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Favna

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Everything posted by Favna

  1. No because sd cards are device specific. They can only be used on the device they were first used on.
  2. Pokedex registers you need to pokebank the mon and take it out again (dont need to save in between i think... Untested!) You cannot select an update Either you do what you have to do then fully update - or buy a new console that you can update (which might as well be a New3DS when you're buying anyway, for the future)
  3. Yes, the update data will be stored on the sd card of you friend's device so on your device it will still be on whatever version you have now. Mind you that XY 1.4+ and ORAS 1.3+ (I think those numbers) do kill the injection
  4. I can see on the github commits that PKHeX now has a GPLv3 (General Public License Version 3), but I was wondering, what does this mean for the end-user? Most probably I would be able to read it by actually reading the license but if you'd excuse me... Like most people I really don't feel like reading that much license text written in a standard lawyer way :bidoof:
  5. Can you send over the wc6 file? Perhaps something is simply off with it.
  6. Just follow the same steps as Alexandress? The ones that supercarotte wrote.
  7. The other option you could try using the lunarcookies links i threw in here just before your first reply if you weren't using those yet. Other than that all I can say is keep trying because it should ​work.
  8. Ah ok. Gotcha. My bad then.
  9. Title pretty much says it all. This only happens for XY and I can only test this on ramsav's but I would assume it happens on all forms of dumped saves. Example image:
  10. I took a quick look at the code and if I'm seeing this correctly the entire 721 entries of pokemon are stored in a .txt file respectively for each language. It would require a huge amount of refactoring for #1 to be implemented as each of these text files would have to be replaced with either a hashmap or a 2 dimensional array (the former being the much better option) and then model bound to the combobox. Considering that you can just type the name of the pokemon and PKHeX will then give suggestions you can switch through by using the arrow keys a sort by dex number is very redundant for the amount of work that would be required for it.
  11. - Heart SWAP not Glow Heart Swap on Bulbapedia
  12. Thanks for the clarification! I never really invested time in researching it as my lowest firmware 3ds is 9.5.0-22
  13. They are limitations set upon us by the way of what RAM is and since we use RAM to inject. You could make edits, but none would be reflected. Afaik save data filler only works for CGSE, Gateway or Sky3ds
  14. Version 2.1 is live! Download link: The .jar file is on the bitbucket. Click here to download it directly. The sourcecode is publicly available on Bitbucket, click here to go there. Changelog: (- for removed, + for added, @ for changed) Version 2.1: @ Corrected some spelling mistakes @ Did some code refactoring + Updated catch rate calculation so it also allows for selecting either XY or ORAS
  15. Version 2.0 is live! Download link: The .jar file is on the bitbucket. Click here to download it directly. The sourcecode is publicly available on Bitbucket, click here to go there. Changelog: (- for removed, + for added, @ for changed) Version 2.0: - The old code + Completely rewritten from ground up - Switched from the GUI editor in NetBeans to standard classes. + A repo on bitbucket @ An actually working distributable file. I was not aware that the previous download was accidentally missing files, but this time around it's all packed in 1 .jar file.
  16. Ah ok, my bad. Thanks for the heads up!
  17. Version 2.1 is live. Download link below! CatchCalc is a simple in Java written program that can calculate the chance of capture a pokémon given the pokémon Max HP and current HP. While a couple of steps are still required to actually know these values (one method explained below), it is wishful thinking to hope that in a future game we'll actually be able to see values rather than green bars. How to find the wild pokémon's HP: First and foremost I have to say this this will never be accurate due to IVs, so I greatly advice you to set the HP IV to 31 so in any case the chance of capture ends up being higher than calculated! That said, for finding out how much HP the pokemon has that you are encountering you can use any battle simulator (i.e. Pokemon Showdown) or save editor (i.e. PKHeX). Simply pick your pokemon, set the level and make sure the HP IV is 31. For the "current HP" you can go for a single HP, implying the use of False Swipe or Hold Back or you could make it max HP. Download link: The .jar file is on the bitbucket. Click here to download it directly. The sourcecode is publicly available on Bitbucket, click here to go there. Requirements: Like I said, the program has been written in Java. Most modern machines come with Java pre-installed, but otherwise you can download the Java Runtime Environment FAQ: Q: It doesn't start! A: Make sure you have associated the .jar extension with Java. To do so right click the program then "open with" and then select the Java platform. Q: I can't find the Java platform in the list! A: If you are certain that you did install the above linked JRE, also go ahead and download the Java Development Kit for your OS. Once you have that installed On Windows: Open a command prompt by holding the windows key then pressing R. This will make the Run popup show, in here type `cmd.exe` In the command prompt type `cd [path-to-where-you-saved-the-program]` and hit enter Then type `Java -jar "CatchCalc.jar"` including quotation marks! On Mac (At least this worked for me on my OSX Maverics, I don't use my Mac a lot. at all) Open Terminal Type `Java -jar "CatchCalc.jar"` including quotation marks! On Linux (going by Ubuntu here, not sure if it's the same across all distributions) Open Terminal navigate to the folder where the program is, if this is the Downloads folder it will most likely be by typing `cd ~/Downloads` Type `Java -jar "CatchCalc.jar"` including quotation marks! Changelog: (- for removed, + for added, @ for changed) Version 2.1: @ Corrected some spelling mistakes @ Did some code refactoring + Updated catch rate calculation so it also allows for selecting either XY or ORAS Version 2.0: - The old code + Completely rewritten from ground up - Switched from the GUI editor in NetBeans to standard classes. + A repo on bitbucket @ An actually working distributable file. I was not aware that the previous download was accidentally missing files, but this time around it's all packed in 1 .jar file. Version 1.0: + Initial release If you have any other questions, concerns, or you if you notice a mistake that I made please let me know in the comments below!
  18. After a couple of days coding due to some mess ups on my part I can now release version 1.0 of my tool "CatchCalc". CatchCalc is a simple in Java written program that can calculate the chance of capture a pokémon given the pokémon Max HP and current HP. While a couple of steps are still required to actually know these values (one method explained below), it is wishful thinking to hope that in a future game we'll actually be able to see values rather than green bars. How to find the wild pokémon's HP: First and foremost I have to say this this will never be accurate due to IVs, so I greatly advice you to set the HP IV to 31 so in any case the chance of capture ends up being higher than calculated! That said, for finding out how much HP the pokemon has that you are encountering you can use any battle simulator (i.e. Pokemon Showdown) or save editor (i.e. PKHeX). Simply pick your pokemon, set the level and make sure the HP IV is 31. Download link: https://drive.google.com/file/d/0B3BCbgeJ8rVJV29La09nOXZheWs/view?usp=sharing] Click here to download Requirements: Like I said, the program has been written in Java. Most modern machines come with Java pre-installed, but otherwise you can download the Java Runtime Environment d ?URL=https://www.java.com/en/download/>> Click Here<< [u/URL]
  19. That... Is a good point. And if that is the case i wasted quite some time implementing calculations for other apricorn balls... Speaking of which, might be able to test it and try to sorta prove if apricorn balls carry their special effect. Just takes finding the optimal pokemon and conditions to if special effect counts get a catch probability that is higher than 100% (following the formula on bulbapedia). I'd start by catching like 100 of them, if any single one fails to be caught in 1 go it is pretty much guaranteed that apricorn balls don't have their special effect. I think.
  20. Hey guys, I'm working on a tool to calculate the shake probability. While no real use yet in the main series games due to not being able to see the opponents HP, it might still have some use elsewhere. Anyway, on bulbapedia it says the following about the Heavy Ball: This makes me wonder, are the weight classes for XYORAS same as HGSS? Thus that there is no "no modifier"?
  21. Yeah that is very likely the reason. Cartridge updates are by no means full system updates.
  22. Quote from Aaron: Did you also make sure to clear your history and cookies? Are you on 9.2 sysnand or no? Did you start up the game to the right spot before running the exploit?
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