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Posts posted by Kaphotics
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PIDIV is unnecessary for battling with friends.
When generating PIDIVs for Gen V originating pokemon, do not use the PID Finder of PokeGen, just leave the PID field blank and the program will generate.
Not gonna bother downloading the PKM, but if it's originating in B2/W2 it can't be a flawless breed (because it's impossible).
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I'm so lazy it's not even funny.
You didn't even bother changing the banner!
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desmume's record avi, although appearing slow, plays back at full speed.
narrate afterwards
you can always just make a setup to record with a camcorder
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Alternatively, I posted a specialized code to get the Veteran to reappear, either game (hold select when entering)
94000130 FFFB0000 B2000024 00000000 10036BF8 00000000 D2000000 00000000
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bw/b2w2: just make every battle a double and edit the map/code such that all the grass encounters are doubles grass
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It's just a bitfield which distributes 510 EVs to the enabled stats.
If you have 1 enabled, that stat gets 255 (0xFF, the max) 510/1=510 (exceeds max)
If you have 2 enabled, each stat gets 255 (0xFF, the max) 510/2=255
If you have 3 enabled, each stat gets 170; 510/3=170
4 -> 510/4 = 127.5 (floor it, 127)
5 -> 510/5 = 102
6 -> 510/6 = 85
EV byte to binary -> 76543210
bit 0 flagged = HP flagged
bit 1 flagged = Atk flagged
bit 2 flagged = Def flagged
bit 3 flagged = Spe flagged
bit 4 flagged = SpA flagged
bit 5 flagged = SpD flagged
anything greater than 0x40 has bits 7 and 6 flagged, which are unused. The game only considers bits 0-5
For rosters, certain groups are allotted certain PKM choices.
Pretty sure andibad has an editor for subway PKM's as the format is the same as PWT's.
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you don't need to use the PID finder for Gen V mons; just leave the PID field blank and PokeGen will generate a legal PID for you.
the PIDIV method isn't necessary even for gen IV mons
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Quality bump there.
Would Nintendo be able to notice itAs per the forum's policy on cheating, you won't get legality advice for anything pertaining to beating Nintendo checks. There are no legality checks for Pal Pad / Wireless battles.
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no, you have to "set" the pokemon back into your party once you're done editing
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set your target game in the main window to the game you will generate codes for, the code generator window's selection does nothing
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use PokeGen to add in wondercards to your save file
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i'm sorry but for magikarp nagoya , the gender is only male ?
With your pgf file my magikarp is a female .
thanks
The PGF is random; don't use save states because the RNG isn't as random in Gen V compared to Gen IV.
0x35=0x2 (random gender)
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Hey Kazo? Does you NPCE work for BW? If it does could you do this in your next update? Is it possible to make it in a way that stupid noobs can understand it? (noob= me (YAY!))It already does.
It is simple enough to understand.
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try to guess and check first
According to Raw DB, it's 382. The decrypted names are there too btw.
367 is the mugshot names iirc, but Raw DB doesn't have them decrypted.
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sigh
the games are separated by language, not region
AUS=EU=USA=ENGLISH. This is an ENGLISH VERSION patch.
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clone them first.
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because mugshots and inbattle names are two different things
there's 2 you need to edit
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pal park -> use Pokecheck
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To elaborate, autoheal after battle.
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Same offset as BW1. 0x1C100, but the backup is @ 0x42100
do the same OP proces and paste the binary it in there. wingrit link isn't dead
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Hey i have dont any got error but if i catch them earlier will vetern appear for unlocking other legendarries
depends
I posted an AR code to get the veteran to re-appear.
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nope, it's only for gen 4.
Pokecheck.org is vastly superior in terms of legality checking, so use that website.
Xtransceiver Sprites
in ROM - NDS Discussion & Help
Posted
Be sure to check the B2W2 General ROM Info thread first next time.
/a/1/3/2 ********* xtransciever NPC sprites
/a/1/7/0 ********* xtransciever ui and static bg