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<p><p><p><p><p><p>The doctors described to me that I gained it passively - after playing too many matches in competitive Pokemon, I'm always worried that I'll get hit by a critical no matter what the circumstances are. It tended to happen to me at the worst of scenarios, so it became a big paranoia.</p></p></p></p></p></p>
<p><p><p><p><p><p>I'm kidding around, but I hate critical hits.</p></p></p></p></p></p>
<p><p><p><p><p><p>Yeah. It's a shame it's so stupidly good... I actually do like it's design, but I feel bad for using it. >_<</p></p></p></p></p></p>
<p><p><p><p><p><p>Yeah, my entire roster consisted of physical attackers, so that made it more challenging. Actually the most challenging of the E4 for my first run was actually Shauntel, only because some ghosts have good defences. Nintendo... Make Orotto a Grass/Ghost! I'd use it.</p></p></p></p></p></p>
<p><p><p><p><p><p>After beating the E4 I'm wondering what X/Y's E4 will be... And what the champion will be like?</p></p></p></p></p></p>
<p><p><p><p><p><p>Probably three. If I invest in speed he can outrun some things, but yeah, he'd stand no chance on Marshall.</p></p></p></p></p></p>