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Coffe Boss started following suaqua
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http://filetrip.net/f23804-Pokemon-Spirit-Crystal-1-5.html
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awkward thats the name of my hack. look back a few pages or so
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answered Modding B/W Pokemon Sprites
suaqua replied to Abacus's topic in ROM - NDS Discussion & Help
i did I meant a tool that has it so that all you need to do is change the color palettes that are designated to each pokemon -
answered Modding B/W Pokemon Sprites
suaqua replied to Abacus's topic in ROM - NDS Discussion & Help
I feel like it wouldnt be that hard to make a tool out of this which organizes the sprites by pokemon and shiny/nonshiny -
TwistedFatal Black and White Toolbox
suaqua replied to twistedfatal's topic in ROM - NDS Research and Development
ok the moveset editor doesnt seem to like me is there any way you can get it to work from a rom and or already edited movesets? (sorry if I am bothering you) -
TwistedFatal Black and White Toolbox
suaqua replied to twistedfatal's topic in ROM - NDS Research and Development
I keep getting an unhandled exception has occured in your application error with the following details. all I did was add 3 moves to bulbasaur and save See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.OverflowException: Arithmetic operation resulted in an overflow. at Microsoft.VisualBasic.CompilerServices.Conversions.ToShort(String Value) at WindowsApplication1.Form1.kanto_SelectedIndexChanged_1(Object sender, EventArgs e) at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ListBox.WmReflectCommand(Message& m) at System.Windows.Forms.ListBox.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.235 (RTMGDR.030319-2300) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- WindowsApplication1 Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/Evan/Desktop/TwistedFatal/5th%20gen%20Moveset%20Editor/Pokemon%205th%20Gen%20Moveset%20Editor.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 10.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.236 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.235 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. -
I cant seem to find a tool for that other than TwistedFatal's which is not completed yet
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TwistedFatal Black and White Toolbox
suaqua replied to twistedfatal's topic in ROM - NDS Research and Development
how do I edit a moveset in a rom that already has edited movesets, I just want to add on to them -
not the move editor the learnset editor
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is it just me or does the moveset editor seem to be missing?
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wait so does this work for (E) and (U) roms?
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TwistedFatal Black and White Toolbox
suaqua replied to twistedfatal's topic in ROM - NDS Research and Development
I hope the bugs are getting worked out and the moveset editor gets completed soon I am very anxious to use this program thanks Twisted! -
black / white Pokémon Blaze Black & Pokémon Volt White
suaqua replied to Drayano's topic in ROM - NDS ROM Hacks
the next release should be out fairly soon (the main thread is on gbatemp) -
TwistedFatal Black and White Toolbox
suaqua replied to twistedfatal's topic in ROM - NDS Research and Development
so this still going on? -
its a fake... look at the day it was posted april 1st