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MK73DS

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About MK73DS

  • Birthday 09/13/1998
  1. Is it possible to add faces and vertices to a model ?
  2. Is there a way to convert BCH models into 154 ones (with the magic "MM") ? I found that there are BCH "sections" in a 154 file, so I tried to just add the header of a 154 file on the top oh a BCH file. The model is successfully loaded, and also the textures, but all the textures on the model (and maybe the bones ?) are corrupted I also tried to know about the structure of an 154 file by watching the source code, but I'm not good enough in programming to understand how does it works I think the corruption comes from wrong offsets If someone can make a quick little program to convert easly BCH files to 154, it would be very helpful Thank you
  3. Hello, I'd like a feature in which we can edit Secret Bases's items, just like ordinary items. I clicked on "Give all decorations", but now I don't want to have 25 of each ones, it doesn't seem legit ^^" Thank you for adding this feature and sorry for my english EDIT : Finally, I have set the Secret Base decorations myself, by hex-editing the ramsav.bin file. But it was pretty easy (if i did it myself, it means it was veeeery easy ^^" ), so I don't think it will be that much hard to add this feature Again thank you for adding this feature and sorry for my english
  4. In no folder ... just on the SD card (we call this the root of the SD card)
  5. What I do is import "injectiondebug.bin" (it seems don't work), then I activate "show boxes" and I'll have my boxes. I just have to select a Pokemon, right-clic on it, view and show the ID, SID ant OT Hope it helps! (sorry for my english)
  6. Will there be a save extractor/injector soon ? Thanks for answering and sorry for my English
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