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  1. Today
  2. I am too experiencing many crashes especially at Mt. Horn. I think it has something to do with the rendering of specific pokémon/sprites – although not sure, I'm playing with randomized pokémon, so crashing often at Mt. Horn like you would be a coincidence I guess. So there is probably more to this. I tried playing through Mt. Horn with DesmuME and melonDS. Both are crashing pretty regularly here for me. I once got to a floor and was able to reproduce a crash after the game tried to render a parasect. With save states and a lot of trying I could get around it using long distance attacks, so the parasect was defeated before being rendered. However, in another playthrough through Mt. Horn it did *not* crash after encountering a parasect. Very strange. My current approach is to save state before entering a dungeon if necessary and playing all floors until I get through crashless. It's very painful since this is like my 10th attempt. Wish me luck. Edit: I needed 3 more tries to make it all the way to Fogbound Lake. All the crashes happened at Mt. Horn. After that no more.
  3. The suggest and suggestAll were differentiated 5 months ago: Add current context set ribbons only · kwsch/PKHeX@c218098 Having separate options is useful for future games where HOME has seen lacking ribbons, and you're unable to legally pick them up, so only the current context of availability is added.
  4. Sorry about that. I changed from .Ribbons=$suggest to .Ribbons=$suggestAll, and it worked as expected. It was working fine before, so I didn't notice the difference. Was there a change at some point? Thank you!
  5. Sometimes commands are being updated. But I've always used that "$suggest all" . for the ribbons just "$ suggest" never known.
  6. To add to my previous reply — this command used to work without any issues in the past. At some point, it started behaving this way.
  7. Thank you for your reply, but please read my original question more carefully. I have already applied all contest stats and affection values. Here is my actual batch configuration: >Generation=2 <Generation=7 .OriginalTrainerAffection=255 .OriginalTrainerFriendship=255 .Ribbons=$suggest .ContestBeauty=255 .ContestCool=255 .ContestCute=255 .ContestSheen=255 .ContestSmart=255 .ContestTough=255 And for Gen 6 contest ribbons, I also set Sheen to 0 as it does not increase in Gen 6: >Generation=4 <Generation=7 .ContestSheen=0 As you can see, contest stats, affection, and sheen are all properly handled in my batch. The ribbons were applied as legal ribbons in Gen 6 and earlier before bringing the Pokémon to Gen 7 (USUM). Despite this, .Ribbons=$suggest still removes certain Gen 3 ribbons (such as Artist) that were previously present and should be legal for this Pokémon. The before/after screenshots I attached clearly show this behavior. So my original questions still stand — is this a bug in $suggest, or is there something else going on?
  8. Hi, Your questions already have answers on the forum. gotta search. Here's the little I know. Remove all the ribbons: except mandatory ones like basic event ribbon: .Ribbons=$suggest none There are several ribbons related to contests. To make sure you have them all "legitimately" Maximize contest stats. The sheen increases in Gen 3, 4 and 8 but not in Gen 6. By the way for the Gen 6 contest ribbons , the pokemon 's affection must be maxed out .OriginalTrainerAffection=255 .ContestBeauty=255 .ContestCool=255 .ContestCute=255 .ContestSmart=255 .ContestTough=255 .ContestSheen=255 At the END: Give all legal ribbons : .Ribbons=$suggest all
  9. Yes, would need to go online with a modded Switch. Using a modded Switch to go online currently isn't a problem (only a problem for pirates or those with any kind of sketchy installation etc)
  10. Hello, new to PKhex here, after loading the save, would I transfer my pokemon straight from the game to HOME? Meaning I need to connect to the internet on a modded switch?
  11. Thanks for the clarification, I didn’t know I could do that! @Makotoitou with that in mind, you can grab the csv for every save, combine them into a single spreadsheet, then check for duplicates.
  12. Hi, I have a question about the behavior of .Ribbons=$Suggest in the Batch Editor. Environment: Game: USUM Pokémon: Transferred from Gen 3–5 to Gen 7 PKHeX ver (20260320) Issue: When I run .Ribbons=$Suggest in the Batch Editor, it does not add all obtainable ribbons for the Pokémon. More importantly, it also removes ribbons that were already present and should be legal — specifically, Gen 3 Contest Ribbons (e.g., .RibbonG3Cool, .RibbonG3CoolSuper, etc.) are all stripped after running the command. Expected behavior: I expected $Suggest to add any missing legal ribbons while preserving already-existing legal ribbons. Actual behavior: $Suggest appears to overwrite the ribbon data entirely, removing Gen 3 Contest Ribbons even though they should be legal for a Gen 3 origin Pokémon. Questions: Is this the intended behavior of $Suggest — does it recalculate and overwrite all ribbons rather than only adding missing ones? Is there a way to use the Batch Editor to only add missing legal ribbons without removing existing ones? Is there a command to remove only illegal ribbons while keeping legal ones intact? Any guidance would be appreciated. Thank you!
  13. Yesterday
  14. Alright, thank you so much!
  15. No, it can't. Rattata (Pokémon)/Generation II learnset - Bulbapedia, the community-driven Pokémon encyclopedia pokecrystal/data/pokemon/base_stats/rattata.asm at bd983395006298e976ae1871ef092e87f3385506 · pret/pokecrystal
  16. You can add whatever properties you want to the report via PKHeX's settings for Report; the property is internally called Tracker
  17. PKHeX has not been released with handling for whatever HOME does to things in your box. The current development build has handling, and does not flag the two attached. Please wait for the next release.
  18. Floette-Eternal is framed as illegal when it's height and weight is set to 128 (PKHeX legality says it must be 0 in both). I've tried to dump mine and a friend's and both have this issue. I've made no changes to the attached files nor before checking legality. This is in Legends Z-A with the last update, though they were caught in November and December. PKHeX version is 20260320 (which I think is the last one but I'm not sure on that). 0670-05 - Floette - 4A7CC3344C1C.pa9 0670-05 - Floette - 932A213DC2C8.pa9
  19. Hey @Kaphotics, sorry to ping, is it possible to add the HOME tracker ID to the Box Data Report in PKHeX? I've tried taking a look at it for SV and PLA, and I don't see it there
  20. Hey everyone, I’m looking for some help with a process that is currently very manual and time-consuming. I have multiple files that I need to analyze at once in order to extract Home Tracking data. The main goal is to check whether there are duplicate values across these files. Here’s the scenario: Multiple files (batch processing) Each file contains Home Tracking data I need to consolidate this information And identify any duplicate values
  21. So when I started my game, I selected Calem as my character, later down the road (after getting the mega ring) I changed my character to Serena using pkhex, and the mega ring dissappeared. It can still be used, but it makes the mega evolution animation look weird because the ring is missing, I even tried to change my character back to Calem but the mega ring is still Invisible.
  22. Not really a useful feature; anyone can provide the research and documentation prior for it being considered for implementation. Needs to be documented thoroughly for every language as well.
  23. Last week
  24. -snipped-
  25. Hello I've just discovered that Rattata can learn ice beam via move tutor in crystal i know you cant directly teach it to rattata in gen 1 or 2 but it can learn it via the move tutor in pokemon crystal and you can also trade it to any gen 1 games because rattata existed in gen 1 and the move ice beam im hoping maybe this can be fixed in a future update thanks
  26. Hello I've noticed there is no hall of fame editor for the gen 2 games? Its in the other gen games including gen 1 but not gen 2? I'm sure it can be included or was it overlooked? I'm sure it can be included in gen 2 rite via an update or something?
  27. Thanks for the rom, finished it and put 100 hours+ into it so far. In endgame, I had recruit'em all on the entire game to make recruiting easier, and turned it off for hunting regional forms and shiny legendaries. However, now I find I can't recruit a single shiny legendary in destiny tower after 2 hours of grinding. I can't bring items to boost recruit rates and IQ is turned off. Is it meant to be this difficult or am I missing something that can make it easier?
  28. 22 downloads

    Event description This is an event raid held by Scarlet and Violet. Notably, with this event you get a chance to encounter Tera raids featuring a level 100 (Shiny locked) Serperior with the Grass Tera type. This event ran from April 3 to 9, 2026. How to encounter this raid in-game For this raid to be findable by players, they must first have unlocked 6-Stars Raids through story progression. This requires completing the entire game story and the post game until the academy tournament. Players must then complete 10 4-stars or 5-stars raids. Only after all these steps have been performed, the player will receive a call from Jacq, which he will proceed to tell you about dangerous black crystal raids. What can be done with these files The files to be imported into your save file are placed in the Files directory. We also provide human-readable data in Json format, and an Identifier.txt file containing the event index. Use our tutorial to import these files into your save. After importing you might need to advance one day in the Date/Time from your console System Settings, to reroll the dens. To see other Poké Portal Events, here.
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