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theSLAYER

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Everything posted by theSLAYER

  1. Don’t upload ROMs. Those are against our rules. you should be looking at .SAV or .DSV, not .NDS.
  2. I know some of such Pokémon were distributed, but I don’t know what happens during the redemption process, if the game save doesn’t have National dex. Off the top of my head, all I remember is Golbat -> Crobat evolution gets cancelled. beyond that, if a nat dex mon is in the save, I don’t think anything bad happens, but that’s just a guess.
  3. As far as I know, no one else has made a tool to calculate public, so you’re left with the crap I’ve made (Also, is there a real need to make those stats 31? Can’t you just, hyper train them?)
  4. Sorry, in that mode (CFW or OFW) and what switch did your transfer your saves and data onto? I'm kinda confused. Am I right to assume they're all on CFW of the refurbished Switch, but you can't see the data when you go into OFW/Stock mode?
  5. how did you get this file. Doesn't look like a save file.
  6. We don't advise people to get repros. It's just a guide here for when people happens to already have repros. Also, if you Launch Slot 2 game from GBABF, what happens?
  7. a) not sure how gbx would work b) this method is for unofficial/bootleg carts. Don’t know. How it’ll interact with official carts. Furthermore it’s not guaranteed to work with every kind of bootleg cart.
  8. We can't confirm whether they're fully legit or injected, all we can say is that they appear to match existing events.
  9. Maybe you're doing something wrong. Doesn't occur for me:
  10. 1st one redeemable in Colo, the rest direct to party in Gen 3 main series game, it’s not a wonder card, so you won’t be able to inject as such.
  11. Version 0.1.5

    1549 downloads

    In Pokémon Scarlet & Violet, there are various fixed symbol spawns. Some that the player could interact with and catch, some that immediately flies away when approached, and some that allow players to battle wild Tera Pokémon. Currently, this plugin allows you to view the . How to use Put the plugin into the plugins folder in your PKHeX directory, then access it from the Tools menu. Note: Win 10 might block DLL files downloaded from the internet. In that case right click the plugin file, go to properties and check "unblock" (as seen here). [You may have to unblock, reblock, then unblock again to get it to work] Example of how to unblock: Usages Load a SV save into PKHeX, and load up the plugin. Click on the image to load into the plugin's previewer, and click on the Send to viewer button to send to PKHeX's viewer. Locations for Wild Tera Pokémon are listed. They have full-coloured backgrounds, have a glow around the sprite, and have a Tera star in the top right hand corner. Support For help and bug reporting, go here. Credits Kaphotics for PKHeX.
  12. There is data left from GO sent to the server, on the server side. While we cannot access it normally, it’s definitely there. The easiest example would be to send a mon from GO to HOME, and view the data on mobile. It tells you who the GO trainer is, and that info isn’t tied the PK data, but rather the HOME tracker. While it doesn’t show when traded to a different HOME trainer, it shows back up when traded back. (anyhow, even if it eventually disappears, that just the UI doesn’t show them. The info is likely still on their server)
  13. Buttons are grey until you import the game
  14. Just so you know, the “ball caught in” isn’t stored in Gen 2><
  15. 00000001.sav are typically encrypted saves extracted from the SD card directly. I’m assuming yours is that too. PKHeX can’t work with console encrypted saves. You’ll need to extract the save from your system using an appropriate save manager, like JKSM or Checkpoint, then only then transfer it to your computer. Do note you’re definitely going to need CFW to do that. We have guides on our site on how to use JKSM/Checkpoint: https://projectpokemon.org/home/tutorials/save-editing/managing-3ds-saves/
  16. It technically should exist for emulators, since people do TAS on emulators
  17. There’s a raspberry pi board + clamp that can do it for you on a 3DS, if I’m not mistaken. However, whether it’s still sold is another story.
  18. It’s likely not just the PID. Everything doesn’t match. The PID-IV and stats are correlated, and something in the correlation is broken.
  19. Version 1.0.0

    1222 downloads

    Leanny's plugin for SWSH has not been supported by PKHeX for a few years. The file here is an attempt to update the plugin to work for the current PKHeX.Core. Original Github: https://github.com/Leanny/PKHeX_Raid_Plugin
  20. Can you transfer it to any Game that can extract the Mon? I assume you have a modded 3DS hence why you’re on PKSM. You could use JKSM or Checkpoint to extract a save file, for use with PKHeX. We have tutorials that cover both. This is for JKSM:
  21. While that helps them create a Mew, it doesn't really solve the problem at heart. It sounds like they want to create their own Mew using their own TID/SID. (unless they don't mind what you've given) @Mew1511993 in any case, if you have access to the Japanese Emerald save, you can use PKHeX to load the save and extract the Mew. Or did you mean you're attempting to create the Mew from scratch?
  22. are you able to get a PK3 or it or something?
  23. first, do all this in PKHeX. Next, PID, Natures, IVs are linked in Gen 3. Without fail. Break the link by changing it to something different and you'll get PID Mismatch. Next, PIDIVs generated has to be Method 1, not any other method. Why don't you show us what PID you're trying to get?
  24. Legitimately no. however if you load PKHeX in “Hax mode” (check startup options) it would be possible; PKHeX would provide the best guess and convert down for you.
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