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Pokemon Sun&Moon: Map Dex - Contribution & Support Thread


theSLAYER

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12 hours ago, MichiS97 said:

It would be really awesome if we had the coordinates for all the UBs and Legendaries in Ultra Space...

Served!

Spoiler


5a1cfcddc58a9_UltraSpacesCoordinates.png.39cc421f5c9f57384377f2874a6cd3e5.png

Didn't bother with the Ultra Ruin, as Holla covered that already.
You might wanna know UB encounters are programmed for both versions regardless of exclusivity, so, I.E., if you warp to Ultra Jungle in UM, you should be able to get Buzzwole, however, it will be illegal for obvious reasons.

 

Cannot help you with the legendaries, though, as they're all split between just four maps, shared with several non-legendaries as well, and what you get each time you visit them depends on which kind of warp hole you entered, and to some extent, the distance you traveled.
If it's of any use to you, the coords of these maps are:

  • Map: 256, 257, 258, or 259.
  • X: 1414.00000
  • Z: 3460.00000
  • Y: 0.00000

The same coordinates can be used to access any of the maps. Which one you actually enter depends on the map ID you use. The order of the ones above is cliff, field, cave and waterfall, respectively. Whichever one you enter, you will get a message saying you've entered a wormhole that was 0 LY's away from your own world. Do not expect to get anything good by doing it this way; neither legendaries, nor shinies.

 

9 hours ago, Halfshadow said:

I'm invisible and if I try to walk all the map disappear

I have yet to find specific reasons for this to happen, as I can have this issue with a certain map at a moment and then be able to warp into it just fine later. On this case, it worked for me once I had visited every other Ultra Space map in UM.

[DISCLAIMER]
This can be risky sometimes (namely, what Halfshadow said), but everything I said works for me, so, any issue you have due to doing this will be solely your fault and I will not take any responsibility on it. If you're gonna try any of this, there's something called backups.

Edited by Ruby Genseki
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  • 2 weeks later...

PSA: If anyone has any freezing while inputting any of the coordinates listed in, try setting the Rotation value to 1.00000.

I just tried inputting the coordinates for a friend get to Ultra Ruin, but it froze her game; setting said Rotation value fixed the issue.

Hope it helps! :)

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  • 5 years later...
  • 10 months later...

!!ub white wormholes coordinates!! (ultra sun only)

updated due to new version of pkhex and some bugs related to it

Ultra Deep Sea:

map nº 244

x coordinate: 29.750000

z coordinate: 0.066667

y coordinate: 116.266667

rotation: -72.079988

(you will be "facing" the wormhole)

 

Ultra Jungle:

map nº 253

x coordinate: 64.116667

z coordinate: 0.067195

y coordinate: 155.166667

rotation: 35.000003

 

Ultra Plant:

map nº 249

x coordinate: 23.000000

z coordinate: 0.067189

y coordinate: 124.083333

rotation: 20.000002

 

Ultra Forest

map nº 252

x coordinate: 29.583333

z coordinate: -0.716705

y coordinate: 122.700000

rotation: 21.000001

 

Ultra Ruin

map nº 254

x coordinate: 29.333333

z coordinate: 0.066667

y coordinate: 23.666667

rotation: 21.000001

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  • 4 months later...
Posted (edited)

Heya!

Sorry to drag this thread out of the abyss, although I have a question.

 

I‘m trying to get to the last UB in Ultra Ruins. After tons of hours, no rare wormhole appeared. So I‘ve decided to use PkHex and edit my coordinates (used the ones seen in the picture, further above)

I‘ve managed to get in front of the UB. Although, my Trainer looks like he has mounted Tauros(sitting in the air), also I am stuck on the map.

Whenever I load the save with these coordinates, the overview intro through the map is played. Maybe this does influence the map position?


Has anyone faced these issues and knows how to solve it? Thanks for your inputs 🙏🏼

 

 

 

 

IMG_1594.jpeg

Edited by iChaos92
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6 hours ago, iChaos92 said:

Heya!

Sorry to drag this thread out of the abyss, although I have a question.

 

I‘m trying to get to the last UB in Ultra Ruins. After tons of hours, no rare wormhole appeared. So I‘ve decided to use PkHex and edit my coordinates (used the ones seen in the picture, further above)

I‘ve managed to get in front of the UB. Although, my Trainer looks like he has mounted Tauros(sitting in the air), also I am stuck on the map.

Whenever I load the save with these coordinates, the overview intro through the map is played. Maybe this does influence the map position?


Has anyone faced these issues and knows how to solve it? Thanks for your inputs 🙏🏼

 

 

 

 

IMG_1594.jpeg

Have you tried seeing the rotation to 1, does that work?

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@theSLAYER with setting rotation to 1, the trainer just faces my direction. I‘m still stuck :(

I believe it has sth to do with the map intro, could it be that I‘d need to start at the warp hole instead of in front of the UB?

 

If so, how‘d I debug the coordinates?

Edit: Added the picture... Set rotation to 1.0, otherwise I've been used the coordinates attached before.

Capture.PNG

Edited by iChaos92
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1 minute ago, theSLAYER said:

I’m away from my computer at the moment. Try lookiing through event flags in the event editor, maybe you’ll be able to turn off the cutscene.

Else, gotta try the other coordinates I’ve posted (let me see if I can find it)

I've actually managed it.

Used the coordinates for Map 254 instead. Also I've mounted Tauros in PokeRide before saving. That helped me to get down to the ground lol.


Caught the UB, everything is good.

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