    Latest Version: v1.3.0 (2019-04-16) An enhancement hack of Pokémon Platinum. Summary Pokémon Renegade Platinum is an enhancement hack of Pokémon Platinum Version, similar to my other hacks such as Sacred Gold & Storm Silver and Blaze Black & Volt White. In a nutshell, this hack generally keeps the same story flow as the original Pokémon Platinum but adds in a significant number of gameplay differences, including but not limited to access to all 493 Pokémon in the game, revamped Trainers including tougher boss fights, lots of (optional) changes to weaker Pokémon to make them easier to use, the removal of trade only evolutions and a number of other quality of life changes. The specifics of what parts have been changed are explained in the paragraphs below. Features All 493 Pokémon Available All Pokémon that were originally in Platinum, from Bulbasaur to Arceus, are available to obtain within the game. The wild Pokémon for every single area have been modified extensively, now including species not ordinarily found in the Sinnoh region. It's possible to catch or obtain the majority of Pokémon before facing the Elite Four for the first time, meaning you can construct almost any team you want. In the cases where a Pokémon being in the wild would not be thematically appropriate - for example, starter Pokémon or legendaries - new events have been added to the game to make obtaining these Pokémon feel as unique as they normally would. The details for where to get each Pokémon can be found between the wild Pokémon and special events documents. Additionally, the correct locations for wild Pokémon are also shown in the Pokédex. (Big thanks to Mikelan98 for that feature!) Revamped Trainer Battles The Pokémon rosters of every Trainer in the game has been edited, now including Pokémon from the National Dex. Trainer levels have also been modified to fit the new level curve, which is now higher than before due to bigger Pokémon rosters and greater use of evolved Pokémon awarding larger amounts of EXP. Trainers can now expect their Pokémon to reach the 70s by the Elite Four, instead of the 50s that was the case in the original Platinum. Additionally, all Trainers use the AI that is normally only used by boss Trainers such as the Elite Four. The details for what each Trainer has can be seen in the Trainer Pokemon document. Please note that this feature is purely for the normal Trainer battles in the game; the Battle Frontier has not been changed. Harder Boss Battles Important battles such as the rival, Gym Leaders, Galactic Admins or the Elite Four have had their difficulty increased further than normal Trainers. Gym Leaders and Elite Four members now always use 6 Pokémon instead of the 3-5 from before, and all of these battles have them using high IV Pokémon with custom movesets, held items, and sometimes ideal natures. The first round Elite Four and the Champion also have the unique property of randomly picking from four teams to battle you with, making it impossible to know in advance what their lead Pokémon will be. They shouldn't be literally impossible to beat, but are definitely a much greater challenge than the original version. You can expect some of your Pokémon to faint in battle unless you bring some strategies of your own to the table. However, they do retain their aesthetics from the original, including their type focuses and signature Pokémon. Their signature Pokémon are also now equipped with a Poké Ball seal for some extra flair! The details for all of these battles can be seen in the Trainer Pokémon file in the documentation. Pokémon Modifications The Fairy-type from the Gen 6 games and later has been added in Renegade Platinum, replacing what was previously the ??? type. All Pokémon have had their typing, base stats and wild held items updated to match what they are as of Ultra Sun and Ultra Moon, meaning you can now use Pokémon such as Clefairy and Ralts with their Fairy-type as in the later games. Pelipper and Torkoal also gain their new Drizzle and Drought abilities from Gen 7, and a lot of Pokémon gain their Hidden Ability from Gen 5 and later as a secondary standard ability in this hack. All Pokémon have also had their level up move sets completely revamped. Pokémon will now learn their normal level up moves but now also learn other moves that enable them to be the best they can be, including TM moves, Egg moves and moves they only have access to in previous or later generations, up to and including Let's Go, Pikachu! and Let's Go, Eevee! Some Pokémon also get the chance to learn entirely new moves that they never could before, such as Megahorn for Pinsir and Earth Power for Typhlosion. The levels at which they learn the moves have been structured so that you can reliably access them just by naturally playing the game (i.e. you won't get moves at extremely high levels). Some Pokémon have also had their TM/HM compatibility modified, in some cases adding in moves that they could ordinarily only learn in later generations (such as Drain Punch for Toxicroak), and other cases granting them access to entirely moves by TM (e.g. Drain Punch for Dusknoir). Additionally, several TMs have been replaced with new moves, including Scald, Wild Charge, Bug Buzz, Hyper Voice, Dazzling Gleam and Hurricane. Pokémon TM compatibility has been adjusted to match their compatibility in later generations, or in the case of the newcomers Bug Buzz and Hurricane, my best generous guess has been made as to what might be able to learn them. There's also been much greater compatibility added for Fly, meaning you don't necessarily almost always need a Flying-type Pokémon to get anywhere conveniently. In addition to this, there are also a number of custom changes to make certain Pokémon unique and/or easier to use. Many Pokémon who are a bit weaker have received buffs to their base stats, meaning previously weak Pokémon like Butterfree and Ledian can now actually put up a fighting chance. Some Pokémon with decent stats in bad areas have had their stats reshuffled, such as Glaceon who is now faster but less defensive. Some Pokémon have also been given new types to play with, such as the now Bug and Dragon-type Flygon, or the Ghost and Fairy-type Mismagius. Some Pokémon also gain new abilities that they can't ordinarily get, such as Weavile gaining the Technician ability. If you don't like the sort of changes that are listed in that last paragraph, there is an additional patch you can use called "ClassicVersion.xdelta" which will erase these changes from the game, leaving them the same as they would be as of Ultra Sun and Ultra Moon. The details for these modifications can be found in the Pokemon Changes and Type Changes files in the documentation. Quality of Life Changes A number of quality of life changes have been made to the game. All Pokémon names are now decapitalised everywhere outside of standard NPC dialogue. This means in battle, the Pokémon status screen etcetera, all names show up as they would in Gen V and later. Pokémon natures are now displayed in the stat screen with their stat boost and reduction shown next to them (as stat highlights were not a thing in Platinum). For example, where it previously said "Brave nature.", you should now see "Brave (+Atk, -Spe)". All Pokémon have their egg cycles reduced to 0, meaning they hatch very quickly. The Poké Radar is now given to you near the beginning of the game. The Bicycle is actually given to you at the start of the game. The Pokétch, still given to you near the start, now includes all 25 Pokétch apps right off the bat. Additionally, the three coupon miniquest has been removed. The Move Relearner and the Move Tutors that previously required Heart Scales and Shards respectively no longer require payment for their services; you can just talk to them and they'll do their job for free. Additionally, all three Move Tutors now sit in the same house on the southern part of Route 212. The Move Deleter is now available as early as Oreburgh City, meaning you no longer need to wait until Canalave City to delete any HMs. When fishing with a rod, an encounter is now guaranteed, as opposed to previously where it was possible to 'not get a bite'. Honey trees have also been given a total overhaul and now give you a Pokémon instantly instead of you having to wait for several hours. The encounters for honey trees are different from before as they are now script driven - you can view what is on each tree in the Wild Pokémon document. TMs are now effectively infinite; picking up or obtaining a TM will reward you with 99 copies of that TM, and these can also be refreshed by talking to a new NPC at the Pokémon League. These TMs cannot be bought at any stores and also cannot be sold. Most TM locations have been reshuffled and can be seen in the Item Locations document. You will only find TMs from either picking them up off the ground or receiving them from NPCs. (It unfortunately proved impossible to make the TMs actually infinite, hence this method instead). The need to use HMs has been removed where possible. Surf, Waterfall and Rock Climb are still necessary, but Cut trees, Strength rocks (with one exception in the Distortion World), Rock Smash rocks and foggy weather have been completely removed from the game, meaning your Pokémon no longer need to learn these moves to progress. Where roadblocks are necessary, NPCs have replaced them and will disappear when necessary. This does mean there are now some cases where you can access areas much earlier than you were previously able to do. Additionally, any darkness on the map has also been removed, meaning Flash is also no longer ever necessary. The Pokémon sprites are those normally used in Heart Gold and Soul Silver, which for the most part look better than the Platinum equivalents. There are a couple exceptions to this where I've left the front sprite as the Platinum one for Pokémon such as Blastoise, Vaporeon, Jolteon, Tyranitar and Togekiss. Additionally, the mini sprites used in the Pokémon menu and the Boxes are now the Gen 6 icons (albeit some with some slightly off colours), with thanks to MeroMero for distributing a premade file containing them. Most of these changes are not documented anywhere, but you may notice them as you play through the game. Increased Shiny Rate By default, Renegade Platinum features a new shiny rate of 1/512, meaning while shiny Pokémon are still reasonably rare, it's significantly more likely that you'll come across one while playing the game. This shiny rate does not affect the Poké Radar's ability to generate shiny patches of grass, but does otherwise affect every other method of Pokémon encounter (eggs, gifts, wild etc). If this feature is undesirable, there are additional patches included in the download that can make the shiny rate 1/4096 (equal to Gen 6 and above) or 1/8192 (equal to Platinum's normal rate) instead. Increased Gameplay Speed The download includes a "SpeedUpPatch" which can be applied to Renegade Platinum which adds a few things to speed up the normally sluggish gameplay in Platinum. It does three things: all text will appear instantly, HP and EXP bars will no longer animate between positions and the 30 FPS cap of the game has been removed, allowing it to run up to a maximum of 60 FPS depending on the hardware capability. These changes together mean battles can go significantly faster. Please note that these speed up features are not included in the base Renegade Platinum and need to be applied via one of the additional patches supplied in the download. New Events and NPCs A number of small events have been added to the game, including an additional event with Team Galactic, small events to obtain starters and legendaries, more in-depth events to get mythical Pokémon such as Mew, Celebi and Arceus and more. Some new events have also been added that change the story flow slightly. For example, upon arriving at Eterna City, you will find that Gardenia isn't present at her gym. The player is instead required to make a short detour to Route 216 - which was previously inaccessible until gaining six badges - giving them the chance to pick up some Ice-type Pokémon much earlier than before. Another example is that the player now visits Pal Park between going to Celestic Town and Canalave City. You also now battle Lucas or Dawn a few times as you go about your adventure! In addition, there are also some battles with each of the stat trainers (Cheryl, Mira etc), related to their individual events. There are lots of small events that allow you to obtain Pokémon. For example, you can get an Eevee early in the game that is being taken care of by the player's mother. You can get a Lapras from an old lady in Pastoria City who has a small story to tell, and you can get a Beldum by talking to Steven, who is now taking up residence in Oreburgh City. And much more! There are also a number of additional NPCs that will do things such as sell you evolution items, give you items unique to certain Pokémon such as the Stick, and a whole new training NPC in Solaceon Town's Pokémon Daycare who will help you train your Pokémon in levels or EVs, making any necessary grinding a lot faster. The details for some of these modifications can be found in the NPC Changes and Special Events files in the documentation. Evolution Modifications Pokémon that previously had to be traded to evolve can now evolve within the game itself. Those that evolve by trade and did not require an item now simply evolve at Level 36. Those that did require an item can now evolve by having the item used on them, similar to an evolution stone. Additionally, a number of Pokémon have had their evolution levels lowered to make them easier to use. For example, Omanyte and Kabuto, who previously wouldn't evolve until a high level 40, now evolve at a much easier Level 30, allowing them to keep up with the other Pokémon in your teams. Finally, some evolution methods were changed to be less restrictive. Pokémon who could evolve from happiness at specific times of the day now just need to be happy, and Eevee, who previously required happiness and location evolutions, now uses standard evolutionary stones for all of its evolutions. The details for these modifications can be found in the Evolution Changes file in the documentation. Move Modifications A number of useless or rarely seen moves have been replaced with moves from later generations. Examples include Draining Kiss, Scald, Icicle Crash, Drill Run, Moonblast, Dazzling Gleam, Disarming Voice, Bulldoze, Play Rough, Hurricane and Wild Charge. New moves borrow animations from other moves that are similar (e.g. Drill Run uses Horn Drill's animation), or have animations that are slightly modified from a different move (e.g. Moonblast uses Mist Ball with a moon background). These new moves can be learnt by level up or in some cases, TM. In addition to this, a number of moves have had their stats adjusted slightly. For example, Shadow Punch and Shadow Claw are now a much stronger 80 base power. HMs in particular have been boosted to make them more attractive as battling moves, such as Fly now having 100% accuracy and Rock Climb being a Rock-type move. The details for these modifications can be found in the Move Changes file in the documentation. Item Modifications The locations of many items in the game have been shuffled around, allowing the player better access to them throughout the game. For example, the various evolution items are now found much earlier in the game, and can also be purchased from either the Veilstone Department Store, the Veilstone Game Corner or from an NPC in Snowpoint City. Locations for most items are shown in the Item Changes document. You'll be able to find items such as the EXP Share and the Soothe Bell much earlier than previously. TMs are now effectively infinite, as explained in the quality of life changes. Poké Balls, Great Balls and Ultra Balls have also been made cheaper to assist the player in what will likely end up being a greater amount of Pokémon caught than normal. A few previously unused items are now used or replaced with new Key Items as well, relevant to new events within the game. Additionally, the previously event only Key Items such as the Secret Key, Member's Card, Gracidea and Azure Flute can now be obtained and their relevant events unlocked within the normal gameplay. The details for these modifications can be found in the Item Changes file in the documentation. Trade Modifications The in-game trades found in Platinum have been adjusted to give you new Pokémon that are otherwise hard to find at the stage of the game the trade is at. For example, you can now trade for a Spheal in Oreburgh City. In addition to this, the obedience check that makes traded Pokémon not listen to you has been disabled, meaning you can use these traded Pokémon with no worries. The details for these modifications can be found in the Trade Changes file in the documentation. Documentation As you may have seen at the end of each section, there is documentation available in the form of text files for mostly every change that has been made in the game. The files are included in the download for the hack, but can also be viewed online at this link: https://pastebin.com/u/RenegadePlatinum. Screenshots Please open the spoiler below to see a number of screenshots of gameplay from Renegade Platinum. Tools Used BTX Editor: Made by KazoWAR, this tool was helpful for getting some new overworlds into the game, such as Steven, a few of the legendaries and more. crystaltile2: An invaluable tool for importing/exporting/locating particular files from NARCs, as well as being very helpful when implementing the Fairy-type. Hex Workshop: Helpful for those times where I needed to do things via hex editing. JackHack Tools: A number of tools from his site were used, including a Pokémon Editor, Attack Editor and Trade Editor. kiwiDS: Helpful for some cases where I needed to get the individual files for a NARC. Lua Scripts: A Lua script by Kaphotics that displayed the X/Y coordinate of the player on the map, allowing me to position overworlds correctly. PKHeX: While not used for actual development, it came in useful a few times to figure out how things worked. PokeDSPic Platinum: Used in a few cases where sprites had to be modified from their standard HG/SS versions. PPRE: Used primarily for scripting and placing overworlds on the map, as well as some text editing. Both 0.14b and 0.12 were used to get around the issues related to freezes caused when saving the script in 0.14b. SDSME: Used for editing text that wasn't tied to a map, as well as configuring the "weather" for places like Twinleaf Town and Wayward Cave. Tinke: Extremely helpful for some graphical changes, including the Steven trainer sprite and adding the Renegade Platinum logo to the title screen. I also used some tools that I made on my own to deal with the wild encounters and level up moves, as the existing tools had usability issues or bugs preventing me from doing what I wanted. These two tools aren't currently publicly available but I can hand them over on request, they're just a bit shoddy! Credits Alpha, SCV: The creators of PPRE, which was incredibly useful. JackHack96: I used a number of his tools when building the hack. JimB16: For his Platinum disassembly on GitHub. While it wasn't used to actually develop with, it came in useful quite a few times to locate certain bits of data (including the solution for dealing with the traded Pokémon obedience issue). Kaphotics: A very talented hacker in the data mining sense, Kaphotics' wealth of NDS knowledge helped me to avoid one or two potential issues as I was building the game; his advice was incredibly helpful. The Lua scripts for the player's position and the Instant Text code that is implemented into the "SpeedUpPatch" were both made by him, too. KazoWAR: For his BTX editor tool as well as his YouTube tutorial on adding Trainer sprites to Pt/HG/SS via Tinke. Markitus95: The creator of SDSME, which was also useful. MeroMero: Another extremely talented NDS hacker, MeroMero posted a lot of tutorials on Project Pokémon that were directly relevant to things I wanted to do, such as changing the shiny rate or finding out how to adjust the position of Pokémon sprites in battle. His tutorial for adding Fairy-type to HG/SS was also what I adapted to get it working in Platinum. Finally, the Gen 6 mini Pokémon icons were also completely thanks to him (as seen here: https://projectpokemon.org/home/forums/topic/36081-gen-6-pokémon-icons-for-gen-4-and-5/). mikelan98: An extremely talented NDS hacker, he produced lots of helpful tutorials for NDS hacking, and it was also him who provided files allowing me to show Pokémon locations in the Pokédex and for the Fairy-type icon to display correctly in the Pokédex. Both of these would have been impossible without him! sylphate: A talented graphics artist who made the logo for Renegade Platinum. He's also the artist for the logo for my Rising Ruby and Sinking Sapphire hacks! I'd also like to thank my fanbase in general, who are always very encouraging and excitable. It wouldn't be half as fun to make these without you guys around! Known Bugs Open the spoiler if you want to see any known bugs for the game. All known bugs are inconsequential and shouldn't cause any real problems when playing, but a lot are rather difficult to fix. Download The download for Renegade Platinum's patches can be found at my Google Drive at this link: https://t.co/pljSVD0yyG. The RenegadePlatinumV130.zip contains a few things. There's documentation text files, a patch to change a Platinum ROM into a Renegade Platinum ROM, and then some additional patches which can be applied to a Renegade Platinum ROM which can give you the classic version (less Pokémon changes), increase speed and/or change the shiny rate. It also includes a recommended patcher called Delta Patcher Lite (which may only be usable on Windows - Mac users can try MultiPatch), a changelog for the game and some instructions on how to patch. There's also Readme files in each patch folder to further explain what each of the different files do and what you need to do to get it working correctly. If you get into any problems, make sure you've read the Readme files first. Generally, you will need to get a Platinum ROM (which you'll have to obtain by yourself), then use the correct patch for that as there's a v1 and a v1.1 of Platinum. After that, you can then apply additional patches to it with Delta Patcher Lite, but you may need to uncheck the "checksum validation" when using additional patches to be able to apply more than two of them to your game. The changelog and the documents are also available at that link if you wish to see them online. Contact If you wish to contact me for any reason, the fastest way is to shoot me a message on my Twitter: @Drayano60.
  10. 6 points
    Event/Promoted Raids and Dynamax Crystal data Download Rules data Official Competition Data Fashion More to come.. maybe? note: this page isn’t a FAQ. Go to the appropriate thread for that.
  11. 6 points
    Tony, myself, and Julie (from pokemoncenternewyork.com) did a Q&A last night regarding the history of the PCNY machine & the store itself if anyone is interested/has questions.
  12. 6 points
    I am very relieved that this information is finally going public. In late 2018 and early 2019, myself, YoshiMoshi, and a couple others unnamed decided to put in full effort to dig up the proof of what ourselves and community had suspected for years in regards to the GBA distribution carts being sold on eBay. YoshiMoshi and I took upon the task of rewriting a devcart, and the two unnamed dug into the actual sales market. Well after a ton of work being more lengthy than I can even remember to detail, so much information had been compiled to prove every aspect of this dirty and manipulative market that we suspected was being monopolized by individual( s ) since approximately 2014. Basically if you were one of the elite few private collectors or hoarders with access to an ultra rare rom, and happened to either have fully working rare official dev hardware AND software, or with a lot of digging found an obscure compiled custom fork of FAS1 (un-compiled source code was very old and required proper knowledge to modify and update in order to compile yourself), all you'd have to do is buy a cheap GBA devcart for approx $100-$400, then sell it anywhere between $1000-$3000 for mass profit. I don't really need to go into what I've been telling people one-on-one about this, InsaneNutter's post is pretty much a mirror of that. Key things I will reiterate which you should keep in mind: One, approximately 5 or less devices per event should exist, as before Gen IV distribution carts were not mass produced for nationwide events, rather held at select few cities around the world. The vast amount of 10ANNIV and Aurora Ticket cartridges that have sold over the years certainly does not account for this very simple fact. Two, the carts used at the events were sealed into a GBA/GBA SP via a screwed on metal brace and secured with official Nintendo non-tamper tape. No one in their right mind would physically damage the device and its physical value in order to dump the rom, when with a bit of research during that time period it can teach you how to dump the rom via the link port. Even with the possibility of a fool decision by an owner, it still certainly does not to account for all the loose carts being sold. How many sealed units have you ever seen for sale? Most likely none. How many pictures have you seen of a particular event's device that was not from the same photo session? Most likely one set. How many loose carts have you seen for sale? Many if you've kept an eye on this stuff for a long time. The nature of this market speaks for itself when you consider all the facts. Do not buy loose GBA distribution carts if your goal it to obtain something original or a piece of history. If you are a physical collector, suffice with finding a cheap devcart to rewrite, you'll save a ton of money and the insult of being scammed. I hate to say it's a lost cause if you want an original sealed unit, but all I can say is I wish you a ton of luck, they never pop up for sale and I think all have settled with permanent owners for many years now. They all appeared originally on NintendoAge around 2012, supposedly after the Nintendo HQ in Germany had its physical properties liquidated. All were seemingly sold and I think most never showed up for sale again, other than maybe an occasional private deal behind the scenes. With my retirement in March, I left an infodump containing the devcart writing details and some rather controversial market information with the preservation team and told them to make it public sometime in 2019 when they were ready. I figured the last thing I could do to benefit the community before calling quits is doing what was necessary to finally get the filthy sales market to start imploding, and to help people from being scammed, all by providing the knowledge we had obtained. With time and more public exposure that would surely happen. Look what happened with Mystery Mew FireRed cart sales since the savefiles were finally publicized in early 2016. Very few pop up for sale anymore, and when they do they do not sell quickly and sit for a long time, until the listing is either pulled or an uneducated person comes along, and usually not sold at high prices. Initially these types of things being public allows scammers to jump on a train and make some money for a small window of time, but with that they could also flood the market and raise suspicion to the cautious buyer who will then do research. With time and more and more public exposure, these dirty markets will eventually be destroyed. You can't always cry about not doing something like this because of the potential negative risks, someone HAS to take the first step towards balancing the scales. Like InsaneNutter said, at this point the damage has already been done over the last 6 or so years, keeping this information private only benefits the scammers to keep doing what they've been doing. Certain aspects of the information obtained related to the sales market I had also initially hoped to be public, but it is indeed controversial as it would be severely and directly attacking a particular individual who has indulged in these activities. As InsaneNutter said we're not about causing drama, only providing knowledge. As InsaneNutter also said, the diligent person can find this information if they really want to, as it is in private circulation. Despite the knowledge it would provide, it would be rather inappropriate and unprofessional for us to post that stuff on the forums. Myself personally, I do not want to be responsible for putting anyone under direct public attack, regardless of circumstances. They may not have a conscience but I do. What is absolutely necessary to know has been made public with this thread. The photos InsaneNutter provided above are mostly new to the public, we found those as well. As noted earlier, very few sets of photos exist of these devices. I wanted to leave off this post by pointing out the European Eon Ticket. This was something I initially wanted to maybe try tracking down in 2019, but the flame of interest for Pokemon and video games at that point was fully gone for me. Suffice to say no one has found it yet, I'm not even sure if any effort had been put into it because the loose leads toward it were ancient and unlikely to yield results. However this proves it does indeed exist with a private collector, so the rom is more than likely dumped and out there. Do not give up hope for preserving more distribution software in the future. With Christmas next week, the final distribution project I worked on from 2018 will finally culminate over a year later with it's publicity on the 25th. This stuff is out there, and when we think we've hit the end, things always pop up again and again. A recent example being the Gen 2 and 3 PCNY softwares. I recently even heard a rumor about another GBA rom that may be out there. It's also wise to keep an occasional eye on auction sites like Mercari Japan and Yahoo Japan, where YoshiMoshi found the first publicly known Japanese distribution cart in 2018. I'd like to think that public preservation of Pokemon rarities will continue for many years to come, it's essential to the future of the fanbase for decades to come. That's true whether you realize it or not, and one day in the distant future this data will be too long past for anything new to have a chance of showing up, despite what the lack of existing publicly is robbing of the fans that will, and already have, come and gone.
  13. 6 points
    I was just sent this link via email, amazing news important enough for me to log in again and reply. This is the most important Pokemon distribution device to surface so far! I'm still curious about these things to know when they show up, even if they're of no use to me these days. I stand by willing to help if in need, or with any sort information related. Glad to see extraordinary finds are indeed not yet over and passed! Keep us updated.
  14. 6 points
    The full details will become public when the team is ready, though I will tell you that it can be done by literally anyone, perhaps not costing anything since many people likely already have what is needed, bar the devcart. What made it seem so hard to achieve, and hard to believe it was easily doable, is that no information seems to be online on how to do so. People would just say, "oh, you need a rare and expensive gang writer unit and the proper software to do that", or something similar. Though after searching hard enough with certain keywords, a single piece of information will roughly tell you what you need to know to figure it out. I want to publicly thank YoshiMoshi who worked with me on figuring this out for the longest time. It may have taken us several years, but consider someone who got a head start on this around 2012, then once figuring it out, starts to buy devcarts relatively cheap, approx $100-$400, starts selling them for $1000-$2000 with a sought after rom on it, thus having a monopoly on something highly profitable since 2014/2015 that no one could prove was actually dishonest otherwise, and without forgetting to mention having some touch of immorality and selfishness, you can make quite a living. Karma comes around though. Even though we shelled out quite a bit of money to this immoral machine, even after I knew the truth and acted like I didn't, in the end what we have is a sure death to that system as well as the data that made it possible being available to the entire fanbase. I'm not even going to go into rebuttals on trading and all that, it's draining me thinking about it. When I retired I told myself I wouldn't focus any more of my energy on this, the entire scene took a huge toll on my mind over the years. What I will at least say quickly is that I have never ever seen a situation spring up where keeping one of these roms private allowed for a deal that wasn't somewhat dirty. Adding on to the reasons ajxpk said, in my experiences where the trade option was open, the deal is always either attempted to be vastly unfair to the other party, often mixed with lies and deception, or in the end gets nowhere and instead it becomes offered for an unreasonably inflated price due to said hoarding. I think ajxpk described the scene perfectly. Let's not even get into the hypocrisy of some supporting statements I've seen throughout my time involved. Some people keep up masks so you can't see they have ulterior selfish motives. This has been proven time and time again. Do other roms/devices currently still exist in hiding among private collectors outside of Nintendo or Bergsala sources? Most certainly yes. I know the European Eon Ticket device and European Aurora Ticket device have been sold in the past. My leads only revealed who sold them a long time ago, circa 2014 if I recall correctly. Someone also owns a non-mass produced NDS device, something as rare and similar to the GBA units versus the loose specially produced carts we're familiar with when it comes to NDS distibutions. This one is out of grasp, but the info surrounding it, as well as those two GBA units, was passed on to the team individuals as disclosure to everything I could pass along. As I said before, I had no solid leads when I retired. Within my scope, Doel Deoxys was the end of the line. I guess that's symbolic if you analyze the name. I had no longer cared about any video games besides Pokemon for several years, and even that slowly diminished until my passion struggled to keep me motivated or interested until the last flame. So is there a future in distribution and rarity preservation? I think perhaps for the community, yes. First and foremost, you have to have the passion, enough to unreasonably justify why you should allow yourself to be selfless enough to sacrifice so much to help the community and attempt to destroy the established scene. Even though in the end it perhaps seems to really not be worth it, how is it going to ever progress otherwise? Like Sabresite said, I'm not a greedy bastard. I've also told the team that everyone should really be watching Japanese auction sites like Yahoo Japan/Buyee and Mercari Japan. After all, that is how YoshiMoshi found Strongest Pokemon, among other rare Japanese demo stuff that has surfaced. The prices are tough to swallow, but that's why a team effort helps to pay for things. So many people want something for nothing, beg for it, but in the end don't want to contribute help. It makes the whole process very hard, but you can't let the selfish people allow the rest to suffer as a whole if you truly care about it. Understandably not everyone can afford it, but those who can should help if they believe in it. It is highly unlikely everything will ever be obtained, so as long as there are still things that never leaked from Nintendo, people will use it to justify hoarding. The most productive and relatively fastest route, is to buy them when they are in potential grasp, at whatever means necessary, to benefit the preservation community. No one person can keep up at this forever, but as long as there are people leading, new followers will be inspired and keep things going. History is steered and effected by those who act. I think that is about all I wanted to say. I don't really have the time or energy to keep responding regularly, so I let it all out. I never really explained to people outside of the team why I was retiring, simply because there was never the time, place, or situation that called for it, nor have I ever been one to care about calling attention to myself. I left it at that. Though I have people emailing me from time to time about it, and understandably ghosting myself like that can be fairly confusing. This thread pretty much allowed me the opportunity to make this final closure and explanation to those who wondered, since the topic at hand is very much weaved into the same context. Now that Doel is finally being publicly discussed, I can lay it out in full. I may not be interested in this stuff anymore, but it doesn't mean I no longer care for the community. I'm glad to see things are still in the works regardless of my absence. I had previously left my email address visible on my profile if anyone needed to get in touch with me, and it still stands that I don't mind sharing information/advice on occasion.
  15. 6 points
    I already wanted to tease that Santa Claus might be one of the “private collectors”. So glad that this is finally out of the box now, for some reasons I didn’t wanted to be the one who makes the reveal, but I can’t tell you how much I’m tired of “playing by the rules” just to please some “elitarist collectors” behind the curtain, so that they can feel comfortable inside their bubble and feel they’re something special because they own something exclusive... Newsflash: This has been proven false once again, this time for Doel Deoxys. After we obtained it last year I suddenly realized that we’re not the only one who have it and suddenly people started saying that they knew about it a long time. And if you ask them why they didn’t said anything they say they weren’t supposed to say anything, this was not the first time I experienced this and it really starts getting old and this time my passion of collecting Event Pokémon was taking a huge hit. I don’t care about collecting as much as I used to and realized I rather have fun researching them than actually collecting, because it’s so shallow and the Events that are really rare seem to be completely out of reach, while those who are not are kept rare using weird tactics to maintain ”artificial scarcity”. The truth is and let’s be honest, the event hoarding and hiding information serves only to cover the actions of those who have ulterior motives. The environment is completely toxic with all the cheating, lies and betrayal, where you don’t know who you can trust anymore. This was the same with file trading before (Ahiru’s Wonderland) where people tried to hide the origin of the files and here it’s even worse. Not to mention software being edited, like zeroed data or data that doesn’t belongs there like gibberish written into files. You can’t even believe an authentic cartridge anymore as reproductions were being made and when you ask around no one knows anything or isn’t supposed to talk about it. We have a lot information now thanks to @Deoxyz and someone anonymous who provided these infos. Most of the times when there is a thread in a forum about distribution cartridges it’s about a bought cartridge by a private collector, or something that has surfaced on eBay and that shows us what a mess this situation is. It’s always about such a cartridge that has fallen into the hands of someone who wants to make money and if you bought it and paid hundreds or thousands dollars, how is this a reason to celebrate? Just so that you’re happy for a moment and then you lock it away in a drawyer and don’t do anything useful with it. How can this be a good thing? There are smarter ways to waste money in my opinion... I feel it would be so much better if people would finally grow up and stop playing these selfish and childish games and work seriously together to preserve these collectively as a team and for everyone. No one would have to pay a lot of money alone and more people would be happy. That was our philosophy and is what we tried and what we have been silently working until Deoxyz’s retirement earlier this year. I would like to take this opportunity and say thanks to Deoxyz, he did so much for preserving these Events and was willing to do what no one else was. Sometimes too much as he said. I supported his decision to retire and I hope he inspired some others to do good things. Like @InsaneNutter says a lot is happening and I can’t give you much away yet but stay tuned... Edit: By the way... I forgot to mention, it would be even greater to see them collected within a database with verified hash data ect, but for receiving the label "clean dump" they would fail to match the strict criteria due to the fishy circumstances. It will be tough to clean this whole mess up.
  16. 6 points
    Either Mew # 3 in Box 1 Slot 1 was the result of a trade, or they generated 5, moved #3, released the other 4, and generated another 5. This means there are a total of 430: 426 in the save, and 4 that were unreleased/deleted/unused. All of them are now on our Github page: FR - MYSTRY MEW (426) (R) Save 426 MYSTRY MEW (Individual PK3 Files) Unreleased/Deleted MYSTRY Mews
  17. 5 points
    Hello all, Tony just uploaded the video.
  18. 5 points
    Even though the wondercards have been available for almost a month, here are some (100) codes for anyone who wants them! And these are different from the ones on Twitter too And Yes I am aware the event technically hasn't even started yet.
  19. 5 points
    What a miracle! @Sabresite and I have keen interest in reverse engineering these! This is truly a dream come true! Thank you! You guys are amazing!
  20. 5 points
    Ok so this is what I got now: 0x21D08 is current wins - single subway 0x21D1A is record wins - single subway 0x21D0A is current wins - double subway 0x21D1C is record wins - double subway 0x21D0C is current wins - multi subway with npc 0x21D1E is record wins - multi subway with npc I didn't test but I suspect that 0x21D0E and 0x21D20 are for multi subway with friends and last 0x21D12 is current wins - super single subway 0x21D24 is record wins - super single subway didn't test the others in super yet (i might do it now and come back with the exact offsets) I suspect that 0x21D2C could be a flag that sets either if you are still in a challenge or not (since it changes from 00 to 01 as far as I saw) either way, i saw that if you change the values here, they don't change the flag of super subways, i might have to check the events offset and compare it to my clean save (no subway battles)
  21. 5 points
    I was going to ignore this thread, however as its been mentioned myself and others have this distribution i'll provide some context for current happenings. The above video was filmed by me and recently leaked (with my blessing) by someone in our event presentation team. Without going in to detail at this moment in time, we decided it would be a benefit for the above video to be "out there" based on information we had. The plan has always been to continue with tradition and release on Christmas day for the Pokemon community to enjoy, or sooner if a devcart with the distribution on turned up on Ebay before then. At the moment more than anything what you should take away is it’s extremely easy to re-write a GBA devcart, I can assure you the Doel Deoxys distribution wasn’t on that devcart when it came in to my posetion. We've speculated the GBA distributions that have been sold on Ebay over the last couple of years were reproductions, however have never been able to prove this until recently thanks to information provided by @Deoxyz before he retired. Things have been happening behind the scenes, so lots will soon be ready to share which will hopefully put an end to any reproductions been passed off as the real thing.
  22. 4 points
    Edited ROMs can only be played on exploited consoles. Please do not ask (nor private message me) how to obtain/dump/decrypt/unpack/repack ROMs as that is unrelated to the functionality of this program. Download Link At Bottom of Post pk3DS is a ROM editor for 3DS games with tools from various contributors. All editors displayed are fully functional. Simply feed it a folder (drag/drop or by File->Open) which contains the game romfs & exefs extracted content folders. Randomizers available: Trainer Battles (Pokemon / Items / Moves / Abilities / Difficulty / Classes) Wild Encounters (Species, Level, Gen/Legend Specific, ORAS DexNav won't crash!) Personal Data (Pokemon Types / Stats / Abilities / TM Learnset) Move Randomizer (Type / Damage Category) Move Learnset (Level Up / Egg Move) Evolutions TM Moves Special Mart Inventory etc Download the latest version here (log in as guest, zip is under Artifacts tab) Source code is available on my GitHub.
  23. 4 points
    Credits:Knox,Serkan WARNING:I won't continue this project anymore.I actally found some new codes like:Icon codes,custom keyboard,gts pokemon codes. Here is the new better Plugin: But thanks for over 70 downloads and your support! Hey,I decided to make a PSS Online working Cheat Plugin for Pokemon ORAS because i diddnt found a PSS cheats based Plugin.If you have any feedback,make sure to comment it down bellow. -------------------------------- How to install (Full Guide) ------------------------------------------------------------------------ works with O3ds,N3ds,O2ds,N2ds/XL You will need Cfw! 1.Open your FBI 2.Select TitleDb 3.Scroll to Ntr Cfw Selector and install it. (Click on Install and delete cia) Now a app should be added to your home menu.Open it and select 3.6 or 3.3 Done?Okay now you are ready to install the plugin. ------------------------------------------------------------------------------------------------------------------------------------ How to Use? 1.Put your sdcard out of your device,and put it into your PC. 2.If you already started and installed ntr (What u should have do),then there will be a folder called "Plugin"In the root of your sdcard. 3.Now,when you downloaded the Plugins.zip select the game you have (OR/AS) In the AS folder will be another folder called:000400000011C500 Copy the WHOLE folder into the Plugin folder of the sdcard. In OR there will be a folder called:000400000011C400 Just do the same like in AS. 4.Now put in your sdcard back to your 3ds/2ds and start ntr selector.It will load up the plugin.Enjoy! Now youre done. ------------------------------------------------------------------------------------------------------------------------------------------------------------------- Screenshots -------------------------------------------------- Quick Infos: 1.Remember that you can only have 1 plugin in the folder.So if you have another ORAS plugin in the "plugin" folder of your sd card,then they can make a bit trouble. 2.When your 3ds turns off then you have to start Ntr again.It will automaticly load the plugin. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Here you have a list of the Cheats that are aviable right now. Cheats: Unlimeted Nices \working / Unlimeted Cangratulations \working / Unlimeted battle wins,link trades \working / Unlimeted passerbys met \working / Unlimeted money \working / Unlimeted PokeAmi Headball Score .might crash. Unlimeted Combos (PokeAmi) .might crash. Unlimeted Pokemiles \working / Unlimeted GP \working / Set favourites to 1 Set favourites to 100 --------------------------------------------------------------------------------- Screenshots: --------------------------------------------------------------------------------- Maybe upcomming cheats: Custom Keyboard with hacked symbols PSS Icons (Troy,May,Pkcentre,Gift etc. ---------------------------------------------------------------------------------- Changelog: -1.0: -Release -1.1: -Added Pokeami Headball Cheat codes -Added 50.000 Nices/Birthday wishes -Added Unlimeted Pm -Added Unlimeted GP -Added Unlimeted favourites --------------------------------------------------------------------------------------------------------------- Download: Better Plugin: K&S PSS Oras Plugin v1.0.zip K&S PSS Oras Plugin v1.1.7z Plugins v1.1.7z
  24. 4 points
    Tony just put up a quick teaser trailer for the PCNY machine, a full in-depth video will be out in January. Thank you to everyone here at ProjectPokemon that has helped us so far, it's greatly appreciated. https://t.co/NNUjwDfQov
  25. 4 points
    Just got hold of a device to dump the save on my old original Pokemon Yellow game from two decades ago that miraculously still has a working battery. On it I have a Mew from the Club Nintendo distribution that was going on in Norway, Sweden and Denmark in 2000 to 2001 where you had to mail your game to Nintendo so they could transfer it over. Not sure if there is some missing info about these events, but all the info I found about this Mew says the OT is EUROPE, but the one I have has NORWAY. Some info about it can be found here, but the info is not completely correct as it says that we could not send in the games in Norway, however that's what I did and I got the Mew. Unfortunately it's not untouched, but 9 year old me didn't think to just put it in a box and leave it there for 20 years. Please understand. Mew - Club Nintendo Norway 2000-2001.sav
  26. 4 points
  27. 4 points
    The Pokémon 2019 Press Conference introduced a key app that would likely grab the attention of core series players and Pokémon Go players alike: Pokémon HOME. It was described as an app that can communicate with Pokémon Bank, Pokémon Let's Go Pikachu & Eevee, Pokémon Sword & Shield, and also Pokémon Go. It also announced that there will be global trades via the internet, as well as a feature that allows for local trading via the app on a mobile device. It was also announced that they intend to add a feature that allows multiple players in the local area to be able to take part in the same trade. (Maybe some kind of Wonder Trade mashup, anyone?) Here is a graphic they used to illustrate the transfers: At the very least, this implies no Go Park in SWSH. Important to note that only SWSH can transfer to and fro. This app cannot be used to bypass Pokémon Go's trading limitations, since you cannot transfer back to Go. They plan to launch the system early 2020. It is not known whether it will be a worldwide simultaneous release, or have staggered regional release dates. It is important to note that Pokémon Bank is a similar system that allowed for transfers across games. During it's initial simultaneous worldwide release, the servers could not withstand the load and crashed (besides my memory, source). Likewise, when Pokémon Go was initially released, even though the app appeared in app stores gradually, the servers were still unable to withstand the load, which ended up with various kinds of lag spikes and sometimes inability for players to log in (once again, another source that isn't just from my memory) What kind of initial launch issues could be in store for us? Only time would tell... Official page article: https://www.pokemon.com/us/pokemon-news/big-pokemon-news-from-tokyo/ Official twitter link: https://twitter.com/Pokemon/status/1133542097372377088 Official video link of full conference (English): https://www.youtube.com/watch?v=vTWkBjxvBok
  28. 4 points
    Background About a month ago I ordered a DSi off of eBay (it was only $40). When I got it I noticed there was something strange on it: "PWC2010"? I never heard about there being DSiWare for Pokemon? I consulted with other people on the internet and it turns out nobody else has heard it either. I tried to message the seller, but he said that he has no idea either (most likely he bought them in bulk as he was selling a lot of other models at the time). The mystery was just starting, a group of individuals from the DS(i) homebrew scene started to get to the bottom of this (me being invited despite my lack of knowledge due to being the one who found it), here's what we were able to figure out: The Investigation Begins... The hardware The system itself is appears to be a normal black DSi, nothing about it is different from that of a stock model The casing has some minor scratches and such, and is missing the original stylus. On the front side where the camera is, there are two faded silhouettes of what look to be rectangular stickers The system was formatted when I got it and it didn't come with an SD card (this will become a problem later on) The Software The apps included are: Flipnote Studios, DSi + Internet, PWC2010 Rule Check Tool, PWC2010 Log Viewer, and PokemonBW2 Rule Check Tool. All of which were preinstalled to the NAND as there is no way to access "Data Mangement" to move them to a SD card. At first, the only app that would boot was Log Viewer as both of the Rule Check Tools would just crash and return back to the menu. It was later revealed the apps were looking for 3 files at the root of an SD card before being able to boot. Through observations we were able to get some insights on what each of the 3 mystery apps do: PWC2010 Rule Check Tool From what the name implies, this tool must have been used for the Pokemon World Championship (PWC) in 2010 The app looks for 3 file on the SD card: regulation.bin, regulation.cfg, and rule.prd. By making 3 dummy files full of garbage data and naming them as the files listed before, we were able to get it to boot, after which we were greeted with a lovely message: The weird thing is, Black and White were used for the 2011 PWC, not 2010. This could imply that the app was a carry over from a previous tool used the year before. Luckily, I just so happen to have a copy of Black. Putting in the correct cartridge displays the message "No problems found" and ask if you want to save the results. Through testing we were able to figure out how to get past this screen as it turns out "No problems found" also acts as a default message, if something does fail one of the checks it will display what the error was. It's possible to make it check both the party Pokemon and Pokemon in the Battle Box by editing regulation.cfg file. PWC2010 Log Viewer Log viewer shows the results saved from Rule Check, it shows the player's username and gives a technical description of each Pokemon in the party (stats, friendship, exp, moveset, etc.). By pressing "X" it will do the same thing but for the Battle Box instead. PokemonBW2 Rule Check Tool Exactly the same as PWC2010, expect looks for the Black2/White2 cartridge instead More Technical Details Looking into the game's files, we were able to extract the messages displayed by Rule Check: Rule Check Messages regulation.cfg is, as the name suggests, a config file. Through dumb luck I was able to figure out this much: Offset 0x00: checks party Offset 0x01: checks battlebox Offset 0x05: turns on cart access Offset 0x0C: save to livematch.dat These values have to be "turned on" meaning the value is set to '1' If offset 0x05 isn't turned on then it will say that the cart isn't inserted. If offset 0x00 or 0x01 aren't turned on but 0x05 is, then it will say that it passed all checks (probably the default message) The files saved from Rule Check and are viewed in Log Viewer are named "logTYYMMDD.dat" and "logBYYMMDD.dat" (YYMMDD is the date, so something like Oct. 31 2019 would be 191031). LogT is for the results from the party (T=Team?) and logB is from the Battle Box. Through great efforts, users Epicpkmn11 and edo9300 were both able to reverse-engineer these files before we were able to figure out how to save it: Google Sheets regulation.bin appears to handle simple checks like invalid number of Pokemon in party, level caps, and duplicate items/Pokemon rule.prd may be used for more advance checks like invalid movesets and banned Pokemon/items Conclusion As of right now, interest has been dying as people began shifting to their own personal projects. For the past 3 weeks nobody has found anything new and I'm left to try and figure it out on my own. The problem is I know very little about NDS development and how the Pokemon games work in a technical level, which is why I'm turning here for help. We still know very little about regulation.bin and rule.prd, which are believe to be two key factors in order to get Rule Check to work properly, and without the original SD card we are left in the dark. It's possible that rule.prd is somehow linked to the hex values found in Pokemon (movesets, lvls, type, etc.), but can't really determine where and what to look for We don't know how much is relied on the files or if certain checks are programmed Any insights, suggestions, resources, or tips are greatly accepted!
  29. 4 points
    Another update! Changelog: v1.2.0 - September 23, 2019 (Updated by DeadSkullzJr) - Tweaked some of the text - Added the homebrew application version number to the title in the menu. RTCChanger NDS (v1.2.0).7z
  30. 4 points
    As nobody seems to know of any tool around, I decided to create one myself. I've used the "GBA rtcread" tool as base code for GUI, so if you used that tool before, you should be familiar with it. Just be advised that you are responsible to sync the "week day" value too when changing the Date. I was able to successfully do in-game events without penalties, like growing berries by changing time in increments of 4 hours, and saving again. This tool changes the RTC without modifying the "RTC Offset" data in the firmware, so games cannot detect time changes. Source code is included. RTCChangerNDS.zip
  31. 4 points
    I think we should start finding a way to restore the save back to its original state. I found that the Pokemon Trades stat should be 82. Next I am going to try and see if steps and time should be reverted. One thing I am not sure is how the "Previously on your quest..." works. But that would be key to reverting the save back properly. Edit: Saves should be 240. Steps and TIme will be hard.
  32. 4 points
    Please don’t pay anything for Gen 3 distribution software. At least not when it’s about the “common” ones you can find circulating around including the Aurora Ticket (U.S.), Top 10, Aura Mew ect... There is a lot of controversies about replicas being made and sold, data being edited and contend being removed. As a result it’s difficult to say what’s really “untouched”. The only way to protect yourself is to not buy, those replicas are really well made and you most likely won’t be able to tell the difference from looking at the cartridge alone. You would have to dump the ROM and check it out. By the way... In case someone finds software which is different compared to those already known... please get in touch with me as I’m still interested to collect data and I’m able to reverse engineer it. I’m quite busy these days but if there is something important to look at I can make time for it.
  33. 3 points
    This is a tie-in event for the TCG release of Sun & Moon—Cosmic Eclipse expansion. Get Shiny Lunala or Shiny Solgaleo at GameStop via Pokémon Pass at participating GameStop stores starting October 21 through Novmeber 10. The event will also be distributed in Europe at participating retailers through October 1 - November 15. In Canada visit EB Games to receive a Code card until November 10. Enter your code into Pokémon Ultra Sun or Pokémon Sun, you'll receive Shiny Lunala. Or enter the code into Pokémon Ultra Moon or Pokémon Moon to receive Shiny Solgaleo. Both will be at Level 60. Shiny Lunala Lv.60 Poké Ball: Cherish Ball Held Item: Gold Bottle Cap Nature: Random Ability: Shadow Shield Moves: Moongeist Beam, Psyshock, Moonblast, and Moonlight Shiny Solgaleo Lv.60 Poké Ball: Cherish Ball Held Item: Gold Bottle Cap Nature: Random Ability: Full Metal Body Moves: Sunsteel Strike, Zen Headbutt, Noble Roar, and Morning Sun Source (Detailed Pokemon Information) Source (US) Source (Europe)
  34. 3 points
    Okay, sorry for double posting, but I managed to look through the save data and recreate the Mew faithfully, complete with correct IV and EV stats, thanks to the position @Gridelin pointed out and some help from @SadisticMystic and @ZappedAmpharos on the Discord. Here's the full Mew hex data. And here's my recreation in Rhydon, since it was a gen 1 specific editor. So yeah, recreated from the hex data, here's the Mew Machine from my Pokemon Blue save data! This Mew's been through a lot. When I was a kid, one of my friends stole it through Pokemon Stadium, but thankfully he reluctantly traded it back to me. If he didn't I would've had no way of archiving it. MEW - DENMARK.pk1 Here's also the save file that I fixed by deleting the corrupted Pokemon, and injected Mew back into. Gonna' reupload the save to my cartridge. Pokémon Blue Version.sav
  35. 3 points
    Pokémon Gold/Silver/Crystal 2.0 finally get a public release! Now the hack is totally finished! FEATURES: ALL HG/SS KANTO RESTORED LOCATIONS! ALL HG/SS KANTO RESTORED WILD AND LEGENDARIES POKéMONS! ALL HG/SS KANTO ADDED TRAINERS! PWETER MUSEUM FOSSILS PICS FROM R/G/B/Y! A WORKING SAFARI ZONE WITH ROCK AND BAIT! HG/SS GB CLASSIC MUSICS FOR CERLUEAN, FUCHSIA, CANNIBAR AND ROUTE 24-25! KANTO STARTERS FROM OAK AFTER RED DEFEAT! RESTORED POKé FLUTE FROM BETA LEFTOVERS! POKéMON MANSION RUINS! GS BALL AVAILABLE AFTER KANTO ADVENTURES IN CRYSTAL! DRAGON MASTER EVENT COPIED FROM CRYSTAL IN G/S! FIXED MINOR GLITCH LIKE PARALYZED CATCH RATE, KURT'S BALLS AND DRAGON FANG EFFECT I want to thank Mateo, Miksy91 and Rangi for the great help with script, game structure etc, FroggerSpirit for the GB CLASSIC musics, Koolboyman and Sanqui for the ????? re-use and maybe someone else that now I miss, for this work hard, very hard, but who cares, I'm very satisfied! I did this work exclusively in binary mode using the disassembly only like an explanation for the routines and the offset which I needed. Why? 'Cause I did this work for the 3 roms in both languages, english for international players and italian 'cause I'm italian and I wanted to give this hack also to my italian "brothers". XD XD XD And for me obviously, I love english, but I love also my words. In the archive link you will find the patches for Pokémon Gold, Silver, Crystal and Oro, Argento and Cristallo, that are the italian roms. You can use only the english patches obviously. I made this work in 6 different roms, I don't know if there are bug or glitches, if I mistaken something tell me and I'll fix it. DOWNLOADS: https://www.mediafire.com/file/ii4c37a8tp4o2oq/G-S-C_2.0_19-7-2019.zip/file
  36. 3 points
    Gen1-3 events were created by an external process (event machine/device) then injected to the recipient's savegame. Gen4 events onwards send the game the template, which whe game uses to generate the gift when redeemed in-game. https://github.com/projectpokemon/EventsGallery/tree/master/Released PKHeX compares the pkm against the event templates. No templates for gen1-3? Can't compare against what is not available!
  37. 3 points
    Glad to see work still being done to preserve valuable information such as this in 2019!!
  38. 3 points
    Sorry for necroing this post. We have new information about Gen 2 PCNY and are collating it now. One thing I can say real quick is that Mew was shiny, and only shiny. The DVs for shiny are limited too.
  39. 3 points
    The news doesn't mention the distribution, but you will get a notification once you logged in. It links to this page https://3ds.pokemon-gl.com/information/user/597b2278-652d-435b-8827-e32cbbdd283c/ By the way if anyone needs a code, I have 1 to share!
  40. 3 points
    @Dhammlg Yes, that is enough. I only request for recognition, which PokemonShowdown hasnt done
  41. 3 points
    Double-Click the box tab to open a Box Viewer window. See About PKHeX > Shortcuts.
  42. 3 points
    That's bit flags for which option is unlocked and which is marked new. If every bit is 1 you will have all the options unlocked and not marked as new. The uneven bits are for unlocking while the even bits are for the "new" mark. 7 - Relocator unlocked 6 - Relocator used 5 - Gamesync unlocked 4 - Gamesync used 3 - Battle Competition unlocked 2 - Battle Competition used 1 - unused? seems to be always 0 0 - unused? seems to be always 1 So if you set this byte to C1 you will get rid of Battle Competition and Game Sync or even set it to 01 to get rid of the Relocator as well. Nice find, thanks. It definitely makes my games tidier without those options!
  43. 3 points
    I did this just yesterday and came across Pikaedit. (Hope it's okay to link files like this). You'll find it under "DLC", and it definitely works. PikaeditGen5C.zip
  44. 3 points
    Hello, I have made some patches that give you Unlimited TM's on Pokemon Diamond, Pearl, Platinum, HeartGold, and SoulSilver, With these, you should be able to get Unlimited TM's on your ROM Hacks which gives you that more modern feature that Pokemon Black and White introduced. Currently, I have made patches for HGSS (USA) and Platinum (USA) and Diamond and Pearl (USA) If you want patches that would work for any other region I might be able to make them. If you would like to do this manually here is a tutorial: For USA Platinum: 1) Open up the ROM in a hex editor 2) Go to the address 0x8162A 3) change 49 to BD For USA HGSS: 1) Open up the decompressed ARM9 in a hex editor 2) Go to the address 0x78452 3) change 49 to BD For USA DP: 1) Open up the ARM9 in a hex editor 2) Go to the address 0x6EDF2 3) change 49 to BD Also here is a video of it in action in Pokemon Platinum UTM (USA).zip
  45. 3 points
    I found the flag to reactivate the Roamers from the basement of the Burned Tower, in Pokémon GS. For GS, tested to work on INTL, KOR and JPN version, and for C, tested on INTL version. [JPN version of event flags doesn't seem to work properly on PKHeX right now] For GS, Both of these has to be done: Unset Flag 1867 Event Constant 41: set to 0 For Crystal, Both of these has to be done: Unset Flag 1867 Event Constant 54: set to 0
  46. 3 points
    If a loose cart turned up in the wild today, would people be any less sceptical the legitimacy of it with the info not yet in the public eye? If something truly 'new' turned up at some point in the future i'd certainly be more inclined it was real, however it will always be a risk, just like it has been in the past. Thankfully a lot of good research has been done by people on PP.org, so it shouldn't be too much of a challenge to prove if something new legitimate or not as far as archiving the data goes. As you say damned if you do, damned if you don't in some respects.
  47. 3 points
    The trickle-down theory is considered to be a myth and belongs into the land of fairy tales. I really don’t see how this community is benefiting in such way or has ever been so far, maybe in some very rare cases I don’t know about. I agree with some of your other points of course. I think it's in no ones interest that anyone gets in trouble. It's within the most collector's mindset to think about this economically as a "store of value" and that's where it begins, when we start talking about value it's not about Pokémon anymore, it becomes an investment. I have seen this happening within the scene all the time. And as already said there is an entire market built around the idea of Pokémon as a store of value, even if we don't like it. Speaking of collecting and trading... First of all it's not a classical trade in the old sense. Trading means you give item X to someone and receive item Y in return. What we're talking about is in fact already sharing, you get a copy of item Y and still keep a copy of item X and your exchange partner gets it too with set conditions... Now if you trade item X for item Y, you're usually not supposed to share Y with the public and you're also not able to share X with the public, because otherwise the deal would most likely never happen. It's like an unwritten contract based on "trust" that forces both participants of a trade to keep something private. The twist is now even if you wanted to make your original item X public you can't do it anymore, unless you break the rules or both of you change your minds. I have never seen this happening even once! While contributions of items that have not been traded are very common. So trading makes it more complicated. I can say based on my own experience. When I traded Events in my case it was Ahiru's Wonderlands Events were I had to confirm that they are public, which I always knew. And then there were some Mystery Gifts I was not allowed to share with the public as I obtained them in trades, I had to wait until someone else who received it originally was willing to publish... Something that is always denied by the way is that with every exchange of the same item there comes inflation of the trade value. Who would trade an super rare item for a more common one? The financial value remains only constant because there is still a demand and because there is no supply in terms of other items of equal value for a trade. And because most stuff is happening anonymously and no one knows about what’s going on, especially when it’s said “Do not talk about it!”, there will always be someone who uses ignorance to his advantage and sees money and gets corrupt. It goes hand in hands and it’s not rocket science. I don't even know how else it would have been possible for so many people to be part of the club, having the same items that are supposed to be “rare”... looking at all the Top 10 and Aura Mew copies... while there aren’t many equally rare items in total who could have possibly traded for those and what makes it even more ridiculous is that it all comes from the same collection. It’s never been about obtaining new and rare items, t’s a money game and has been for many years. And most of those collectors just "bought in" to be part of the club. How does this game help the community? Some items where contributed to research, but not all. Actually without being a collector myself I would not have been able to get some of these items. I also was in the situation where I was offered “deals” and had to think about spending money. In the recent years it changed because of one person joining the game. We could start to really preserve them efficiently. But this was never because of a “gracious collector” who was willing to share for free. It took someone else who had the courage to break the rules and to sacrifice and that was Deoxyz. I feel someone had to do it otherwise this would have continued on and on. The game changed. The verdict is and I’m afraid to say the statistics aren't looking good to justify your theory that collecting and hoarding events at the end is good for everyone. Also... correct me if I'm wrong but I think most of the events in of this forum in the gallery were collected directly from events by people who like to share and who were willing to support the community. I'm not saying everyone is supposed to share, everyone is making their own choices. What I tried to say is that there are more bad things than good things are happening when it comes to these distribution cartridges. It’s a shame! And I believe it would be better instead of fighting each other individually to obtain them it would be better to cooperate to collect and preserve them all. We all dream about a complete collection, so why not doing it all together? It's just my suggestion, I'm not really into collecting myself anymore. Tired of dealing with all the bad karma and investing time and money. Maybe unless there is something really rare and interesting to disassemble but I don’t see anything like that right now. Proof me wrong.
  48. 3 points
    Yeah it's in some private collections.
  49. 3 points
    While I've not been able to find the location that controls/shows which mission is being played, I've found the location that modifies the special spawn list that is referenced for the regular hidden grotto funfest mission. As much as I'll like to hope that the Special Funfest missions are in the game (the text are), they probably aren't. If we think about if from a Wonder card's prospective: 1. Descriptions are in the game (which description displayed controlled by WC) 2. Subroutine on how to generate and gift a Pokémon is in the game 3. The species given isn't in the game (it's on wonder card) For all we know, it's the same case: 1. Description for missions are in the game (we know this) 2. Subroutine on how to generate the Hidden Grotto is in the game (they could just use the Noisy/Quiet subroutine) 3. The species encounter-able isn't in the game (we don't know this but who knows at this point...) The first step anyone can take (besides this injection method), is to find Stunky/(forgotten name) in the garc. edit: Apparently there may be a 4th wonder card mode. Not sure if it applies to special missions. I can't seem to make it change the Funfest Title or control what I've 'received', tho.
  50. 3 points
    Hey guys, Just wanted to say that while I appreciate people who've thanked me researching the games via messaging on this forum, please note that I don't just do requests; if I have interest and spare time (which I don't have much nowadays) I'll do it. If you want any feature(s) for other Pokemon game's save researched that hasn't already, please feel free to open a new thread about it and those with the spare time and interest down the road will hopefully be able to look into it. If you think you have the skills and you'd like to try researching the thing(s) you want, then you can get started by downloading a hex editor. The one I use and recommend is HxD: https://mh-nexus.de/en/downloads.php?product=HxD20 Thank you.
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