SkyLink98 Posted October 25 Author Posted October 25 14 hours ago, MaikelNox said: Hi, I just injected Mew from the 'WC #1521 - Pokémon Presents Mew', I claimed it, and everything went perfectly. But now, if I try to claim it again from the internet, it still shows up to be claimed... I'm absolutely sure this is way too suspicious, and I don't want to take any more risks than necessary. How can I delete that 'Wondercard' from my game? Thanks Restore your original BCAT as stateted on the guide. If you didnt keep it, you can use JKSV to completely remove the BCAT data for your game, then connect in-game to resync it.
Extricated Posted November 13 Posted November 13 6 minutes ago, tzehner21 said: I am sure this has been answered in the past, but how do you connect online to redeem, when using emmunand you run the risk of being banned. So how exactly do you redeem? This has been discussed quite literally 5 or 6 posts ago, there's no risk of getting banned if you don't do anything like piracy or hacking a multiplayer game.
SkyLink98 Posted November 13 Author Posted November 13 1 hour ago, Extricated said: This has been discussed quite literally 5 or 6 posts ago, there's no risk of getting banned if you don't do anything like piracy or hacking a multiplayer game. Correct, if we're speaking of sysnand. Emunand must always be kept offline, or even better, it should not be used at all.
angelus kun Posted November 15 Posted November 15 Is there any section with pk files of past events? I don't think is secure to connect to Nintendo servers using cfw
SkyLink98 Posted November 15 Author Posted November 15 4 minutes ago, angelus kun said: Is there any section with pk files of past events? I don't think is secure to connect to Nintendo servers using cfw SysNand CFW is safe until you don't do piracy or cheating in online games/competitions. No one has ever been banned for using this tool, or pokemon save/ram reader and editors. There's even sysbots who works while the game is connected online. Anyways, if you prefer just drag & drop the wondercard files in any empty slot in PKHeX. The program will create a pkm file for you. If you need help on this, open another topic. This is only for sgdm. 1
angelus kun Posted November 15 Posted November 15 57 minutes ago, SkyLink98 said: SysNand CFW is safe until you don't do piracy or cheating in online games/competitions. No one has ever been banned for using this tool, or pokemon save/ram reader and editors. There's even sysbots who works while the game is connected online. Anyways, if you prefer just drag & drop the wondercard files in any empty slot in PKHeX. The program will create a pkm file for you. If you need help on this, open another topic. This is only for sgdm. Thank you so much I buy a jig some hours ago and I was worried about bans but as long as I only use homebrew stuff through album and my original cartridge everything will be alright: :') I hope I will not take too much time to trade all mons to my vanilla switch sadly I just have one cartridge of each generation so idk how I will trade gen 9 mons with a single cartridge
Freddo97 Posted November 17 Posted November 17 Hi guys tried searching for this but couldn't see anything regarding it. So I've managed to successfully redeem the wondercards in game. But they show as invalid in PKHeX due to the met date. I know I can make them be seen as valid by PKHeX if I edit the met date, but in the FAQ it advises against this for Mons from PLA and Violet/Scarlet. I'm planning to eventually transfer all my Mons to Pokemon Home, so I just wanted to check if them having a met date that is technically impossible would flag me to Nintendo in any way.
SkyLink98 Posted November 17 Author Posted November 17 12 minutes ago, Freddo97 said: Hi guys tried searching for this but couldn't see anything regarding it. So I've managed to successfully redeem the wondercards in game. But they show as invalid in PKHeX due to the met date. I know I can make them be seen as valid by PKHeX if I edit the met date, but in the FAQ it advises against this for Mons from PLA and Violet/Scarlet. I'm planning to eventually transfer all my Mons to Pokemon Home, so I just wanted to check if them having a met date that is technically impossible would flag me to Nintendo in any way. Changing the internal switch clock (this is done to change the redemption date, upon the wondercard redemption) is advised against. You can safely change the date on PKHeX. Anyways, HOME didn't check the met date legality for any events, so far. 1
Freddo97 Posted November 17 Posted November 17 3 minutes ago, SkyLink98 said: Changing the internal switch clock (this is done to change the redemption date, upon the wondercard redemption) is advised against. You can safely change the date on PKHeX. Anyways, HOME didn't check the met date legality for any events, so far. Sweet, thanks for getting back to me
Phosky71 Posted Thursday at 09:38 AM Posted Thursday at 09:38 AM On 12/26/2023 at 1:50 PM, SkyLink98 said: There's no reason for a CFW SysNand to have the Nintendo servers blocked, unless you have installed NSP/XCI in the past. Having the server blocked is just like being already banned, since you can't play online. What should I do in case I had NSP/XCI installed and now I want to perform this process on my console? I use EmuMMC with hekate
SkyLink98 Posted Thursday at 10:13 AM Author Posted Thursday at 10:13 AM 31 minutes ago, Phosky71 said: What should I do in case I had NSP/XCI installed and now I want to perform this process on my console? I use EmuMMC with hekate The method only works in SysNand. Backup your EmuMMC save file, boot up CFW SysNand/SysMMC and restore your save file in there. Run your legitimate game, and proceed with the tutorial.
Phosky71 Posted Thursday at 11:26 AM Posted Thursday at 11:26 AM 1 hour ago, SkyLink98 said: The method only works in SysNand. Backup your EmuMMC save file, boot up CFW SysNand/SysMMC and restore your save file in there. Run your legitimate game, and proceed with the tutorial. Yes, I know that. But you said “There's no reason for a CFW SysNand to have the Nintendo servers blocked, unless you have installed NSP/XCI in the past.” If I have installed XCI or NSP right now or did in the past what should I do?
SkyLink98 Posted Thursday at 11:32 AM Author Posted Thursday at 11:32 AM 3 minutes ago, Phosky71 said: Yes, I know that. But you said “There's no reason for a CFW SysNand to have the Nintendo servers blocked, unless you have installed NSP/XCI in the past.” If I have installed XCI or NSP right now or did in the past what should I do? If you have them installed in SysNand, I think nothing can be done. If you have them only in EmuNand, then it's fine until your sysnand remains clean. Anyways, this thread is only meant for SGDM related questions. You should open a proper thread in the forums if asking stuff on the SysNand/EmuNand matter.
Phosky71 Posted Saturday at 11:26 AM Posted Saturday at 11:26 AM (edited) On 11/28/2024 at 12:32 PM, SkyLink98 said: If you have them installed in SysNand, I think nothing can be done. If you have them only in EmuNand, then it's fine until your sysnand remains clean. Anyways, this thread is only meant for SGDM related questions. You should open a proper thread in the forums if asking stuff on the SysNand/EmuNand matter. Question about semistock partition and using JKSV Hi, I have some questions about using Switch Gift Data Manager and JKSV on a semistock partition in Hekate. Should I have a semistock partition in Hekate and use a homebrew like JKSV to manage the BCAT files? Also, isn’t Nintendo supposed to ban me for using JKSV, even if I’m not installing pirated games? I’m also a bit confused about what is meant by SysNAND. Could someone explain exactly what this means and how it relates to the semistock partition? Thanks in advance for any help! Edited Saturday at 03:20 PM by Phosky71
SkyLink98 Posted Sunday at 12:49 AM Author Posted Sunday at 12:49 AM 13 hours ago, Phosky71 said: Question about semistock partition and using JKSV Hi, I have some questions about using Switch Gift Data Manager and JKSV on a semistock partition in Hekate. Should I have a semistock partition in Hekate and use a homebrew like JKSV to manage the BCAT files? Also, isn’t Nintendo supposed to ban me for using JKSV, even if I’m not installing pirated games? I’m also a bit confused about what is meant by SysNAND. Could someone explain exactly what this means and how it relates to the semistock partition? Thanks in advance for any help! That's still the thread for SGDM, not for general modding/hacking support. Anyways, no Nintendo does not ban for using JKSV. Nintendo mostly only bans for piracy and cheating in online competitive games. See here for a list of bannable behaviour: Spoiler See here for general hacking terminology and understanding: https://switch.hacks.guide/
Phosky71 Posted Sunday at 05:55 PM Posted Sunday at 05:55 PM 17 hours ago, SkyLink98 said: That's still the thread for SGDM, not for general modding/hacking support. Anyways, no Nintendo does not ban for using JKSV. Nintendo mostly only bans for piracy and cheating in online competitive games. See here for a list of bannable behaviour: Hide contents See here for general hacking terminology and understanding: https://switch.hacks.guide/ Thanks for all
lily123 Posted Monday at 01:50 AM Posted Monday at 01:50 AM This tool seems really cool for Pokémon fans who want to access old event content. But the disclaimer about possible bans is a bit scary.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now