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  1. Today
  2. They're in Temporal Tower, inside walls and monster houses. I use One-Room Orbs to find them since Trawl Orbs can't grab items that are inside walls. I don't know how far you are into the game, but I'd suggest recruiting Dialga if you haven't already, since after you do, you can go straight to Temporal Tower without having to go through the Hidden Land every time.
  3. I found one once in Amp Plains, but I think it was pure luck. It's random
  4. Great job man !!!
  5. Hi Sorry, I’ve been using your program since yesterday, but I’m having some issues managing my save paths in Docker. Currently, I have them configured as follows: - /srv/dev-disk-by-uuid-75350116-06ce-4d31-9975-2c539bde1f99/D-BACKUPS/saved-games/saved-emulators/roms-gba:/data/saves - /srv/dev-disk-by-uuid-75350116-06ce-4d31-9975-2c539bde1f99/D-BACKUPS/saved-games/saved-emulators/roms-nds:/data/saves-nds The problem is that these folders do not appear in the PkVaul interface, so I cannot access them through the application. I currently have to manually copy my save files. My idea was to use Syncthing on my local server and point it to the folder that is synchronized with Docker. Is there a way to make these folders accessible through the PkVaul interface?
  6. Minor update 2.1.0. A long-awaited major fix addressing the duplicate Pokémon that prevented transfer of certain Pokémon to PKVault storage (G5 games, and Ninjask/Shedinja) @axeil @Andrebarrzz91 @yeyizo Multiple Pokédex adds: moves/evolutions/locations in details, and Mega. Some bugs fix post-2.0, and a new language: Brazilian Portuguese !
  7. Not sure if there is a batch fix, but doing this manually to everything effected worked for me. I was having this issue and was scratching my head because I've always played on cartridges and was only getting the error on some old mons, but anything I caught recently was fine. Looks like it was caused by using the batch editor to change your Pokemon OT, the blank name bytes weren't applied if your new name is shorter so you get the invalid termination error. I did this a few years ago, so the batch editor may not cause this issue anymore. I'm using my childhood save, and I changed it at some point to my real name instead of something I wrote when I was 10.
  8. Hello everyone ! I recently wanted to play Pokemon Moon and I noticed that my battle team was still locked for another tournament. The problem is that the online doesn't work anymore. Is there any ways to fix it? I tried multiple things to no avail. I included my save in case it might be useful. Thank you for reading and I hope everyone will have a nice day ! main
  9. Yesterday
  10. Would you mind if I use this rom hack as a base game to my own rom hack?
  11. Howdy! I noticed that plenty of folks where looking for a way to reset the manaphy egg in ranger 2, but for the USA Version. I decided to take a crack at it and I was able to find the memory addresses on emulator that track the manaphy egg, along with Kyle’s riolu and Darkrai. Don’t know how to make them AR codes, but I was successful in resetting these flags using save states & a hex editor. 0xAF60C - Manaphy Egg 00 - Ready to Send 01 - Sent 0xAF620 - Kyle's Riolu 00 - Ready to Send 02 - Sent 0xAF634 - Darkrai 00 - Ready to Send 04 - Sent
  12. After some tinkering, I was able to locate where "Sent pokemon" is tracked in pokemon ranger 2 (USA) within RAM (emulator). On the left is a Save file with all event pokemon ready to be sent (Thanks to InsaneNutter for providing the save). On the right is my OG save file that already transferred all event pokemon. I made multiple ranger > pearl transfers on emulator, then analyzed save states made before & after each transfer. From this I was able to narrow down the memory address that tracks the transfer status of each event pokemon. 0xAF60C - Manaphy Egg 00 - Ready to Send 01 - Sent 0xAF620 - Kyle's Riolu 00 - Ready to Send 02 - Sent 0xAF634 - Darkrai 00 - Ready to Send 04 - Sent I tried making some emulator cheat codes, though I'm very new to all this, and the ones I tested didn't work (memory address looks like it's offset?). However, if you want to reset these events for yourself WITHOUT wiping your save data: 1) Load your save file into an emulator. 2) Make a save state on the main menu (BEFORE SELECTING RANGER NET). 3) Upload your save state into a hex editor (ex: https://web.imhex.werwolv.net/). 4) Set the addresses listed above to (00) and save the changes. (if using imhex, it'll download as "file.bin", just change the extension to ".mln" or whatever format your emulator uses.) 4) Load your save state into an emulator, and the changes should take effect. 5) If you want these changes to be permanent on your save file, select your profile to enter the game, and immediately save at one of the in-game save points. Also attached my now restored save to this post as well. Hope this helps others too attached to wipe their save! POKE_RANGER2_YP2E01_00.trim.sav
  13. I really want to evolve Jigglypuff into Wigglytuff, but does anyone know where I can get a Moon Stone?
  14. Last week
  15. Thank you for your answer. Im gonna check out the link.
  16. That PID is not shiny for your TID/SID. There is no way around that. Use the encounter database with your save file loaded, use the criteria tab to specify the Nature/Gender/Shiny state, ideally without restricting the IVs to anything specific besides 2 (like Attack & Speed 31). Find the encounter with the search settings, then view it.
  17. How to fix this? I tried so many times to save but I cannot because there's an error apeared. Please Help to fixed
  18. Is there anyone who could provide me legal settings for a shiny magikarp male and jolly nature? I have been trying for days but I don't know if pkhex has issues on my settings. These are my params TID: 45766 SID: 65209 PID (Hex): 0xC05A98D3 Nature: Jolly Gender: Male ♂ Ability: Swift Swim (Slot 0) Species: Magikarp Level / Met Level: 5 Met Location: Vermilion City Met Game: FireRed Ball: Poké Ball Pokemon - Fire Red Version (U) (V1.1).sav
  19. There is no "remedy". If the servers block unobtainable shiny Pokemon, then that's the restriction you have to live with if you are using their servers.
  20. I tried using PKHex to create them but it seems unlike shiny-locked from SwSh and SV, the shiny EF Floette from PLZA can't enter Pokemon HOME. Looking for a remedy from the experts. Thank you. 0670-05 ★ - Alpha Eternal Floette.pa9 0670-05 ★ - Eternal Floette.pa9
  21. Can I still recover a the corrupted save, or do I need to start the game over?
  22. Hi everyone. I'm having a problem with my Pokémon Ultra Sun save on Azahar Android (version 2125.1.3-GooglePlay). I was using a cheat that makes a specific Pokémon appear as a wild encounter. I used it to try to get a Gengar. The cheat code was: 005B9FC0 E1D500B0 005B9FC4 E59F000C 005B9FC8 E5C40004 005B9FCC E59F0000 005B9FD0 E12FFF1E 005B9FD4 0000005E 005B9FD8 000000YY 003A7294 EB084B49 003A72A4 EB084B45 003A72C0 EB084B3E I initially used YY = 25, then changed it to YY = 10. After that, when I tried to load my save, the game started showing a gray/black screen after the initial loading screen and never finishes loading. Things I have already tried: Restarting my phone. Clearing Azahar's cache. Disabling/removing all cheats. Using the original main save. Opening the main in PKHeX. PKHeX recognizes it as a SAV7USUM save. Verify Checksums says all checksums are valid. The main is exactly 445,440 bytes. I made a backup of the original main. Exporting the save through PKHeX and putting the exported main back into Azahar also results in a black screen. Even when I temporarily remove the main, Ultra Sun gives “The saved game data is corrupted”. Save states also result in a black/gray screen. I disabled New 3DS Mode, but it didn't help. There is also an Alakazam in my party that PKHeX marks as Invalid Encounter. This Pokémon was created using a similar wild encounter cheat: it appeared in the grass at level 1, and I caught it. I later leveled it up and used it normally throughout my playthrough without any problems. I never actually caught the Gengar before the problem happened. My main goal is to recover my original save/progress if possible. I still have the original main backed up and I don't want to start a new game. Does anyone know what could be causing this, or how I can repair/recover the save? If someone knows the correct structure/contents of the main file for Ultra Sun, or has a legitimate way to help me repair the save, I would really appreciate it. Thanks! OBS: I also used a cheat to obtain evolution stones and other items, such as Leaf, Water and Thunder Stones. I was able to use those items normally, sell them, and continue playing without any problems. The same applies to the Alakazam: it was created through a cheat, but I was able to use it normally during my playthrough before the save stopped loading. main
  23. @Felxnord Contributions are very welcomed ! I suggest you to check CONTRIBUTING.md and Technical README which includes how to add new language. If you have any question it's best to use GitHub discussion since it's technical. @PedroKeitawa You can. One of main PKVault feature is to passing a pkm from any Gen to any other Gen (if species is compatible with target save). PKVault uses a logic of "variants". When you move a Pikachu from Gen2 to Gen3, a new "variant" of Pikachu is created for this generation (and attached to your pikachu, keeping them synchronized). This logic of variants is required to avoid any data loss, like when you're doing Gen3 -> Gen2 (losing nature, ability, etc). You can see more in the app: Help -> Storage -> Attached pokémons. Or here.
  24. hi! Might be a bit late, but try this code: 68D1B46C 00000000 B8D1B46C 00000000 00000010 0098967F Btw, i got more v1.5 cheats in my article here if you're interested: https://inazumalife.com/en/pokemon-xy-cheats/
  25. I ended up testing this by adding a second one in an area I could recruit it but in Origin form. When I left the dungeon it reverted back to base PD so I set it so the Origin form can actually be evolved into. Which worked! It’s kind of a double edged sword since it still reverts forms at the end of the dungeon so to use the Origin form you have to evolve it between every dungeon. But it also means that to do it you don’t have to permanently give up the base one at least. If anyone else figures out how you’re supposed to use them normally though would still really love to know though lol.
  26. Aw man that’s unfortunate. Thank you anyway. Maybe I’ll see if there’s something I can do in SkyTemple.
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