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foohyfooh

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Everything posted by foohyfooh

  1. Was it the negation of the correct time so like if the time passed was 5 minutes it was -5 minutes OR was it the correct time passed was 5 minutes but the clock reported -3 minutes?
  2. I made a simple plugin that would just shift down all the Pokémon from the slot you specify to open up a free space https://github.com/foohyfooh/PKHeXInsertionPlugin
  3. After saving in yuzu the save worked for me. So based on the error, my guess is something is wrong with the time on your machine or in yuzu. So check if your system time or if custom RTC in yuzu>Configure>System is set way in the future by mistake and try again. main
  4. When I was using the current PKHeX master (commit 59e4ad6), I noticed that the Scarlet and Violet Flying Pikachu gift generated in PKHeX 230130 no longer shows up as legal and one generated in commit 59e4ad6 shows up as legal even in the older version. Is it correct that the old one shouldn't be legal? PKHeX 230130 - 025 - Pikachu - D11DC20935AA.pk9 PKHeX 59e4ad6 - 025 - Pikachu - 464BF51EC743.pk9
  5. Since the encounter was as Decidueye which couldn't be in any other game rather than as a Rowlet or Dartrix the solution I said wouldn't have worked. I had only considered mons that where they (or earlier evolutions) were transferable to SwSh or BDSP in my solution since those have ability patch. So that is why it was still illegal and also my suggested solution won't work for Hisuian forms since they can't be transfer to those games.
  6. Given that the mon has only been in PLA, you should be able to set the latest non OT trainer data in the "OT/Misc" tab for the mon and that should make it legal to have the hidden ability.
  7. Eggs shouldn't have nicknames other than "Egg" so that is most likely why you lose that data on Set; PKHeX might be correcting it. One option to try is enabling hax mode on launch in "Options>Settings>Startup" and see if it lets you set the egg nickname then.
  8. How did you get this Decidueye to have the hidden ability? Is it that it was from a different game where it originally had the hidden ability OR moved from PLA, got the hidden ability and moved back in? Because if that mon was only in PLA then, as far as I know, there is no way to change its ability and maybe that is why it is flagging it.
  9. foohyfooh

    Raids (7-star)

    I am assuming you have an entry like below for the Charizard raid where it has this identifier and shows as captured. I haven't done it myself but I would assume just setting the captured field for the raid to False would be enough. Unless you did that and it didn't work?
  10. Given that nature would be the only parameter that I can change from that, is there any way convenient way to reroll the nature and PID together from the Encounter Database?
  11. When using Tools>Data>Encounter Database, the PID of the Pokémon from the Pokéwalker appear to be constant, how do you get it to reroll like when you are clicking view repeatedly while use the Mystery Gift Database?
  12. The images you posted clearly show you using the game rom not the save file. If you are using desmume or no$gba emulator then the save is in a battery folder as a .dsv or .sav file matching the name of the rom.
  13. @RequiemWasStolen Thanks to below info from @futuu I have changed the flag checkboxes to a hopefully more intuitive dropdown. You can find the build on my fork of this project at https://github.com/foohyfooh/BW_tool/releases/tag/20221228_224420. Hopefully it resolves the issue for you.
  14. Did you also set unset flag 2 and set flag 3? Because from my minimal playing around, it looked like flag 2 was the hint medal one, flag 3 was the obtained one and flag 4 is the additional sparkles for unread one. Unfortunately I didn't figure out what flag 1 was for. Note that I could be wrong on what the actual purpose of the flags are.
  15. I wonder if the logic to give the ribbon is on the servers rather than in the game since to do it you need to be online.
  16. Some information that might be be helpful to figuring out the error would be what game you are playing, what you are playing on i.e. console or emulator, what version if applicable, if the game is romhack or not, the size of the file, and other information like that.
  17. I know the saves I usually get with desmume are 512KB rather than the 1MB your own is so might make sense to see if there is a save type option which can give a compatible save. One other thing could try would be to use File>Export Backup Memory which gives a .sav file and see if that is compatible with PKHeX.
  18. Nice plugin. It might make sense to include the build you provided here on the GitHub releases page so that people who find your plugin on there instead of here have a download well.
  19. You would use the files without extensions. And, as far as I know, for the "Import Blocks From Folder" opion the blocks are required to be named the block id rather than the more readable name used in the event gallery. So you would want to go specific block key then do the "Import Crrent Block" option. These blocks should have the prefix "KBCAT" and then the name matching the files in the event gallery. Then you should be able import each of the blocks and hopefully do the raid.
  20. You must have misread the post because 1. the people who said they had issue had resolved it because it was an FTP issue 2. the issue happened before Dec 1st when the update came out
  21. What method are you using to get the save from your Switch to your PC? Because, if it is using FTP it could be like the file type issue that was found and resolved on the post below. Otherwise, yout best option might be to make a ticket on the PKHeX GitHub.
  22. They game keeps track of the items you have already found even if you have none of the remaining so that when you inevitably get more it won't show the new item again. So they aren't a harm. If you still want to remove then for any reason, you should just be able to select None from the dropdown to remove it. But, then you would probably need to click the sort button since I don't know how the game handles empty spots between actual items.
  23. If you use the PKHeX development build https://projectpokemon.org/home/files/file/2445-pkhex-development-build/ there is an option for "Raids (7 Star)" on the SAV tab Once you click that, it will show a window with the different event raids and showing if it was caught or not.
  24. As far as I know that should be flagged as illegal since to get into BDSP it would have to either be a Cubone or a Kanto Marowak when it enters and then since it can't evolve into Alolan Marowak once it is on the Switch there is no way it should have been able to become Alolan Marowak once it has the BDSP ribbons.
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