evandixon Posted August 7, 2009 Share Posted August 7, 2009 I hope that this can be implemented Sure it can, just we'd need more infromation on how the Pokdex is stored in RAM (I mean, we'd need a cleaner format than a bulk memory write, as Datel provides). Jiggy-Ninja has the RAM researcher badge, so he can probebly work on that. Link to comment Share on other sites More sharing options...
Jiggy-Ninja Posted August 8, 2009 Share Posted August 8, 2009 The Pokedex is stored in the RAM the exact same way as it is in the save. The current blocks in the save are loaded as-is into a certain location in the RAM, so by knowing the save location and applying some simple arithmetic, we can make AR codes for anything related to the save file without having to hunt for each individual thing. That being said, much of the information in the Pokedex is stored as bit fields. If you don't know what that means, basically, it would be very difficult (read: almost impossible) to modify individual entries with AR codes. The benefit of AR codes being as simple as they are is that it's easy to learn how to understand them. The curse is that there's limits on how powerful they are. As an analogy, take a piece of paper, and without creasing it, using anything sharp, or ripping one of the edges, try tearing a hole out of the center. I could do this using an ASM hack, but the code for even just one entry would be pretty decently sized. If you want to modify a dozen at a time, it'd be huge. The best I can reasonably do is instead of one giant batch, I have separate options for Seen, Caught, Genders, each of the Special Forms, Languages, and the Dex Flags. It'd be easy to generate the code for each separately and mush it all together into one big code. Link to comment Share on other sites More sharing options...
Toffeuy Posted August 16, 2009 Share Posted August 16, 2009 Hey, about add a feature for Platinum PPSE to be able the edit the win streak of the battle facilities in the Battle Frontier. As far as I know, Pokesav can only be used to edit the Battle Tower Win Streak (no other battle facilities) while PPSE doesn't have that function yet. So it would be a nice idea to be able to modify the other facilities as well... Link to comment Share on other sites More sharing options...
JN1306 Posted September 13, 2009 Share Posted September 13, 2009 add support for UK games ? ---------- Post added at 04:28 AM ---------- Previous post was at 04:20 AM ---------- add support for UK games ? Err....Export ARDS CODE (for pkm files) for games from UK Link to comment Share on other sites More sharing options...
ZMaster Posted September 17, 2009 Share Posted September 17, 2009 Has anyone suggest this yet? PPSE Support for the new and awesome Heart Gold and Soul Silver? Link to comment Share on other sites More sharing options...
Neo Posted September 17, 2009 Share Posted September 17, 2009 They are already being implemented into PPSE Link to comment Share on other sites More sharing options...
Arjun - PeeB4UGo Posted January 6, 2010 Share Posted January 6, 2010 Didn't see anything in the rules about bumping threads/stickied threads, but I really need to ask this question now that it's popped into my head: When using the "Original Name" function, will the original name revert to the original name that corresponds with the language for the Pokémon? For example, my Alakazam nicknamed Spoony ( ), when using the original name function, will go back to the following: (ENG Alakazam) ALAKAZAM (JAP Alakazam) フ-ディン etc? Link to comment Share on other sites More sharing options...
Wolfy76700 Posted March 6, 2010 Share Posted March 6, 2010 (edited) Hello ! Would it be possible to add the HGSS compatibility on PPSE, please ? I would like to be able to add the national pokédex to my save ! Edited March 10, 2010 by codemonkey85 Fixed font size... come on now. Really. Link to comment Share on other sites More sharing options...
Nathan-Gignac Posted April 18, 2010 Share Posted April 18, 2010 Instead of loading/saving to a file, could it load/save to a retail cart? Link to comment Share on other sites More sharing options...
porkiewpyne Posted June 2, 2010 Share Posted June 2, 2010 Hi. As mentioned a few posts above, it would be great if ppse is hgss compatible. Another feature that would be nice is if you can add a major event checklist (if I am not mistaken this was also already mentioned and is already part of the to-do list). Just to clarify, it would be nice to be able to 'legitimately' obtain the other kanto and hoenn starters by redoing the battle with Red and talking to Prof Oak and Steven again. In this link there are the sav files: -before the battle with Red -after defeating Red -Right before choosing the Kanto starters -AFTER choosing Bulbasaur -AFTER choosing Charmander -AFTER choosing Squirtle -Before Steven asks you to choose your Hoenn starters -AFTER choosing Treeko -AFTER choosing Torchic -AFTER choosing Mudkip http://rapidshare.com/files/394437755/hgsav.rar I hope I did not break any rules by posting this link. Good luck on the PPSE project. Link to comment Share on other sites More sharing options...
faospark Posted June 29, 2010 Share Posted June 29, 2010 will there be a new release of PPSE? will it be any time soon? Link to comment Share on other sites More sharing options...
Cilerba Posted November 20, 2010 Share Posted November 20, 2010 Not sure if this has been mentioned or not, but how about a "Generate a Pokemon" feature where instead of editing a clone, the player could just create a Pokemon. Link to comment Share on other sites More sharing options...
Leon10 Posted February 3, 2011 Share Posted February 3, 2011 (edited) italian language of the software please Edited February 3, 2011 by Leon10 Link to comment Share on other sites More sharing options...
evandixon Posted November 10, 2011 Share Posted November 10, 2011 Unstuck because this program was abandoned. Link to comment Share on other sites More sharing options...
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