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<p><p><p><p><p><img src="<fileStore.core_Emoticons>/emoticons/unsure.png" alt=":/" srcset="<fileStore.core_Emoticons>/emoticons/unsure@2x.png 2x" width="20" height="20" /> Maybe it's lacking because it has been done before, for 5 generations now. It's just...monotonous. As for the rushing of the story, I didn't like how they only used half of the map for the main story line. It was always fun covering all areas of the map, and when your done, of to the battle frontier. Some of the areas are pretty challenging though, to make up for the fewer number of routes. Chargestone cave took me a while to get through, and with all the battles and limited recovery... Maybe its because I didn't have any repels...</p></p></p></p></p>
<p><p><p><p><p>I really enjoy the themes throughout the different towns. I really like the music in Celestial Tower. :3 But for scenery, I still love the road to Tin Tower in Ecruteak City. Undella Town is pretty nice though. Dive makes a comeback in this game, yet only one area to use it in. <img src="<fileStore.core_Emoticons>/emoticons/unsure.png" alt=":/" srcset="<fileStore.core_Emoticons>/emoticons/unsure@2x.png 2x" width="20" height="20" /></p></p></p></p></p>