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Posted (edited)

According to the distro's generation algorithm, would it be possible to reconstruct a Vaporeon to show what it would've been like if it were distributed?

And also, @jojo12100, can you try and get May's Special Mission Pokémon from the ORAS demo? I don't mean to put you in the same state you were to get the Shroomish, but at least trying shows that you're determined to do it. If I could help you, I would.

Edited by coltonsmogon
Posted (edited)
11 minutes ago, Purin said:

Nice find! Which offset in RAM is it? I couldn't find it.

DFOFCO in _BUUJ00

I don't know the meaning of that; I discovered it purely randomly.

 

@coltonsmogon You have 1/8000 chance to get that special mission. I never got it. I'd like also the get the Japanese Steelix.

Edited by jojo12100
Posted (edited)

-

Edited by Guest
Posted
1 minute ago, Purin said:

DF0FC0? From WRAM or IRAM?
_BUUJ00 being the master rom or one of the multiboot roms? Which Pokemon did you distribute?

I just opened the Ram of the main screen in Hxd like I did for Pokemon XD.

 

@coltonsmogon Thanks to a backup after the first mission, I reloaded it and after 5 missions the special mission appeared.

Posted (edited)
1 minute ago, jojo12100 said:

I just opened the Ram of the main screen in Hxd like I did for Pokemon XD.

 

@coltonsmogon Thanks to a backup after the first mission, I reloaded it and after 5 missions the special mission appeared.

Try backing back up & then retrying for the special mission again like you did (or just SR for the special mission).

Edited by coltonsmogon
Posted (edited)
21 minutes ago, coltonsmogon said:

Try backing back up & then retrying for the special mission again like you did (or just SR for the special mission).

The special mission you get the Nugget is different from the one you fight with May. Here

 

@Purin I found mentions to other Pokemon (Jolteon,Scizor,Arbok,Murkrow,Kingdra) but I still ignore the meaning of that.

Jolteon.PNG

Edited by jojo12100
Posted (edited)
6 minutes ago, jojo12100 said:

The special mission you get the Nugget is different from the one you fight with May. Here

If it has to happen for that mission too, then go on ahead & SR for that one (it may take a while, so take a sandwich or 2 with you). It seems she has a Lv. 36 Raichu & Swellow.

Edited by coltonsmogon
Posted
Just now, coltonsmogon said:

If it has to happen for that mission too, then go on ahead & SR for that one (it may take a while, so take a sandwich or 2 with you).

I tried years ago. I don't have the patience now for that. You can SR only after the Veteran Battle Mission (every 5 missions).

Posted (edited)

-

Edited by Guest
Posted (edited)
2 minutes ago, Purin said:

Hmm? I'm unable to find any of this in RAM.
Which memory area did you dump exactly?
And you do this from the main screen (before distributing)?

This seems to be in area 0xDF1747, @Purin. And also, does anyone want me to recreate some of these Pokémon? I think they'd be a great addition to the Unreleased Pokémon Data section (even though they're recreations).

Edited by coltonsmogon
Posted (edited)

-

Edited by Guest
Posted
14 minutes ago, HaxAras said:

I found this video on YouTube talking about cut trainer rosters. Yeah, they're NPC Pokemon but they're un-used so I figured that might interest you. 

 

 

 

We could try for these ones next. Thanks for the contribution, @HaxAras! (Even though I've seen this before :P)

Posted
7 minutes ago, Purin said:

0xDF1747 doesn't exist in a GBA environment. It must be relative to some of the memory areas, such as:

 

  Reveal hidden contents

 



General Internal Memory
  00000000-00003FFF   BIOS - System ROM         (16 KBytes)
  00004000-01FFFFFF   Not used
  02000000-0203FFFF   WRAM - On-board Work RAM  (256 KBytes) 2 Wait
  02040000-02FFFFFF   Not used
  03000000-03007FFF   WRAM - On-chip Work RAM   (32 KBytes)
  03008000-03FFFFFF   Not used
  04000000-040003FE   I/O Registers
  04000400-04FFFFFF   Not used
Internal Display Memory
  05000000-050003FF   BG/OBJ Palette RAM        (1 Kbyte)
  05000400-05FFFFFF   Not used
  06000000-06017FFF   VRAM - Video RAM          (96 KBytes)
  06018000-06FFFFFF   Not used
  07000000-070003FF   OAM - OBJ Attributes      (1 Kbyte)
  07000400-07FFFFFF   Not used
External Memory (Game Pak)
  08000000-09FFFFFF   Game Pak ROM/FlashROM (max 32MB) - Wait State 0
  0A000000-0BFFFFFF   Game Pak ROM/FlashROM (max 32MB) - Wait State 1
  0C000000-0DFFFFFF   Game Pak ROM/FlashROM (max 32MB) - Wait State 2
  0E000000-0E00FFFF   Game Pak SRAM    (max 64 KBytes) - 8bit Bus width
  0E010000-0FFFFFFF   Not used
Unused Memory Area
  10000000-FFFFFFFF   Not used (upper 4bits of address bus unused)

 

 

It seems rather weird that it'd be lurking around in an unused memory address space :S

Posted
2 minutes ago, Purin said:

0xDF1747 doesn't exist in a GBA environment. It must be relative to some of the memory areas, such as:

 

  Reveal hidden contents

 



General Internal Memory
  00000000-00003FFF   BIOS - System ROM         (16 KBytes)
  00004000-01FFFFFF   Not used
  02000000-0203FFFF   WRAM - On-board Work RAM  (256 KBytes) 2 Wait
  02040000-02FFFFFF   Not used
  03000000-03007FFF   WRAM - On-chip Work RAM   (32 KBytes)
  03008000-03FFFFFF   Not used
  04000000-040003FE   I/O Registers
  04000400-04FFFFFF   Not used
Internal Display Memory
  05000000-050003FF   BG/OBJ Palette RAM        (1 Kbyte)
  05000400-05FFFFFF   Not used
  06000000-06017FFF   VRAM - Video RAM          (96 KBytes)
  06018000-06FFFFFF   Not used
  07000000-070003FF   OAM - OBJ Attributes      (1 Kbyte)
  07000400-07FFFFFF   Not used
External Memory (Game Pak)
  08000000-09FFFFFF   Game Pak ROM/FlashROM (max 32MB) - Wait State 0
  0A000000-0BFFFFFF   Game Pak ROM/FlashROM (max 32MB) - Wait State 1
  0C000000-0DFFFFFF   Game Pak ROM/FlashROM (max 32MB) - Wait State 2
  0E000000-0E00FFFF   Game Pak SRAM    (max 64 KBytes) - 8bit Bus width
  0E010000-0FFFFFFF   Not used
Unused Memory Area
  10000000-FFFFFFFF   Not used (upper 4bits of address bus unused)

 

 

Maybe it's just a listing of all pokemon? But that's a bit strange there are not in the numerical order,  maybe hex order?

Posted
1 minute ago, jojo12100 said:

Maybe it's just a listing of all pokemon? But that's a bit strange there are not in the numerical order,  maybe hex order?

Possibly. It's probably a place to read them from while the game is running so that way they can be used in the correct spots (in-battle, Pokédex, party menu, etc.).

Posted

@jojo12100 are you on luma?

You can use Region emulation to set your 3DS to JP,
then restart the entire demo.

That way, you'll play the demo as JP region. (referring to the Steelix post)

 

As for the special mission, I read that it is repeatable once done,
so if anyone has it, they can share the save file with you.

Posted
11 minutes ago, theSLAYER said:

@jojo12100 are you on luma?

You can use Region emulation to set your 3DS to JP,
then restart the entire demo.

That way, you'll play the demo as JP region. (referring to the Steelix post)

 

As for the special mission, I read that it is repeatable once done,
so if anyone has it, they can share the save file with you.

Nop, I'm on Gateway :( But if you have it, it's really simple just reset your ORAS demo and export the sav after the first mission.

And yes for the 2nd mission except you can't modify the ORAS demo sav. Only the RAM. So we need someone with it and NTR.

Posted
2 minutes ago, jojo12100 said:

Nop, I'm on Gateway :( But if you have it, it's really simple just reset your ORAS demo and export the sav after the first mission.

And yes for the 2nd mission except you can't modify the ORAS demo sav. Only the RAM. So we need someone with it and NTR.

Actually, the bitflags for the missions are probably stored in the save (to determine if you did it before, so you can to it again),
so there may be a way to activate them,
even if you never gotten the mission before.

Posted
1 minute ago, theSLAYER said:

Actually, the bitflags for the missions are probably stored in the save (to determine if you did it before, so you can to it again),
so there may be a way to activate them,
even if you never gotten the mission before.

The question is where. For that we need to compare saves with and without. But I never got the secret mission in hand so I can't for now.

Plus, I have so many projects for the moment (Extra Shadow, Mobile Trainer ...) that this is not my priority.

  • Like 1
Posted

These are from when you are shown how to catch a Pokemon. There's nothing special but since you already got them for RSE and coltonsmogon was asking for ORAS I though why not for other games as well.

 

XY (wild Bunnelby and Serena's Fletchling)

QrKQt7v.jpg

659 - Bunnelby - 01D9C39CBD2E.ek6

661 - Fletchling - 0D2F8E9143DF.ek6

 

BW2 (wild Purrloin and Bianca's Lillipup)

f5Udbk0.png

509 - Purrloin - AD806D253772.ek5

506 - Lillipup - 6A995C88FC68.ek5

 

BW (wild Patrat and Professor Juniper's Minccino)

wDnFTlk.png

504 - Patrat - 50354E6EEA66.ek5

572 - Minccino - E7AE30608D70.ek5

 

DP (Starly from the lake and wild Bidoof)

R8oEuxw.png

396 - STARLY - CE40A6857C8F.ek4

399 - BIDOOF - 8E796B90E617.ek4

 

Pt (wild Bidoof)

g1XVDWx.png

399 - BIDOOF - BEDD18F7E44F.ek4

 

Those from ORAS are here

2 minutes ago, BlackShark said:

And here's HGSS. Lyra's Marill and wild Rattata.

48juwSa.png

183 - MARILL - 28CE1CCEF7FC.ek4

019 - RATTATA - 9A157D8ED628.ek4

 

  • Like 2

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