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  1. It's been A really long tine since I posted. I know another forums/thread that has an Ageto Celebi thread. They posted A way to get the Jap bonus disk to work with English saves. I'm also probably 80% of the way done with my Japanese Pokemon Colosseum 100% run. I'm uploading my save to the other forums so people can download my save and get Ageto Celebi. I have several other resources as well. Somebody modified the Jap Pokemon Colosseum ISO's to load an English save. In theory you could do the reverse to load up my Jap save should you download it. I'll be leaving 5 presents on the PC for anybody willing to go through the trouble. A surf Pichu egg, Jap Mattle Ho-oH, Legit WISHMKR Jirachi and my 2 Ageto Celebi. As well as my Pokemon Box save with all 386 Pokemon stored in order! I don't remember if it was posted here or somewhere else, http://pokecheck.org/ let's you check if A Pokemon's legitimacy. It seems you can't get A legit Shiny Ageto Celebi, sorry everybody. I will keep this thread bookmarked and subscribe to it. I'll try to keep in contact should anybody be still be interested. I'll try to help in any way I can. I have lots of resources, 2 GCN - GBA Cables, Datel Freeloader, English Gamecube & Gameboy Player, Japanese Gamecube & Gameboy player, GBA - GBA Link cable & Several Gameboy advanced's & A GBA Action Replay, E-Reader and Ruby Saphire E-Reader cards & 2 Eon Tickets. For games, [English] Pokemon Colosseum [Japanese] Pokemon Colosseum [English] Pokemon : Gale of Darkness [Japanese] Pokemon : Gale of Darkness [English] Pokemon Ruby [Japanese] Pokemon Ruby [English] Pokemon Saphire [Japanese] Pokemon Saphire [English] Pokemon Emerald [Japanese] Pokemon Emerald [English] Pokemon Box: Ruby & Saphire [Japanese] Pokemon Box: Ruby & Saphire [English] Pokemon Fire Red [Japanese] Pokemon Fire Red [English] Pokemon Leaf Green [Japanese] Pokemon Leaf Green [English] Pokemon Colosseum Bonus Disk [Japanese] Pokemon Colosseum Bonus Disk You'd be hard pressed to find something I don't have. If you need something tested I'm probably your guy. :Edit: I also have A somewhat elusive disk that allows you to get unlimited Shiny Zigzagoons. I'll try to burn and upload A copy to the internet sometime.
  2. I'd really like to see If this goes anywhere or where it goes. I cannot modify my games/disks in any way. Soon as I get A job I'd happily buy A modded disk and high quality printed E-cards though. Right now I'm working on beating the Jap Colosseum to upload my save to some forum to help people get Ageto Celebi using it. That reminded me of this and peaked my interest again.
  3. Arg, I failed! When I connect e-reader to gamecube and speak to the hostess my e-reader displays that message "Communication Failure". I don't know what it means, maybe it's the link cable? Or it's because I use a PAL version? EDIT: Don't work with PAL Versions but it works US version. Does anyone know how do promo cards (2 released and 1 unreleased) work?
  4. I was referring to the new feature as of OS 6.00 in which you can back up your downloaded games. My idea is, If we can look at the data backed up from the downloaded copy, and the raw game data on the SD card, that could give some hints for possible Gen VI save editing. And, also because of the ability to restore E-Shop games saves easily, It would make ejecting and re-inserting saves easier. However, I have no idea on the details on the encryption, so this is probably nothing at all.
  5. Well, that's the Game Card. What about the Downloaded games from the E-Shop and the option to Back up the game there? Would there be some potential there?
  6. could anyone port this code Visualizzatore parametri Vcount e Timer0 (Select) 52077F8C E0811004 02077F8C FAFE2D5B E2003500 00000024 4805B407 4A056A01 D1024291 4A046801 BC076011 47701909 02FE36AC 67452301 02000000 00000000 D2000000 00000000 94000130 FFF70000 DA000000 02000000 D7000000 022572B4 A22572AA 00000000 122572AA 00000000 DA000000 02000000 D6000000 022572AA D2000000 00000000 from Italian w2 to English white 2 been looking for it for a while but not come across it yet it shows your Timer0/Vcount on your trainer card i use to have it for english w1
  7. Credit goes to pkmz for sharing the card data. These are the real deal and have not been released yet. PGF: .pgf"]Spring Meloetta English .pgf"]Spring Meloetta France .pgf"]Spring Meloetta Italian .pgf"]Spring Meloetta German .pgf"]Spring Meloetta Spanish Card Title: The Mythical Pokémon Meloetta! (English) Meloetta, le Pokémon fabuleux! (France) Das Mysteriöse Pokémon Meloetta! (German) Il Pokémon misterioso Meloetta! (Italian) ¡El Pokémon singular Meloetta! (Spanish) Distro Comment: English The Mythical Pokémon Meloetta is a gift to you! Meloetta's song and dance will make your battles spectacular! French Nous vous offrons... Meloetta, un Pokémon de talent! Son chant et sa danse rendront vos combats spectaculaires! Italian In regalo per te il Pokémon misterioso Meloetta! Il suo canto e la sua danza trasformeranno le tue lotte in un vero spettacolo! German Das Mysteriöse Pokémon Meloetta ist ein Geschenk für dich! Seine Gesangs- und Tanzeinlagen stehlen jedem Gegner die Schau! Spanish Tenemos un regalo para ti: ¡el Pokémon singular Meloetta! ¡Su canto y su baile convertirán tus combates en un auténtico espectáculo! Icon: Pokémon #648 Date Card Received: 03/04/2013 Pictures will be added soon.
  8. Wow, this is interesting.. so if scanning the cards works, there would be three "new" English event pokemon? =3 I've recently fought through all of the trainers from the e-cards in the Japanese Colosseum myself. So I can confirm that catching the three extra shadow pokemons will increase the total value of pokemons on the save file.
  9. Card Reader e+ was available in a pack with Doubutsu no Mori e+. Searching for that game will pick up further sources to find one. Maybe we could make an Action Replay code to trick the door warp into behaving like Japanese Colosseum? It's certainly possible the PAL version translated the room's text into each relevant language. Super Mario Advance 4 did that despite hiding world-e after all.
  10. Here are a list of codes that I am currently seeking in order to complete my XML list (all cheats must have a Black 2 and White 2 variant): Always On: Timer0 is displayed on Trainer Card in place of money (no other RNG values needed.) Always On: Game Sync Battery fully charged (to assist with RNGing) Press Select: Erase Game Sync Data (including ID) Press Select: Erase Pal Pad Data (including ID) Press Select: Make Curtis/Yancy appear in your Xtransceiver call list. Press Select: Make Curtis/Yancy trade with you again. Press Select: Set the Pokemon of the Daily Trade with Curtis/Yancy Press Select: Set the Pokemon of the Daily Swarm Press Select: Respawn N's Pokemon in the wild (their IV's are statically near perfect.) Press Select: Respawn #612 Haxorus (Shiny) at Nature Preserve Press Select: Respawn: #147 Dratini / #443 Gible (Shiny) Gift (Black 2) Press Select: Respawn #380 Latios (White 2) Press Select: Respawn #381 Latias Which is listed on another thread: http://projectpokemon.org/forums/showthread.php?26290-Pok%E9mon-Black-2-and-White-2-(U-E)-Action-Replay-Codes
  11. There's a text file in the ROM that has every name of all items, including items that do not exist (=?????? or blank) 0 0 None 1 1 Master Ball 2 2 Ultra Ball 3 3 Great Ball 4 4 Poké Ball 5 5 Safari Ball 6 6 Net Ball 7 7 Dive Ball 8 8 Nest Ball 9 9 Repeat Ball A 10 Timer Ball B 11 Luxury Ball C 12 Premier Ball D 13 Dusk Ball E 14 Heal Ball F 15 Quick Ball 10 16 Cherish Ball 11 17 Potion 12 18 Antidote 13 19 Burn Heal 14 20 Ice Heal 15 21 Awakening 16 22 Parlyz Heal 17 23 Full Restore 18 24 Max Potion 19 25 Hyper Potion 1A 26 Super Potion 1B 27 Full Heal 1C 28 Revive 1D 29 Max Revive 1E 30 Fresh Water 1F 31 Soda Pop 20 32 Lemonade 21 33 Moomoo Milk 22 34 EnergyPowder 23 35 Energy Root 24 36 Heal Powder 25 37 Revival Herb 26 38 Ether 27 39 Max Ether 28 40 Elixir 29 41 Max Elixir 2A 42 Lava Cookie 2B 43 Berry Juice 2C 44 Sacred Ash 2D 45 HP Up 2E 46 Protein 2F 47 Iron 30 48 Carbos 31 49 Calcium 32 50 Rare Candy 33 51 PP Up 34 52 Zinc 35 53 PP Max 36 54 Old Gateau 37 55 Guard Spec. 38 56 Dire Hit 39 57 X Attack 3A 58 X Defend 3B 59 X Speed 3C 60 X Accuracy 3D 61 X Special 3E 62 X Sp. Def 3F 63 Poké Doll 40 64 Fluffy Tail 41 65 Blue Flute 42 66 Yellow Flute 43 67 Red Flute 44 68 Black Flute 45 69 White Flute 46 70 Shoal Salt 47 71 Shoal Shell 48 72 Red Shard 49 73 Blue Shard 4A 74 Yellow Shard 4B 75 Green Shard 4C 76 Super Repel 4D 77 Max Repel 4E 78 Escape Rope 4F 79 Repel 50 80 Sun Stone 51 81 Moon Stone 52 82 Fire Stone 53 83 Thunderstone 54 84 Water Stone 55 85 Leaf Stone 56 86 TinyMushroom 57 87 Big Mushroom 58 88 Pearl 59 89 Big Pearl 5A 90 Stardust 5B 91 Star Piece 5C 92 Nugget 5D 93 Heart Scale 5E 94 Honey 5F 95 Growth Mulch 60 96 Damp Mulch 61 97 Stable Mulch 62 98 Gooey Mulch 63 99 Root Fossil 64 100 Claw Fossil 65 101 Helix Fossil 66 102 Dome Fossil 67 103 Old Amber 68 104 Armor Fossil 69 105 Skull Fossil 6A 106 Rare Bone 6B 107 Shiny Stone 6C 108 Dusk Stone 6D 109 Dawn Stone 6E 110 Oval Stone 6F 111 Odd Keystone 70 112 Griseous Orb 71 113 ??? 72 114 ??? 73 115 ??? 74 116 Douse Drive 75 117 Shock Drive 76 118 Burn Drive 77 119 Chill Drive 78 120 ??? 79 121 ??? 7A 122 ??? 7B 123 ??? 7C 124 ??? 7D 125 ??? 7E 126 ??? 7F 127 ??? 80 128 ??? 81 129 ??? 82 130 ??? 83 131 ??? 84 132 ??? 85 133 ??? 86 134 Sweet Heart 87 135 Adamant Orb 88 136 Lustrous Orb 89 137 Greet Mail 8A 138 Favored Mail 8B 139 RSVP Mail 8C 140 Thanks Mail 8D 141 Inquiry Mail 8E 142 Like Mail 8F 143 Reply Mail 90 144 BridgeMail S 91 145 BridgeMail D 92 146 BridgeMail T 93 147 BridgeMail V 94 148 BridgeMail M 95 149 Cheri Berry 96 150 Chesto Berry 97 151 Pecha Berry 98 152 Rawst Berry 99 153 Aspear Berry 9A 154 Leppa Berry 9B 155 Oran Berry 9C 156 Persim Berry 9D 157 Lum Berry 9E 158 Sitrus Berry 9F 159 Figy Berry A0 160 Wiki Berry A1 161 Mago Berry A2 162 Aguav Berry A3 163 Iapapa Berry A4 164 Razz Berry A5 165 Bluk Berry A6 166 Nanab Berry A7 167 Wepear Berry A8 168 Pinap Berry A9 169 Pomeg Berry AA 170 Kelpsy Berry AB 171 Qualot Berry AC 172 Hondew Berry AD 173 Grepa Berry AE 174 Tamato Berry AF 175 Cornn Berry B0 176 Magost Berry B1 177 Rabuta Berry B2 178 Nomel Berry B3 179 Spelon Berry B4 180 Pamtre Berry B5 181 Watmel Berry B6 182 Durin Berry B7 183 Belue Berry B8 184 Occa Berry B9 185 Passho Berry BA 186 Wacan Berry BB 187 Rindo Berry BC 188 Yache Berry BD 189 Chople Berry BE 190 Kebia Berry BF 191 Shuca Berry C0 192 Coba Berry C1 193 Payapa Berry C2 194 Tanga Berry C3 195 Charti Berry C4 196 Kasib Berry C5 197 Haban Berry C6 198 Colbur Berry C7 199 Babiri Berry C8 200 Chilan Berry C9 201 Liechi Berry CA 202 Ganlon Berry CB 203 Salac Berry CC 204 Petaya Berry CD 205 Apicot Berry CE 206 Lansat Berry CF 207 Starf Berry D0 208 Enigma Berry D1 209 Micle Berry D2 210 Custap Berry D3 211 Jaboca Berry D4 212 Rowap Berry D5 213 BrightPowder D6 214 White Herb D7 215 Macho Brace D8 216 Exp. Share D9 217 Quick Claw DA 218 Soothe Bell DB 219 Mental Herb DC 220 Choice Band DD 221 King's Rock DE 222 SilverPowder DF 223 Amulet Coin E0 224 Cleanse Tag E1 225 Soul Dew E2 226 DeepSeaTooth E3 227 DeepSeaScale E4 228 Smoke Ball E5 229 Everstone E6 230 Focus Band E7 231 Lucky Egg E8 232 Scope Lens E9 233 Metal Coat EA 234 Leftovers EB 235 Dragon Scale EC 236 Light Ball ED 237 Soft Sand EE 238 Hard Stone EF 239 Miracle Seed F0 240 BlackGlasses F1 241 Black Belt F2 242 Magnet F3 243 Mystic Water F4 244 Sharp Beak F5 245 Poison Barb F6 246 NeverMeltIce F7 247 Spell Tag F8 248 TwistedSpoon F9 249 Charcoal FA 250 Dragon Fang FB 251 Silk Scarf FC 252 Up-Grade FD 253 Shell Bell FE 254 Sea Incense FF 255 Lax Incense 100 256 Lucky Punch 101 257 Metal Powder 102 258 Thick Club 103 259 Stick 104 260 Red Scarf 105 261 Blue Scarf 106 262 Pink Scarf 107 263 Green Scarf 108 264 Yellow Scarf 109 265 Wide Lens 10A 266 Muscle Band 10B 267 Wise Glasses 10C 268 Expert Belt 10D 269 Light Clay 10E 270 Life Orb 10F 271 Power Herb 110 272 Toxic Orb 111 273 Flame Orb 112 274 Quick Powder 113 275 Focus Sash 114 276 Zoom Lens 115 277 Metronome 116 278 Iron Ball 117 279 Lagging Tail 118 280 Destiny Knot 119 281 Black Sludge 11A 282 Icy Rock 11B 283 Smooth Rock 11C 284 Heat Rock 11D 285 Damp Rock 11E 286 Grip Claw 11F 287 Choice Scarf 120 288 Sticky Barb 121 289 Power Bracer 122 290 Power Belt 123 291 Power Lens 124 292 Power Band 125 293 Power Anklet 126 294 Power Weight 127 295 Shed Shell 128 296 Big Root 129 297 Choice Specs 12A 298 Flame Plate 12B 299 Splash Plate 12C 300 Zap Plate 12D 301 Meadow Plate 12E 302 Icicle Plate 12F 303 Fist Plate 130 304 Toxic Plate 131 305 Earth Plate 132 306 Sky Plate 133 307 Mind Plate 134 308 Insect Plate 135 309 Stone Plate 136 310 Spooky Plate 137 311 Draco Plate 138 312 Dread Plate 139 313 Iron Plate 13A 314 Odd Incense 13B 315 Rock Incense 13C 316 Full Incense 13D 317 Wave Incense 13E 318 Rose Incense 13F 319 Luck Incense 140 320 Pure Incense 141 321 Protector 142 322 Electirizer 143 323 Magmarizer 144 324 Dubious Disc 145 325 Reaper Cloth 146 326 Razor Claw 147 327 Razor Fang 148 328 TM01 149 329 TM02 14A 330 TM03 14B 331 TM04 14C 332 TM05 14D 333 TM06 14E 334 TM07 14F 335 TM08 150 336 TM09 151 337 TM10 152 338 TM11 153 339 TM12 154 340 TM13 155 341 TM14 156 342 TM15 157 343 TM16 158 344 TM17 159 345 TM18 15A 346 TM19 15B 347 TM20 15C 348 TM21 15D 349 TM22 15E 350 TM23 15F 351 TM24 160 352 TM25 161 353 TM26 162 354 TM27 163 355 TM28 164 356 TM29 165 357 TM30 166 358 TM31 167 359 TM32 168 360 TM33 169 361 TM34 16A 362 TM35 16B 363 TM36 16C 364 TM37 16D 365 TM38 16E 366 TM39 16F 367 TM40 170 368 TM41 171 369 TM42 172 370 TM43 173 371 TM44 174 372 TM45 175 373 TM46 176 374 TM47 177 375 TM48 178 376 TM49 179 377 TM50 17A 378 TM51 17B 379 TM52 17C 380 TM53 17D 381 TM54 17E 382 TM55 17F 383 TM56 180 384 TM57 181 385 TM58 182 386 TM59 183 387 TM60 184 388 TM61 185 389 TM62 186 390 TM63 187 391 TM64 188 392 TM65 189 393 TM66 18A 394 TM67 18B 395 TM68 18C 396 TM69 18D 397 TM70 18E 398 TM71 18F 399 TM72 190 400 TM73 191 401 TM74 192 402 TM75 193 403 TM76 194 404 TM77 195 405 TM78 196 406 TM79 197 407 TM80 198 408 TM81 199 409 TM82 19A 410 TM83 19B 411 TM84 19C 412 TM85 19D 413 TM86 19E 414 TM87 19F 415 TM88 1A0 416 TM89 1A1 417 TM90 1A2 418 TM91 1A3 419 TM92 1A4 420 HM01 1A5 421 HM02 1A6 422 HM03 1A7 423 HM04 1A8 424 HM05 1A9 425 HM06 1AA 426 ??? 1AB 427 ??? 1AC 428 Explorer Kit 1AD 429 Loot Sack 1AE 430 Rule Book 1AF 431 Poké Radar 1B0 432 Point Card 1B1 433 Journal 1B2 434 Seal Case 1B3 435 Fashion Case 1B4 436 Seal Bag 1B5 437 Pal Pad 1B6 438 Works Key 1B7 439 Old Charm 1B8 440 Galactic Key 1B9 441 Red Chain 1BA 442 Town Map 1BB 443 Vs. Seeker 1BC 444 Coin Case 1BD 445 Old Rod 1BE 446 Good Rod 1BF 447 Super Rod 1C0 448 Sprayduck 1C1 449 Poffin Case 1C2 450 Bicycle 1C3 451 Suite Key 1C4 452 Oak's Letter 1C5 453 Lunar Wing 1C6 454 Member Card 1C7 455 Azure Flute 1C8 456 S.S. Ticket 1C9 457 Contest Pass 1CA 458 Magma Stone 1CB 459 Parcel 1CC 460 Coupon 1 1CD 461 Coupon 2 1CE 462 Coupon 3 1CF 463 Storage Key 1D0 464 SecretPotion 1D1 465 Vs. Recorder 1D2 466 Gracidea 1D3 467 Secret Key 1D4 468 Apricorn Box 1D5 469 Unown Report 1D6 470 Berry Pots 1D7 471 Dowsing MCHN 1D8 472 Blue Card 1D9 473 SlowpokeTail 1DA 474 Clear Bell 1DB 475 Card Key 1DC 476 Basement Key 1DD 477 SquirtBottle 1DE 478 Red Scale 1DF 479 Lost Item 1E0 480 Pass 1E1 481 Machine Part 1E2 482 Silver Wing 1E3 483 Rainbow Wing 1E4 484 Mystery Egg 1E5 485 Red Apricorn 1E6 486 Blu Apricorn 1E7 487 Ylw Apricorn 1E8 488 Grn Apricorn 1E9 489 Pnk Apricorn 1EA 490 Wht Apricorn 1EB 491 Blk Apricorn 1EC 492 Fast Ball 1ED 493 Level Ball 1EE 494 Lure Ball 1EF 495 Heavy Ball 1F0 496 Love Ball 1F1 497 Friend Ball 1F2 498 Moon Ball 1F3 499 Sport Ball 1F4 500 Park Ball 1F5 501 Photo Album 1F6 502 GB Sounds 1F7 503 Tidal Bell 1F8 504 RageCandyBar 1F9 505 Data Card 01 1FA 506 Data Card 02 1FB 507 Data Card 03 1FC 508 Data Card 04 1FD 509 Data Card 05 1FE 510 Data Card 06 1FF 511 Data Card 07 200 512 Data Card 08 201 513 Data Card 09 202 514 Data Card 10 203 515 Data Card 11 204 516 Data Card 12 205 517 Data Card 13 206 518 Data Card 14 207 519 Data Card 15 208 520 Data Card 16 209 521 Data Card 17 20A 522 Data Card 18 20B 523 Data Card 19 20C 524 Data Card 20 20D 525 Data Card 21 20E 526 Data Card 22 20F 527 Data Card 23 210 528 Data Card 24 211 529 Data Card 25 212 530 Data Card 26 213 531 Data Card 27 214 532 Jade Orb 215 533 Lock Capsule 216 534 Red Orb 217 535 Blue Orb 218 536 Enigma Stone 219 537 Prism Scale 21A 538 Eviolite 21B 539 Float Stone 21C 540 Rocky Helmet 21D 541 Air Balloon 21E 542 Red Card 21F 543 Ring Target 220 544 Binding Band 221 545 Absorb Bulb 222 546 Cell Battery 223 547 Eject Button 224 548 Fire Gem 225 549 Water Gem 226 550 Electric Gem 227 551 Grass Gem 228 552 Ice Gem 229 553 Fighting Gem 22A 554 Poison Gem 22B 555 Ground Gem 22C 556 Flying Gem 22D 557 Psychic Gem 22E 558 Bug Gem 22F 559 Rock Gem 230 560 Ghost Gem 231 561 Dragon Gem 232 562 Dark Gem 233 563 Steel Gem 234 564 Normal Gem 235 565 Health Wing 236 566 Muscle Wing 237 567 Resist Wing 238 568 Genius Wing 239 569 Clever Wing 23A 570 Swift Wing 23B 571 Pretty Wing 23C 572 Cover Fossil 23D 573 Plume Fossil 23E 574 Liberty Pass 23F 575 Pass Orb 240 576 Dream Ball 241 577 Poké Toy 242 578 Prop Case 243 579 Dragon Skull 244 580 BalmMushroom 245 581 Big Nugget 246 582 Pearl String 247 583 Comet Shard 248 584 Relic Copper 249 585 Relic Silver 24A 586 Relic Gold 24B 587 Relic Vase 24C 588 Relic Band 24D 589 Relic Statue 24E 590 Relic Crown 24F 591 Casteliacone 250 592 Dire Hit 2 251 593 X Speed 2 252 594 X Special 2 253 595 X Sp. Def 2 254 596 X Defend 2 255 597 X Attack 2 256 598 X Accuracy 2 257 599 X Speed 3 258 600 X Special 3 259 601 X Sp. Def 3 25A 602 X Defend 3 25B 603 X Attack 3 25C 604 X Accuracy 3 25D 605 X Speed 6 25E 606 X Special 6 25F 607 X Sp. Def 6 260 608 X Defend 6 261 609 X Attack 6 262 610 X Accuracy 6 263 611 Ability Urge 264 612 Item Drop 265 613 Item Urge 266 614 Reset Urge 267 615 Dire Hit 3 268 616 Light Stone 269 617 Dark Stone 26A 618 TM93 26B 619 TM94 26C 620 TM95 26D 621 Xtransceiver 26E 622 ??? 26F 623 Gram 1 270 624 Gram 2 271 625 Gram 3 272 626 Xtransceiver Here they are from BW1
  12. Have you ever tried compiling with Nitro Hax for Flash Cards? The Desmume devs might have to implement an addition for this E Code type hack in their emulator or something. I know this might not really fix things since this game doesn't require the "(M)" code, but it might work. I noticed that it works well with games that require the Custom (M) code such as Animal Crossing: Wild World. In fact, that's the only solution to getting the ASM Codes with that E Code type hack to work on my Acekard for those kind of games. Example of one of my other codes; This code is partially off topic/isn't Pokémon related: //This code will work on an ARDS, but not on my flash card. [color="red"]023FF090 012FFF11 E0000000 000000A0[/color] E28F2001 E12FFF12 6800481D D0352800 00E424A9 68021B00 0B526885 3A100B6D 210F3D10 4011230F 0912402B 0252092D 004902ED 189B015B 185B195B 18D24A11 0A2C8815 D0192C50 4810490F 28007800 490FD102 7800480F 8854A210 18094360 8800480D 42108812 800DD100 3201231C D0004210 52CDE002 D5FC3B02 00004770 021C6DEC 021E3124 021CFC26 021CBD48 021D88FE 021D02EC 04000130 228C0301 [color="red"]023FF090 E3520003[/color] //this code will work on my flash card [color="green"]C2000000 000000A0[/color] E28F2001 E12FFF12 6800481D D0352800 00E424A9 68021B00 0B526885 3A100B6D 210F3D10 4011230F 0912402B 0252092D 004902ED 189B015B 185B195B 18D24A11 0A2C8815 D0192C50 4810490F 28007800 490FD102 7800480F 8854A210 18094360 8800480D 42108812 800DD100 3201231C D0004210 52CDE002 D5FC3B02 00004770 021C6DEC 021E3124 021CFC26 021CBD48 021D88FE 021D02EC 04000130 228C0301
  13. This is a good find ZoneBoii. I'm surprised no one has tried connecting the Card Reader e+. Well I was bored and tried it myself, since I own one. I actually brought one 2 years ago to use with F-ZERO: Legend of Falcon (F-ZERO: GP Legend) which allows you to play extra courses. Anyway, as ZoneBoii has shown, the e-reader features were not removed and the necessary text was translated as well. They have not however made any changes to the Application that gets sent to the GBA. Basically, it is still set up to communicate with the Card Reader e+ and send the data to the device. I've taken some screenshots, to prove it works. Here is the message saying the e-reader has been found and is sending the data. This message on the GBA basically shows the data has been transferred successfully. Here is the application running, with Japanese text. Once the application has been sent, you can walk into the tube thing. It need gives you the options to have a Panel Battle or Endless Battle. If you click on Panel battle, you will get this option, asking you to scan the cards. Now the fun part is printing out the cards. Unfortunately, I need access to a good printer, which I don't have. However, at my work place, they have an awesome printer. Hopefully next week, I'll get them printed out onto photo glossy card. The e-reader stores data in vpk format. In the US ISO file, at location 3A2E8A94 is the size of the file and at location 3A2E8A94 is the file that gets transferred. This means we could modify the application to run on the US version. Although I would need to look into that. For those that are interested, here is the Card Reader e+ save file: http://www.mediafire.com/?2sf5fof5sv6jer3
  14. For key items that you added via Pokégen that are obtained from wondercards, you should delete them from the save before adding the wondercard. Just to make sure. You should be able to do this via the inventory editor. 4 - The wondercards must be added to the saves that match the language. Additionally the wondercards must be added to the proper save game. Example, Toys R Us Dragonite can only be added to English D/P games (possibly only NA carts but I'm not sure on this one). They can't be from Pt/HG/SS games as the date of the event precedes the release of those games. The on-site event gallery has most of the wondercards for download, while the event database at Bulbapedia will tell you what games are valid for the wondercards if you use the year/region view (example clicking NA for 2012 displays all NA wondercards for that year). 9/10 - For GBA in-game event items they're a little bit harder. Generally they have to be activated by an AR codes, which I've found to be hit or miss. Supposedly it's possible to use a GBA emulator to use dumped E-Reader cards to activate the event but by the sounds of it you don't want to do that. Even then you would need a certain kind of GBA cheat device to extract/write the saves to the cart since you don't want to use homebrew apps. Even though you can use a DS flashcart to make dump the ROMs of the games you own. Which would be legal to keep as long as you keep the exact carts that you dumped them from IIRC.
  15. Well, here's my Larvitar. Card Title: Ti aspettano delle grandi lotte! Card Comment: Grazie per aver partecipato al Campionato di Gioco (VGC) 2012! Ricordati di ritirare il dono dal postino nel Centro Pokémon! Icon: Pokémon #246 Date Card Received: 3 mar. 2012 And the distribution text (if anyone cares for it): Ti aspettano delle grandi lotte! Grazie di aver scelto un gioco Pokémon! Allena Larvitar al meglio e sbaraglia ogni avversario con la sua forza! Note that I don't speak Italian all too well, so if there's a typo anywhere, it's probably me, so point it out and I'll recheck it.
  16. This post is just for info Card Title: Mewtu ist wieder da! | Mewtwo è tornato! | ¡Vuelve Mewtwo! Card Comment: German: Danke, dass du Pokémon spielst! Hole dir dein Geschenk bei unserem Lieferanten im Pokémon-Center ab! Italian: Grazie per aver giocato con questo gioco dei Pokémon! Ricordati di ritirare il dono dal postino nel Centro Pokémon! Spanish: ¡Gracias por jugar a Pokémon! Ve a ver al repartidor en cualquier Centro Pokémon para recoger tu regalo. German Distribution Text Danke, dass du Pokémon spielst! Beeindrucke deine Freunde, indem du mit dem mächtigen Mewtu gegen sie kämpst! Italian Distribution Text Grazie per aver giocato con i Pokémon! Scegli il potente Mewtwo nelle sfide con gli amici, e lasciali tutti a bocca aperta! Spanish Distribution Text ¡Gracias por jugar a Pokémon! ¡Juega con el poderoso Mewtwo y presume en combate ante tus amigos! Card Icon: National Dex #150 Card Received: 5/1/2012 Card ID: 48 Pokémon Info Nature: Random Location Met: Wi-Fi Gift Level: 70 OT: FRÜ2012 (GER) | PRI2012 (ITA/SPN) IDNo.: 05012 Held Item: King's Rock Ribbon: Premier Ribbon
  17. Nigoli, You would need a modified Japanese Pokemon Colosseum ISO which would allow it to read US Saves. US Retail/Backup of Pokemon Colosseum. A modified Nintendo Wii/GC (Wii is the best option) that can run GC Backups. Printed out E-Reader Cards for Colosseum Double Battle. Than scan the printed Cards into the Completed US Pokemon Colosseum Save being Run on a Japanese Game. Save the game. Check the US Version. In the US Version you SHOULD be able to access the E-Reader Room if saved in the Japanese Game that is modified to save over a US Save. go to the receptionist. If she says you can battle previous VR trainers without scanning we are successful, extract a GC save for us and bring it over to the forum with a DL Link. I meet all these standards except for that damn e-reader + -.-, otherwise I would've done it myself *sigh*
  18. ^ Will do as soon as I can get the chance. You can try NO$, but it's awfully confusing to get it working. But it does indeed work, I was able to do it with my own collection of dumps with Rockman EXE4~6 e-Reader+ Cards.
  19. I've owned a Card e-Reader+ for years now, if anyone wanted me to test anything out.
  20. Easier, modify the Japanese Version to Save on a US SAVE, than scan the cards. Save the game,face the trainers you scanned on the E-Reader +. But still it's really hard to find an E-Reader + for a decent price, can you find a place that will sell an E-Reader + for cheap?
  21. First off. -The Room may be kept in the PAL release, but would have no reason to be in there. -The E-Reader was NEVER released in the UK and other parts of Europe. -There is no reason to experiment with the PAL version because it is the version to get the least results, so far as maybe that the Room is probably... 1. Been PHYSICALLY REMOVED because the US version released before it just hid the room. 2. Still there unchanged from the US Version with US or Japanese E-Reader Data. 3. Still there unchanged from the Japanese version with Japanese E-Reader Data. 4. There with no NPCs, or even a save PC. 5. There with NPCS without dialogue. 6. Corrupted, so that you are unable to get out. 7. Most Unlikely, There with Experimental E-Reader Functionality that would work with PAL only E-Readers. The Printer is no big deal because those with US or JPN E Reader's will be able to scan with a Printed Card from their printer. If we can surpass this region lock it will open doors to the modding community, so please if you can experiment with your iso and the e-cards provided at this link http://dl.dropbox.com/u/258536/ecards.zip and you get something, don't hesitate to reply right away! You may also want to look for an E-Reader, or alternative such as an E-Reader Rom, obviously can't solicit it on here.
  22. I was just browsing the internet for stuff when I found this topic, and I have to say, I am very interested. Now, to join in on the discussion. I think I could help if we were to print out the cards, you see, I have an excellent printer with some high resolutions so I think I could help there. Though, I have a question. Was the room still kept in the PAL release of this game?. I also think I might be able to help pass the Region Lock on the English e-Reader since I have a friend that is a great hacker. I personally have also hacked into a few things.... I'm sorry if I don't make sense since I'm kinda rushing this post.
  23. I've actually tried that today, I also tried that with the English E-Reader Rom which told me REGION LOCK. What you're actually supposed to do is actually go to Pokemon Colosseum, say Yes to the first question, say No to the second question and than leave it at the 3rd Question until you start up the E-Reader and go to Communication -> Nintendo Gamecube. This will actually download the Pokemon Colosseum application card scanning data used to send data through the E-Reader to Pokemon Colosseum, after that go to Access Saved Data, then on the Screen, (which I DO NOT KNOW WHAT IT LOOKS LIKE (N) ) will say please Scan Pokemon Colosseum Double Battle E Stadium Card, then will say Please Scan Pokemon Colosseum Trainer Card. It will transmit the data, and than *BAM* the information is sent to Colosseum. THERE IS NO WAY you can scan the card, and save it on the Utilities Access Saved Data (Which is basically the cards information saved onto the E-Reader permanently until overwritten), HOWEVER you can transmit the Pokemon Colosseum Transmission Application, and save it onto the Access Saved Data which than can be edited in a .sav file created by VBA or Extracted by gba backup tool v0.21. I'm not much of a hacker, but hackers can decipher a way to scan Japanese Cards, or translate these cards through trial and error, than you can easily just print out these cards with a 1200 DPI resolution or Higher Printer, onto Photopaper, load the save onto the E-Reader with GBA Backup Tool 0.21 with the *deciphered* save and scan the *translated* Card onto the US version. How do I know this? Both the Japanese and US Version of the game have something called carde_menu.fsys which is a file holding all the Data for the E-Reader and how it works. You can see that in the hex editor, all 20 trainer cards .bin files (information either that contains information matching the card, or information needed to activate the event) are listed and I'm sure the other 4 are somewhere in the game's file system (I Used GC ISO tool to Extract carde_menu.fsys). I cannot solicit ROMS and ISOS on this forum but I'm sure you may be able to find a rom on Colosseum and use GC ISO Tool to find some other things that pertain to this room in General and maybe Trainer Data, Trainer Text Dumps, Anything you may be able to find. Again, how do I know this? When Scanning a card in the E-reader it will access Sprites, Data, Information from the save file and the save file is actually basically the Game Information it is supposed to access. Pokemon Colosseum, DOES NOT have the type of save file that the e-reader creates, the memory blocks used to save Pokemon Colosseum is 48 which is about 3MB's of Save Data, which is used to hold Pokemon, Record Information, Gamecube Save Files were never designed to carry E-Reader information, rather record activated events, when you catch a pokemon in colosseum, it doesn't get written on the disk or on the save file, it was already on the disc, the memory card carries data the game reads to know which events have occured and what things the game has to access to show your progress, and how you played the moment you wrote to the memory card. Pokemon Colosseum, has ALL of the Card Data written in the game, in theory you can EDIT THE SAVE to activate the events in the Log Book. So, somehow, we need to extract the card .bin files out of Colosseum's disc data and onto the computer, and try to load e-roader dot codes in NO$GBA if it says this data only works for Pokemon Colosseum we CAN print out these files onto an E-reader code strip, scan it on a real E-Reader device, or if possible load it onto an emulator and SUCCESS. WE HAVE JUST MADE BETA/UNRELEASED INFORMATION RELEASABLE, people can actually download these files they can simply print out these Translated Cards or Salvaged HIDDEN card data and scan it onto an Official E-Reader or load it onto an Emulator and Success, we just beat Nintendo! HERE IS A PICTURE OF THE FSYS's HEX Data, Possibly Useful. DOWNLOAD LINK TO CARDE_MENU.FSYS http://www.mediafire.com/?ma7fgjho3cc3vmm Tools to Look For: GC ISO TOOL POKEMON COLOSSEUM DISC IMAGE POKEMON COLOSSEUM JAPANESE DISC IMAGE POKEMON COLOSSEUM JAPANESE E CARD FULL SET HEX EDITOR -TOOL THAT CAN EXTRACT .bin FILES FROM FSYS. -TOOL(S) THAT CAN TRANSLATE E-READER CARD DATA -TOOL(S) THAT CAN MANIPULATE POKEMON COLOSSEUM SAVE DATA TOOL THAT CAN PRINT E-READER CARDS (have that already, just forgot the name) EDIT: CARDE_MENU.fsys I used this Program http://hcs64.com/files/gcfsysd01.zip to extact the data seems that the .bins were useless in the FSYS. But this program may be able to help us out, by extacting ALL FSYS's data! EDIT 2: You may be able to modify the Japanese Pokemon Colosseum ISO to read the English E-Reader, but than you would still need to get the english e-reader to read japanese e-reader information
  24. I was wondering what sites i should post on/who i should get in contact with.etc to tell people about my possible very exciting find. I can't find any info about it anywhere else. It's a poliwag #60 original card - 59/102. The misprint is over the end of the W and the e of "weight." It's like a gold zero/ring on it's side, like the background gold foiling. I'm very, very, very sure it's a genuine misprint, and it's on the card itself, not put on after, or scratched off. It's in very good condition too. If you cannot get me on this forum, email me on Romalla@hotmail.co.uk, and nightsway@gmail.com. Thanks. Hope to be sharing this exciting card with as many people as possible, and i will most likely be selling. Links to pictures, i hope to get better ones up soon, but i just thought some pics are better than none for now as these are taken on my phone, but they lack the full detail (don't forget to zoom in for more details) - http://s110.photobucket.com/albums/n82/Romalla/Pokemon/
  25. Sorry it took me long to reply! Okay to answer your question I had actually modified the Japanese Pokemon Colosseum ISO's Text Strings and Hex Values in HxD. You would: -Open up the Pokemon Colosseum Japanese ISO in HxD -Look for Offset 003A4E90 and Change the Text String GC6J into GC6E and do the same for Offset 00000000 and Offset 003A5A90. -Burn the ISO onto a disc or whatever. -Play it on a modded system that can read burned DVD-R's with a Gamecube Game on it. -Make sure your English Copy of Pokemon Colosseum's save has saved at a point after beating the Final Boss. -In the Japanese version it will access your English Copies Save file -Than go to Phenac City Stadium, walk into the Green Door. -Save the Game in the PC in the Card E Room -Pop In your English Copy -You are now in the Room! BTW THANK YOU SO FREAKING MUCH FOR THE DUMPS, I CAN EASILY JUST PRINT OUT THE CARDS, but nowww.... I need a Japanese E-Reader + -.-.
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