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foohyfooh

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Everything posted by foohyfooh

  1. Would you be able to do like Renegade Platinum and have old versions of the patch available?
  2. Thanks. I only tried saving the the ToolStrip and other form objects and it wasn't working. Don't know why I didn't think about storing the array.
  3. I am trying to modify my plugin so that the menu items are changed when NotifySaveLoaded is called based on the game version loaded but when I try to do this nothing happens. Is there a way to do this?
  4. Is there a guide for which hex values correspond to which clothes yet?
  5. I know it worked for me to add the Manaphy Eff to my save file. It might be wise to upload the before and after files so that the more experienced members can try to debug the problem. Also, you should probably change the topic to "Technical Discussions > Saves > Saves - Editing Help" so that it can be found by the correct people.
  6. I see you added save data for BDSP but not for Let's Go and SwSh. What metric do you use to decide if to upload the save or not?
  7. Currently flashcarts don't have IR features so some of the features in these games can't be fully used with them. Is there any documentation on 1) what the circuitry for the IR looks like that is connected to the game's circuit board? 2) how the API calls are done to use the IR hardware? I am trying to understand how it works and figure either what would need to be done for a flashcart to add this to it, or if there was someway to intercept the calls meant for the game's hardware and redirect to 3DS hardware.
  8. To get a Pokémon from your machine that you generated with PKHeX to your game, you would have to export your save from the game using Checkpoint then you can copy the Pokémon into that save in PKHeX. Save the save file and copy back it to the console. Then using Checkpoint to inject the save back into your game with the modified Pokémon. And, trasnferring to Home would be the same as usual from that point on.
  9. From looking at the code it looks like that plugin was original made with PKHeX Core 20.10.10 which had that property FileName as part of the SaveFile class found here. But, at some point it appears that was removed or moved to somewhere else between 20.11.28 and 20.12.30. So it appears to be incompatibility with the versions of PKHeX and the plugin. Solutions are to use an earlier version of PKHeX with the plugin or try to submit an update the plugin to get it working with the latest PKHeX.
  10. I didn't know this. Thanks for the information.
  11. Is the downloadable content for Pokémon Conquest preserved and is there any way inject it into a new save?
  12. Is there any way in PKHeX to edit which Medals you have in Pokémon Black 2 and White 2?
  13. Raising this issue since the rule sets preserved are still only up to Series 3. Note that the rules have been moved to their own repo here.
  14. I am new to modifying roms and want to add a new area to the game without changing the data for the existing routes? Is there a way to add new map headers either with SDSME or by some other tool?
  15. @ZeArk, In the Error Log I see the line In my experience, you would usually get that when the Plugin is compiled with a different version from the PKHeX you are using. So it might be useful to make sure that PKHeX and the plugin state the same PKHeX version.
  16. During the Players Cup 3 Finals stream, there was a code for a free Weakness Policy: WPF1NALSPC3 It is valid until April 26th 2021 Source: https://twitter.com/SerebiiNet/status/1385658732688912387
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  17. Can't give you exactly what you need but there is a set of contributed Pokémon Emerald saves located at https://projectpokemon.org/home/files/file/3834-pokémon-emerald/ where can try to move forward from their save 5 to get back to the league and with PKHeX you should be able to make your Pokémon yourself. Hopefully this is helpful.
  18. During the Players Cup 3 stream, there was a code for a free Dream Ball: DREAMB1GPC3 It is valid until April 12th 2021. Source: https://twitter.com/SerebiiNet/status/1380947171567099905
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  19. It is becuase there are no 0IV bottle caps is the reason I had to change the IVs, but thanks for reminding me that the PID is related to the IVs.
  20. I don't know if this will help but these are some cheat codes I had for Black and White for the daycare. Pokemon White Instant Egg in Daycare (Press Select): Makes an egg appear at the Daycare instantly. 94000130 FFFB0000 B2000024 00000000 20021884 00000001 D2000000 00000000 Fast Egg Hatch This code will set the hatch counter to zero. 9218AB16 00004281 1218AB18 000046C0 D2000000 00000000 Pokemon Black Instant Egg in Daycare (Press Select): Makes an egg appear at the Daycare instantly. 94000130 FFFB0000 B2000024 00000000 20021884 00000001 D2000000 00000000 Fast Egg Hatch This code will set the hatch counter to zero. 9218AAF6 00004281 1218AAF8 000046C0 D2000000 00000000 Also, @theSLAYER do you have suggestions on how to do this?
  21. Not sure if it an actual issue or just that the legality checker is just better, but I am just mentioning it just incase. I was using PKHeX to modify a Galarian Moltres 146-01 - Moltres - B61B5E5EEB9C Original.pk8 from ROC-PC This is the spread I am trying to change it to Moltres-Galar @ Safety Goggles Ability: Berserk Level: 100 EVs: 92 HP / 52 Def / 108 SpA / 4 SpD / 252 Spe Timid Nature IVs: 0 Atk - Fiery Wrath - Air Slash - Taunt - Protect When using 210130, it is showing as valid and here is the resulting Pokemon 146-01 - Moltres - B9EE5E5EEB9C 20210130.pk8 When using 210406, it is showing as invalid and here is the resulting Pokemon 146-01 - Moltres - ECADEE5210B1 20210406.pk8 Also, know that the 210130 one is showing up as invalid in the 210406 PKHeX and the 210406 one is showing up as legal in 210130 PKHeX . So I at least believe it is limited to the legality check rather than any other changes PKHeX may be doing that I am not aware of.
  22. Oh I didn't notice the smiley face. And, it is true, you did answer the question.
  23. While I agree that someone shouldn't think that uncatchable Pokémon would be legal, in their defence, you may not see the section header since you can directly get to this post via the "What's New" carousel on the Downloads page.
  24. Using the code ADVENTUREB9F you can get 12 Exp. Candy XL and 12 Big Nuggets until April 3rd 2021 14:59 UTC. Source: https://twitter.com/SerebiiNet/status/1375714219040063492
  25. You might have better luck going to OaksLab since people may be apprehensive to trading their legendary Pokémon.
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